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[VOW] Implemented Rending Flame
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6 changed files with 91 additions and 0 deletions
73
Mage.Sets/src/mage/cards/r/RendingFlame.java
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73
Mage.Sets/src/mage/cards/r/RendingFlame.java
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package mage.cards.r;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreatureOrPlaneswalker;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class RendingFlame extends CardImpl {
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public RendingFlame(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{R}");
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// Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller.
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this.getSpellAbility().addEffect(new RendingFlameEffect());
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this.getSpellAbility().addTarget(new TargetCreatureOrPlaneswalker());
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}
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private RendingFlame(final RendingFlame card) {
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super(card);
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}
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@Override
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public RendingFlame copy() {
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return new RendingFlame(this);
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}
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}
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class RendingFlameEffect extends OneShotEffect {
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RendingFlameEffect() {
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super(Outcome.Benefit);
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staticText = "{this} deals 5 damage to target creature or planeswalker. " +
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"If that permanent is a Spirit, {this} also deals 2 damage to that permanent's controller";
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}
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private RendingFlameEffect(final RendingFlameEffect effect) {
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super(effect);
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}
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@Override
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public RendingFlameEffect copy() {
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return new RendingFlameEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent == null) {
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return false;
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}
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permanent.damage(5, source, game);
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if (!permanent.hasSubtype(SubType.SPIRIT, game)) {
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return true;
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}
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Player player = game.getPlayer(permanent.getControllerId());
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if (player != null) {
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player.damage(2, source, game);
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}
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return true;
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}
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}
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@ -61,6 +61,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
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cards.add(new SetCardInfo("Overcharged Amalgam", 71, Rarity.RARE, mage.cards.o.OverchargedAmalgam.class));
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cards.add(new SetCardInfo("Path of Peril", 124, Rarity.RARE, mage.cards.p.PathOfPeril.class));
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cards.add(new SetCardInfo("Plains", 268, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Rending Flame", 175, Rarity.UNCOMMON, mage.cards.r.RendingFlame.class));
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cards.add(new SetCardInfo("Rot-Tide Gargantua", 129, Rarity.COMMON, mage.cards.r.RotTideGargantua.class));
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cards.add(new SetCardInfo("Shattered Sanctum", 264, Rarity.RARE, mage.cards.s.ShatteredSanctum.class));
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cards.add(new SetCardInfo("Sorin the Mirthless", 131, Rarity.MYTHIC, mage.cards.s.SorinTheMirthless.class));
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@ -3308,6 +3308,11 @@ public class TestPlayer implements Player {
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computerPlayer.exchangeLife(player, source, game);
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}
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@Override
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public int damage(int damage, Ability source, Game game) {
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return computerPlayer.damage(damage, source, game);
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}
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@Override
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public int damage(int damage, UUID attackerId, Ability source, Game game) {
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return computerPlayer.damage(damage, attackerId, source, game);
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@ -147,6 +147,11 @@ public class PlayerStub implements Player {
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return 0;
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}
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@Override
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public int damage(int damage, Ability source, Game game) {
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return 0;
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}
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@Override
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public int damage(int damage, UUID attackerId, Ability source, Game game, boolean combatDamage, boolean preventable) {
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return 0;
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@ -127,6 +127,8 @@ public interface Player extends MageItem, Copyable<Player> {
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void exchangeLife(Player player, Ability source, Game game);
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int damage(int damage, Ability source, Game game);
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int damage(int damage, UUID attackerId, Ability source, Game game);
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int damage(int damage, UUID attackerId, Ability source, Game game, boolean combatDamage, boolean preventable);
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@ -2121,6 +2121,11 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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@Override
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public int damage(int damage, Ability source, Game game) {
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return doDamage(damage, source.getSourceId(), source, game, false, true, null);
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}
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@Override
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public int damage(int damage, UUID attackerId, Ability source, Game game) {
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return doDamage(damage, attackerId, source, game, false, true, null);
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