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Fixed bug of Zhur-Taa Druid dealing 2 damage to opponents instead of the correct 1 damage.
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1 changed files with 1 additions and 1 deletions
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@ -77,7 +77,7 @@ public class ZhurTaaDruid extends CardImpl<ZhurTaaDruid> {
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class ZhurTaaDruidAbility extends TriggeredAbilityImpl<ZhurTaaDruidAbility> {
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public ZhurTaaDruidAbility() {
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super(Zone.BATTLEFIELD, new DamagePlayersEffect(2, TargetController.OPPONENT));
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super(Zone.BATTLEFIELD, new DamagePlayersEffect(1, TargetController.OPPONENT));
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}
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public ZhurTaaDruidAbility(final ZhurTaaDruidAbility ability) {
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