Fixed Necromancy Test.

This commit is contained in:
LevelX2 2015-03-23 19:40:19 +01:00
parent 72ff6f27b3
commit 5161f849f9

View file

@ -106,8 +106,8 @@ public class NecromancyTest extends CardTestPlayerBase {
@Test
public void testNecromancyLeaves() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Zone.HAND, playerA, "Necromancy");
addCard(Zone.HAND, playerA, "Disenchant");
addCard(Zone.GRAVEYARD, playerA, "Craw Wurm");
@ -115,11 +115,12 @@ public class NecromancyTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Necromancy");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Disenchant", "Necromancy");
setStopAt(2, PhaseStep.END_TURN);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Craw Wurm", 0);
assertGraveyardCount(playerA, "Disenchant", 1);
assertPermanentCount(playerA, "Necromancy", 0);
assertPermanentCount(playerA, "Craw Wurm", 0);
assertGraveyardCount(playerA, "Necromancy", 1);
assertGraveyardCount(playerA, "Craw Wurm", 1);
}