From 51d29c333f85503b40d25b275924b85487029735 Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Sat, 5 May 2018 11:45:54 -0400 Subject: [PATCH] Implemented Battlefield Medic --- .../src/mage/cards/b/BattlefieldMedic.java | 92 +++++++++++++++++++ Mage.Sets/src/mage/sets/Onslaught.java | 1 + 2 files changed, 93 insertions(+) create mode 100644 Mage.Sets/src/mage/cards/b/BattlefieldMedic.java diff --git a/Mage.Sets/src/mage/cards/b/BattlefieldMedic.java b/Mage.Sets/src/mage/cards/b/BattlefieldMedic.java new file mode 100644 index 0000000000..be51f7cec6 --- /dev/null +++ b/Mage.Sets/src/mage/cards/b/BattlefieldMedic.java @@ -0,0 +1,92 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.b; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; +import mage.abilities.effects.common.PreventDamageToTargetEffect; +import mage.constants.SubType; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.predicate.mageobject.SubtypePredicate; +import mage.target.common.TargetCreaturePermanent; + +/** + * + * @author TheElk801 + */ +public class BattlefieldMedic extends CardImpl { + + private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(); + + static { + filter.add(new SubtypePredicate(SubType.CLERIC)); + } + + public BattlefieldMedic(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}"); + + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.CLERIC); + this.power = new MageInt(1); + this.toughness = new MageInt(1); + + // {tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. + Ability ability = new SimpleActivatedAbility( + new PreventDamageToTargetEffect( + Duration.EndOfTurn, + false, + true, + new PermanentsOnBattlefieldCount() + ).setText( + "prevent the next X damage " + + "that would be dealt to target creature this turn, " + + "where X is the number of Clerics on the battlefield" + ), + new TapSourceCost() + ); + ability.addTarget(new TargetCreaturePermanent()); + this.addAbility(ability); + } + + public BattlefieldMedic(final BattlefieldMedic card) { + super(card); + } + + @Override + public BattlefieldMedic copy() { + return new BattlefieldMedic(this); + } +} diff --git a/Mage.Sets/src/mage/sets/Onslaught.java b/Mage.Sets/src/mage/sets/Onslaught.java index 3e347f9fdf..988e09a1a3 100644 --- a/Mage.Sets/src/mage/sets/Onslaught.java +++ b/Mage.Sets/src/mage/sets/Onslaught.java @@ -51,6 +51,7 @@ public class Onslaught extends ExpansionSet { cards.add(new SetCardInfo("Barkhide Mauler", 246, Rarity.COMMON, mage.cards.b.BarkhideMauler.class)); cards.add(new SetCardInfo("Barren Moor", 312, Rarity.COMMON, mage.cards.b.BarrenMoor.class)); cards.add(new SetCardInfo("Battering Craghorn", 188, Rarity.COMMON, mage.cards.b.BatteringCraghorn.class)); + cards.add(new SetCardInfo("Battlefield Medic", 9, Rarity.COMMON, mage.cards.b.BattlefieldMedic.class)); cards.add(new SetCardInfo("Biorhythm", 247, Rarity.RARE, mage.cards.b.Biorhythm.class)); cards.add(new SetCardInfo("Birchlore Rangers", 248, Rarity.COMMON, mage.cards.b.BirchloreRangers.class)); cards.add(new SetCardInfo("Blackmail", 127, Rarity.UNCOMMON, mage.cards.b.Blackmail.class));