[VOW] Implemented Rending Flame

This commit is contained in:
Evan Kranzler 2021-10-31 14:25:35 -04:00
parent 8c97b47b21
commit 5203714d07
6 changed files with 91 additions and 0 deletions

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@ -0,0 +1,73 @@
package mage.cards.r;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlaneswalker;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class RendingFlame extends CardImpl {
public RendingFlame(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{R}");
// Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller.
this.getSpellAbility().addEffect(new RendingFlameEffect());
this.getSpellAbility().addTarget(new TargetCreatureOrPlaneswalker());
}
private RendingFlame(final RendingFlame card) {
super(card);
}
@Override
public RendingFlame copy() {
return new RendingFlame(this);
}
}
class RendingFlameEffect extends OneShotEffect {
RendingFlameEffect() {
super(Outcome.Benefit);
staticText = "{this} deals 5 damage to target creature or planeswalker. " +
"If that permanent is a Spirit, {this} also deals 2 damage to that permanent's controller";
}
private RendingFlameEffect(final RendingFlameEffect effect) {
super(effect);
}
@Override
public RendingFlameEffect copy() {
return new RendingFlameEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent == null) {
return false;
}
permanent.damage(5, source, game);
if (!permanent.hasSubtype(SubType.SPIRIT, game)) {
return true;
}
Player player = game.getPlayer(permanent.getControllerId());
if (player != null) {
player.damage(2, source, game);
}
return true;
}
}

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@ -61,6 +61,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
cards.add(new SetCardInfo("Overcharged Amalgam", 71, Rarity.RARE, mage.cards.o.OverchargedAmalgam.class));
cards.add(new SetCardInfo("Path of Peril", 124, Rarity.RARE, mage.cards.p.PathOfPeril.class));
cards.add(new SetCardInfo("Plains", 268, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Rending Flame", 175, Rarity.UNCOMMON, mage.cards.r.RendingFlame.class));
cards.add(new SetCardInfo("Rot-Tide Gargantua", 129, Rarity.COMMON, mage.cards.r.RotTideGargantua.class));
cards.add(new SetCardInfo("Shattered Sanctum", 264, Rarity.RARE, mage.cards.s.ShatteredSanctum.class));
cards.add(new SetCardInfo("Sorin the Mirthless", 131, Rarity.MYTHIC, mage.cards.s.SorinTheMirthless.class));

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@ -3308,6 +3308,11 @@ public class TestPlayer implements Player {
computerPlayer.exchangeLife(player, source, game);
}
@Override
public int damage(int damage, Ability source, Game game) {
return computerPlayer.damage(damage, source, game);
}
@Override
public int damage(int damage, UUID attackerId, Ability source, Game game) {
return computerPlayer.damage(damage, attackerId, source, game);

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@ -147,6 +147,11 @@ public class PlayerStub implements Player {
return 0;
}
@Override
public int damage(int damage, Ability source, Game game) {
return 0;
}
@Override
public int damage(int damage, UUID attackerId, Ability source, Game game, boolean combatDamage, boolean preventable) {
return 0;

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@ -127,6 +127,8 @@ public interface Player extends MageItem, Copyable<Player> {
void exchangeLife(Player player, Ability source, Game game);
int damage(int damage, Ability source, Game game);
int damage(int damage, UUID attackerId, Ability source, Game game);
int damage(int damage, UUID attackerId, Ability source, Game game, boolean combatDamage, boolean preventable);

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@ -2121,6 +2121,11 @@ public abstract class PlayerImpl implements Player, Serializable {
}
}
@Override
public int damage(int damage, Ability source, Game game) {
return doDamage(damage, source.getSourceId(), source, game, false, true, null);
}
@Override
public int damage(int damage, UUID attackerId, Ability source, Game game) {
return doDamage(damage, attackerId, source, game, false, true, null);