* Utopia Sprawl - Fixed that the color choice was not working.

This commit is contained in:
LevelX2 2015-10-21 19:08:00 +02:00
parent da47f41682
commit 511fb37838

View file

@ -32,20 +32,18 @@ import mage.Mana;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.mana.TriggeredManaAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
@ -60,18 +58,13 @@ import mage.target.common.TargetLandPermanent;
*/
public class UtopiaSprawl extends CardImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent("Forest");
private static final FilterLandPermanent filter = new FilterLandPermanent("Forest", "Forest");
static {
filter.add(new SubtypePredicate("Forest"));
}
public UtopiaSprawl(UUID ownerId) {
super(ownerId, 99, "Utopia Sprawl", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{G}");
this.expansionSetCode = "DIS";
this.subtype.add("Aura");
// Enchant Forest
TargetPermanent auraTarget = new TargetLandPermanent(filter);
this.getSpellAbility().addTarget(auraTarget);
@ -79,7 +72,7 @@ public class UtopiaSprawl extends CardImpl {
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// As Utopia Sprawl enters the battlefield, choose a color.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect()));
this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Detriment)));
// Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.
this.addAbility(new UtopiaSprawlTriggeredAbility());
}
@ -94,42 +87,8 @@ public class UtopiaSprawl extends CardImpl {
}
}
class ChooseColorEffect extends OneShotEffect {
public ChooseColorEffect() {
super(Outcome.BoostCreature);
staticText = "choose a color";
}
public ChooseColorEffect(final ChooseColorEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
ChoiceColor colorChoice = new ChoiceColor();
if (player.choose(Outcome.Neutral, colorChoice, game)) {
game.informPlayers(permanent.getName() + ": " + player.getLogName() + " has chosen " + colorChoice.getChoice());
game.getState().setValue(permanent.getId() + "_color", colorChoice.getColor());
permanent.addInfo("chosen color", "<font color = 'blue'>Chosen color: " + colorChoice.getColor().getDescription() + "</font>", game);
}
}
return false;
}
@Override
public ChooseColorEffect copy() {
return new ChooseColorEffect(this);
}
}
class UtopiaSprawlTriggeredAbility extends TriggeredManaAbility {
public UtopiaSprawlTriggeredAbility() {
super(Zone.BATTLEFIELD, new UtopiaSprawlEffect());
}
@ -146,10 +105,7 @@ class UtopiaSprawlTriggeredAbility extends TriggeredManaAbility {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent enchantment = game.getPermanent(this.getSourceId());
if (enchantment != null && event.getSourceId().equals(enchantment.getAttachedTo())) {
return true;
}
return false;
return enchantment != null && event.getSourceId().equals(enchantment.getAttachedTo());
}
@Override
@ -159,11 +115,10 @@ class UtopiaSprawlTriggeredAbility extends TriggeredManaAbility {
@Override
public String getRule() {
return "Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool";
return "Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.";
}
}
class UtopiaSprawlEffect extends ManaEffect {
public UtopiaSprawlEffect() {
@ -178,9 +133,9 @@ class UtopiaSprawlEffect extends ManaEffect {
@Override
public boolean apply(Game game, Ability source) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if(enchantment != null){
if (enchantment != null) {
Permanent land = game.getPermanent(enchantment.getAttachedTo());
if(land != null){
if (land != null) {
Player player = game.getPlayer(land.getControllerId());
if (player != null) {
player.getManaPool().addMana(getMana(game, source), game, source);
@ -205,4 +160,4 @@ class UtopiaSprawlEffect extends ManaEffect {
public UtopiaSprawlEffect copy() {
return new UtopiaSprawlEffect(this);
}
}
}