fixed build failure

This commit is contained in:
Evan Kranzler 2022-06-03 21:37:48 -04:00
parent 36fdebef7f
commit 529642a98b

View file

@ -5,7 +5,7 @@ import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition; import mage.abilities.condition.Condition;
import mage.abilities.condition.common.AttachedToMatchesFilterCondition; import mage.abilities.condition.common.AttachedToMatchesFilterCondition;
import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.decorator.ConditionalContinuousRuleModifyingEffect;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.DontUntapInControllersUntapStepEnchantedEffect; import mage.abilities.effects.common.DontUntapInControllersUntapStepEnchantedEffect;
@ -59,10 +59,10 @@ public final class StunningStrike extends CardImpl {
this.addAbility(new EntersBattlefieldTriggeredAbility(new StunningStrikeEffect())); this.addAbility(new EntersBattlefieldTriggeredAbility(new StunningStrikeEffect()));
// As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step. // As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.
this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect( this.addAbility(new SimpleStaticAbility(new ConditionalContinuousRuleModifyingEffect(
new DontUntapInControllersUntapStepEnchantedEffect(), condition, "as long as " + new DontUntapInControllersUntapStepEnchantedEffect(), condition
"enchanted creature isn't legendary, it doesn't untap during its controller's untap step" ).setText("as long as enchanted creature isn't legendary, " +
))); "it doesn't untap during its controller's untap step")));
} }
private StunningStrike(final StunningStrike card) { private StunningStrike(final StunningStrike card) {