Fixed bug of Zhur-Taa Druid dealing 2 damage to opponents instead of the correct 1 damage.

This commit is contained in:
LevelX2 2013-05-15 00:45:38 +02:00
parent 562bcb5dc8
commit 514a57904f

View file

@ -77,7 +77,7 @@ public class ZhurTaaDruid extends CardImpl<ZhurTaaDruid> {
class ZhurTaaDruidAbility extends TriggeredAbilityImpl<ZhurTaaDruidAbility> {
public ZhurTaaDruidAbility() {
super(Zone.BATTLEFIELD, new DamagePlayersEffect(2, TargetController.OPPONENT));
super(Zone.BATTLEFIELD, new DamagePlayersEffect(1, TargetController.OPPONENT));
}
public ZhurTaaDruidAbility(final ZhurTaaDruidAbility ability) {