* Conflagrate - Fixed that the damage amount could be calulated if cast by flashback.

This commit is contained in:
LevelX2 2015-11-14 10:01:13 +01:00
parent 1335d58e77
commit 50b5602459
3 changed files with 80 additions and 9 deletions

View file

@ -29,10 +29,12 @@ package mage.sets.timespiral;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.DiscardTargetCost;
import mage.abilities.costs.common.DiscardXTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageMultiEffect;
import mage.abilities.keyword.FlashbackAbility;
import mage.cards.CardImpl;
@ -40,6 +42,7 @@ import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TimingRule;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.target.common.TargetCreatureOrPlayerAmount;
/**
@ -52,17 +55,16 @@ public class Conflagrate extends CardImpl {
super(ownerId, 151, "Conflagrate", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{X}{X}{R}");
this.expansionSetCode = "TSP";
// Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.
DynamicValue xValue = new ManacostVariableValue();
DynamicValue xValue = new ConflagrateVariableValue();
this.getSpellAbility().addEffect(new DamageMultiEffect(xValue));
this.getSpellAbility().addTarget(new TargetCreatureOrPlayerAmount(xValue));
this.getSpellAbility().addTarget(new TargetCreatureOrPlayerAmount(xValue));
// Flashback-{R}{R}, Discard X cards.
Ability ability = new FlashbackAbility(new ManaCostsImpl("{R}{R}"), TimingRule.SORCERY);
ability.addCost(new DiscardXTargetCost(new FilterCard("cards")));
this.addAbility(ability);
}
public Conflagrate(final Conflagrate card) {
@ -74,3 +76,31 @@ public class Conflagrate extends CardImpl {
return new Conflagrate(this);
}
}
class ConflagrateVariableValue implements DynamicValue {
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
for (Cost cost : sourceAbility.getCosts()) {
if (cost instanceof DiscardTargetCost) {
return ((DiscardTargetCost) cost).getCards().size();
}
}
return sourceAbility.getManaCostsToPay().getX();
}
@Override
public ConflagrateVariableValue copy() {
return new ConflagrateVariableValue();
}
@Override
public String toString() {
return "X";
}
@Override
public String getMessage() {
return "";
}
}

View file

@ -148,4 +148,34 @@ public class FlashbackTest extends CardTestPlayerBase {
assertExileCount("Unified Front", 1);
}
/**
* Conflagrate flashback no longer works. Requires mana payment but never
* allows target selection before resolving.
*/
@Test
public void testConflagrate() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7);
// Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.
// Flashback-{R}{R}, Discard X cards.
addCard(Zone.HAND, playerA, "Conflagrate", 1);
addCard(Zone.HAND, playerA, "Forest", 4);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Conflagrate");
setChoice(playerA, "X=2");
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Flashback");
setChoice(playerA, "X=4");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 14);
assertExileCount("Conflagrate", 1);
}
}

View file

@ -31,6 +31,7 @@ import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.VariableCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.Card;
@ -121,6 +122,9 @@ public class FlashbackAbility extends SpellAbility {
sbRule.append(manaCosts.getText());
}
if (costs.size() > 0) {
if (manaCosts.size() > 0) {
sbRule.append(", ");
}
sbRule.append(costs.getText());
sbRule.append(".");
}
@ -173,19 +177,26 @@ class FlashbackEffect extends OneShotEffect {
SpellAbility spellAbility;
switch (((FlashbackAbility) source).getSpellAbilityType()) {
case SPLIT_LEFT:
spellAbility = ((SplitCard) card).getLeftHalfCard().getSpellAbility();
spellAbility = ((SplitCard) card).getLeftHalfCard().getSpellAbility().copy();
break;
case SPLIT_RIGHT:
spellAbility = ((SplitCard) card).getRightHalfCard().getSpellAbility();
spellAbility = ((SplitCard) card).getRightHalfCard().getSpellAbility().copy();
break;
default:
spellAbility = card.getSpellAbility();
spellAbility = card.getSpellAbility().copy();
}
spellAbility.clear();
// set the payed flashback costs to the spell ability so abilities like Converge or calculation of {X} values work
spellAbility.getManaCostsToPay().clear();
spellAbility.getManaCostsToPay().addAll(source.getManaCostsToPay());
// needed to get e.g. paid costs from Conflagrate
spellAbility.getCosts().clear();
for (Cost cost : source.getCosts()) {
if (!(cost instanceof VariableCost)) {
spellAbility.getCosts().add(cost);
}
}
if (!game.isSimulation()) {
game.informPlayers(controller.getLogName() + " flashbacks " + card.getLogName());
}