Implemented Cruel Fate

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package mage.cards.c;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetOpponent;
/**
*
* @author TheElk801 & L_J
*/
public class CruelFate extends CardImpl {
public CruelFate(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{U}");
// Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of his or her library in any order.
this.getSpellAbility().addEffect(new CruelFateEffect());
this.getSpellAbility().addTarget(new TargetOpponent());
}
public CruelFate(final CruelFate card) {
super(card);
}
@Override
public CruelFate copy() {
return new CruelFate(this);
}
}
class CruelFateEffect extends OneShotEffect {
public CruelFateEffect() {
super(Outcome.DrawCard);
this.staticText = "Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of his or her library in any order";
}
public CruelFateEffect(final CruelFateEffect effect) {
super(effect);
}
@Override
public CruelFateEffect copy() {
return new CruelFateEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card sourceCard = game.getCard(source.getSourceId());
if (sourceCard != null) {
Player you = game.getPlayer(source.getControllerId());
Player player = game.getPlayer(source.getFirstTarget());
if (player != null && you != null) {
Cards cards = new CardsImpl();
int count = Math.min(player.getLibrary().size(), 5);
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
}
}
you.lookAtCards(sourceCard.getIdName(), cards, game);
// card to put into opponent's graveyard
TargetCard target = new TargetCard(Zone.LIBRARY, new FilterCard("card to put into target opponent's graveyard"));
if (player.canRespond()) {
if (cards.size() > 1) {
you.choose(Outcome.Detriment, cards, target, game);
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, true);
}
}
else if (cards.size() == 1) {
Card card = cards.get(cards.iterator().next(), game);
card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, true);
}
}
// cards to put on the top of opponent's library
TargetCard target2 = new TargetCard(Zone.LIBRARY, new FilterCard("card to put on the top of target opponent's library"));
while (player.canRespond() && cards.size() > 1) {
you.choose(Outcome.Neutral, cards, target2, game);
Card card = cards.get(target2.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
target2.clearChosen();
}
if (cards.size() == 1) {
Card card = cards.get(cards.iterator().next(), game);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
return true;
}
}
return false;
}
}