From 52b4633340ad4a164c3ac957250b8841e8964417 Mon Sep 17 00:00:00 2001 From: fireshoes Date: Mon, 5 Jun 2017 16:00:13 -0500 Subject: [PATCH] Added Commander Anthology. Added Archenemy: Nicol Bolas to mtg-cards-data.txt (missing most collector numbers until it goes up on Gatherer). Updated tokens for CMA and E01. --- .../src/main/resources/card-pictures-tok.txt | 22 + .../src/main/resources/image.url.properties | 4 +- .../src/mage/sets/ArchenemyNicolBolas.java | 16 +- .../src/mage/sets/CommanderAnthology.java | 321 ++++ .../mage/game/permanent/token/BeastToken.java | 2 +- .../game/permanent/token/BeastToken2.java | 2 +- .../game/permanent/token/DragonToken2.java | 2 +- .../game/permanent/token/ElephantToken.java | 2 +- .../token/FreyaliseLlanowarsFuryToken.java | 20 +- .../game/permanent/token/KnightToken.java | 2 +- .../token/LeafdrakeRoostDrakeToken.java | 19 + .../game/permanent/token/SaprolingToken.java | 2 +- .../game/permanent/token/SoldierToken.java | 2 +- .../permanent/token/SpiritWhiteToken.java | 2 +- ...itaniaProtectorOfArgothElementalToken.java | 21 +- .../game/permanent/token/ZombieToken.java | 2 +- Utils/mtg-cards-data.txt | 1446 +++++++++++------ Utils/mtg-sets-data.txt | 2 +- 18 files changed, 1369 insertions(+), 520 deletions(-) diff --git a/Mage.Client/src/main/resources/card-pictures-tok.txt b/Mage.Client/src/main/resources/card-pictures-tok.txt index dd46dd0190..f2dd483382 100644 --- a/Mage.Client/src/main/resources/card-pictures-tok.txt +++ b/Mage.Client/src/main/resources/card-pictures-tok.txt @@ -331,6 +331,23 @@ |Generate|TOK:CHK|Snake|||SnakeToken| |Generate|TOK:CHK|Spirit|||SpiritToken| |Generate|TOK:CHR|Snake|||SerpentGeneratorSnakeToken| +|Generate|TOK:CMA|Beast|1||BeastToken| +|Generate|TOK:CMA|Beast|2||BeastToken2| +|Generate|TOK:CMA|Dragon|||DragonToken2| +|Generate|TOK:CMA|Drake|||LeafdrakeRoostDrakeToken| +|Generate|TOK:CMA|Elemental|||TitaniaProtectorOfArgothElementalToken| +|Generate|TOK:CMA|Elephant|||ElephantToken| +|Generate|TOK:C14|Elf Druid|||FreyaliseLlanowarsFuryToken| +|Generate|TOK:C14|Elf Druid|||LlanowarElvesToken| +|Generate|TOK:CMA|Elf Warrior|| +|Generate|TOK:CMA|Gargoyle|||GargoyleToken| +|Generate|TOK:CMA|Kithkin Soldier|||KithkinToken| +|Generate|TOK:CMA|Knight|||KnightToken| +|Generate|TOK:CMA|Saproling|||SaprolingToken| +|Generate|TOK:CMA|Spirit|||SpiritWhiteToken| +|Generate|TOK:CMA|Treefolk|||SylvanOfferingTreefolkToken| +|Generate|TOK:CMA|Wolf|||WolfToken| +|Generate|TOK:CMA|Zombie|||ZombieToken| |Generate|TOK:CMD|Beast|||BeastToken2| |Generate|TOK:CMD|Beast|||BeastToken| |Generate|TOK:CMD|Dragon|||DragonToken2| @@ -479,6 +496,11 @@ |Generate|TOK:DTK|Warrior|||WarriorToken| |Generate|TOK:DTK|Zombie Horror|||CorpseweftZombieToken| |Generate|TOK:DTK|Zombie|||ZombieToken| +|Generate|TOK:E01|Beast|1||BeastToken| +|Generate|TOK:E01|Beast|2||BeastToken2| +|Generate|TOK:E01|Soldier|||SoldierToken| +|Generate|TOK:E01|Spirit|||SpiritWhiteToken| +|Generate|TOK:E01|Zombie|||ZombieToken| |Generate|TOK:EMA|Assembly-Worker|||AssemblyWorkerToken| |Generate|TOK:EMA|Beast|||CarnivoreToken| |Generate|TOK:EMA|Carnivore|| diff --git a/Mage.Client/src/main/resources/image.url.properties b/Mage.Client/src/main/resources/image.url.properties index 031ea1e416..b3907add3e 100644 --- a/Mage.Client/src/main/resources/image.url.properties +++ b/Mage.Client/src/main/resources/image.url.properties @@ -74,6 +74,6 @@ dd3evg=ddaevg dd3gvl=ddagvl dd3jvc=ddajvc # Remove setname as soon as the images can be downloaded -ignore.urls=TOK,PCA,ANB,HOU,C17,IMA +ignore.urls=TOK,PCA,C17,IMA # sets ordered by release time (newest goes first) -token.lookup.order=IMA,C17,ANB,HOU,MM3,DDS,AKH,DD3DVD,DD3EVG,DD3GVL,DD3JVC,H09,AER,PCA,C16,V16,MPS,KLD,DDR,CN2,EMN,EMA,SOI,DDQ,CP,CMA,ARENA,SUS,APAC,EURO,UGIN,C15,OGW,EXP,DDP,BFZ,DRB,V09,V10,V11,V12,V13,V14,V15,TPR,MPRP,DD3,DDO,ORI,MM2,PTC,DTK,FRF,KTK,M15,VMA,CNS,JOU,BNG,THS,DDL,M14,MMA,DGM,GTC,RTR,M13,AVR,DDI,DKA,ISD,M12,NPH,MBS,SOM,M11,ROE,DDE,WWK,ZEN,M10,GVL,ARB,DVD,CFX,JVC,ALA,EVE,SHM,EVG,MOR,LRW,10E,CLS,CHK,GRC \ No newline at end of file +token.lookup.order=IMA,C17,E01,CMA,HOU,MM3,DDS,AKH,DD3DVD,DD3EVG,DD3GVL,DD3JVC,H09,AER,PCA,C16,V16,MPS,KLD,DDR,CN2,EMN,EMA,SOI,DDQ,CP,CMA,ARENA,SUS,APAC,EURO,UGIN,C15,OGW,EXP,DDP,BFZ,DRB,V09,V10,V11,V12,V13,V14,V15,TPR,MPRP,DD3,DDO,ORI,MM2,PTC,DTK,FRF,KTK,M15,VMA,CNS,JOU,BNG,THS,DDL,M14,MMA,DGM,GTC,RTR,M13,AVR,DDI,DKA,ISD,M12,NPH,MBS,SOM,M11,ROE,DDE,WWK,ZEN,M10,GVL,ARB,DVD,CFX,JVC,ALA,EVE,SHM,EVG,MOR,LRW,10E,CLS,CHK,GRC \ No newline at end of file diff --git a/Mage.Sets/src/mage/sets/ArchenemyNicolBolas.java b/Mage.Sets/src/mage/sets/ArchenemyNicolBolas.java index 99d47b17de..383c9102fd 100644 --- a/Mage.Sets/src/mage/sets/ArchenemyNicolBolas.java +++ b/Mage.Sets/src/mage/sets/ArchenemyNicolBolas.java @@ -28,6 +28,7 @@ package mage.sets; import mage.cards.ExpansionSet; +import mage.constants.Rarity; import mage.constants.SetType; /** @@ -44,8 +45,21 @@ public class ArchenemyNicolBolas extends ExpansionSet { } private ArchenemyNicolBolas() { - super("Archenemy: Nicol Bolas", "ANB", ExpansionSet.buildDate(2017, 6, 16), SetType.SUPPLEMENTAL); + super("Archenemy: Nicol Bolas", "E01", ExpansionSet.buildDate(2017, 6, 16), SetType.SUPPLEMENTAL); this.blockName = "Command Zone"; + cards.add(new SetCardInfo("Aegis Angel", 1, Rarity.RARE, mage.cards.a.AegisAngel.class)); + cards.add(new SetCardInfo("Aerial Responder", 2, Rarity.UNCOMMON, mage.cards.a.AerialResponder.class)); + cards.add(new SetCardInfo("Anointer of Champions", 3, Rarity.UNCOMMON, mage.cards.a.AnointerOfChampions.class)); + cards.add(new SetCardInfo("Chandra, Pyromaster", 42, Rarity.MYTHIC, mage.cards.c.ChandraPyromaster.class)); + cards.add(new SetCardInfo("Doomed Traveler", 4, Rarity.COMMON, mage.cards.d.DoomedTraveler.class)); + cards.add(new SetCardInfo("Excoriate", 5, Rarity.COMMON, mage.cards.e.Excoriate.class)); + cards.add(new SetCardInfo("Expedition Raptor", 6, Rarity.COMMON, mage.cards.e.ExpeditionRaptor.class)); + cards.add(new SetCardInfo("Fencing Ace", 7, Rarity.UNCOMMON, mage.cards.f.FencingAce.class)); + cards.add(new SetCardInfo("Fiendslayer Paladin", 8, Rarity.RARE, mage.cards.f.FiendslayerPaladin.class)); + cards.add(new SetCardInfo("Flickerwisp", 9, Rarity.UNCOMMON, mage.cards.f.Flickerwisp.class)); + cards.add(new SetCardInfo("Gideon Jura", 10, Rarity.MYTHIC, mage.cards.g.GideonJura.class)); + cards.add(new SetCardInfo("Nicol Bolas, Planeswalker", 85, Rarity.MYTHIC, mage.cards.n.NicolBolasPlaneswalker.class)); + cards.add(new SetCardInfo("Nissa, Worldwaker", 68, Rarity.MYTHIC, mage.cards.n.NissaWorldwaker.class)); } } diff --git a/Mage.Sets/src/mage/sets/CommanderAnthology.java b/Mage.Sets/src/mage/sets/CommanderAnthology.java index 3c6a800c6e..d32d5912f7 100644 --- a/Mage.Sets/src/mage/sets/CommanderAnthology.java +++ b/Mage.Sets/src/mage/sets/CommanderAnthology.java @@ -27,7 +27,9 @@ */ package mage.sets; +import mage.cards.CardGraphicInfo; import mage.cards.ExpansionSet; +import mage.constants.Rarity; import mage.constants.SetType; /** @@ -45,5 +47,324 @@ public class CommanderAnthology extends ExpansionSet { super("Commander Anthology", "CMA", ExpansionSet.buildDate(2017, 6, 9), SetType.SUPPLEMENTAL); this.blockName = "Commander Anthology"; this.hasBasicLands = false; + cards.add(new SetCardInfo("Acidic Slime", 90, Rarity.UNCOMMON, mage.cards.a.AcidicSlime.class)); + cards.add(new SetCardInfo("Aerie Mystics", 1, Rarity.UNCOMMON, mage.cards.a.AerieMystics.class)); + cards.add(new SetCardInfo("Aethermage's Touch", 172, Rarity.RARE, mage.cards.a.AethermagesTouch.class)); + cards.add(new SetCardInfo("Akoum Refuge", 238, Rarity.UNCOMMON, mage.cards.a.AkoumRefuge.class)); + cards.add(new SetCardInfo("Akroma's Vengeance", 2, Rarity.RARE, mage.cards.a.AkromasVengeance.class)); + cards.add(new SetCardInfo("Akroma, Angel of Fury", 75, Rarity.RARE, mage.cards.a.AkromaAngelOfFury.class)); + cards.add(new SetCardInfo("Altar's Reap", 45, Rarity.COMMON, mage.cards.a.AltarsReap.class)); + cards.add(new SetCardInfo("Ambition's Cost", 46, Rarity.UNCOMMON, mage.cards.a.AmbitionsCost.class)); + cards.add(new SetCardInfo("Angel of Despair", 173, Rarity.RARE, mage.cards.a.AngelOfDespair.class)); + cards.add(new SetCardInfo("Angel of Finality", 3, Rarity.RARE, mage.cards.a.AngelOfFinality.class)); + cards.add(new SetCardInfo("Angelic Arbiter", 4, Rarity.RARE, mage.cards.a.AngelicArbiter.class)); + cards.add(new SetCardInfo("Anger", 76, Rarity.UNCOMMON, mage.cards.a.Anger.class)); + cards.add(new SetCardInfo("Arcane Denial", 30, Rarity.COMMON, mage.cards.a.ArcaneDenial.class)); + cards.add(new SetCardInfo("Archangel of Strife", 5, Rarity.RARE, mage.cards.a.ArchangelOfStrife.class)); + cards.add(new SetCardInfo("Armillary Sphere", 207, Rarity.COMMON, mage.cards.a.ArmillarySphere.class)); + cards.add(new SetCardInfo("Assault Suit", 208, Rarity.UNCOMMON, mage.cards.a.AssaultSuit.class)); + cards.add(new SetCardInfo("Avatar of Slaughter", 77, Rarity.RARE, mage.cards.a.AvatarOfSlaughter.class)); + cards.add(new SetCardInfo("Azami, Lady of Scrolls", 31, Rarity.RARE, mage.cards.a.AzamiLadyOfScrolls.class)); + cards.add(new SetCardInfo("Azorius Chancery", 239, Rarity.COMMON, mage.cards.a.AzoriusChancery.class)); + cards.add(new SetCardInfo("Azorius Guildgate", 240, Rarity.COMMON, mage.cards.a.AzoriusGuildgate.class)); + cards.add(new SetCardInfo("Azorius Keyrune", 209, Rarity.UNCOMMON, mage.cards.a.AzoriusKeyrune.class)); + cards.add(new SetCardInfo("Bane of Progress", 91, Rarity.RARE, mage.cards.b.BaneOfProgress.class)); + cards.add(new SetCardInfo("Banshee of the Dread Choir", 47, Rarity.UNCOMMON, mage.cards.b.BansheeOfTheDreadChoir.class)); + cards.add(new SetCardInfo("Bant Panorama", 241, Rarity.COMMON, mage.cards.b.BantPanorama.class)); + cards.add(new SetCardInfo("Barren Moor", 242, Rarity.COMMON, mage.cards.b.BarrenMoor.class)); + cards.add(new SetCardInfo("Barter in Blood", 48, Rarity.UNCOMMON, mage.cards.b.BarterInBlood.class)); + cards.add(new SetCardInfo("Basalt Monolith", 210, Rarity.UNCOMMON, mage.cards.b.BasaltMonolith.class)); + cards.add(new SetCardInfo("Basandra, Battle Seraph", 174, Rarity.RARE, mage.cards.b.BasandraBattleSeraph.class)); + cards.add(new SetCardInfo("Bathe in Light", 6, Rarity.UNCOMMON, mage.cards.b.BatheInLight.class)); + cards.add(new SetCardInfo("Beastmaster Ascension", 92, Rarity.RARE, mage.cards.b.BeastmasterAscension.class)); + cards.add(new SetCardInfo("Bladewing the Risen", 175, Rarity.RARE, mage.cards.b.BladewingTheRisen.class)); + cards.add(new SetCardInfo("Blood Bairn", 49, Rarity.COMMON, mage.cards.b.BloodBairn.class)); + cards.add(new SetCardInfo("Bloodspore Thrinax", 93, Rarity.RARE, mage.cards.b.BloodsporeThrinax.class)); + cards.add(new SetCardInfo("Blue Sun's Zenith", 32, Rarity.RARE, mage.cards.b.BlueSunsZenith.class)); + cards.add(new SetCardInfo("Bojuka Bog", 243, Rarity.COMMON, mage.cards.b.BojukaBog.class)); + cards.add(new SetCardInfo("Bonehoard", 211, Rarity.RARE, mage.cards.b.Bonehoard.class)); + cards.add(new SetCardInfo("Boros Garrison", 244, Rarity.COMMON, mage.cards.b.BorosGarrison.class)); + cards.add(new SetCardInfo("Boros Guildmage", 199, Rarity.UNCOMMON, mage.cards.b.BorosGuildmage.class)); + cards.add(new SetCardInfo("Boros Signet", 212, Rarity.COMMON, mage.cards.b.BorosSignet.class)); + cards.add(new SetCardInfo("Borrowing 100,000 Arrows", 33, Rarity.UNCOMMON, mage.cards.b.Borrowing100000Arrows.class)); + cards.add(new SetCardInfo("Butcher of Malakir", 50, Rarity.RARE, mage.cards.b.ButcherOfMalakir.class)); + cards.add(new SetCardInfo("Caller of the Pack", 94, Rarity.UNCOMMON, mage.cards.c.CallerOfThePack.class)); + cards.add(new SetCardInfo("Centaur Vinecrasher", 95, Rarity.RARE, mage.cards.c.CentaurVinecrasher.class)); + cards.add(new SetCardInfo("Champion of Stray Souls", 51, Rarity.MYTHIC, mage.cards.c.ChampionOfStraySouls.class)); + cards.add(new SetCardInfo("Cleansing Beam", 78, Rarity.UNCOMMON, mage.cards.c.CleansingBeam.class)); + cards.add(new SetCardInfo("Cloudthresher", 96, Rarity.RARE, mage.cards.c.Cloudthresher.class)); + cards.add(new SetCardInfo("Collective Unconscious", 97, Rarity.RARE, mage.cards.c.CollectiveUnconscious.class)); + cards.add(new SetCardInfo("Comet Storm", 79, Rarity.MYTHIC, mage.cards.c.CometStorm.class)); + cards.add(new SetCardInfo("Command Tower", 245, Rarity.COMMON, mage.cards.c.CommandTower.class)); + cards.add(new SetCardInfo("Commander's Sphere", 213, Rarity.COMMON, mage.cards.c.CommandersSphere.class)); + cards.add(new SetCardInfo("Congregate", 7, Rarity.COMMON, mage.cards.c.Congregate.class)); + cards.add(new SetCardInfo("Conjurer's Closet", 214, Rarity.RARE, mage.cards.c.ConjurersCloset.class)); + cards.add(new SetCardInfo("Control Magic", 34, Rarity.UNCOMMON, mage.cards.c.ControlMagic.class)); + cards.add(new SetCardInfo("Corpse Augur", 52, Rarity.UNCOMMON, mage.cards.c.CorpseAugur.class)); + cards.add(new SetCardInfo("Creeperhulk", 98, Rarity.RARE, mage.cards.c.Creeperhulk.class)); + cards.add(new SetCardInfo("Crystal Vein", 246, Rarity.UNCOMMON, mage.cards.c.CrystalVein.class)); + cards.add(new SetCardInfo("Curse of Inertia", 35, Rarity.UNCOMMON, mage.cards.c.CurseOfInertia.class)); + cards.add(new SetCardInfo("Curse of Predation", 99, Rarity.UNCOMMON, mage.cards.c.CurseOfPredation.class)); + cards.add(new SetCardInfo("Curse of the Forsaken", 8, Rarity.UNCOMMON, mage.cards.c.CurseOfTheForsaken.class)); + cards.add(new SetCardInfo("Darksteel Ingot", 215, Rarity.UNCOMMON, mage.cards.d.DarksteelIngot.class)); + cards.add(new SetCardInfo("Darksteel Mutation", 9, Rarity.UNCOMMON, mage.cards.d.DarksteelMutation.class)); + cards.add(new SetCardInfo("Death by Dragons", 80, Rarity.UNCOMMON, mage.cards.d.DeathByDragons.class)); + cards.add(new SetCardInfo("Deceiver Exarch", 36, Rarity.UNCOMMON, mage.cards.d.DeceiverExarch.class)); + cards.add(new SetCardInfo("Derevi, Empyrial Tactician", 176, Rarity.MYTHIC, mage.cards.d.DereviEmpyrialTactician.class)); + cards.add(new SetCardInfo("Desert Twister", 100, Rarity.UNCOMMON, mage.cards.d.DesertTwister.class)); + cards.add(new SetCardInfo("Diabolic Servitude", 53, Rarity.UNCOMMON, mage.cards.d.DiabolicServitude.class)); + cards.add(new SetCardInfo("Diabolic Tutor", 54, Rarity.UNCOMMON, mage.cards.d.DiabolicTutor.class)); + cards.add(new SetCardInfo("Diviner Spirit", 37, Rarity.UNCOMMON, mage.cards.d.DivinerSpirit.class)); + cards.add(new SetCardInfo("Djinn of Infinite Deceits", 38, Rarity.RARE, mage.cards.d.DjinnOfInfiniteDeceits.class)); + cards.add(new SetCardInfo("Dragon Whelp", 81, Rarity.UNCOMMON, mage.cards.d.DragonWhelp.class)); + cards.add(new SetCardInfo("Dread Cacodemon", 55, Rarity.RARE, mage.cards.d.DreadCacodemon.class)); + cards.add(new SetCardInfo("Dread Summons", 56, Rarity.RARE, mage.cards.d.DreadSummons.class)); + cards.add(new SetCardInfo("Drove of Elves", 101, Rarity.UNCOMMON, mage.cards.d.DroveOfElves.class)); + cards.add(new SetCardInfo("Duergar Hedge-Mage", 200, Rarity.UNCOMMON, mage.cards.d.DuergarHedgeMage.class)); + cards.add(new SetCardInfo("Dungeon Geists", 39, Rarity.RARE, mage.cards.d.DungeonGeists.class)); + cards.add(new SetCardInfo("Earthquake", 82, Rarity.RARE, mage.cards.e.Earthquake.class)); + cards.add(new SetCardInfo("Eater of Hope", 57, Rarity.RARE, mage.cards.e.EaterOfHope.class)); + cards.add(new SetCardInfo("Eldrazi Monument", 216, Rarity.MYTHIC, mage.cards.e.EldraziMonument.class)); + cards.add(new SetCardInfo("Elvish Archdruid", 102, Rarity.RARE, mage.cards.e.ElvishArchdruid.class)); + cards.add(new SetCardInfo("Elvish Mystic", 103, Rarity.COMMON, mage.cards.e.ElvishMystic.class)); + cards.add(new SetCardInfo("Elvish Skysweeper", 104, Rarity.COMMON, mage.cards.e.ElvishSkysweeper.class)); + cards.add(new SetCardInfo("Elvish Visionary", 105, Rarity.COMMON, mage.cards.e.ElvishVisionary.class)); + cards.add(new SetCardInfo("Emerald Medallion", 217, Rarity.RARE, mage.cards.e.EmeraldMedallion.class)); + cards.add(new SetCardInfo("Essence Warden", 106, Rarity.COMMON, mage.cards.e.EssenceWarden.class)); + cards.add(new SetCardInfo("Eternal Witness", 107, Rarity.UNCOMMON, mage.cards.e.EternalWitness.class)); + cards.add(new SetCardInfo("Evincar's Justice", 58, Rarity.COMMON, mage.cards.e.EvincarsJustice.class)); + cards.add(new SetCardInfo("Evolving Wilds", 247, Rarity.COMMON, mage.cards.e.EvolvingWilds.class)); + cards.add(new SetCardInfo("Extractor Demon", 59, Rarity.RARE, mage.cards.e.ExtractorDemon.class)); + cards.add(new SetCardInfo("Ezuri, Renegade Leader", 108, Rarity.RARE, mage.cards.e.EzuriRenegadeLeader.class)); + cards.add(new SetCardInfo("Faerie Conclave", 248, Rarity.UNCOMMON, mage.cards.f.FaerieConclave.class)); + cards.add(new SetCardInfo("Fallen Angel", 60, Rarity.RARE, mage.cards.f.FallenAngel.class)); + cards.add(new SetCardInfo("Farhaven Elf", 109, Rarity.COMMON, mage.cards.f.FarhavenElf.class)); + cards.add(new SetCardInfo("Fiend Hunter", 10, Rarity.UNCOMMON, mage.cards.f.FiendHunter.class)); + cards.add(new SetCardInfo("Flickerform", 11, Rarity.RARE, mage.cards.f.Flickerform.class)); + cards.add(new SetCardInfo("Flickerwisp", 12, Rarity.UNCOMMON, mage.cards.f.Flickerwisp.class)); + cards.add(new SetCardInfo("Forest", 309, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 310, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 311, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 312, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 313, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 314, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 315, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 316, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 317, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 318, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 319, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forest", 320, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Forgotten Cave", 249, Rarity.COMMON, mage.cards.f.ForgottenCave.class)); + cards.add(new SetCardInfo("Fresh Meat", 110, Rarity.RARE, mage.cards.f.FreshMeat.class)); + cards.add(new SetCardInfo("Freyalise, Llanowar's Fury", 111, Rarity.MYTHIC, mage.cards.f.FreyaliseLlanowarsFury.class)); + cards.add(new SetCardInfo("Furnace Whelp", 83, Rarity.UNCOMMON, mage.cards.f.FurnaceWhelp.class)); + cards.add(new SetCardInfo("Gargoyle Castle", 250, Rarity.RARE, mage.cards.g.GargoyleCastle.class)); + cards.add(new SetCardInfo("Ghost Quarter", 251, Rarity.UNCOMMON, mage.cards.g.GhostQuarter.class)); + cards.add(new SetCardInfo("Golgari Charm", 177, Rarity.UNCOMMON, mage.cards.g.GolgariCharm.class)); + cards.add(new SetCardInfo("Golgari Guildgate", 252, Rarity.COMMON, mage.cards.g.GolgariGuildgate.class)); + cards.add(new SetCardInfo("Golgari Rot Farm", 253, Rarity.COMMON, mage.cards.g.GolgariRotFarm.class)); + cards.add(new SetCardInfo("Golgari Signet", 218, Rarity.COMMON, mage.cards.g.GolgariSignet.class)); + cards.add(new SetCardInfo("Grave Sifter", 112, Rarity.RARE, mage.cards.g.GraveSifter.class)); + cards.add(new SetCardInfo("Great Oak Guardian", 113, Rarity.UNCOMMON, mage.cards.g.GreatOakGuardian.class)); + cards.add(new SetCardInfo("Grim Backwoods", 254, Rarity.RARE, mage.cards.g.GrimBackwoods.class)); + cards.add(new SetCardInfo("Grim Flowering", 114, Rarity.UNCOMMON, mage.cards.g.GrimFlowering.class)); + cards.add(new SetCardInfo("Grisly Salvage", 178, Rarity.COMMON, mage.cards.g.GrislySalvage.class)); + cards.add(new SetCardInfo("Gwyllion Hedge-Mage", 201, Rarity.UNCOMMON, mage.cards.g.GwyllionHedgeMage.class)); + cards.add(new SetCardInfo("Hada Spy Patrol", 40, Rarity.UNCOMMON, mage.cards.h.HadaSpyPatrol.class)); + cards.add(new SetCardInfo("Harrow", 115, Rarity.COMMON, mage.cards.h.Harrow.class)); + cards.add(new SetCardInfo("Haunted Fengraf", 255, Rarity.COMMON, mage.cards.h.HauntedFengraf.class)); + cards.add(new SetCardInfo("Havenwood Battleground", 256, Rarity.UNCOMMON, mage.cards.h.HavenwoodBattleground.class)); + cards.add(new SetCardInfo("High Market", 257, Rarity.RARE, mage.cards.h.HighMarket.class)); + cards.add(new SetCardInfo("Hunting Triad", 116, Rarity.UNCOMMON, mage.cards.h.HuntingTriad.class)); + cards.add(new SetCardInfo("Immaculate Magistrate", 117, Rarity.RARE, mage.cards.i.ImmaculateMagistrate.class)); + cards.add(new SetCardInfo("Imperious Perfect", 118, Rarity.RARE, mage.cards.i.ImperiousPerfect.class)); + cards.add(new SetCardInfo("Indrik Stomphowler", 119, Rarity.UNCOMMON, mage.cards.i.IndrikStomphowler.class)); + cards.add(new SetCardInfo("Island", 293, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Island", 294, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Island", 295, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Island", 296, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Jarad, Golgari Lich Lord", 179, Rarity.MYTHIC, mage.cards.j.JaradGolgariLichLord.class)); + cards.add(new SetCardInfo("Joraga Warcaller", 120, Rarity.RARE, mage.cards.j.JoragaWarcaller.class)); + cards.add(new SetCardInfo("Jungle Basin", 258, Rarity.UNCOMMON, mage.cards.j.JungleBasin.class)); + cards.add(new SetCardInfo("Jungle Hollow", 259, Rarity.COMMON, mage.cards.j.JungleHollow.class)); + cards.add(new SetCardInfo("Kaalia of the Vast", 180, Rarity.MYTHIC, mage.cards.k.KaaliaOfTheVast.class)); + cards.add(new SetCardInfo("Karmic Guide", 13, Rarity.RARE, mage.cards.k.KarmicGuide.class)); + cards.add(new SetCardInfo("Kazandu Tuskcaller", 121, Rarity.RARE, mage.cards.k.KazanduTuskcaller.class)); + cards.add(new SetCardInfo("Kessig Cagebreakers", 122, Rarity.RARE, mage.cards.k.KessigCagebreakers.class)); + cards.add(new SetCardInfo("Kirtar's Wrath", 14, Rarity.RARE, mage.cards.k.KirtarsWrath.class)); + cards.add(new SetCardInfo("Korozda Guildmage", 181, Rarity.UNCOMMON, mage.cards.k.KorozdaGuildmage.class)); + cards.add(new SetCardInfo("Krosan Grip", 123, Rarity.UNCOMMON, mage.cards.k.KrosanGrip.class)); + cards.add(new SetCardInfo("Leafdrake Roost", 182, Rarity.UNCOMMON, mage.cards.l.LeafdrakeRoost.class)); + cards.add(new SetCardInfo("Leonin Bladetrap", 219, Rarity.UNCOMMON, mage.cards.l.LeoninBladetrap.class)); + cards.add(new SetCardInfo("Lifeblood Hydra", 124, Rarity.RARE, mage.cards.l.LifebloodHydra.class)); + cards.add(new SetCardInfo("Lightkeeper of Emeria", 15, Rarity.UNCOMMON, mage.cards.l.LightkeeperOfEmeria.class)); + cards.add(new SetCardInfo("Lightning Greaves", 220, Rarity.UNCOMMON, mage.cards.l.LightningGreaves.class)); + cards.add(new SetCardInfo("Llanowar Elves", 125, Rarity.COMMON, mage.cards.l.LlanowarElves.class)); + cards.add(new SetCardInfo("Loreseeker's Stone", 221, Rarity.UNCOMMON, mage.cards.l.LoreseekersStone.class)); + cards.add(new SetCardInfo("Lotleth Troll", 183, Rarity.RARE, mage.cards.l.LotlethTroll.class)); + cards.add(new SetCardInfo("Lu Xun, Scholar General", 41, Rarity.RARE, mage.cards.l.LuXunScholarGeneral.class)); + cards.add(new SetCardInfo("Lys Alana Huntmaster", 126, Rarity.COMMON, mage.cards.l.LysAlanaHuntmaster.class)); + cards.add(new SetCardInfo("Malfegor", 184, Rarity.MYTHIC, mage.cards.m.Malfegor.class)); + cards.add(new SetCardInfo("Mana-Charged Dragon", 84, Rarity.RARE, mage.cards.m.ManaChargedDragon.class)); + cards.add(new SetCardInfo("Masked Admirers", 127, Rarity.UNCOMMON, mage.cards.m.MaskedAdmirers.class)); + cards.add(new SetCardInfo("Mazirek, Kraul Death Priest", 185, Rarity.MYTHIC, mage.cards.m.MazirekKraulDeathPriest.class)); + cards.add(new SetCardInfo("Meren of Clan Nel Toth", 186, Rarity.MYTHIC, mage.cards.m.MerenOfClanNelToth.class)); + cards.add(new SetCardInfo("Mirror Entity", 16, Rarity.RARE, mage.cards.m.MirrorEntity.class)); + cards.add(new SetCardInfo("Mistmeadow Witch", 203, Rarity.UNCOMMON, mage.cards.m.MistmeadowWitch.class)); + cards.add(new SetCardInfo("Molten Slagheap", 260, Rarity.UNCOMMON, mage.cards.m.MoltenSlagheap.class)); + cards.add(new SetCardInfo("Mortify", 187, Rarity.UNCOMMON, mage.cards.m.Mortify.class)); + cards.add(new SetCardInfo("Moss Diamond", 222, Rarity.UNCOMMON, mage.cards.m.MossDiamond.class)); + cards.add(new SetCardInfo("Mother of Runes", 17, Rarity.UNCOMMON, mage.cards.m.MotherOfRunes.class)); + cards.add(new SetCardInfo("Mountain", 305, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Mountain", 306, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Mountain", 307, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Mountain", 308, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Mulch", 128, Rarity.COMMON, mage.cards.m.Mulch.class)); + cards.add(new SetCardInfo("Murkfiend Liege", 204, Rarity.RARE, mage.cards.m.MurkfiendLiege.class)); + cards.add(new SetCardInfo("Mycoloth", 129, Rarity.RARE, mage.cards.m.Mycoloth.class)); + cards.add(new SetCardInfo("Myriad Landscape", 261, Rarity.UNCOMMON, mage.cards.m.MyriadLandscape.class)); + cards.add(new SetCardInfo("Oni of Wild Places", 85, Rarity.UNCOMMON, mage.cards.o.OniOfWildPlaces.class)); + cards.add(new SetCardInfo("Opal Palace", 262, Rarity.COMMON, mage.cards.o.OpalPalace.class)); + cards.add(new SetCardInfo("Oran-Rief, the Vastwood", 263, Rarity.RARE, mage.cards.o.OranRiefTheVastwood.class)); + cards.add(new SetCardInfo("Orim's Thunder", 18, Rarity.COMMON, mage.cards.o.OrimsThunder.class)); + cards.add(new SetCardInfo("Oros, the Avenger", 188, Rarity.RARE, mage.cards.o.OrosTheAvenger.class)); + cards.add(new SetCardInfo("Orzhov Basilica", 264, Rarity.COMMON, mage.cards.o.OrzhovBasilica.class)); + cards.add(new SetCardInfo("Orzhov Guildmage", 205, Rarity.UNCOMMON, mage.cards.o.OrzhovGuildmage.class)); + cards.add(new SetCardInfo("Orzhov Signet", 223, Rarity.COMMON, mage.cards.o.OrzhovSignet.class)); + cards.add(new SetCardInfo("Overrun", 130, Rarity.UNCOMMON, mage.cards.o.Overrun.class)); + cards.add(new SetCardInfo("Overwhelming Stampede", 131, Rarity.RARE, mage.cards.o.OverwhelmingStampede.class)); + cards.add(new SetCardInfo("Path to Exile", 19, Rarity.UNCOMMON, mage.cards.p.PathToExile.class)); + cards.add(new SetCardInfo("Pathbreaker Ibex", 132, Rarity.RARE, mage.cards.p.PathbreakerIbex.class)); + cards.add(new SetCardInfo("Phantom Nantuko", 133, Rarity.RARE, mage.cards.p.PhantomNantuko.class)); + cards.add(new SetCardInfo("Phyrexian Plaguelord", 61, Rarity.RARE, mage.cards.p.PhyrexianPlaguelord.class)); + cards.add(new SetCardInfo("Phyrexian Rager", 62, Rarity.COMMON, mage.cards.p.PhyrexianRager.class)); + cards.add(new SetCardInfo("Pilgrim's Eye", 224, Rarity.COMMON, mage.cards.p.PilgrimsEye.class)); + cards.add(new SetCardInfo("Plains", 285, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Plains", 286, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Plains", 287, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Plains", 288, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Plains", 289, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Plains", 290, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Plains", 291, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Plains", 292, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Polluted Mire", 265, Rarity.COMMON, mage.cards.p.PollutedMire.class)); + cards.add(new SetCardInfo("Praetor's Counsel", 134, Rarity.MYTHIC, mage.cards.p.PraetorsCounsel.class)); + cards.add(new SetCardInfo("Predator, Flagship", 225, Rarity.RARE, mage.cards.p.PredatorFlagship.class)); + cards.add(new SetCardInfo("Presence of Gond", 135, Rarity.COMMON, mage.cards.p.PresenceOfGond.class)); + cards.add(new SetCardInfo("Priest of Titania", 136, Rarity.COMMON, mage.cards.p.PriestOfTitania.class)); + cards.add(new SetCardInfo("Primal Growth", 137, Rarity.COMMON, mage.cards.p.PrimalGrowth.class)); + cards.add(new SetCardInfo("Primordial Sage", 138, Rarity.RARE, mage.cards.p.PrimordialSage.class)); + cards.add(new SetCardInfo("Putrefy", 189, Rarity.UNCOMMON, mage.cards.p.Putrefy.class)); + cards.add(new SetCardInfo("Pyrohemia", 86, Rarity.UNCOMMON, mage.cards.p.Pyrohemia.class)); + cards.add(new SetCardInfo("Rakdos Carnarium", 266, Rarity.COMMON, mage.cards.r.RakdosCarnarium.class)); + cards.add(new SetCardInfo("Rakdos Signet", 226, Rarity.COMMON, mage.cards.r.RakdosSignet.class)); + cards.add(new SetCardInfo("Rampaging Baloths", 139, Rarity.MYTHIC, mage.cards.r.RampagingBaloths.class)); + cards.add(new SetCardInfo("Razorjaw Oni", 63, Rarity.UNCOMMON, mage.cards.r.RazorjawOni.class)); + cards.add(new SetCardInfo("Reclamation Sage", 140, Rarity.UNCOMMON, mage.cards.r.ReclamationSage.class)); + cards.add(new SetCardInfo("Reiver Demon", 64, Rarity.RARE, mage.cards.r.ReiverDemon.class)); + cards.add(new SetCardInfo("Restore", 141, Rarity.UNCOMMON, mage.cards.r.Restore.class)); + cards.add(new SetCardInfo("Return to Dust", 20, Rarity.UNCOMMON, mage.cards.r.ReturnToDust.class)); + cards.add(new SetCardInfo("Righteous Cause", 21, Rarity.UNCOMMON, mage.cards.r.RighteousCause.class)); + cards.add(new SetCardInfo("Rise from the Grave", 65, Rarity.UNCOMMON, mage.cards.r.RiseFromTheGrave.class)); + cards.add(new SetCardInfo("Roon of the Hidden Realm", 190, Rarity.MYTHIC, mage.cards.r.RoonOfTheHiddenRealm.class)); + cards.add(new SetCardInfo("Rubinia Soulsinger", 191, Rarity.RARE, mage.cards.r.RubiniaSoulsinger.class)); + cards.add(new SetCardInfo("Rupture Spire", 267, Rarity.COMMON, mage.cards.r.RuptureSpire.class)); + cards.add(new SetCardInfo("Sakura-Tribe Elder", 142, Rarity.COMMON, mage.cards.s.SakuraTribeElder.class)); + cards.add(new SetCardInfo("Saltcrusted Steppe", 268, Rarity.UNCOMMON, mage.cards.s.SaltcrustedSteppe.class)); + cards.add(new SetCardInfo("Satyr Wayfinder", 143, Rarity.COMMON, mage.cards.s.SatyrWayfinder.class)); + cards.add(new SetCardInfo("Scourge of Nel Toth", 66, Rarity.RARE, mage.cards.s.ScourgeOfNelToth.class)); + cards.add(new SetCardInfo("Seaside Citadel", 269, Rarity.UNCOMMON, mage.cards.s.SeasideCitadel.class)); + cards.add(new SetCardInfo("Secluded Steppe", 270, Rarity.COMMON, mage.cards.s.SecludedSteppe.class)); + cards.add(new SetCardInfo("Seer's Sundial", 227, Rarity.RARE, mage.cards.s.SeersSundial.class)); + cards.add(new SetCardInfo("Sejiri Refuge", 271, Rarity.UNCOMMON, mage.cards.s.SejiriRefuge.class)); + cards.add(new SetCardInfo("Selesnya Charm", 192, Rarity.UNCOMMON, mage.cards.s.SelesnyaCharm.class)); + cards.add(new SetCardInfo("Selesnya Guildgate", 272, Rarity.COMMON, mage.cards.s.SelesnyaGuildgate.class)); + cards.add(new SetCardInfo("Selesnya Guildmage", 206, Rarity.UNCOMMON, mage.cards.s.SelesnyaGuildmage.class)); + cards.add(new SetCardInfo("Selesnya Sanctuary", 273, Rarity.COMMON, mage.cards.s.SelesnyaSanctuary.class)); + cards.add(new SetCardInfo("Selesnya Signet", 228, Rarity.COMMON, mage.cards.s.SelesnyaSignet.class)); + cards.add(new SetCardInfo("Serra Angel", 22, Rarity.UNCOMMON, mage.cards.s.SerraAngel.class)); + cards.add(new SetCardInfo("Sever the Bloodline", 67, Rarity.RARE, mage.cards.s.SeverTheBloodline.class)); + cards.add(new SetCardInfo("Shattered Angel", 23, Rarity.UNCOMMON, mage.cards.s.ShatteredAngel.class)); + cards.add(new SetCardInfo("Shriekmaw", 68, Rarity.UNCOMMON, mage.cards.s.Shriekmaw.class)); + cards.add(new SetCardInfo("Siege Behemoth", 144, Rarity.RARE, mage.cards.s.SiegeBehemoth.class)); + cards.add(new SetCardInfo("Silklash Spider", 145, Rarity.RARE, mage.cards.s.SilklashSpider.class)); + cards.add(new SetCardInfo("Simic Guildgate", 274, Rarity.COMMON, mage.cards.s.SimicGuildgate.class)); + cards.add(new SetCardInfo("Simic Signet", 229, Rarity.COMMON, mage.cards.s.SimicSignet.class)); + cards.add(new SetCardInfo("Skullclamp", 230, Rarity.UNCOMMON, mage.cards.s.Skullclamp.class)); + cards.add(new SetCardInfo("Skullwinder", 146, Rarity.UNCOMMON, mage.cards.s.Skullwinder.class)); + cards.add(new SetCardInfo("Skyward Eye Prophets", 193, Rarity.UNCOMMON, mage.cards.s.SkywardEyeProphets.class)); + cards.add(new SetCardInfo("Slippery Karst", 275, Rarity.COMMON, mage.cards.s.SlipperyKarst.class)); + cards.add(new SetCardInfo("Sol Ring", 231, Rarity.UNCOMMON, mage.cards.s.SolRing.class)); + cards.add(new SetCardInfo("Song of the Dryads", 147, Rarity.RARE, mage.cards.s.SongOfTheDryads.class)); + cards.add(new SetCardInfo("Soul Snare", 24, Rarity.UNCOMMON, mage.cards.s.SoulSnare.class)); + cards.add(new SetCardInfo("Soul of the Harvest", 148, Rarity.RARE, mage.cards.s.SoulOfTheHarvest.class)); + cards.add(new SetCardInfo("Spider Spawning", 149, Rarity.UNCOMMON, mage.cards.s.SpiderSpawning.class)); + cards.add(new SetCardInfo("Stonecloaker", 25, Rarity.UNCOMMON, mage.cards.s.Stonecloaker.class)); + cards.add(new SetCardInfo("Stranglehold", 87, Rarity.RARE, mage.cards.s.Stranglehold.class)); + cards.add(new SetCardInfo("Sulfurous Blast", 88, Rarity.UNCOMMON, mage.cards.s.SulfurousBlast.class)); + cards.add(new SetCardInfo("Surveyor's Scope", 232, Rarity.RARE, mage.cards.s.SurveyorsScope.class)); + cards.add(new SetCardInfo("Swamp", 297, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Swamp", 298, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Swamp", 299, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Swamp", 300, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Swamp", 301, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Swamp", 302, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Swamp", 303, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Swamp", 304, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(null, true))); + cards.add(new SetCardInfo("Swiftfoot Boots", 233, Rarity.UNCOMMON, mage.cards.s.SwiftfootBoots.class)); + cards.add(new SetCardInfo("Sword of the Paruns", 234, Rarity.RARE, mage.cards.s.SwordOfTheParuns.class)); + cards.add(new SetCardInfo("Sylvan Offering", 150, Rarity.RARE, mage.cards.s.SylvanOffering.class)); + cards.add(new SetCardInfo("Sylvan Ranger", 151, Rarity.COMMON, mage.cards.s.SylvanRanger.class)); + cards.add(new SetCardInfo("Sylvan Safekeeper", 152, Rarity.RARE, mage.cards.s.SylvanSafekeeper.class)); + cards.add(new SetCardInfo("Syphon Flesh", 69, Rarity.UNCOMMON, mage.cards.s.SyphonFlesh.class)); + cards.add(new SetCardInfo("Syphon Mind", 70, Rarity.COMMON, mage.cards.s.SyphonMind.class)); + cards.add(new SetCardInfo("Tainted Wood", 276, Rarity.UNCOMMON, mage.cards.t.TaintedWood.class)); + cards.add(new SetCardInfo("Tariel, Reckoner of Souls", 194, Rarity.MYTHIC, mage.cards.t.TarielReckonerOfSouls.class)); + cards.add(new SetCardInfo("Temple of the False God", 277, Rarity.UNCOMMON, mage.cards.t.TempleOfTheFalseGod.class)); + cards.add(new SetCardInfo("Tempt with Glory", 26, Rarity.RARE, mage.cards.t.TemptWithGlory.class)); + cards.add(new SetCardInfo("Terastodon", 153, Rarity.RARE, mage.cards.t.Terastodon.class)); + cards.add(new SetCardInfo("Terminate", 195, Rarity.COMMON, mage.cards.t.Terminate.class)); + cards.add(new SetCardInfo("Terramorphic Expanse", 278, Rarity.COMMON, mage.cards.t.TerramorphicExpanse.class)); + cards.add(new SetCardInfo("Thief of Blood", 71, Rarity.UNCOMMON, mage.cards.t.ThiefOfBlood.class)); + cards.add(new SetCardInfo("Thornweald Archer", 154, Rarity.COMMON, mage.cards.t.ThornwealdArcher.class)); + cards.add(new SetCardInfo("Thornwind Faeries", 42, Rarity.COMMON, mage.cards.t.ThornwindFaeries.class)); + cards.add(new SetCardInfo("Thought Vessel", 235, Rarity.COMMON, mage.cards.t.ThoughtVessel.class)); + cards.add(new SetCardInfo("Thousand-Year Elixir", 236, Rarity.RARE, mage.cards.t.ThousandYearElixir.class)); + cards.add(new SetCardInfo("Thunderfoot Baloth", 155, Rarity.RARE, mage.cards.t.ThunderfootBaloth.class)); + cards.add(new SetCardInfo("Thunderstaff", 237, Rarity.UNCOMMON, mage.cards.t.Thunderstaff.class)); + cards.add(new SetCardInfo("Timberwatch Elf", 156, Rarity.COMMON, mage.cards.t.TimberwatchElf.class)); + cards.add(new SetCardInfo("Titania's Chosen", 158, Rarity.UNCOMMON, mage.cards.t.TitaniasChosen.class)); + cards.add(new SetCardInfo("Titania, Protector of Argoth", 157, Rarity.MYTHIC, mage.cards.t.TitaniaProtectorOfArgoth.class)); + cards.add(new SetCardInfo("Tornado Elemental", 159, Rarity.RARE, mage.cards.t.TornadoElemental.class)); + cards.add(new SetCardInfo("Tranquil Thicket", 279, Rarity.COMMON, mage.cards.t.TranquilThicket.class)); + cards.add(new SetCardInfo("Transguild Promenade", 280, Rarity.COMMON, mage.cards.t.TransguildPromenade.class)); + cards.add(new SetCardInfo("Tribute to the Wild", 160, Rarity.UNCOMMON, mage.cards.t.TributeToTheWild.class)); + cards.add(new SetCardInfo("Unexpectedly Absent", 27, Rarity.RARE, mage.cards.u.UnexpectedlyAbsent.class)); + cards.add(new SetCardInfo("Verdant Force", 161, Rarity.RARE, mage.cards.v.VerdantForce.class)); + cards.add(new SetCardInfo("Victimize", 72, Rarity.UNCOMMON, mage.cards.v.Victimize.class)); + cards.add(new SetCardInfo("Viridian Emissary", 162, Rarity.COMMON, mage.cards.v.ViridianEmissary.class)); + cards.add(new SetCardInfo("Viridian Zealot", 163, Rarity.RARE, mage.cards.v.ViridianZealot.class)); + cards.add(new SetCardInfo("Vivid Grove", 281, Rarity.UNCOMMON, mage.cards.v.VividGrove.class)); + cards.add(new SetCardInfo("Vivid Marsh", 282, Rarity.UNCOMMON, mage.cards.v.VividMarsh.class)); + cards.add(new SetCardInfo("Vivid Meadow", 283, Rarity.UNCOMMON, mage.cards.v.VividMeadow.class)); + cards.add(new SetCardInfo("Voice of All", 28, Rarity.RARE, mage.cards.v.VoiceOfAll.class)); + cards.add(new SetCardInfo("Vow of Duty", 29, Rarity.UNCOMMON, mage.cards.v.VowOfDuty.class)); + cards.add(new SetCardInfo("Vow of Lightning", 89, Rarity.UNCOMMON, mage.cards.v.VowOfLightning.class)); + cards.add(new SetCardInfo("Vow of Malice", 73, Rarity.UNCOMMON, mage.cards.v.VowOfMalice.class)); + cards.add(new SetCardInfo("Vulturous Zombie", 196, Rarity.RARE, mage.cards.v.VulturousZombie.class)); + cards.add(new SetCardInfo("Wall of Blossoms", 164, Rarity.UNCOMMON, mage.cards.w.WallOfBlossoms.class)); + cards.add(new SetCardInfo("Wash Out", 43, Rarity.UNCOMMON, mage.cards.w.WashOut.class)); + cards.add(new SetCardInfo("Wave of Vitriol", 165, Rarity.RARE, mage.cards.w.WaveOfVitriol.class)); + cards.add(new SetCardInfo("Wellwisher", 166, Rarity.COMMON, mage.cards.w.Wellwisher.class)); + cards.add(new SetCardInfo("Whirlwind", 167, Rarity.RARE, mage.cards.w.Whirlwind.class)); + cards.add(new SetCardInfo("Winged Coatl", 197, Rarity.COMMON, mage.cards.w.WingedCoatl.class)); + cards.add(new SetCardInfo("Wolfbriar Elemental", 168, Rarity.RARE, mage.cards.w.WolfbriarElemental.class)); + cards.add(new SetCardInfo("Wolfcaller's Howl", 169, Rarity.RARE, mage.cards.w.WolfcallersHowl.class)); + cards.add(new SetCardInfo("Wonder", 44, Rarity.UNCOMMON, mage.cards.w.Wonder.class)); + cards.add(new SetCardInfo("Wood Elves", 170, Rarity.COMMON, mage.cards.w.WoodElves.class)); + cards.add(new SetCardInfo("Wrecking Ball", 198, Rarity.COMMON, mage.cards.w.WreckingBall.class)); + cards.add(new SetCardInfo("Wren's Run Packmaster", 171, Rarity.RARE, mage.cards.w.WrensRunPackmaster.class)); + cards.add(new SetCardInfo("Wretched Confluence", 74, Rarity.RARE, mage.cards.w.WretchedConfluence.class)); + cards.add(new SetCardInfo("Zoetic Cavern", 284, Rarity.UNCOMMON, mage.cards.z.ZoeticCavern.class)); } } diff --git a/Mage/src/main/java/mage/game/permanent/token/BeastToken.java b/Mage/src/main/java/mage/game/permanent/token/BeastToken.java index 939abf5b50..042fe4ff1e 100644 --- a/Mage/src/main/java/mage/game/permanent/token/BeastToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/BeastToken.java @@ -42,7 +42,7 @@ public class BeastToken extends Token { final static private List tokenImageSets = new ArrayList<>(); static { - tokenImageSets.addAll(Arrays.asList("C14", "LRW", "M15", "M14", "DDL", "M13", "M12", "DD3GVL", "NPH", "M11", "M10", "EVE", "MM3")); + tokenImageSets.addAll(Arrays.asList("C14", "LRW", "M15", "M14", "DDL", "M13", "M12", "DD3GVL", "NPH", "M11", "M10", "EVE", "MM3", "CMA", "E01")); } public BeastToken() { diff --git a/Mage/src/main/java/mage/game/permanent/token/BeastToken2.java b/Mage/src/main/java/mage/game/permanent/token/BeastToken2.java index 186e6c1128..8ebf665a7a 100644 --- a/Mage/src/main/java/mage/game/permanent/token/BeastToken2.java +++ b/Mage/src/main/java/mage/game/permanent/token/BeastToken2.java @@ -42,7 +42,7 @@ public class BeastToken2 extends Token { final static private List tokenImageSets = new ArrayList<>(); static { - tokenImageSets.addAll(Arrays.asList("ZEN", "C14", "DDD", "C15", "DD3GVL", "MM3")); + tokenImageSets.addAll(Arrays.asList("ZEN", "C14", "DDD", "C15", "DD3GVL", "MM3", "CMA", "E01")); } public BeastToken2() { diff --git a/Mage/src/main/java/mage/game/permanent/token/DragonToken2.java b/Mage/src/main/java/mage/game/permanent/token/DragonToken2.java index 372bd0b9e2..0b7e7342d9 100644 --- a/Mage/src/main/java/mage/game/permanent/token/DragonToken2.java +++ b/Mage/src/main/java/mage/game/permanent/token/DragonToken2.java @@ -43,7 +43,7 @@ public class DragonToken2 extends Token { final static private List tokenImageSets = new ArrayList<>(); static { - tokenImageSets.addAll(Arrays.asList("WWK", "10E", "BFZ", "C15", "CN2")); + tokenImageSets.addAll(Arrays.asList("WWK", "10E", "BFZ", "C15", "CN2", "CMA")); } public DragonToken2() { diff --git a/Mage/src/main/java/mage/game/permanent/token/ElephantToken.java b/Mage/src/main/java/mage/game/permanent/token/ElephantToken.java index 88b4593fac..1d4ce38168 100644 --- a/Mage/src/main/java/mage/game/permanent/token/ElephantToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/ElephantToken.java @@ -43,7 +43,7 @@ public class ElephantToken extends Token { final static private List tokenImageSets = new ArrayList<>(); static { - tokenImageSets.addAll(Arrays.asList("C14", "CNS", "DDD", "MM2", "WWK", "OGW", "C15", "DD3GVL", "MM3")); + tokenImageSets.addAll(Arrays.asList("C14", "CNS", "DDD", "MM2", "WWK", "OGW", "C15", "DD3GVL", "MM3", "CMA")); } public ElephantToken() { diff --git a/Mage/src/main/java/mage/game/permanent/token/FreyaliseLlanowarsFuryToken.java b/Mage/src/main/java/mage/game/permanent/token/FreyaliseLlanowarsFuryToken.java index 22e61a83e6..cc7c6312a6 100644 --- a/Mage/src/main/java/mage/game/permanent/token/FreyaliseLlanowarsFuryToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/FreyaliseLlanowarsFuryToken.java @@ -27,6 +27,9 @@ */ package mage.game.permanent.token; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.List; import mage.constants.CardType; import mage.MageInt; import mage.ObjectColor; @@ -38,9 +41,24 @@ import mage.abilities.mana.GreenManaAbility; */ public class FreyaliseLlanowarsFuryToken extends Token { + final static private List tokenImageSets = new ArrayList<>(); + + static { + tokenImageSets.addAll(Arrays.asList("C14", "CMA")); + } + public FreyaliseLlanowarsFuryToken() { + this(null, 0); + } + + public FreyaliseLlanowarsFuryToken(String setCode) { + this(setCode, 0); + } + + public FreyaliseLlanowarsFuryToken(String setCode, int tokenType) { super("Elf Druid", "1/1 green Elf Druid creature token with \"{T}: Add {G} to your mana pool.\""); - this.setOriginalExpansionSetCode("C14"); + availableImageSetCodes = tokenImageSets; + setOriginalExpansionSetCode(setCode); this.cardType.add(CardType.CREATURE); this.color = ObjectColor.GREEN; this.subtype.add("Elf"); diff --git a/Mage/src/main/java/mage/game/permanent/token/KnightToken.java b/Mage/src/main/java/mage/game/permanent/token/KnightToken.java index 870c6b4ba3..7f2b2f8b9b 100644 --- a/Mage/src/main/java/mage/game/permanent/token/KnightToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/KnightToken.java @@ -16,7 +16,7 @@ public class KnightToken extends Token { final static private List tokenImageSets = new ArrayList<>(); static { - tokenImageSets.addAll(Arrays.asList("ORI", "RTR", "C15")); + tokenImageSets.addAll(Arrays.asList("ORI", "RTR", "C15", "CMA")); } public KnightToken() { diff --git a/Mage/src/main/java/mage/game/permanent/token/LeafdrakeRoostDrakeToken.java b/Mage/src/main/java/mage/game/permanent/token/LeafdrakeRoostDrakeToken.java index 5c8173a842..0baa767d45 100644 --- a/Mage/src/main/java/mage/game/permanent/token/LeafdrakeRoostDrakeToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/LeafdrakeRoostDrakeToken.java @@ -27,6 +27,9 @@ */ package mage.game.permanent.token; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.List; import mage.constants.CardType; import mage.MageInt; import mage.abilities.keyword.FlyingAbility; @@ -37,8 +40,24 @@ import mage.abilities.keyword.FlyingAbility; */ public class LeafdrakeRoostDrakeToken extends Token { + final static private List tokenImageSets = new ArrayList<>(); + + static { + tokenImageSets.addAll(Arrays.asList("C13", "CMA")); + } + public LeafdrakeRoostDrakeToken() { + this(null, 0); + } + + public LeafdrakeRoostDrakeToken(String setCode) { + this(setCode, 0); + } + + public LeafdrakeRoostDrakeToken(String setCode, int tokenType) { super("Drake", "2/2 green and blue Drake creature token with flying"); + availableImageSetCodes = tokenImageSets; + setOriginalExpansionSetCode(setCode); cardType.add(CardType.CREATURE); color.setGreen(true); color.setBlue(true); diff --git a/Mage/src/main/java/mage/game/permanent/token/SaprolingToken.java b/Mage/src/main/java/mage/game/permanent/token/SaprolingToken.java index d90d0e7cb4..4c7f7b70a1 100644 --- a/Mage/src/main/java/mage/game/permanent/token/SaprolingToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/SaprolingToken.java @@ -44,7 +44,7 @@ public class SaprolingToken extends Token { final static private List tokenImageSets = new ArrayList<>(); static { - tokenImageSets.addAll(Arrays.asList("10E", "ALA", "DDE", "DDH", "DDJ", "M12", "M13", "M14", "MM2", "MMA", "RTR", "C15", "MM3", "C16")); + tokenImageSets.addAll(Arrays.asList("10E", "ALA", "DDE", "DDH", "DDJ", "M12", "M13", "M14", "MM2", "MMA", "RTR", "C15", "MM3", "C16", "CMA")); } public SaprolingToken() { diff --git a/Mage/src/main/java/mage/game/permanent/token/SoldierToken.java b/Mage/src/main/java/mage/game/permanent/token/SoldierToken.java index 2fed39fb0d..08a1ddb3cb 100644 --- a/Mage/src/main/java/mage/game/permanent/token/SoldierToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/SoldierToken.java @@ -44,7 +44,7 @@ public class SoldierToken extends Token { static { tokenImageSets.addAll(Arrays.asList("10E", "M15", "C14", "ORI", "ALA", "DDF", "THS", "M12", "M13", "MM2", "MMA", "RTR", - "SOM", "DDO", "M10", "ORI", "EMN", "EMA", "CN2", "C16", "MM3")); + "SOM", "DDO", "M10", "ORI", "EMN", "EMA", "CN2", "C16", "MM3", "E01")); } public SoldierToken() { diff --git a/Mage/src/main/java/mage/game/permanent/token/SpiritWhiteToken.java b/Mage/src/main/java/mage/game/permanent/token/SpiritWhiteToken.java index 8dbe924221..80509c2e7e 100644 --- a/Mage/src/main/java/mage/game/permanent/token/SpiritWhiteToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/SpiritWhiteToken.java @@ -42,7 +42,7 @@ public class SpiritWhiteToken extends Token { final static private List tokenImageSets = new ArrayList<>(); static { - tokenImageSets.addAll(Arrays.asList("AVR", "C14", "CNS", "DDC", "DDK", "FRF", "ISD", "KTK", "M15", "MM2", "SHM", "SOI", "EMA", "C16", "MM3")); + tokenImageSets.addAll(Arrays.asList("AVR", "C14", "CNS", "DDC", "DDK", "FRF", "ISD", "KTK", "M15", "MM2", "SHM", "SOI", "EMA", "C16", "MM3", "CMA", "E01")); } public SpiritWhiteToken() { diff --git a/Mage/src/main/java/mage/game/permanent/token/TitaniaProtectorOfArgothElementalToken.java b/Mage/src/main/java/mage/game/permanent/token/TitaniaProtectorOfArgothElementalToken.java index cf8ca8b732..cdaf846674 100644 --- a/Mage/src/main/java/mage/game/permanent/token/TitaniaProtectorOfArgothElementalToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/TitaniaProtectorOfArgothElementalToken.java @@ -27,6 +27,9 @@ */ package mage.game.permanent.token; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.List; import mage.constants.CardType; import mage.MageInt; import mage.ObjectColor; @@ -37,13 +40,27 @@ import mage.ObjectColor; */ public class TitaniaProtectorOfArgothElementalToken extends Token { + final static private List tokenImageSets = new ArrayList<>(); + + static { + tokenImageSets.addAll(Arrays.asList("C14", "CMA")); + } + public TitaniaProtectorOfArgothElementalToken() { + this(null, 0); + } + + public TitaniaProtectorOfArgothElementalToken(String setCode) { + this(setCode, 0); + } + + public TitaniaProtectorOfArgothElementalToken(String setCode, int tokenType) { super("Elemental", "5/3 green Elemental creature token"); - this.setOriginalExpansionSetCode("C14"); + availableImageSetCodes = tokenImageSets; + this.setOriginalExpansionSetCode(setCode); this.cardType.add(CardType.CREATURE); this.color = ObjectColor.GREEN; this.subtype.add("Elemental"); - this.power = new MageInt(5); this.toughness = new MageInt(3); } diff --git a/Mage/src/main/java/mage/game/permanent/token/ZombieToken.java b/Mage/src/main/java/mage/game/permanent/token/ZombieToken.java index 5dd67cdaa9..c1b13d0014 100644 --- a/Mage/src/main/java/mage/game/permanent/token/ZombieToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/ZombieToken.java @@ -45,7 +45,7 @@ public class ZombieToken extends Token { static { tokenImageSets.addAll(Arrays.asList("10E", "M10", "M11", "M12", "M13", "M14", "M15", "MBS", "ALA", "ISD", "C14", "C15", "C16", "CNS", - "MMA", "BNG", "KTK", "DTK", "ORI", "OGW", "SOI", "EMN", "EMA", "MM3", "AKH")); + "MMA", "BNG", "KTK", "DTK", "ORI", "OGW", "SOI", "EMN", "EMA", "MM3", "AKH", "CMA", "E01")); } public ZombieToken() { diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index 8f56ec7a44..297e6c50df 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -2,7 +2,7 @@ Aven Mimeomancer|Alara Reborn|2|R|{1}{W}{U}|Creature - Bird Wizard|3|1|Flying$At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.| Ethercaste Knight|Alara Reborn|3|C|{W}{U}|Artifact Creature - Human Knight|1|3|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Ethersworn Shieldmage|Alara Reborn|4|C|{1}{W}{U}|Artifact Creature - Vedalken Wizard|2|2|Flash$When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.| -Fieldmist Borderpost|Alara Reborn|5|C|{1}{W}{U}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.$Fieldmist Borderpost enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| +Fieldmist Borderpost|Alara Reborn|5|C|{1}{W}{U}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.$Fieldmist Borderpost enters the battlefield tapped.${T}: Add {W} or {U} to your mana pool.| Filigree Angel|Alara Reborn|6|R|{5}{W}{W}{U}|Artifact Creature - Angel|4|4|Flying$When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.| Glassdust Hulk|Alara Reborn|7|C|{3}{W}{U}|Artifact Creature - Golem|3|4|Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn.$Cycling {WU} ({WU}, Discard this card: Draw a card.)| Meddling Mage|Alara Reborn|8|R|{W}{U}|Creature - Human Wizard|2|2|As Meddling Mage enters the battlefield, name a nonland card.$The named card can't be cast.| @@ -12,7 +12,7 @@ Shield of the Righteous|Alara Reborn|11|U|{W}{U}|Artifact - Equipment|||Equipped Sovereigns of Lost Alara|Alara Reborn|12|R|{4}{W}{U}|Creature - Spirit|4|5|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library.| Stormcaller's Boon|Alara Reborn|13|C|{2}{W}{U}|Enchantment|||Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.$Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| Talon Trooper|Alara Reborn|14|C|{1}{W}{U}|Creature - Bird Scout|2|3|Flying| -Unbender Tine|Alara Reborn|15|U|{2}{W}{U}|Artifact|||{tap}: Untap another target permanent.| +Unbender Tine|Alara Reborn|15|U|{2}{W}{U}|Artifact|||{T}: Untap another target permanent.| Wall of Denial|Alara Reborn|16|U|{1}{W}{U}|Creature - Wall|0|8|Defender, flying$Shroud (This creature can't be the target of spells or abilities.)| Architects of Will|Alara Reborn|17|C|{2}{U}{B}|Artifact Creature - Human Wizard|3|3|When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.$Cycling {UB} ({UB}, Discard this card: Draw a card.)| Brainbite|Alara Reborn|18|C|{2}{U}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.$Draw a card.| @@ -21,14 +21,14 @@ Etherium Abomination|Alara Reborn|20|C|{3}{U}{B}|Artifact Creature - Horror|4|3| Illusory Demon|Alara Reborn|21|U|{1}{U}{B}|Creature - Demon Illusion|4|3|Flying$When you cast a spell, sacrifice Illusory Demon.| Jhessian Zombies|Alara Reborn|22|C|{4}{U}{B}|Creature - Zombie|2|4|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| Kathari Remnant|Alara Reborn|23|U|{2}{U}{B}|Creature - Bird Skeleton|0|1|Flying${B}: Regenerate Kathari Remnant.$Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| -Lich Lord of Unx|Alara Reborn|24|R|{1}{U}{B}|Creature - Zombie Wizard|2|2|{U}{B}, {tap}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield.${U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.| +Lich Lord of Unx|Alara Reborn|24|R|{1}{U}{B}|Creature - Zombie Wizard|2|2|{U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield.${U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.| Mask of Riddles|Alara Reborn|25|U|{U}{B}|Artifact - Equipment|||Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)$Whenever equipped creature deals combat damage to a player, you may draw a card.$Equip {2}| Mind Funeral|Alara Reborn|26|U|{1}{U}{B}|Sorcery|||Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.| -Mistvein Borderpost|Alara Reborn|27|C|{1}{U}{B}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost.$Mistvein Borderpost enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| +Mistvein Borderpost|Alara Reborn|27|C|{1}{U}{B}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost.$Mistvein Borderpost enters the battlefield tapped.${T}: Add {U} or {B} to your mana pool.| Nemesis of Reason|Alara Reborn|28|R|{3}{U}{B}|Creature - Leviathan Horror|3|7|Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.| Soul Manipulation|Alara Reborn|29|C|{1}{U}{B}|Instant|||Choose one or both - Counter target creature spell; and/or return target creature card from your graveyard to your hand.| Soulquake|Alara Reborn|30|R|{3}{U}{U}{B}{B}|Sorcery|||Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.| -Time Sieve|Alara Reborn|31|R|{U}{B}|Artifact|||{tap}, Sacrifice five artifacts: Take an extra turn after this one.| +Time Sieve|Alara Reborn|31|R|{U}{B}|Artifact|||{T}, Sacrifice five artifacts: Take an extra turn after this one.| Vedalken Ghoul|Alara Reborn|32|C|{U}{B}|Creature - Vedalken Zombie|1|1|Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.| Anathemancer|Alara Reborn|33|U|{1}{B}{R}|Creature - Zombie Wizard|2|2|When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.$Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Bituminous Blast|Alara Reborn|34|U|{3}{B}{R}|Instant|||Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)$Bituminous Blast deals 4 damage to target creature.| @@ -45,13 +45,13 @@ Sanity Gnawers|Alara Reborn|44|U|{1}{B}{R}|Creature - Rat|1|1|When Sanity Gnawer Singe-Mind Ogre|Alara Reborn|45|C|{2}{B}{R}|Creature - Ogre Mutant|3|2|When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost.| Terminate|Alara Reborn|46|C|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| Thought Hemorrhage|Alara Reborn|47|R|{2}{B}{R}|Sorcery|||Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.| -Veinfire Borderpost|Alara Reborn|48|C|{1}{B}{R}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost.$Veinfire Borderpost enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| +Veinfire Borderpost|Alara Reborn|48|C|{1}{B}{R}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost.$Veinfire Borderpost enters the battlefield tapped.${T}: Add {B} or {R} to your mana pool.| Blitz Hellion|Alara Reborn|49|R|{3}{R}{G}|Creature - Hellion|7|7|Trample, haste$At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library.| Bloodbraid Elf|Alara Reborn|50|U|{2}{R}{G}|Creature - Elf Berserker|3|2|Haste$Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| Colossal Might|Alara Reborn|51|C|{R}{G}|Instant|||Target creature gets +4/+2 and gains trample until end of turn.| Deadshot Minotaur|Alara Reborn|52|C|{3}{R}{G}|Creature - Minotaur|3|4|When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying.$Cycling {RG} ({RG}, Discard this card: Draw a card.)| Dragon Broodmother|Alara Reborn|53|M|{2}{R}{R}{R}{G}|Creature - Dragon|4|4|Flying$At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)| -Firewild Borderpost|Alara Reborn|54|C|{1}{R}{G}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost.$Firewild Borderpost enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| +Firewild Borderpost|Alara Reborn|54|C|{1}{R}{G}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost.$Firewild Borderpost enters the battlefield tapped.${T}: Add {R} or {G} to your mana pool.| Godtracker of Jund|Alara Reborn|55|C|{1}{R}{G}|Creature - Elf Shaman|2|2|Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund.| Gorger Wurm|Alara Reborn|56|C|{3}{R}{G}|Creature - Wurm|5|5|Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)| Mage Slayer|Alara Reborn|57|U|{1}{R}{G}|Artifact - Equipment|||Whenever equipped creature attacks, it deals damage equal to its power to defending player.$Equip {3}| @@ -77,11 +77,11 @@ Reborn Hope|Alara Reborn|76|U|{G}{W}|Sorcery|||Return target multicolored card f Sigil Captain|Alara Reborn|77|U|{1}{G}{W}{W}|Creature - Rhino Soldier|3|3|Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.| Sigil of the Nayan Gods|Alara Reborn|78|C|{1}{G}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 for each creature you control.$Cycling {GW} ({GW}, Discard this card: Draw a card.)| Sigiled Behemoth|Alara Reborn|79|C|{4}{G}{W}|Creature - Beast|5|4|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| -Wildfield Borderpost|Alara Reborn|80|C|{1}{G}{W}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost.$Wildfield Borderpost enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| +Wildfield Borderpost|Alara Reborn|80|C|{1}{G}{W}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost.$Wildfield Borderpost enters the battlefield tapped.${T}: Add {G} or {W} to your mana pool.| Identity Crisis|Alara Reborn|81|R|{2}{W}{W}{B}{B}|Sorcery|||Exile all cards from target player's hand and graveyard.| Necromancer's Covenant|Alara Reborn|82|R|{3}{W}{B}{B}|Enchantment|||When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.$Zombies you control have lifelink.| -Tainted Sigil|Alara Reborn|83|U|{1}{W}{B}|Artifact|||{tap}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)| -Vectis Dominator|Alara Reborn|84|C|{1}{W}{B}|Artifact Creature - Human Wizard|0|2|{tap}: Tap target creature unless its controller pays 2 life.| +Tainted Sigil|Alara Reborn|83|U|{1}{W}{B}|Artifact|||{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)| +Vectis Dominator|Alara Reborn|84|C|{1}{W}{B}|Artifact Creature - Human Wizard|0|2|{T}: Tap target creature unless its controller pays 2 life.| Zealous Persecution|Alara Reborn|85|U|{W}{B}|Instant|||Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.| Cloven Casting|Alara Reborn|86|R|{5}{U}{R}|Enchantment|||Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.| Double Negative|Alara Reborn|87|U|{U}{U}{R}|Instant|||Counter up to two target spells.| @@ -97,7 +97,7 @@ Cerodon Yearling|Alara Reborn|96|C|{R}{W}|Creature - Beast|2|2|Vigilance, haste| Fight to the Death|Alara Reborn|97|R|{R}{W}|Instant|||Destroy all blocking creatures and all blocked creatures.| Glory of Warfare|Alara Reborn|98|R|{2}{R}{W}|Enchantment|||As long as it's your turn, creatures you control get +2/+0.$As long as it's not your turn, creatures you control get +0/+2.| Intimidation Bolt|Alara Reborn|99|U|{1}{R}{W}|Instant|||Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.| -Stun Sniper|Alara Reborn|100|U|{R}{W}|Creature - Human Archer|1|1|{1}, {tap}: Stun Sniper deals 1 damage to target creature. Tap that creature.| +Stun Sniper|Alara Reborn|100|U|{R}{W}|Creature - Human Archer|1|1|{1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature.| Lorescale Coatl|Alara Reborn|101|U|{1}{G}{U}|Creature - Snake|2|2|Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.| Nulltread Gargantuan|Alara Reborn|102|U|{1}{G}{U}|Creature - Beast|5|6|When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.| Sages of the Anima|Alara Reborn|103|R|{3}{G}{U}|Creature - Elf Wizard|3|4|If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.| @@ -157,7 +157,7 @@ Pillage|Alliances|113|U|{1}{R}{R}|Sorcery|||Destroy target artifact or land. It Primitive Justice|Alliances|114|U|{1}{R}|Sorcery|||As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times.$Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.| Pyrokinesis|Alliances|115|U|{4}{R}{R}|Instant|||You may exile a red card from your hand rather than pay Pyrokinesis's mana cost.$Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.| Rogue Skycaptain|Alliances|116|R|{2}{R}|Creature - Human Rogue Mercenary|3|4|Flying$At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.| -Soldier of Fortune|Alliances|117|U|{R}|Creature - Human Mercenary|1|1|{R}, {tap}: Target player shuffles his or her library.| +Soldier of Fortune|Alliances|117|U|{R}|Creature - Human Mercenary|1|1|{R}, {T}: Target player shuffles his or her library.| Storm Shaman|Alliances|118|C|{2}{R}|Creature - Human Cleric Shaman|0|4|{R}: Storm Shaman gets +1/+0 until end of turn.| Insidious Bookworms|Alliances|12|C|{B}|Creature - Worm|1|1|When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random.| Varchild's Crusader|Alliances|120|C|{3}{R}|Creature - Human Knight|3|2|{0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.| @@ -187,37 +187,37 @@ Sworn Defender|Alliances|152|R|{2}{W}{W}|Creature - Human Knight|1|3|{1}: Sworn Unlikely Alliance|Alliances|153|U|{1}{W}|Enchantment|||{1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.| Wild Aesthir|Alliances|154|C|{2}{W}|Creature - Bird|1|1|Flying, first strike${W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.| Aesthir Glider|Alliances|156|C|{3}|Artifact Creature - Bird|2|1|Flying$Aesthir Glider can't block.| -Ashnod's Cylix|Alliances|158|R|{2}|Artifact|||{3}, {tap}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest.| -Astrolabe|Alliances|159|C|{3}|Artifact|||{1}, {tap}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.| +Ashnod's Cylix|Alliances|158|R|{2}|Artifact|||{3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest.| +Astrolabe|Alliances|159|C|{3}|Artifact|||{1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.| Krovikan Plague|Alliances|16|U|{2}{B}|Enchantment - Aura|||Enchant non-Wall creature you control$When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Tap enchanted creature: Krovikan Plague deals 1 damage to target creature or player. Put a -0/-1 counter on enchanted creature. Activate this ability only if enchanted creature is untapped.| -Floodwater Dam|Alliances|161|R|{3}|Artifact|||{X}{X}{1}, {tap}: Tap X target lands.| -Gustha's Scepter|Alliances|162|R|{0}|Artifact|||{tap}: Exile a card from your hand face down. You may look at it for as long as it remains exiled.${tap}: Return a card you own exiled with Gustha's Scepter to your hand.$When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.| +Floodwater Dam|Alliances|161|R|{3}|Artifact|||{X}{X}{1}, {T}: Tap X target lands.| +Gustha's Scepter|Alliances|162|R|{0}|Artifact|||{T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled.${T}: Return a card you own exiled with Gustha's Scepter to your hand.$When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.| Foresight|Alliances|162|C|{1}{U}|Sorcery|||Search your library for three cards, exile them, then shuffle your library.$Draw a card at the beginning of the next turn's upkeep.| -Helm of Obedience|Alliances|163|R|{4}|Artifact|||{X}, {tap}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.| -Lodestone Bauble|Alliances|164|R|{0}|Artifact|||{1}, {tap}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.| -Mishra's Groundbreaker|Alliances|165|U|{4}|Artifact|||{tap}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)| -Mystic Compass|Alliances|166|U|{2}|Artifact|||{1}, {tap}: Target land becomes the basic land type of your choice until end of turn.| +Helm of Obedience|Alliances|163|R|{4}|Artifact|||{X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.| +Lodestone Bauble|Alliances|164|R|{0}|Artifact|||{1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.| +Mishra's Groundbreaker|Alliances|165|U|{4}|Artifact|||{T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)| +Mystic Compass|Alliances|166|U|{2}|Artifact|||{1}, {T}: Target land becomes the basic land type of your choice until end of turn.| Phyrexian Devourer|Alliances|167|R|{6}|Artifact Creature - Construct|1|1|When Phyrexian Devourer's power is 7 or greater, sacrifice it.$Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost.| Phyrexian Portal|Alliances|168|R|{3}|Artifact|||{3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.| Phyrexian War Beast|Alliances|169|C|{3}|Artifact Creature - Beast|3|4|When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.| Lim-Dul's High Guard|Alliances|17|C|{1}{B}{B}|Creature - Skeleton|2|1|First strike${1}{B}: Regenerate Lim-Dûl's High Guard.| -Scarab of the Unseen|Alliances|171|U|{2}|Artifact|||{tap}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.| +Scarab of the Unseen|Alliances|171|U|{2}|Artifact|||{T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.| Shield Sphere|Alliances|172|U|{0}|Artifact Creature - Wall|0|6|Defender$Whenever Shield Sphere blocks, put a -0/-1 counter on it.| -Sol Grail|Alliances|173|U|{3}|Artifact|||As Sol Grail enters the battlefield, choose a color.${tap}: Add one mana of the chosen color to your mana pool.| +Sol Grail|Alliances|173|U|{3}|Artifact|||As Sol Grail enters the battlefield, choose a color.${T}: Add one mana of the chosen color to your mana pool.| Soldevi Digger|Alliances|174|R|{2}|Artifact|||{2}: Put the top card of your graveyard on the bottom of your library.| Soldevi Sentry|Alliances|175|C|{1}|Artifact Creature - Soldier|1|1|{1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.| Soldevi Steam Beast|Alliances|177|C|{5}|Artifact Creature - Beast|4|2|Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.${2}: Regenerate Soldevi Steam Beast.| Storm Cauldron|Alliances|179|R|{5}|Artifact|||Each player may play an additional land during each of his or her turns.$Whenever a land is tapped for mana, return it to its owner's hand.| Urza's Engine|Alliances|180|U|{5}|Artifact Creature - Juggernaut|1|5|Trample${3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)${3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.| Whirling Catapult|Alliances|181|U|{4}|Artifact|||{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.| -Balduvian Trading Post|Alliances|182|R||Land|||If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {C}{R} to your mana pool.${1}, {tap}: Balduvian Trading Post deals 1 damage to target attacking creature.| -Heart of Yavimaya|Alliances|183|R||Land|||If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {G} to your mana pool.${tap}: Target creature gets +1/+1 until end of turn.| -Kjeldoran Outpost|Alliances|184|R||Land|||If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {W} to your mana pool.${1}{W}, {tap}: Put a 1/1 white Soldier creature token onto the battlefield.| -Lake of the Dead|Alliances|185|R||Land|||If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {B} to your mana pool.${tap}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.| -School of the Unseen|Alliances|186|U||Land|||{tap}: Add {C} to your mana pool.$${2}, {tap}: Add one mana of any color to your mana pool.| -Sheltered Valley|Alliances|187|R||Land|||If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.$At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.${tap}: Add {C} to your mana pool.| -Soldevi Excavations|Alliances|188|R||Land|||If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {C}{U} to your mana pool.${1}, {tap}: Look at the top card of your library. You may put that card on the bottom of your library.| -Thawing Glaciers|Alliances|189|R||Land|||Thawing Glaciers enters the battlefield tapped.${1}, {tap}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.| +Balduvian Trading Post|Alliances|182|R||Land|||If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.${T}: Add {C}{R} to your mana pool.${1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.| +Heart of Yavimaya|Alliances|183|R||Land|||If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.${T}: Add {G} to your mana pool.${T}: Target creature gets +1/+1 until end of turn.| +Kjeldoran Outpost|Alliances|184|R||Land|||If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.${T}: Add {W} to your mana pool.${1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield.| +Lake of the Dead|Alliances|185|R||Land|||If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.${T}: Add {B} to your mana pool.${T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.| +School of the Unseen|Alliances|186|U||Land|||{T}: Add {C} to your mana pool.$${2}, {T}: Add one mana of any color to your mana pool.| +Sheltered Valley|Alliances|187|R||Land|||If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.$At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.${T}: Add {C} to your mana pool.| +Soldevi Excavations|Alliances|188|R||Land|||If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.${T}: Add {C}{U} to your mana pool.${1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library.| +Thawing Glaciers|Alliances|189|R||Land|||Thawing Glaciers enters the battlefield tapped.${1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.| Misinformation|Alliances|19|U|{B}|Instant|||Put up to three target cards from an opponent's graveyard on top of his or her library in any order.| Energy Arc|Alliances|190|U|{W}{U}|Instant|||Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.| Lim-Dul's Paladin|Alliances|191|U|{2}{B}{R}|Creature - Human Knight|0|3|Trample$At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.$Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.$Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage to defending player this turn and that player loses 4 life.| @@ -232,13 +232,13 @@ Casting of Bones|Alliances|2|C|{2}{B}|Enchantment - Aura|||Enchant creature$When Phantasmal Fiend|Alliances|20|C|{3}{B}|Creature - Illusion|1|5|{B}: Phantasmal Fiend gets +1/-1 until end of turn.${1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.| Phyrexian Boon|Alliances|22|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.| Ritual of the Machine|Alliances|24|R|{2}{B}{B}|Sorcery|||As an additional cost to cast Ritual of the Machine, sacrifice a creature.$Gain control of target nonartifact, nonblack creature.| -Soldevi Adnate|Alliances|25|C|{1}{B}|Creature - Human Cleric|1|2|{tap}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost.| +Soldevi Adnate|Alliances|25|C|{1}{B}|Creature - Human Cleric|1|2|{T}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost.| Stench of Decay|Alliances|27|C|{1}{B}{B}|Instant|||Nonartifact creatures get -1/-1 until end of turn.| Stromgald Spy|Alliances|29|U|{3}{B}|Creature - Human Rogue|2|4|Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.| Swamp Mosquito|Alliances|30|C|{1}{B}|Creature - Insect|0|1|Flying$Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)| Arcane Denial|Alliances|32|C|{1}{U}|Instant|||Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.$You draw a card at the beginning of the next turn's upkeep.| Awesome Presence|Alliances|34|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it.| -Benthic Explorers|Alliances|36|C|{3}{U}|Creature - Merfolk Scout|2|4|{tap}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.| +Benthic Explorers|Alliances|36|C|{3}{U}|Creature - Merfolk Scout|2|4|{T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.| Browse|Alliances|38|U|{2}{U}{U}|Enchantment|||{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.| Diminishing Returns|Alliances|39|R|{2}{U}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.| Contagion|Alliances|4|U|{3}{B}{B}|Instant|||You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost.$Distribute two -2/-1 counters among one or two target creatures.| @@ -247,9 +247,9 @@ Force of Will|Alliances|42|U|{3}{U}{U}|Instant|||You may pay 1 life and exile a Lat-Nam's Legacy|Alliances|45|C|{1}{U}|Instant|||Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.| Library of Lat-Nam|Alliances|47|R|{4}{U}|Sorcery|||An opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.| Phantasmal Sphere|Alliances|48|R|{1}{U}|Creature - Illusion|0|1|Flying$At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it.$When Phantasmal Sphere leaves the battlefield, target opponent puts an X/X blue Orb creature token with flying onto the battlefield, where X is the number of +1/+1 counters on Phantasmal Sphere.| -Soldevi Heretic|Alliances|49|C|{2}{U}|Creature - Human Cleric|2|2|{W}, {tap}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.| +Soldevi Heretic|Alliances|49|C|{2}{U}|Creature - Human Cleric|2|2|{W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.| Diseased Vermin|Alliances|5|U|{2}{B}|Creature - Rat|1|1|Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.$At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.| -Soldevi Sage|Alliances|51|C|{1}{U}|Creature - Human Wizard|1|1|{tap}, Sacrifice two lands: Draw three cards, then discard one of them.| +Soldevi Sage|Alliances|51|C|{1}{U}|Creature - Human Wizard|1|1|{T}, Sacrifice two lands: Draw three cards, then discard one of them.| Spiny Starfish|Alliances|53|U|{2}{U}|Creature - Starfish|0|1|{U}: Regenerate Spiny Starfish.$At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn.| Storm Crow|Alliances|54|C|{1}{U}|Creature - Bird|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Storm Elemental|Alliances|56|U|{5}{U}|Creature - Elemental|3|4|Flying${U}, Exile the top card of your library: Tap target creature with flying.${U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.| @@ -259,7 +259,7 @@ Thought Lash|Alliances|58|R|{2}{U}{U}|Enchantment|||Cumulative upkeep-Exile the Tidal Control|Alliances|59|R|{1}{U}{U}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.| Dystopia|Alliances|6|R|{1}{B}{B}|Enchantment|||Cumulative upkeep-Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of each player's upkeep, that player sacrifices a green or white permanent.| Viscerid Armor|Alliances|60|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1.${1}{U}: Return Viscerid Armor to its owner's hand.| -Viscerid Drone|Alliances|62|U|{1}{U}|Creature - Homarid Drone|1|2|{tap}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.${tap}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.| +Viscerid Drone|Alliances|62|U|{1}{U}|Creature - Homarid Drone|1|2|{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.${T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.| Bounty of the Hunt|Alliances|63|U|{3}{G}{G}|Instant|||You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost.$Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.| Deadly Insect|Alliances|64|C|{4}{G}|Creature - Insect|6|1|Shroud (This permanent can't be the target of spells or abilities.)| Elvish Bard|Alliances|66|U|{3}{G}{G}|Creature - Elf Shaman|2|4|All creatures able to block Elvish Bard do so.| @@ -267,7 +267,7 @@ Elvish Ranger|Alliances|67|C|{2}{G}|Creature - Elf|4|1|| Elvish Spirit Guide|Alliances|69|U|{2}{G}|Creature - Elf Spirit|2|2|Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool.| Fatal Lore|Alliances|7|R|{2}{B}{B}|Sorcery|||An opponent chooses one - You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated.| Fyndhorn Druid|Alliances|70|C|{2}{G}|Creature - Elf Druid|2|2|When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.| -Gargantuan Gorilla|Alliances|72|R|{4}{G}{G}{G}|Creature - Ape|7|7|At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.${tap}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.| +Gargantuan Gorilla|Alliances|72|R|{4}{G}{G}{G}|Creature - Ape|7|7|At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.${T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.| Gift of the Woods|Alliances|73|C|{G}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.| Gorilla Berserkers|Alliances|75|C|{3}{G}{G}|Creature - Ape Berserker|2|3|Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)$Gorilla Berserkers can't be blocked except by three or more creatures.| Gorilla Chieftain|Alliances|77|C|{2}{G}{G}|Creature - Ape|3|3|{1}{G}: Regenerate Gorilla Chieftain.| @@ -280,30 +280,30 @@ Splintering Wind|Alliances|83|R|{2}{G}{G}|Enchantment|||{2}{G}: Splintering Wind Taste of Paradise|Alliances|84|C|{3}{G}|Sorcery|||As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times.$You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.| Tornado|Alliances|86|R|{4}{G}|Enchantment|||Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.| Undergrowth|Alliances|87|C|{G}|Instant|||As an additional cost to cast Undergrowth, you may pay {2}{R}.$Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures.| -Whip Vine|Alliances|89|C|{2}{G}|Creature - Plant Wall|1|4|Defender; reach (This creature can block creatures with flying.)$You may choose not to untap Whip Vine during your untap step.${tap}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.| +Whip Vine|Alliances|89|C|{2}{G}|Creature - Plant Wall|1|4|Defender; reach (This creature can block creatures with flying.)$You may choose not to untap Whip Vine during your untap step.${T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.| Yavimaya Ancients|Alliances|91|C|{3}{G}{G}|Creature - Treefolk|2|7|{G}: Yavimaya Ancients gets +1/-2 until end of turn.| Yavimaya Ants|Alliances|93|U|{2}{G}{G}|Creature - Insect|5|1|Trample, haste$Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Agent of Stromgald|Alliances|94|C|{R}|Creature - Human Knight|1|1|{R}: Add {B} to your mana pool.| Balduvian Horde|Alliances|96|R|{2}{R}{R}|Creature - Human Barbarian|5|5|When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.| Balduvian War-Makers|Alliances|97|C|{4}{R}|Creature - Human Barbarian|3|3|Haste$Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Bestial Fury|Alliances|99|C|{2}{R}|Enchantment - Aura|||Enchant creature$When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.| -Amulet of Kroog|Antiquities|1|C|{2}|Artifact|||{2}, {tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| -Clockwork Avian|Antiquities|10|R|{5}|Artifact Creature - Bird|0|4|Flying$Clockwork Avian enters the battlefield with four +1/+0 counters on it.$At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.| +Amulet of Kroog|Antiquities|1|C|{2}|Artifact|||{2}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| +Clockwork Avian|Antiquities|10|R|{5}|Artifact Creature - Bird|0|4|Flying$Clockwork Avian enters the battlefield with four +1/+0 counters on it.$At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.| Reverse Polarity|Antiquities|100|C|{W}{W}|Instant|||You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.| Colossus of Sardia|Antiquities|11|R|{9}|Artifact Creature - Golem|9|9|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Colossus of Sardia doesn't untap during your untap step.${9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.| Coral Helm|Antiquities|12|R|{3}|Artifact|||{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.| Cursed Rack|Antiquities|13|U|{4}|Artifact|||As Cursed Rack enters the battlefield, choose an opponent.$The chosen player's maximum hand size is four.| Dragon Engine|Antiquities|14|C|{3}|Artifact Creature - Construct|1|3|{2}: Dragon Engine gets +1/+0 until end of turn.| -Feldon's Cane|Antiquities|15|U|{1}|Artifact|||{tap}, Exile Feldon's Cane: Shuffle your graveyard into your library.| -Golgothian Sylex|Antiquities|16|R|{4}|Artifact|||{1}, {tap}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller.| -Grapeshot Catapult|Antiquities|17|C|{4}|Artifact Creature - Construct|2|3|{tap}: Grapeshot Catapult deals 1 damage to target creature with flying.| +Feldon's Cane|Antiquities|15|U|{1}|Artifact|||{T}, Exile Feldon's Cane: Shuffle your graveyard into your library.| +Golgothian Sylex|Antiquities|16|R|{4}|Artifact|||{1}, {T}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller.| +Grapeshot Catapult|Antiquities|17|C|{4}|Artifact Creature - Construct|2|3|{T}: Grapeshot Catapult deals 1 damage to target creature with flying.| Ivory Tower|Antiquities|18|U|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.| -Jalum Tome|Antiquities|19|U|{3}|Artifact|||{2}, {tap}: Draw a card, then discard a card.| +Jalum Tome|Antiquities|19|U|{3}|Artifact|||{2}, {T}: Draw a card, then discard a card.| Armageddon Clock|Antiquities|2|U|{6}|Artifact|||At the beginning of your upkeep, put a doom counter on Armageddon Clock.$At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.${4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.| Mightstone|Antiquities|20|U|{4}|Artifact|||Attacking creatures get +1/+0.| -Millstone|Antiquities|21|U|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| +Millstone|Antiquities|21|U|{2}|Artifact|||{2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.| Mishra's War Machine|Antiquities|22|R|{7}|Artifact Creature - Juggernaut|5|5|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)$At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it.| -Obelisk of Undoing|Antiquities|23|R|{1}|Artifact|||{6}, {tap}: Return target permanent you both own and control to your hand.| +Obelisk of Undoing|Antiquities|23|R|{1}|Artifact|||{6}, {T}: Return target permanent you both own and control to your hand.| Onulet|Antiquities|24|U|{3}|Artifact Creature - Construct|2|2|When Onulet dies, you gain 2 life.| Ornithopter|Antiquities|25|C|{0}|Artifact Creature - Thopter|0|2|Flying| Primal Clay|Antiquities|26|U|{4}|Artifact Creature - Shapeshifter|*|*|As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)| @@ -311,36 +311,36 @@ Rakalite|Antiquities|27|U|{6}|Artifact|||{2}: Prevent the next 1 damage that wou Rocket Launcher|Antiquities|28|U|{4}|Artifact|||{2}: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.| Shapeshifter|Antiquities|29|R|{6}|Artifact Creature - Shapeshifter|*|7-*|As Shapeshifter enters the battlefield, choose a number between 0 and 7.$At the beginning of your upkeep, you may choose a number between 0 and 7.$Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.| Ashnod's Altar|Antiquities|3|U|{3}|Artifact|||Sacrifice a creature: Add {C}{C} to your mana pool.| -Staff of Zegon|Antiquities|30|C|{4}|Artifact|||{3}, {tap}: Target creature gets -2/-0 until end of turn.| +Staff of Zegon|Antiquities|30|C|{4}|Artifact|||{3}, {T}: Target creature gets -2/-0 until end of turn.| Su-Chi|Antiquities|31|U|{4}|Artifact Creature - Construct|4|4|When Su-Chi dies, add {C}{C}{C}{C} to your mana pool.| Tablet of Epityr|Antiquities|32|C|{1}|Artifact|||Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.| -Tawnos's Coffin|Antiquities|33|R|{4}|Artifact|||You may choose not to untap Tawnos's Coffin during your untap step.${3}, {tap}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.| -Tawnos's Wand|Antiquities|34|U|{4}|Artifact|||{2}, {tap}: Target creature with power 2 or less is unblockable this turn.| -Tawnos's Weaponry|Antiquities|35|U|{2}|Artifact|||You may choose not to untap Tawnos's Weaponry during your untap step.${2}, {tap}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.| +Tawnos's Coffin|Antiquities|33|R|{4}|Artifact|||You may choose not to untap Tawnos's Coffin during your untap step.${3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.| +Tawnos's Wand|Antiquities|34|U|{4}|Artifact|||{2}, {T}: Target creature with power 2 or less is unblockable this turn.| +Tawnos's Weaponry|Antiquities|35|U|{2}|Artifact|||You may choose not to untap Tawnos's Weaponry during your untap step.${2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.| Tetravus|Antiquities|36|R|{6}|Artifact Creature - Construct|1|1|Flying$Tetravus enters the battlefield with three +1/+1 counters on it.$At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted."$At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus.| The Rack|Antiquities|37|U|{1}|Artifact|||As The Rack enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.| Triskelion|Antiquities|38|R|{6}|Artifact Creature - Construct|1|1|Triskelion enters the battlefield with three +1/+1 counters on it.$Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.| Urza's Avenger|Antiquities|39|R|{6}|Artifact Creature - Shapeshifter|4|4|{0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| -Ashnod's Battle Gear|Antiquities|4|U|{2}|Artifact|||You may choose not to untap Ashnod's Battle Gear during your untap step.${2}, {tap}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.| +Ashnod's Battle Gear|Antiquities|4|U|{2}|Artifact|||You may choose not to untap Ashnod's Battle Gear during your untap step.${2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.| Urza's Chalice|Antiquities|40|C|{1}|Artifact|||Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.| Urza's Miter|Antiquities|41|R|{3}|Artifact|||Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card.| Wall of Spears|Antiquities|42|U|{3}|Artifact Creature - Wall|2|3|Defender (This creature can't attack.)$First strike| Weakstone|Antiquities|43|U|{4}|Artifact|||Attacking creatures get -1/-0.| Yotian Soldier|Antiquities|44|C|{3}|Artifact Creature - Soldier|1|4|Vigilance| -Artifact Possession|Antiquities|45|C|{2}{B}|Enchantment - Aura|||Enchant artifact$Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {tap} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.| +Artifact Possession|Antiquities|45|C|{2}{B}|Enchantment - Aura|||Enchant artifact$Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.| Gate to Phyrexia|Antiquities|46|U|{B}{B}|Enchantment|||Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.| -Haunting Wind|Antiquities|47|U|{3}{B}|Enchantment|||Whenever an artifact becomes tapped or a player activates an artifact's ability without {tap} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.| -Phyrexian Gremlins|Antiquities|48|C|{2}{B}|Creature - Gremlin|1|1|You may choose not to untap Phyrexian Gremlins during your untap step.${tap}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.| -Priest of Yawgmoth|Antiquities|49|C|{1}{B}|Creature - Human Cleric|1|2|{tap}, Sacrifice an artifact: Add to your mana pool an amount of {B} equal to the sacrificed artifact's converted mana cost.| -Ashnod's Transmogrant|Antiquities|5|U|{1}|Artifact|||{tap}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.| -Xenic Poltergeist|Antiquities|50|U|{1}{B}{B}|Creature - Spirit|1|1|{tap}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.| +Haunting Wind|Antiquities|47|U|{3}{B}|Enchantment|||Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.| +Phyrexian Gremlins|Antiquities|48|C|{2}{B}|Creature - Gremlin|1|1|You may choose not to untap Phyrexian Gremlins during your untap step.${T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.| +Priest of Yawgmoth|Antiquities|49|C|{1}{B}|Creature - Human Cleric|1|2|{T}, Sacrifice an artifact: Add to your mana pool an amount of {B} equal to the sacrificed artifact's converted mana cost.| +Ashnod's Transmogrant|Antiquities|5|U|{1}|Artifact|||{T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.| +Xenic Poltergeist|Antiquities|50|U|{1}{B}{B}|Creature - Spirit|1|1|{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.| Yawgmoth Demon|Antiquities|51|R|{4}{B}{B}|Creature - Demon|6|6|Flying (This creature can't be blocked except by creatures with flying or reach.)$First strike (This creature deals combat damage before creatures without first strike.)$At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.| Drafna's Restoration|Antiquities|52|C|{U}|Sorcery|||Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order.| Energy Flux|Antiquities|53|U|{2}{U}|Enchantment|||All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."| Hurkyl's Recall|Antiquities|54|R|{1}{U}|Instant|||Return all artifacts target player owns to his or her hand.| Power Artifact|Antiquities|55|U|{U}{U}|Enchantment - Aura|||Enchant artifact$Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.| Reconstruction|Antiquities|56|C|{U}|Sorcery|||Return target artifact card from your graveyard to your hand.| -Sage of Lat-Nam|Antiquities|57|C|{1}{U}|Creature - Human Artificer|1|2|{tap}, Sacrifice an artifact: Draw a card.| +Sage of Lat-Nam|Antiquities|57|C|{1}{U}|Creature - Human Artificer|1|2|{T}, Sacrifice an artifact: Draw a card.| Transmute Artifact|Antiquities|58|U|{U}{U}|Sorcery|||Sacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.| Argothian Pixies|Antiquities|59|C|{1}{G}|Creature - Faerie|2|1|Argothian Pixies can't be blocked by artifact creatures.$Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.| Battering Ram|Antiquities|6|C|{2}|Artifact Creature - Construct|1|1|At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)$Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.| @@ -348,26 +348,26 @@ Argothian Treefolk|Antiquities|60|C|{3}{G}{G}|Creature - Treefolk|3|5|Prevent al Citanul Druid|Antiquities|61|U|{1}{G}|Creature - Human Druid|1|1|Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.| Crumble|Antiquities|62|C|{G}|Instant|||Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.| Gaea's Avenger|Antiquities|63|R|{1}{G}{G}|Creature - Treefolk|1+*|1+*|Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.| -Powerleech|Antiquities|64|U|{G}{G}|Enchantment|||Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {tap} in its activation cost, you gain 1 life.| +Powerleech|Antiquities|64|U|{G}{G}|Enchantment|||Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.| Titania's Song|Antiquities|65|U|{3}{G}|Enchantment|||Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.| -Mishra's Factory|Antiquities|66|R||Land|||{tap}: Add {C} to your mana pool.${1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.${tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.| -Bronze Tablet|Antiquities|7|R|{6}|Artifact|||Remove Bronze Tablet from your deck before playing if you're not playing for ante.$Bronze Tablet enters the battlefield tapped.${4}, {tap}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.| -Mishra's Workshop|Antiquities|70|R||Land|||{tap}: Add {C}{C}{C} to your mana pool. Spend this mana only to cast artifact spells.| -Strip Mine|Antiquities|71|R||Land|||{tap}: Add {C} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| -Urza's Mine|Antiquities|75|C||Land - Urza s Mine|||{tap}: Add {C} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} to your mana pool instead.| -Urza's Power Plant|Antiquities|79|U||Land - Urza s Power-Plant|||{tap}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.| -Candelabra of Tawnos|Antiquities|8|R|{1}|Artifact|||{X}, {tap}: Untap X target lands.| -Urza's Tower|Antiquities|83|U||Land - Urza s Tower|||{tap}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} to your mana pool instead.| +Mishra's Factory|Antiquities|66|R||Land|||{T}: Add {C} to your mana pool.${1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.${T}: Target Assembly-Worker creature gets +1/+1 until end of turn.| +Bronze Tablet|Antiquities|7|R|{6}|Artifact|||Remove Bronze Tablet from your deck before playing if you're not playing for ante.$Bronze Tablet enters the battlefield tapped.${4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.| +Mishra's Workshop|Antiquities|70|R||Land|||{T}: Add {C}{C}{C} to your mana pool. Spend this mana only to cast artifact spells.| +Strip Mine|Antiquities|71|R||Land|||{T}: Add {C} to your mana pool.$${T}, Sacrifice Strip Mine: Destroy target land.| +Urza's Mine|Antiquities|75|C||Land - Urza s Mine|||{T}: Add {C} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} to your mana pool instead.| +Urza's Power Plant|Antiquities|79|U||Land - Urza s Power-Plant|||{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.| +Candelabra of Tawnos|Antiquities|8|R|{1}|Artifact|||{X}, {T}: Untap X target lands.| +Urza's Tower|Antiquities|83|U||Land - Urza s Tower|||{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} to your mana pool instead.| Artifact Blast|Antiquities|87|C|{R}|Instant|||Counter target artifact spell.| Atog|Antiquities|88|C|{1}{R}|Creature - Atog|1|2|Sacrifice an artifact: Atog gets +2/+2 until end of turn.| Detonate|Antiquities|89|U|{X}{R}|Sorcery|||Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.| Clay Statue|Antiquities|9|C|{4}|Artifact Creature - Golem|3|1|{2}: Regenerate Clay Statue.| -Dwarven Weaponsmith|Antiquities|90|U|{1}{R}|Creature - Dwarf Artificer|1|1|{tap}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.| -Goblin Artisans|Antiquities|91|U|{R}|Creature - Goblin Artificer|1|1|{tap}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.| -Orcish Mechanics|Antiquities|92|C|{2}{R}|Creature - Orc|1|1|{tap}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player.| +Dwarven Weaponsmith|Antiquities|90|U|{1}{R}|Creature - Dwarf Artificer|1|1|{T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.| +Goblin Artisans|Antiquities|91|U|{R}|Creature - Goblin Artificer|1|1|{T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.| +Orcish Mechanics|Antiquities|92|C|{2}{R}|Creature - Orc|1|1|{T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player.| Shatterstorm|Antiquities|93|R|{2}{R}{R}|Sorcery|||Destroy all artifacts. They can't be regenerated.| -Argivian Archaeologist|Antiquities|94|R|{1}{W}{W}|Creature - Human Artificer|1|1|{W}{W}, {tap}: Return target artifact card from your graveyard to your hand.| -Argivian Blacksmith|Antiquities|95|C|{1}{W}{W}|Creature - Human Artificer|2|2|{tap}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.| +Argivian Archaeologist|Antiquities|94|R|{1}{W}{W}|Creature - Human Artificer|1|1|{W}{W}, {T}: Return target artifact card from your graveyard to your hand.| +Argivian Blacksmith|Antiquities|95|C|{1}{W}{W}|Creature - Human Artificer|2|2|{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.| Artifact Ward|Antiquities|96|C|{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't be blocked by artifact creatures.$Prevent all damage that would be dealt to enchanted creature by artifact sources.$Enchanted creature can't be the target of abilities from artifact sources.| Circle of Protection: Artifacts|Antiquities|97|U|{1}{W}|Enchantment|||{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.| Damping Field|Antiquities|98|U|{2}{W}|Enchantment|||Players can't untap more than one artifact during their untap steps.| @@ -383,7 +383,7 @@ Guided Passage|Apocalypse|105|R|{U}{R}{G}|Sorcery|||Reveal the cards in your lib Jungle Barrier|Apocalypse|106|U|{2}{G}{U}|Creature - Plant Wall|2|6|Defender (This creature can't attack.)$When Jungle Barrier enters the battlefield, draw a card.| Last Stand|Apocalypse|107|R|{W}{U}{B}{R}{G}|Sorcery|||Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.| Lightning Angel|Apocalypse|108|R|{1}{R}{W}{U}|Creature - Angel|3|4|Flying, vigilance, haste| -Llanowar Dead|Apocalypse|109|C|{B}{G}|Creature - Zombie Elf|2|2|{tap}: Add {B} to your mana pool.| +Llanowar Dead|Apocalypse|109|C|{B}{G}|Creature - Zombie Elf|2|2|{T}: Add {B} to your mana pool.| Gerrard Capashen|Apocalypse|11|R|{3}{W}{W}|Legendary Creature - Human Soldier|3|4|At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.${3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.| Martyrs' Tomb|Apocalypse|110|U|{2}{W}{B}|Enchantment|||Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.| Minotaur Illusionist|Apocalypse|111|U|{3}{U}{R}|Creature - Minotaur Wizard|3|4|{1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)${R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.| @@ -393,8 +393,8 @@ Pernicious Deed|Apocalypse|114|R|{1}{B}{G}|Enchantment|||{X}, Sacrifice Pernicio Powerstone Minefield|Apocalypse|115|R|{2}{R}{W}|Enchantment|||Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.| Prophetic Bolt|Apocalypse|116|R|{3}{U}{R}|Instant|||Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.| Putrid Warrior|Apocalypse|117|C|{W}{B}|Creature - Zombie Soldier Warrior|2|2|Whenever Putrid Warrior deals damage, choose one - Each player loses 1 life; or each player gains 1 life.| -Quicksilver Dagger|Apocalypse|118|C|{1}{U}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals 1 damage to target player. You draw a card."| -Razorfin Hunter|Apocalypse|119|C|{U}{R}|Creature - Merfolk Goblin|1|1|{tap}: Razorfin Hunter deals 1 damage to target creature or player.| +Quicksilver Dagger|Apocalypse|118|C|{1}{U}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{T}: This creature deals 1 damage to target player. You draw a card."| +Razorfin Hunter|Apocalypse|119|C|{U}{R}|Creature - Merfolk Goblin|1|1|{T}: Razorfin Hunter deals 1 damage to target creature or player.| Haunted Angel|Apocalypse|12|U|{2}{W}|Creature - Angel|3|3|Flying$When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield.| Soul Link|Apocalypse|120|C|{1}{W}{B}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature deals damage, you gain that much life.$Whenever enchanted creature is dealt damage, you gain that much life.| Spiritmonger|Apocalypse|121|R|{3}{B}{G}|Creature - Beast|6|6|Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.${B}: Regenerate Spiritmonger.${G}: Spiritmonger becomes the color of your choice until end of turn.| @@ -412,7 +412,7 @@ Illusion|Apocalypse|129a|U|{U}|Instant|||Target spell or permanent becomes the c Reality|Apocalypse|129b|U|{2}{G}|Instant|||$Destroy target artifact.| Illusion|Apocalypse|129a|U|{U}|Instant|||Target spell or permanent becomes the color of your choice until end of turn.$| Reality|Apocalypse|129b|U|{2}{G}|Instant|||$Destroy target artifact.| -Helionaut|Apocalypse|13|C|{2}{W}|Creature - Human Soldier|1|2|Flying${1}, {tap}: Add one mana of any color to your mana pool.| +Helionaut|Apocalypse|13|C|{2}{W}|Creature - Human Soldier|1|2|Flying${1}, {T}: Add one mana of any color to your mana pool.| Life|Apocalypse|130a|U|{G}|Sorcery|||All lands you control become 1/1 creatures until end of turn. They're still lands.$| Death|Apocalypse|130b|U|{1}{B}|Sorcery|||$Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.| Life|Apocalypse|130a|U|{G}|Sorcery|||All lands you control become 1/1 creatures until end of turn. They're still lands.$| @@ -427,49 +427,49 @@ Order|Apocalypse|132a|U|{3}{W}|Instant|||Exile target attacking creature.$| Chaos|Apocalypse|132b|U|{2}{R}|Instant|||$Creatures can't block this turn.| Brass Herald|Apocalypse|133|U|{6}|Artifact Creature - Golem|2|2|As Brass Herald enters the battlefield, choose a creature type.$When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.$Creatures of the chosen type get +1/+1.| Dodecapod|Apocalypse|134|U|{4}|Artifact Creature - Golem|3|3|If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.| -Dragon Arch|Apocalypse|135|U|{5}|Artifact|||{2}, {tap}: You may put a multicolored creature card from your hand onto the battlefield.| +Dragon Arch|Apocalypse|135|U|{5}|Artifact|||{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.| Emblazoned Golem|Apocalypse|136|U|{2}|Artifact Creature - Golem|1|2|Kicker {X} (You may pay an additional {X} as you cast this spell.)$Spend only colored mana on X. No more than one mana of each color may be spent this way.$If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.| Legacy Weapon|Apocalypse|137|R|{7}|Legendary Artifact|||{W}{U}{B}{R}{G}: Exile target permanent.$If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.| Mask of Intolerance|Apocalypse|138|R|{2}|Artifact|||At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her.| -Battlefield Forge|Apocalypse|139|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.| +Battlefield Forge|Apocalypse|139|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.| Manacles of Decay|Apocalypse|14|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack.${B}: Enchanted creature gets -1/-1 until end of turn.${R}: Enchanted creature can't block this turn.| -Caves of Koilos|Apocalypse|140|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.| -Llanowar Wastes|Apocalypse|141|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.| -Shivan Reef|Apocalypse|142|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.| -Yavimaya Coast|Apocalypse|143|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.| +Caves of Koilos|Apocalypse|140|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.| +Llanowar Wastes|Apocalypse|141|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.| +Shivan Reef|Apocalypse|142|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.| +Yavimaya Coast|Apocalypse|143|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.| Orim's Thunder|Apocalypse|15|C|{2}{W}|Instant|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.| Shield of Duty and Reason|Apocalypse|16|C|{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has protection from green and from blue.| Spectral Lynx|Apocalypse|17|R|{1}{W}|Creature - Cat Spirit|2|1|Protection from green${B}: Regenerate Spectral Lynx.| Standard Bearer|Apocalypse|18|C|{1}{W}|Creature - Human Flagbearer|1|1|While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.| -Ceta Disciple|Apocalypse|19|C|{U}|Creature - Merfolk Wizard|1|1|{R}, {tap}: Target creature gets +2/+0 until end of turn.${G}, {tap}: Add one mana of any color to your mana pool.| +Ceta Disciple|Apocalypse|19|C|{U}|Creature - Merfolk Wizard|1|1|{R}, {T}: Target creature gets +2/+0 until end of turn.${G}, {T}: Add one mana of any color to your mana pool.| Coalition Flag|Apocalypse|2|U|{W}|Enchantment - Aura|||Enchant creature you control$Enchanted creature is a Flagbearer.$While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.| Ceta Sanctuary|Apocalypse|20|U|{2}{U}|Enchantment|||At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.| Cetavolver|Apocalypse|21|R|{1}{U}|Creature - Volver|1|1|Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)$If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.$If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.| -Coastal Drake|Apocalypse|22|C|{2}{U}|Creature - Drake|2|1|Flying${1}{U}, {tap}: Return target Kavu to its owner's hand.| +Coastal Drake|Apocalypse|22|C|{2}{U}|Creature - Drake|2|1|Flying${1}{U}, {T}: Return target Kavu to its owner's hand.| Evasive Action|Apocalypse|23|U|{1}{U}|Instant|||Domain - Counter target spell unless its controller pays {1} for each basic land type among lands you control.| Ice Cave|Apocalypse|24|R|{3}{U}|Enchantment|||Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)| Index|Apocalypse|25|C|{U}|Sorcery|||Look at the top five cards of your library, then put them back in any order.| Jaded Response|Apocalypse|26|C|{1}{U}|Instant|||Counter target spell if it shares a color with a creature you control.| Jilt|Apocalypse|27|C|{1}{U}|Instant|||Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)$Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature.| Living Airship|Apocalypse|28|C|{3}{U}|Creature - Metathran|2|3|Flying${2}{G}: Regenerate Living Airship.| -Reef Shaman|Apocalypse|29|C|{U}|Creature - Merfolk Shaman|0|2|{tap}: Target land becomes the basic land type of your choice until end of turn.| +Reef Shaman|Apocalypse|29|C|{U}|Creature - Merfolk Shaman|0|2|{T}: Target land becomes the basic land type of your choice until end of turn.| Coalition Honor Guard|Apocalypse|3|C|{3}{W}|Creature - Human Flagbearer|2|4|While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.| Shimmering Mirage|Apocalypse|30|C|{1}{U}|Instant|||Target land becomes the basic land type of your choice until end of turn.$Draw a card.| Tidal Courier|Apocalypse|31|U|{3}{U}|Creature - Merfolk|1|2|When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.${3}{U}: Tidal Courier gains flying until end of turn.| Unnatural Selection|Apocalypse|32|R|{1}{U}|Enchantment|||{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.| -Vodalian Mystic|Apocalypse|33|U|{1}{U}|Creature - Merfolk Wizard|1|1|{tap}: Target instant or sorcery spell becomes the color of your choice.| +Vodalian Mystic|Apocalypse|33|U|{1}{U}|Creature - Merfolk Wizard|1|1|{T}: Target instant or sorcery spell becomes the color of your choice.| Whirlpool Drake|Apocalypse|34|U|{3}{U}|Creature - Drake|2|2|Flying$When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.$When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.| Whirlpool Rider|Apocalypse|35|C|{1}{U}|Creature - Merfolk|1|1|When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.| Whirlpool Warrior|Apocalypse|36|R|{2}{U}|Creature - Merfolk Warrior|2|2|When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.${R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.| Dead Ringers|Apocalypse|37|C|{4}{B}|Sorcery|||Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.| Desolation Angel|Apocalypse|38|R|{3}{B}{B}|Creature - Angel|5|4|Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.)$Flying$When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.| -Foul Presence|Apocalypse|39|U|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1 and has "{tap}: Target creature gets -1/-1 until end of turn."| -Dega Disciple|Apocalypse|4|C|{W}|Creature - Human Wizard|1|1|{B}, {tap}: Target creature gets -2/-0 until end of turn.${R}, {tap}: Target creature gets +2/+0 until end of turn.| +Foul Presence|Apocalypse|39|U|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."| +Dega Disciple|Apocalypse|4|C|{W}|Creature - Human Wizard|1|1|{B}, {T}: Target creature gets -2/-0 until end of turn.${R}, {T}: Target creature gets +2/+0 until end of turn.| Grave Defiler|Apocalypse|40|U|{3}{B}|Creature - Zombie|2|1|When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.${1}{B}: Regenerate Grave Defiler.| Last Caress|Apocalypse|41|C|{2}{B}|Sorcery|||Target player loses 1 life and you gain 1 life.$$Draw a card.| Mind Extraction|Apocalypse|42|C|{2}{B}|Sorcery|||As an additional cost to cast Mind Extraction, sacrifice a creature.$Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors.| -Mournful Zombie|Apocalypse|43|C|{2}{B}|Creature - Zombie|2|1|{W}, {tap}: Target player gains 1 life.| -Necra Disciple|Apocalypse|44|C|{B}|Creature - Human Wizard|1|1|{G}, {tap}: Add one mana of any color to your mana pool.${W}, {tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| +Mournful Zombie|Apocalypse|43|C|{2}{B}|Creature - Zombie|2|1|{W}, {T}: Target player gains 1 life.| +Necra Disciple|Apocalypse|44|C|{B}|Creature - Human Wizard|1|1|{G}, {T}: Add one mana of any color to your mana pool.${W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Necra Sanctuary|Apocalypse|45|U|{2}{B}|Enchantment|||At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.| Necravolver|Apocalypse|46|R|{2}{B}|Creature - Volver|2|2|Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)$If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.$If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."| Phyrexian Arena|Apocalypse|47|R|{1}{B}{B}|Enchantment|||At the beginning of your upkeep, you draw a card and you lose 1 life.| @@ -477,7 +477,7 @@ Phyrexian Gargantua|Apocalypse|48|U|{4}{B}{B}|Creature - Horror|4|4|When Phyrexi Phyrexian Rager|Apocalypse|49|C|{2}{B}|Creature - Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.| Dega Sanctuary|Apocalypse|5|U|{2}{W}|Enchantment|||At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.| Planar Despair|Apocalypse|50|R|{3}{B}{B}|Sorcery|||Domain - All creatures get -1/-1 until end of turn for each basic land type among lands you control.| -Quagmire Druid|Apocalypse|51|C|{2}{B}|Creature - Zombie Druid|2|2|{G}, {tap}, Sacrifice a creature: Destroy target enchantment.| +Quagmire Druid|Apocalypse|51|C|{2}{B}|Creature - Zombie Druid|2|2|{G}, {T}, Sacrifice a creature: Destroy target enchantment.| Suppress|Apocalypse|52|U|{2}{B}|Sorcery|||Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to his or her hand.| Urborg Uprising|Apocalypse|53|C|{4}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.$$Draw a card.| Zombie Boa|Apocalypse|54|C|{4}{B}|Creature - Zombie Snake|3|3|{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.| @@ -493,15 +493,15 @@ Goblin Ringleader|Apocalypse|62|U|{3}{R}|Creature - Goblin|2|2|Haste$When Goblin Illuminate|Apocalypse|63|U|{X}{R}|Sorcery|||Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.)$Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards.| Kavu Glider|Apocalypse|64|C|{2}{R}|Creature - Kavu|2|1|{W}: Kavu Glider gets +0/+1 until end of turn.${U}: Kavu Glider gains flying until end of turn.| Minotaur Tactician|Apocalypse|65|C|{3}{R}|Creature - Minotaur|1|1|Haste$Minotaur Tactician gets +1/+1 as long as you control a white creature.$Minotaur Tactician gets +1/+1 as long as you control a blue creature.| -Raka Disciple|Apocalypse|66|C|{R}|Creature - Minotaur Wizard|1|1|{W}, {tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${U}, {tap}: Target creature gains flying until end of turn.| +Raka Disciple|Apocalypse|66|C|{R}|Creature - Minotaur Wizard|1|1|{W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${U}, {T}: Target creature gains flying until end of turn.| Raka Sanctuary|Apocalypse|67|U|{2}{R}|Enchantment|||At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to that creature instead.| Rakavolver|Apocalypse|68|R|{2}{R}|Creature - Volver|2|2|Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.)$If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."$If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.| Smash|Apocalypse|69|C|{2}{R}|Instant|||Destroy target artifact.$Draw a card.| Diversionary Tactics|Apocalypse|7|U|{3}{W}|Enchantment|||Tap two untapped creatures you control: Tap target creature.| Tahngarth's Glare|Apocalypse|70|C|{R}|Sorcery|||Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.| -Tundra Kavu|Apocalypse|71|C|{2}{R}|Creature - Kavu|2|2|{tap}: Target land becomes a Plains or an Island until end of turn.| +Tundra Kavu|Apocalypse|71|C|{2}{R}|Creature - Kavu|2|2|{T}: Target land becomes a Plains or an Island until end of turn.| Wild Research|Apocalypse|72|R|{2}{R}|Enchantment|||{1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.${1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.| -Ana Disciple|Apocalypse|73|C|{G}|Creature - Human Wizard|1|1|{U}, {tap}: Target creature gains flying until end of turn.${B}, {tap}: Target creature gets -2/-0 until end of turn.| +Ana Disciple|Apocalypse|73|C|{G}|Creature - Human Wizard|1|1|{U}, {T}: Target creature gains flying until end of turn.${B}, {T}: Target creature gets -2/-0 until end of turn.| Ana Sanctuary|Apocalypse|74|U|{2}{G}|Enchantment|||At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.| Anavolver|Apocalypse|75|R|{3}{G}|Creature - Volver|3|3|Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.)$If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.$If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."| Bog Gnarr|Apocalypse|76|C|{4}{G}|Creature - Beast|2|2|Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.| @@ -514,13 +514,13 @@ Lay of the Land|Apocalypse|81|C|{G}|Sorcery|||Search your library for a basic la Penumbra Bobcat|Apocalypse|82|C|{2}{G}|Creature - Cat|2|1|When Penumbra Bobcat dies, put a 2/1 black Cat creature token onto the battlefield.| Penumbra Kavu|Apocalypse|83|U|{4}{G}|Creature - Kavu|3|3|When Penumbra Kavu dies, put a 3/3 black Kavu creature token onto the battlefield.| Penumbra Wurm|Apocalypse|84|R|{5}{G}{G}|Creature - Wurm|6|6|Trample$When Penumbra Wurm dies, put a 6/6 black Wurm creature token with trample onto the battlefield.| -Savage Gorilla|Apocalypse|85|C|{4}{G}|Creature - Ape|3|3|{U}{B}, {tap}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.| +Savage Gorilla|Apocalypse|85|C|{4}{G}|Creature - Ape|3|3|{U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.| Strength of Night|Apocalypse|86|C|{2}{G}|Instant|||Kicker {B} (You may pay an additional {B} as you cast this spell.)$Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.| Sylvan Messenger|Apocalypse|87|U|{3}{G}|Creature - Elf|2|2|Trample$When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.| Symbiotic Deployment|Apocalypse|88|R|{2}{G}|Enchantment|||Skip your draw step.$${1}, Tap two untapped creatures you control: Draw a card.| Tranquil Path|Apocalypse|89|C|{4}{G}|Sorcery|||Destroy all enchantments.$$Draw a card.| Enlistment Officer|Apocalypse|9|U|{3}{W}|Creature - Human Soldier|2|3|First strike$When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.| -Urborg Elf|Apocalypse|90|C|{1}{G}|Creature - Elf Druid|1|1|{tap}: Add {G}, {U}, or {B} to your mana pool.| +Urborg Elf|Apocalypse|90|C|{1}{G}|Creature - Elf Druid|1|1|{T}: Add {G}, {U}, or {B} to your mana pool.| AEther Mutation|Apocalypse|91|U|{3}{G}{U}|Sorcery|||Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.| Captain's Maneuver|Apocalypse|92|U|{X}{R}{W}|Instant|||The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.| Consume Strength|Apocalypse|93|C|{1}{B}{G}|Instant|||Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.| @@ -530,10 +530,10 @@ Death Mutation|Apocalypse|96|U|{6}{B}{G}|Sorcery|||Destroy target nonblack creat Ebony Treefolk|Apocalypse|97|U|{1}{B}{G}|Creature - Treefolk|3|3|{B}{G}: Ebony Treefolk gets +1/+1 until end of turn.| Fervent Charge|Apocalypse|98|R|{1}{W}{B}{R}|Enchantment|||Whenever a creature you control attacks, it gets +2/+2 until end of turn.| Flowstone Charger|Apocalypse|99|U|{2}{R}{W}|Creature - Beast|2|5|Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.| -Cuombajj Witches|Arabian Nights|1|C|{B}{B}|Creature - Human Wizard|1|3|{tap}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.| +Cuombajj Witches|Arabian Nights|1|C|{B}{B}|Creature - Human Wizard|1|3|{T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.| Khabal Ghoul|Arabian Nights|10|U|{2}{B}|Creature - Zombie|1|1|At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.| Oubliette|Arabian Nights|11|C|{1}{B}{B}|Enchantment|||When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature.$When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.| -Sorceress Queen|Arabian Nights|13|U|{1}{B}{B}|Creature - Human Wizard|1|1|{tap}: Target creature other than Sorceress Queen becomes 0/2 until end of turn.| +Sorceress Queen|Arabian Nights|13|U|{1}{B}{B}|Creature - Human Wizard|1|1|{T}: Target creature other than Sorceress Queen becomes 0/2 until end of turn.| Stone-Throwing Devils|Arabian Nights|14|C|{B}|Creature - Devil|1|1|First strike| Dandan|Arabian Nights|16|C|{U}{U}|Creature - Fish|4|1|Dandân can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Dandân.| Fishliver Oil|Arabian Nights|17|C|{1}{U}|Enchantment - Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)| @@ -542,10 +542,10 @@ El-Hajjaj|Arabian Nights|2|R|{1}{B}{B}|Creature - Human Wizard|1|1|Whenever El-H Giant Tortoise|Arabian Nights|20|C|{1}{U}|Creature - Turtle|1|1|Giant Tortoise gets +0/+3 as long as it's untapped.| Island Fish Jasconius|Arabian Nights|22|R|{4}{U}{U}{U}|Creature - Fish|6|8|Island Fish Jasconius doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.$Island Fish Jasconius can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Island Fish Jasconius.| Merchant Ship|Arabian Nights|23|U|{U}|Creature - Human|0|2|Merchant Ship can't attack unless defending player controls an Island.$Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.$When you control no Islands, sacrifice Merchant Ship.| -Old Man of the Sea|Arabian Nights|24|R|{1}{U}{U}|Creature - Djinn|2|3|You may choose not to untap Old Man of the Sea during your untap step.${tap}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.| +Old Man of the Sea|Arabian Nights|24|R|{1}{U}{U}|Creature - Djinn|2|3|You may choose not to untap Old Man of the Sea during your untap step.${T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.| Serendib Djinn|Arabian Nights|25|R|{2}{U}{U}|Creature - Djinn|5|6|Flying$At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.$When you control no lands, sacrifice Serendib Djinn.| Serendib Efreet|Arabian Nights|26|R|{2}{U}|Creature - Efreet|3|4|Flying$At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.| -Sindbad|Arabian Nights|27|U|{1}{U}|Creature - Human|1|1|{tap}: Draw a card and reveal it. If it isn't a land card, discard it.| +Sindbad|Arabian Nights|27|U|{1}{U}|Creature - Human|1|1|{T}: Draw a card and reveal it. If it isn't a land card, discard it.| Unstable Mutation|Arabian Nights|28|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.| Cyclone|Arabian Nights|29|U|{2}{G}{G}|Enchantment|||At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.| Erg Raiders|Arabian Nights|3|C|{1}{B}|Creature - Human Warrior|2|3|At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.| @@ -557,14 +557,14 @@ Ifh-Biff Efreet|Arabian Nights|34|R|{2}{G}{G}|Creature - Efreet|3|3|Flying${G}: Metamorphosis|Arabian Nights|35|C|{G}|Sorcery|||As an additional cost to cast Metamorphosis, sacrifice a creature.$Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.| Nafs Asp|Arabian Nights|36|C|{G}|Creature - Snake|1|1|Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step.| Sandstorm|Arabian Nights|38|C|{G}|Instant|||Sandstorm deals 1 damage to each attacking creature.| -Singing Tree|Arabian Nights|39|R|{3}{G}|Creature - Plant|0|3|{tap}: Target attacking creature's power becomes 0 until end of turn.| -Wyluli Wolf|Arabian Nights|40|C|{1}{G}|Creature - Wolf|1|1|{tap}: Target creature gets +1/+1 until end of turn.| -Aladdin|Arabian Nights|42|R|{2}{R}{R}|Creature - Human Rogue|1|1|{1}{R}{R}, {tap}: Gain control of target artifact for as long as you control Aladdin.| +Singing Tree|Arabian Nights|39|R|{3}{G}|Creature - Plant|0|3|{T}: Target attacking creature's power becomes 0 until end of turn.| +Wyluli Wolf|Arabian Nights|40|C|{1}{G}|Creature - Wolf|1|1|{T}: Target creature gets +1/+1 until end of turn.| +Aladdin|Arabian Nights|42|R|{2}{R}{R}|Creature - Human Rogue|1|1|{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.| Ali Baba|Arabian Nights|43|U|{R}|Creature - Human Rogue|1|1|{R}: Tap target Wall.| Ali from Cairo|Arabian Nights|44|R|{2}{R}{R}|Creature - Human|0|1|Damage that would reduce your life total to less than 1 reduces it to 1 instead.| Bird Maiden|Arabian Nights|45|C|{2}{R}|Creature - Human Bird|1|2|Flying| Desert Nomads|Arabian Nights|47|C|{2}{R}|Creature - Human Nomad|2|2|Desertwalk$Prevent all damage that would be dealt to Desert Nomads by Deserts.| -Hurr Jackal|Arabian Nights|48|C|{R}|Creature - Hound|1|1|{tap}: Target creature can't be regenerated this turn.| +Hurr Jackal|Arabian Nights|48|C|{R}|Creature - Hound|1|1|{T}: Target creature can't be regenerated this turn.| Kird Ape|Arabian Nights|49|C|{R}|Creature - Ape|1|1|Kird Ape gets +1/+2 as long as you control a Forest.| Guardian Beast|Arabian Nights|5|R|{3}{B}|Creature - Beast|2|4|As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.| Magnetic Mountain|Arabian Nights|50|U|{1}{R}{R}|Enchantment|||Blue creatures don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures.| @@ -577,80 +577,80 @@ Camel|Arabian Nights|58|C|{W}|Creature - Camel|0|1|Banding (Any creatures wit Eye for an Eye|Arabian Nights|59|U|{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.| Hasran Ogress|Arabian Nights|6|C|{B}{B}|Creature - Ogre|3|2|Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.| Jihad|Arabian Nights|60|R|{W}{W}{W}|Enchantment|||As Jihad enters the battlefield, choose a color and an opponent.$White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.$When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.| -King Suleiman|Arabian Nights|61|R|{1}{W}|Creature - Human|1|1|{tap}: Destroy target Djinn or Efreet.| +King Suleiman|Arabian Nights|61|R|{1}{W}|Creature - Human|1|1|{T}: Destroy target Djinn or Efreet.| Moorish Cavalry|Arabian Nights|62|C|{2}{W}{W}|Creature - Human Knight|3|3|Trample| Piety|Arabian Nights|64|C|{2}{W}|Instant|||Blocking creatures get +0/+3 until end of turn.| Repentant Blacksmith|Arabian Nights|66|R|{1}{W}|Creature - Human|1|2|Protection from red| Shahrazad|Arabian Nights|67|R|{W}{W}|Sorcery|||Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.| War Elephant|Arabian Nights|68|C|{3}{W}|Creature - Elephant|2|2|Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| -Aladdin's Lamp|Arabian Nights|70|R|{10}|Artifact|||{X}, {tap}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.| -Aladdin's Ring|Arabian Nights|71|R|{8}|Artifact|||{8}, {tap}: Aladdin's Ring deals 4 damage to target creature or player.| +Aladdin's Lamp|Arabian Nights|70|R|{10}|Artifact|||{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.| +Aladdin's Ring|Arabian Nights|71|R|{8}|Artifact|||{8}, {T}: Aladdin's Ring deals 4 damage to target creature or player.| Bottle of Suleiman|Arabian Nights|72|R|{4}|Artifact|||{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.| Brass Man|Arabian Nights|73|U|{1}|Artifact Creature - Construct|1|3|Brass Man doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.| City in a Bottle|Arabian Nights|74|R|{2}|Artifact|||Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it.$Players can't play cards from the Arabian Nights expansion.| Dancing Scimitar|Arabian Nights|75|R|{4}|Artifact Creature - Spirit|1|5|Flying (This creature can't be blocked except by creatures with flying or reach.)| -Ebony Horse|Arabian Nights|76|R|{3}|Artifact|||{2}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| -Flying Carpet|Arabian Nights|77|U|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| -Jandor's Ring|Arabian Nights|78|R|{6}|Artifact|||{2}, {tap}, Discard the last card you drew this turn: Draw a card.| -Jandor's Saddlebags|Arabian Nights|79|R|{2}|Artifact|||{3}, {tap}: Untap target creature.| +Ebony Horse|Arabian Nights|76|R|{3}|Artifact|||{2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| +Flying Carpet|Arabian Nights|77|U|{4}|Artifact|||{2}, {T}: Target creature gains flying until end of turn.| +Jandor's Ring|Arabian Nights|78|R|{6}|Artifact|||{2}, {T}, Discard the last card you drew this turn: Draw a card.| +Jandor's Saddlebags|Arabian Nights|79|R|{2}|Artifact|||{3}, {T}: Untap target creature.| Jun n Efreet|Arabian Nights|8|R|{1}{B}{B}|Creature - Efreet|3|3|Flying$At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.| -Jeweled Bird|Arabian Nights|80|U|{1}|Artifact|||Remove Jeweled Bird from your deck before playing if you're not playing for ante.${tap}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card.| +Jeweled Bird|Arabian Nights|80|U|{1}|Artifact|||Remove Jeweled Bird from your deck before playing if you're not playing for ante.${T}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card.| Pyramids|Arabian Nights|81|R|{6}|Artifact|||{2}: Choose one - Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage marked on it instead.| -Ring of Ma'ruf|Arabian Nights|82|R|{5}|Artifact|||{5}, {tap}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.| -Sandals of Abdallah|Arabian Nights|83|U|{4}|Artifact|||{2}, {tap}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.| -Bazaar of Baghdad|Arabian Nights|84|U||Land|||{tap}: Draw two cards, then discard three cards.| -City of Brass|Arabian Nights|85|U||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| -Desert|Arabian Nights|86|C||Land - Desert|||{tap}: Add {C} to your mana pool.${tap}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.| -Diamond Valley|Arabian Nights|87|U||Land|||{tap}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.| -Elephant Graveyard|Arabian Nights|88|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Regenerate target Elephant.| -Island of Wak-Wak|Arabian Nights|89|R||Land|||{tap}: The power of target creature with flying becomes 0 until end of turn.| +Ring of Ma'ruf|Arabian Nights|82|R|{5}|Artifact|||{5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.| +Sandals of Abdallah|Arabian Nights|83|U|{4}|Artifact|||{2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.| +Bazaar of Baghdad|Arabian Nights|84|U||Land|||{T}: Draw two cards, then discard three cards.| +City of Brass|Arabian Nights|85|U||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${T}: Add one mana of any color to your mana pool.| +Desert|Arabian Nights|86|C||Land - Desert|||{T}: Add {C} to your mana pool.${T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.| +Diamond Valley|Arabian Nights|87|U||Land|||{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.| +Elephant Graveyard|Arabian Nights|88|R||Land|||{T}: Add {C} to your mana pool.${T}: Regenerate target Elephant.| +Island of Wak-Wak|Arabian Nights|89|R||Land|||{T}: The power of target creature with flying becomes 0 until end of turn.| Juzam Djinn|Arabian Nights|9|R|{2}{B}{B}|Creature - Djinn|5|5|At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.| -Library of Alexandria|Arabian Nights|90|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Draw a card. Activate this ability only if you have exactly seven cards in hand.| +Library of Alexandria|Arabian Nights|90|U||Land|||{T}: Add {C} to your mana pool.${T}: Draw a card. Activate this ability only if you have exactly seven cards in hand.| Mountain|Arabian Nights|91|L||Basic Land - Mountain|||R| -Oasis|Arabian Nights|92|U||Land|||{tap}: Prevent the next 1 damage that would be dealt to target creature this turn.| +Oasis|Arabian Nights|92|U||Land|||{T}: Prevent the next 1 damage that would be dealt to target creature this turn.| Leonin Abunas|Archenemy|1|R|{3}{W}|Creature - Cat Cleric|2|5|Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)| Beacon of Unrest|Archenemy|10|R|{3}{B}{B}|Sorcery|||Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.| Watchwolf|Archenemy|100|U|{G}{W}|Creature - Wolf|3|3|| Wax|Archenemy|101a|U|{G}|Instant|||Target creature gets +2/+2 until end of turn.$| Wane|Archenemy|101b|U|{W}|Instant|||$Destroy target enchantment.| AEther Spellbomb|Archenemy|102|C|{1}|Artifact|||{U}, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.${1}, Sacrifice Æther Spellbomb: Draw a card.| -Azorius Signet|Archenemy|103|C|{2}|Artifact|||{1}, {tap}: Add {W}{U} to your mana pool.| -Dimir Signet|Archenemy|104|C|{2}|Artifact|||{1}, {tap}: Add {U}{B} to your mana pool.| -Dreamstone Hedron|Archenemy|105|U|{6}|Artifact|||{tap}: Add {C}{C}{C} to your mana pool.${3}, {tap}, Sacrifice Dreamstone Hedron: Draw three cards.| +Azorius Signet|Archenemy|103|C|{2}|Artifact|||{1}, {T}: Add {W}{U} to your mana pool.| +Dimir Signet|Archenemy|104|C|{2}|Artifact|||{1}, {T}: Add {U}{B} to your mana pool.| +Dreamstone Hedron|Archenemy|105|U|{6}|Artifact|||{T}: Add {C}{C}{C} to your mana pool.${3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.| Duplicant|Archenemy|106|R|{6}|Artifact Creature - Shapeshifter|2|4|Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature.$As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.| -Everflowing Chalice|Archenemy|107|U|{0}|Artifact|||Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${tap}: Add {C} to your mana pool for each charge counter on Everflowing Chalice.| -Gruul Signet|Archenemy|108|C|{2}|Artifact|||{1}, {tap}: Add {R}{G} to your mana pool.| +Everflowing Chalice|Archenemy|107|U|{0}|Artifact|||Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${T}: Add {C} to your mana pool for each charge counter on Everflowing Chalice.| +Gruul Signet|Archenemy|108|C|{2}|Artifact|||{1}, {T}: Add {R}{G} to your mana pool.| Juggernaut|Archenemy|109|U|{4}|Artifact Creature - Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| -Bog Witch|Archenemy|11|C|{2}{B}|Creature - Human Spellshaper|1|1|{B}, {tap}, Discard a card: Add {B}{B}{B} to your mana pool.| +Bog Witch|Archenemy|11|C|{2}{B}|Creature - Human Spellshaper|1|1|{B}, {T}, Discard a card: Add {B}{B}{B} to your mana pool.| Lightning Greaves|Archenemy|110|U|{2}|Artifact - Equipment|||Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)$Equip {0}| Lodestone Golem|Archenemy|111|R|{4}|Artifact Creature - Golem|5|3|Nonartifact spells cost {1} more to cast.| Memnarch|Archenemy|112|R|{7}|Legendary Artifact Creature - Wizard|4|5|{1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)${3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)| -Obelisk of Esper|Archenemy|113|C|{3}|Artifact|||{tap}: Add {W}, {U}, or {B} to your mana pool.| -Rakdos Signet|Archenemy|114|C|{2}|Artifact|||{1}, {tap}: Add {B}{R} to your mana pool.| +Obelisk of Esper|Archenemy|113|C|{3}|Artifact|||{T}: Add {W}, {U}, or {B} to your mana pool.| +Rakdos Signet|Archenemy|114|C|{2}|Artifact|||{1}, {T}: Add {B}{R} to your mana pool.| Skullcage|Archenemy|115|U|{4}|Artifact|||At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.| -Sorcerer's Strongbox|Archenemy|116|U|{4}|Artifact|||{2}, {tap}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.| +Sorcerer's Strongbox|Archenemy|116|U|{4}|Artifact|||{2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.| Sun Droplet|Archenemy|117|U|{2}|Artifact|||Whenever you're dealt damage, put that many charge counters on Sun Droplet.$At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.| Sundering Titan|Archenemy|118|R|{8}|Artifact Creature - Golem|7|10|When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.| Synod Centurion|Archenemy|119|U|{4}|Artifact Creature - Construct|4|4|When you control no other artifacts, sacrifice Synod Centurion.| -Cemetery Reaper|Archenemy|12|R|{1}{B}{B}|Creature - Zombie|2|2|Other Zombie creatures you control get +1/+1.${2}{B}, {tap}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.| -Synod Sanctum|Archenemy|120|U|{1}|Artifact|||{2}, {tap}: Exile target permanent you control.${2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.| -Thran Dynamo|Archenemy|121|U|{4}|Artifact|||{tap}: Add {C}{C}{C} to your mana pool.| -Thunderstaff|Archenemy|122|U|{3}|Artifact|||As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.${2}, {tap}: Attacking creatures get +1/+0 until end of turn.| +Cemetery Reaper|Archenemy|12|R|{1}{B}{B}|Creature - Zombie|2|2|Other Zombie creatures you control get +1/+1.${2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.| +Synod Sanctum|Archenemy|120|U|{1}|Artifact|||{2}, {T}: Exile target permanent you control.${2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.| +Thran Dynamo|Archenemy|121|U|{4}|Artifact|||{T}: Add {C}{C}{C} to your mana pool.| +Thunderstaff|Archenemy|122|U|{3}|Artifact|||As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.${2}, {T}: Attacking creatures get +1/+0 until end of turn.| Artisan of Kozilek|Archenemy|123|U|{9}|Creature - Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)| -Barren Moor|Archenemy|124|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| -Graypelt Refuge|Archenemy|125|U||Land|||Graypelt Refuge enters the battlefield tapped.$When Graypelt Refuge enters the battlefield, you gain 1 life.${tap}: Add {G} or {W} to your mana pool.| -Kazandu Refuge|Archenemy|126|U||Land|||Kazandu Refuge enters the battlefield tapped.$When Kazandu Refuge enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| -Khalni Garden|Archenemy|127|C||Land|||Khalni Garden enters the battlefield tapped.$When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.${tap}: Add {G} to your mana pool.| -Krosan Verge|Archenemy|128|U||Land|||Krosan Verge enters the battlefield tapped.${tap}: Add {C} to your mana pool.${2}, {tap}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.| -Llanowar Reborn|Archenemy|129|U||Land|||Llanowar Reborn enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)| +Barren Moor|Archenemy|124|C||Land|||Barren Moor enters the battlefield tapped.${T}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| +Graypelt Refuge|Archenemy|125|U||Land|||Graypelt Refuge enters the battlefield tapped.$When Graypelt Refuge enters the battlefield, you gain 1 life.${T}: Add {G} or {W} to your mana pool.| +Kazandu Refuge|Archenemy|126|U||Land|||Kazandu Refuge enters the battlefield tapped.$When Kazandu Refuge enters the battlefield, you gain 1 life.${T}: Add {R} or {G} to your mana pool.| +Khalni Garden|Archenemy|127|C||Land|||Khalni Garden enters the battlefield tapped.$When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.${T}: Add {G} to your mana pool.| +Krosan Verge|Archenemy|128|U||Land|||Krosan Verge enters the battlefield tapped.${T}: Add {C} to your mana pool.${2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.| +Llanowar Reborn|Archenemy|129|U||Land|||Llanowar Reborn enters the battlefield tapped.${T}: Add {G} to your mana pool.$Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)| Corpse Connoisseur|Archenemy|13|U|{4}{B}|Creature - Zombie Wizard|3|3|When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.$Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Mosswort Bridge|Archenemy|130|R||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${tap}: Add {G} to your mana pool.${G}, {tap}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.| -Nantuko Monastery|Archenemy|131|U||Land|||{tap}: Add {C} to your mana pool.$Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.| -Rakdos Carnarium|Archenemy|132|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.| -Secluded Steppe|Archenemy|133|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| -Terramorphic Expanse|Archenemy|134|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Tranquil Thicket|Archenemy|135|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| -Vitu-Ghazi, the City-Tree|Archenemy|136|U||Land|||{tap}: Add {C} to your mana pool.${2}{G}{W}, {tap}: Put a 1/1 green Saproling creature token onto the battlefield.| +Mosswort Bridge|Archenemy|130|R||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${T}: Add {G} to your mana pool.${G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.| +Nantuko Monastery|Archenemy|131|U||Land|||{T}: Add {C} to your mana pool.$Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.| +Rakdos Carnarium|Archenemy|132|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${T}: Add {B}{R} to your mana pool.| +Secluded Steppe|Archenemy|133|C||Land|||Secluded Steppe enters the battlefield tapped.${T}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| +Terramorphic Expanse|Archenemy|134|C||Land|||{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Tranquil Thicket|Archenemy|135|C||Land|||Tranquil Thicket enters the battlefield tapped.${T}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| +Vitu-Ghazi, the City-Tree|Archenemy|136|U||Land|||{T}: Add {C} to your mana pool.${2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield.| Plains|Archenemy|137|L||Basic Land - Plains|||W| Plains|Archenemy|138|L||Basic Land - Plains|||W| Island|Archenemy|139|L||Basic Land - Island|||U| @@ -671,7 +671,7 @@ Festering Goblin|Archenemy|16|C|{B}|Creature - Zombie Goblin|1|1|When Festering Incremental Blight|Archenemy|17|U|{3}{B}{B}|Sorcery|||Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.| Infectious Horror|Archenemy|18|C|{3}{B}|Creature - Zombie Horror|2|2|Whenever Infectious Horror attacks, each opponent loses 2 life.| Infest|Archenemy|19|U|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn.| -Metallurgeon|Archenemy|2|U|{1}{W}|Artifact Creature - Human Artificer|1|2|{W}, {tap}: Regenerate target artifact.| +Metallurgeon|Archenemy|2|U|{1}{W}|Artifact Creature - Human Artificer|1|2|{W}, {T}: Regenerate target artifact.| Makeshift Mannequin|Archenemy|20|U|{3}{B}|Instant|||Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."| Reanimate|Archenemy|21|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| Reassembling Skeleton|Archenemy|22|U|{1}{B}|Creature - Skeleton Warrior|1|1|{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.| @@ -679,7 +679,7 @@ Scion of Darkness|Archenemy|23|R|{5}{B}{B}{B}|Creature - Avatar|6|6|Trample$When Shriekmaw|Archenemy|24|U|{4}{B}|Creature - Elemental|3|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.$Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Sign in Blood|Archenemy|25|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| Twisted Abomination|Archenemy|26|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| -Urborg Syphon-Mage|Archenemy|27|C|{2}{B}|Creature - Human Spellshaper|2|2|{2}{B}, {tap}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.| +Urborg Syphon-Mage|Archenemy|27|C|{2}{B}|Creature - Human Spellshaper|2|2|{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.| Zombie Infestation|Archenemy|28|U|{1}{B}|Enchantment|||Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.| Zombify|Archenemy|29|U|{3}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Oblivion Ring|Archenemy|3|C|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.| @@ -698,7 +698,7 @@ Gathan Raiders|Archenemy|40|C|{3}{R}{R}|Creature - Human Warrior|3|3|Hellbent - Hellkite Charger|Archenemy|41|R|{4}{R}{R}|Creature - Dragon|5|5|Flying, haste$Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.| Imperial Hellkite|Archenemy|42|R|{5}{R}{R}|Creature - Dragon|6|6|Flying$Morph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.| Inferno Trap|Archenemy|43|U|{3}{R}|Instant - Trap|||If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost.$Inferno Trap deals 4 damage to target creature.| -Kilnmouth Dragon|Archenemy|44|R|{5}{R}{R}|Creature - Dragon|5|5|Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)$Flying${tap}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.| +Kilnmouth Dragon|Archenemy|44|R|{5}{R}{R}|Creature - Dragon|5|5|Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)$Flying${T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.| Ryusei, the Falling Star|Archenemy|45|R|{5}{R}|Legendary Creature - Dragon Spirit|5|5|Flying$When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.| Seething Song|Archenemy|46|C|{2}{R}|Instant|||Add {R}{R}{R}{R}{R} to your mana pool.| Skirk Commando|Archenemy|47|C|{1}{R}{R}|Creature - Goblin|2|1|Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.$Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| @@ -719,14 +719,14 @@ March of the Machines|Archenemy|6|R|{3}{U}|Enchantment|||Each noncreature artifa Hunting Moa|Archenemy|60|U|{2}{G}|Creature - Bird Beast|3|2|Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.| Kamahl, Fist of Krosa|Archenemy|61|R|{4}{G}{G}|Legendary Creature - Human Druid|4|3|{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.${2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.| Krosan Tusker|Archenemy|62|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| -Leaf Gilder|Archenemy|63|C|{1}{G}|Creature - Elf Druid|2|1|{tap}: Add {G} to your mana pool.| +Leaf Gilder|Archenemy|63|C|{1}{G}|Creature - Elf Druid|2|1|{T}: Add {G} to your mana pool.| Molimo, Maro-Sorcerer|Archenemy|64|R|{4}{G}{G}{G}|Legendary Creature - Elemental|*|*|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.| Plummet|Archenemy|65|C|{1}{G}|Instant|||Destroy target creature with flying.| Primal Command|Archenemy|66|R|{3}{G}{G}|Sorcery|||Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.| Rancor|Archenemy|67|C|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has trample.$When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.| Sakura-Tribe Elder|Archenemy|68|C|{1}{G}|Creature - Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| Shinen of Life's Roar|Archenemy|69|C|{1}{G}|Creature - Spirit|1|2|All creatures able to block Shinen of Life's Roar do so.$Channel - {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.| -Master Transmuter|Archenemy|7|R|{3}{U}|Artifact Creature - Human Artificer|1|2|{U}, {tap}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.| +Master Transmuter|Archenemy|7|R|{3}{U}|Artifact Creature - Human Artificer|1|2|{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.| Spider Umbra|Archenemy|70|C|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Thelonite Hermit|Archenemy|71|R|{3}{G}|Creature - Elf Shaman|1|1|Saproling creatures get +1/+1.$Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens onto the battlefield.| Verdeloth the Ancient|Archenemy|72|R|{4}{G}{G}|Legendary Creature - Treefolk|4|7|Kicker {X} (You may pay an additional {X} as you cast this spell.)$Saproling creatures and other Treefolk creatures get +1/+1.$When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield.| @@ -743,20 +743,20 @@ Bituminous Blast|Archenemy|81|U|{3}{B}{R}|Instant|||Cascade (When you cast th Branching Bolt|Archenemy|82|C|{1}{R}{G}|Instant|||Choose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.| Colossal Might|Archenemy|83|C|{R}{G}|Instant|||Target creature gets +4/+2 and gains trample until end of turn.| Ethersworn Shieldmage|Archenemy|84|C|{1}{W}{U}|Artifact Creature - Vedalken Wizard|2|2|Flash$When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.| -Fieldmist Borderpost|Archenemy|85|C|{1}{W}{U}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.$Fieldmist Borderpost enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| +Fieldmist Borderpost|Archenemy|85|C|{1}{W}{U}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.$Fieldmist Borderpost enters the battlefield tapped.${T}: Add {W} or {U} to your mana pool.| Fires of Yavimaya|Archenemy|86|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| Heroes' Reunion|Archenemy|87|U|{G}{W}|Instant|||Target player gains 7 life.| Kaervek the Merciless|Archenemy|88|R|{5}{B}{R}|Legendary Creature - Human Shaman|5|4|Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost.| Magister Sphinx|Archenemy|89|R|{4}{W}{U}{B}|Artifact Creature - Sphinx|5|5|Flying$When Magister Sphinx enters the battlefield, target player's life total becomes 10.| -Avatar of Woe|Archenemy|9|R|{6}{B}{B}|Creature - Avatar|6|5|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.$Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${tap}: Destroy target creature. It can't be regenerated.| -Mistvein Borderpost|Archenemy|90|C|{1}{U}{B}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost.$Mistvein Borderpost enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| +Avatar of Woe|Archenemy|9|R|{6}{B}{B}|Creature - Avatar|6|5|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.$Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${T}: Destroy target creature. It can't be regenerated.| +Mistvein Borderpost|Archenemy|90|C|{1}{U}{B}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost.$Mistvein Borderpost enters the battlefield tapped.${T}: Add {U} or {B} to your mana pool.| Pale Recluse|Archenemy|91|C|{4}{G}{W}|Creature - Spider|4|5|Reach (This can block creatures with flying.)$Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.)| Rakdos Guildmage|Archenemy|92|U|{BR}{BR}|Creature - Zombie Shaman|2|2|({BR} can be paid with either {B} or {R}.)${3}{B}, Discard a card: Target creature gets -2/-2 until end of turn.${3}{R}: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step.| Savage Twister|Archenemy|93|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| Selesnya Guildmage|Archenemy|94|U|{GW}{GW}|Creature - Elf Wizard|2|2|{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.${3}{W}: Creatures you control get +1/+1 until end of turn.| Terminate|Archenemy|95|C|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| Torrent of Souls|Archenemy|96|U|{4}{BR}|Sorcery|||Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. (Do both if {B}{R} was spent.)| -Unbender Tine|Archenemy|97|U|{2}{W}{U}|Artifact|||{tap}: Untap another target permanent.| +Unbender Tine|Archenemy|97|U|{2}{W}{U}|Artifact|||{T}: Untap another target permanent.| Unmake|Archenemy|98|C|{WB}{WB}{WB}|Instant|||Exile target creature.| Vampiric Dragon|Archenemy|99|R|{6}{B}{R}|Creature - Vampire Dragon|5|5|Flying$Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.${1}{R}: Vampiric Dragon deals 1 damage to target creature.| Angel of Glory's Rise|Avacyn Restored|1|R|{5}{W}{W}|Creature - Angel|4|6|Flying$When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.| @@ -797,7 +797,7 @@ Commander's Authority|Avacyn Restored|13|U|{4}{W}|Enchantment - Aura|||Enchant c Burn at the Stake|Avacyn Restored|130|R|{2}{R}{R}{R}|Sorcery|||As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control.$Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way.| Dangerous Wager|Avacyn Restored|131|C|{1}{R}|Instant|||Discard your hand, then draw two cards.| Demolish|Avacyn Restored|132|C|{3}{R}|Sorcery|||Destroy target artifact or land.| -Dual Casting|Avacyn Restored|133|R|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{R}, {tap}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."| +Dual Casting|Avacyn Restored|133|R|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."| Falkenrath Exterminator|Avacyn Restored|134|U|{1}{R}|Creature - Vampire Archer|1|1|Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.${2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.| Fervent Cathar|Avacyn Restored|135|C|{2}{R}|Creature - Human Knight|2|1|Haste$When Fervent Cathar enters the battlefield, target creature can't block this turn.| Gang of Devils|Avacyn Restored|136|U|{5}{R}|Creature - Devil|3|3|When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| @@ -810,9 +810,9 @@ Hound of Griselbrand|Avacyn Restored|141|R|{2}{R}{R}|Creature - Elemental Hound| Kessig Malcontents|Avacyn Restored|142|U|{2}{R}|Creature - Human Warrior|3|1|When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.| Kruin Striker|Avacyn Restored|143|C|{1}{R}|Creature - Human Warrior|2|1|Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.| Lightning Mauler|Avacyn Restored|144|U|{1}{R}|Creature - Human Berserker|2|1|Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)$As long as Lightning Mauler is paired with another creature, both creatures have haste.| -Lightning Prowess|Avacyn Restored|145|U|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has haste and "{tap}: This creature deals 1 damage to target creature or player."| -Mad Prophet|Avacyn Restored|146|C|{3}{R}|Creature - Human Shaman|2|2|Haste${tap}, Discard a card: Draw a card.| -Malicious Intent|Avacyn Restored|147|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: Target creature can't block this turn."| +Lightning Prowess|Avacyn Restored|145|U|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has haste and "{T}: This creature deals 1 damage to target creature or player."| +Mad Prophet|Avacyn Restored|146|C|{3}{R}|Creature - Human Shaman|2|2|Haste${T}, Discard a card: Draw a card.| +Malicious Intent|Avacyn Restored|147|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{T}: Target creature can't block this turn."| Malignus|Avacyn Restored|148|M|{3}{R}{R}|Creature - Elemental Spirit|*|*|Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.$Damage that would be dealt by Malignus can't be prevented.| Pillar of Flame|Avacyn Restored|149|C|{R}|Sorcery|||Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.| Defang|Avacyn Restored|15|C|{1}{W}|Enchantment - Aura|||Enchant creature$Prevent all damage that would be dealt by enchanted creature.| @@ -834,10 +834,10 @@ Uncanny Speed|Avacyn Restored|163|C|{1}{R}|Instant|||Target creature gets +3/+0 Vexing Devil|Avacyn Restored|164|R|{R}|Creature - Devil|4|3|When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.| Vigilante Justice|Avacyn Restored|165|U|{3}{R}|Enchantment|||Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.| Zealous Conscripts|Avacyn Restored|166|R|{4}{R}|Creature - Human Warrior|3|3|Haste$When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.| -Abundant Growth|Avacyn Restored|167|C|{G}|Enchantment - Aura|||Enchant land$When Abundant Growth enters the battlefield, draw a card.$Enchanted land has "{tap}: Add one mana of any color to your mana pool."| +Abundant Growth|Avacyn Restored|167|C|{G}|Enchantment - Aura|||Enchant land$When Abundant Growth enters the battlefield, draw a card.$Enchanted land has "{T}: Add one mana of any color to your mana pool."| Blessings of Nature|Avacyn Restored|168|U|{4}{G}|Sorcery|||Distribute four +1/+1 counters among any number of target creatures.$Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)| Borderland Ranger|Avacyn Restored|169|C|{2}{G}|Creature - Human Scout|2|2|When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.| -Devout Chaplain|Avacyn Restored|17|U|{2}{W}|Creature - Human Cleric|2|2|{tap}, Tap two untapped Humans you control: Exile target artifact or enchantment.| +Devout Chaplain|Avacyn Restored|17|U|{2}{W}|Creature - Human Cleric|2|2|{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.| Bower Passage|Avacyn Restored|170|U|{1}{G}|Enchantment|||Creatures with flying can't block creatures you control.| Champion of Lambholt|Avacyn Restored|171|R|{1}{G}{G}|Creature - Human Warrior|1|1|Creatures with power less than Champion of Lambholt's power can't block creatures you control.$Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.| Craterhoof Behemoth|Avacyn Restored|172|M|{5}{G}{G}{G}|Creature - Beast|5|5|Haste$When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.| @@ -864,7 +864,7 @@ Rain of Thorns|Avacyn Restored|190|U|{4}{G}{G}|Sorcery|||Choose one or more - De Revenge of the Hunted|Avacyn Restored|191|R|{4}{G}{G}|Sorcery|||Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.$Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)| Sheltering Word|Avacyn Restored|192|C|{1}{G}|Instant|||Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.)| Snare the Skies|Avacyn Restored|193|C|{G}|Instant|||Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)| -Somberwald Sage|Avacyn Restored|194|R|{2}{G}|Creature - Human Druid|0|1|{tap}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.| +Somberwald Sage|Avacyn Restored|194|R|{2}{G}|Creature - Human Druid|0|1|{T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.| Soul of the Harvest|Avacyn Restored|195|R|{4}{G}{G}|Creature - Elemental|6|6|Trample$Whenever another nontoken creature enters the battlefield under your control, you may draw a card.| Terrifying Presence|Avacyn Restored|196|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt by creatures other than target creature this turn.| Timberland Guide|Avacyn Restored|197|C|{1}{G}|Creature - Human Scout|1|1|When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.| @@ -872,7 +872,7 @@ Triumph of Ferocity|Avacyn Restored|198|U|{2}{G}|Enchantment|||At the beginning Trusted Forcemage|Avacyn Restored|199|C|{2}{G}|Creature - Human Shaman|2|2|Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)$As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.| Angel of Jubilation|Avacyn Restored|2|R|{1}{W}{W}{W}|Creature - Angel|3|3|Flying$Other nonblack creatures you control get +1/+1.$Players can't pay life or sacrifice creatures to cast spells or activate abilities.| Entreat the Angels|Avacyn Restored|20|M|{X}{X}{W}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)| -Ulvenwald Tracker|Avacyn Restored|200|R|{G}|Creature - Human Shaman|1|1|{1}{G}, {tap}: Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)| +Ulvenwald Tracker|Avacyn Restored|200|R|{G}|Creature - Human Shaman|1|1|{1}{G}, {T}: Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)| Vorstclaw|Avacyn Restored|201|U|{4}{G}{G}|Creature - Elemental Horror|7|7|| Wandering Wolf|Avacyn Restored|202|C|{1}{G}|Creature - Wolf|2|1|Creatures with power less than Wandering Wolf's power can't block it.| Wild Defiance|Avacyn Restored|203|R|{2}{G}|Enchantment|||Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.| @@ -888,22 +888,22 @@ Angel's Tomb|Avacyn Restored|211|U|{3}|Artifact|||Whenever a creature enters the Angelic Armaments|Avacyn Restored|212|U|{3}|Artifact - Equipment|||Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.$Equip {4}| Bladed Bracers|Avacyn Restored|213|C|{1}|Artifact - Equipment|||Equipped creature gets +1/+1.$As long as equipped creature is a Human or an Angel, it has vigilance.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Conjurer's Closet|Avacyn Restored|214|R|{5}|Artifact|||At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.| -Gallows at Willow Hill|Avacyn Restored|215|R|{3}|Artifact|||{3}, {tap}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| +Gallows at Willow Hill|Avacyn Restored|215|R|{3}|Artifact|||{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| Haunted Guardian|Avacyn Restored|216|U|{2}|Artifact Creature - Construct|2|1|Defender, first strike| Moonsilver Spear|Avacyn Restored|217|R|{4}|Artifact - Equipment|||Equipped creature has first strike.$Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield.$Equip {4}| Narstad Scrapper|Avacyn Restored|218|C|{5}|Artifact Creature - Construct|3|3|{2}: Narstad Scrapper gets +1/+0 until end of turn.| -Otherworld Atlas|Avacyn Restored|219|R|{4}|Artifact|||{tap}: Put a charge counter on Otherworld Atlas.${tap}: Each player draws a card for each charge counter on Otherworld Atlas.| +Otherworld Atlas|Avacyn Restored|219|R|{4}|Artifact|||{T}: Put a charge counter on Otherworld Atlas.${T}: Each player draws a card for each charge counter on Otherworld Atlas.| Goldnight Commander|Avacyn Restored|22|U|{3}{W}|Creature - Human Cleric Soldier|2|2|Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.| Scroll of Avacyn|Avacyn Restored|220|C|{1}|Artifact|||{1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.| Scroll of Griselbrand|Avacyn Restored|221|C|{1}|Artifact|||{1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.| Tormentor's Trident|Avacyn Restored|222|U|{2}|Artifact - Equipment|||Equipped creature gets +3/+0 and attacks each turn if able.$Equip {3}| Vanguard's Shield|Avacyn Restored|223|C|{2}|Artifact - Equipment|||Equipped creature gets +0/+3 and can block an additional creature each combat.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| -Vessel of Endless Rest|Avacyn Restored|224|U|{3}|Artifact|||When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.${tap}: Add one mana of any color to your mana pool.| -Alchemist's Refuge|Avacyn Restored|225|R||Land|||{tap}: Add {C} to your mana pool.${G}{U}, {tap}: You may cast nonland cards this turn as though they had flash.| -Cavern of Souls|Avacyn Restored|226|R||Land|||As Cavern of Souls enters the battlefield, choose a creature type.${tap}: Add {C} to your mana pool.${tap}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.| -Desolate Lighthouse|Avacyn Restored|227|R||Land|||{tap}: Add {C} to your mana pool.${1}{U}{R}, {tap}: Draw a card, then discard a card.| -Seraph Sanctuary|Avacyn Restored|228|C||Land|||When Seraph Sanctuary enters the battlefield, you gain 1 life.$Whenever an Angel enters the battlefield under your control, you gain 1 life.${tap}: Add {C} to your mana pool.| -Slayers' Stronghold|Avacyn Restored|229|R||Land|||{tap}: Add {C} to your mana pool.${R}{W}, {tap}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.| +Vessel of Endless Rest|Avacyn Restored|224|U|{3}|Artifact|||When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.${T}: Add one mana of any color to your mana pool.| +Alchemist's Refuge|Avacyn Restored|225|R||Land|||{T}: Add {C} to your mana pool.${G}{U}, {T}: You may cast nonland cards this turn as though they had flash.| +Cavern of Souls|Avacyn Restored|226|R||Land|||As Cavern of Souls enters the battlefield, choose a creature type.${T}: Add {C} to your mana pool.${T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.| +Desolate Lighthouse|Avacyn Restored|227|R||Land|||{T}: Add {C} to your mana pool.${1}{U}{R}, {T}: Draw a card, then discard a card.| +Seraph Sanctuary|Avacyn Restored|228|C||Land|||When Seraph Sanctuary enters the battlefield, you gain 1 life.$Whenever an Angel enters the battlefield under your control, you gain 1 life.${T}: Add {C} to your mana pool.| +Slayers' Stronghold|Avacyn Restored|229|R||Land|||{T}: Add {C} to your mana pool.${R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.| Goldnight Redeemer|Avacyn Restored|23|U|{4}{W}{W}|Creature - Angel|4|4|Flying$When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.| Plains|Avacyn Restored|230|L||Basic Land - Plains|||W| Plains|Avacyn Restored|231|L||Basic Land - Plains|||W| @@ -921,7 +921,7 @@ Mountain|Avacyn Restored|241|L||Basic Land - Mountain|||R| Forest|Avacyn Restored|242|L||Basic Land - Forest|||G| Forest|Avacyn Restored|243|L||Basic Land - Forest|||G| Forest|Avacyn Restored|244|L||Basic Land - Forest|||G| -Holy Justiciar|Avacyn Restored|25|U|{3}{W}|Creature - Human Cleric|2|1|{2}{W}, {tap}: Tap target creature. If that creature is a Zombie, exile it.| +Holy Justiciar|Avacyn Restored|25|U|{3}{W}|Creature - Human Cleric|2|1|{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.| Leap of Faith|Avacyn Restored|26|C|{2}{W}|Instant|||Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.| Midnight Duelist|Avacyn Restored|27|C|{W}|Creature - Human Soldier|1|2|Protection from Vampires| Midvast Protector|Avacyn Restored|28|C|{3}{W}|Creature - Human Wizard|2|3|When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.| @@ -943,7 +943,7 @@ Zealous Strike|Avacyn Restored|41|C|{1}{W}|Instant|||Target creature gets +2/+2 Alchemist's Apprentice|Avacyn Restored|42|C|{1}{U}|Creature - Human Wizard|1|1|Sacrifice Alchemist's Apprentice: Draw a card.| Amass the Components|Avacyn Restored|43|C|{3}{U}|Sorcery|||Draw three cards, then put a card from your hand on the bottom of your library.| Arcane Melee|Avacyn Restored|44|R|{4}{U}|Enchantment|||Instant and sorcery spells cost {2} less to cast.| -Captain of the Mists|Avacyn Restored|45|R|{2}{U}|Creature - Human Wizard|2|3|Whenever another Human enters the battlefield under your control, untap Captain of the Mists.${1}{U}, {tap}: You may tap or untap target permanent.| +Captain of the Mists|Avacyn Restored|45|R|{2}{U}|Creature - Human Wizard|2|3|Whenever another Human enters the battlefield under your control, untap Captain of the Mists.${1}{U}, {T}: You may tap or untap target permanent.| Crippling Chill|Avacyn Restored|46|C|{2}{U}|Instant|||Tap target creature. It doesn't untap during its controller's next untap step.$Draw a card.| Deadeye Navigator|Avacyn Restored|47|R|{4}{U}{U}|Creature - Spirit|5|5|Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)$As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."| Devastation Tide|Avacyn Restored|48|R|{3}{U}{U}|Sorcery|||Return all nonland permanents to their owners' hands.$Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)| @@ -969,7 +969,7 @@ Lunar Mystic|Avacyn Restored|65|R|{2}{U}{U}|Creature - Human Wizard|2|2|Whenever Mass Appeal|Avacyn Restored|66|U|{2}{U}|Sorcery|||Draw a card for each Human you control.| Mist Raven|Avacyn Restored|67|C|{2}{U}{U}|Creature - Bird|2|2|Flying$When Mist Raven enters the battlefield, return target creature to its owner's hand.| Misthollow Griffin|Avacyn Restored|68|M|{2}{U}{U}|Creature - Griffin|3|3|Flying$You may cast Misthollow Griffin from exile.| -Nephalia Smuggler|Avacyn Restored|69|U|{U}|Creature - Human Rogue|1|1|{3}{U}, {tap}: Exile another target creature you control, then return that card to the battlefield under your control.| +Nephalia Smuggler|Avacyn Restored|69|U|{U}|Creature - Human Rogue|1|1|{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.| Banishing Stroke|Avacyn Restored|7|U|{5}{W}|Instant|||Put target artifact, creature, or enchantment on the bottom of its owner's library.$Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)| Outwit|Avacyn Restored|70|C|{U}|Instant|||Counter target spell that targets a player.| Peel from Reality|Avacyn Restored|71|C|{1}{U}|Instant|||Return target creature you control and target creature you don't control to their owners' hands.| @@ -978,7 +978,7 @@ Scrapskin Drake|Avacyn Restored|73|C|{2}{U}|Creature - Zombie Drake|2|3|Flying$S Second Guess|Avacyn Restored|74|U|{1}{U}|Instant|||Counter target spell that's the second spell cast this turn.| Spectral Prison|Avacyn Restored|75|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.$When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.| Spirit Away|Avacyn Restored|76|R|{5}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.$Enchanted creature gets +2/+2 and has flying.| -Stern Mentor|Avacyn Restored|77|U|{3}{U}|Creature - Human Wizard|2|2|Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)$As long as Stern Mentor is paired with another creature, each of those creatures has "{tap}: Target player puts the top two cards of his or her library into his or her graveyard."| +Stern Mentor|Avacyn Restored|77|U|{3}{U}|Creature - Human Wizard|2|2|Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)$As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player puts the top two cards of his or her library into his or her graveyard."| Stolen Goods|Avacyn Restored|78|R|{3}{U}|Sorcery|||Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.| Tamiyo, the Moon Sage|Avacyn Restored|79|M|{3}{U}{U}|Planeswalker - Tamiyo|||+1: Tap target permanent. It doesn't untap during its controller's next untap step.$-2: Draw a card for each tapped creature target player controls.$-8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."| Builder's Blessing|Avacyn Restored|8|U|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.| @@ -1013,7 +1013,7 @@ Island|Battle Royale Box Set|110|L||Basic Land - Island|||U| Mountain|Battle Royale Box Set|115|L||Basic Land - Mountain|||R| Catastrophe|Battle Royale Box Set|12|R|{4}{W}{W}|Sorcery|||Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.| Plains|Battle Royale Box Set|124|L||Basic Land - Plains|||W| -Cinder Marsh|Battle Royale Box Set|13|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step.| +Cinder Marsh|Battle Royale Box Set|13|U||Land|||{T}: Add {C} to your mana pool.${T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step.| Swamp|Battle Royale Box Set|133|L||Basic Land - Swamp|||B| Control Magic|Battle Royale Box Set|14|U|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.| Counterspell|Battle Royale Box Set|15|C|{U}{U}|Instant|||Counter target spell.| @@ -1024,13 +1024,13 @@ Dirtcowl Wurm|Battle Royale Box Set|19|R|{4}{G}|Creature - Wurm|3|4|Whenever an Advance Scout|Battle Royale Box Set|2|C|{1}{W}|Creature - Human Soldier Scout|1|1|First strike${W}: Target creature gains first strike until end of turn.| Disenchant|Battle Royale Box Set|20|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Symbiosis|Battle Royale Box Set|209|C|{1}{G}|Instant|||Two target creatures each get +2/+2 until end of turn.| -Disruptive Student|Battle Royale Box Set|21|C|{2}{U}|Creature - Human Wizard|1|1|{tap}: Counter target spell unless its controller pays {1}.| -Drifting Meadow|Battle Royale Box Set|22|C||Land|||Drifting Meadow enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Elvish Lyrist|Battle Royale Box Set|23|U|{G}|Creature - Elf|1|1|{G}, {tap}, Sacrifice Elvish Lyrist: Destroy target enchantment.| +Disruptive Student|Battle Royale Box Set|21|C|{2}{U}|Creature - Human Wizard|1|1|{T}: Counter target spell unless its controller pays {1}.| +Drifting Meadow|Battle Royale Box Set|22|C||Land|||Drifting Meadow enters the battlefield tapped.${T}: Add {W} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Elvish Lyrist|Battle Royale Box Set|23|U|{G}|Creature - Elf|1|1|{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.| Exhume|Battle Royale Box Set|24|C|{1}{B}|Sorcery|||Each player puts a creature card from his or her graveyard onto the battlefield.| Fecundity|Battle Royale Box Set|25|U|{2}{G}|Enchantment|||Whenever a creature dies, that creature's controller may draw a card.| Fertile Ground|Battle Royale Box Set|26|C|{1}{G}|Enchantment - Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| -Fire Ants|Battle Royale Box Set|27|U|{2}{R}|Creature - Insect|2|1|{tap}: Fire Ants deals 1 damage to each other creature without flying.| +Fire Ants|Battle Royale Box Set|27|U|{2}{R}|Creature - Insect|2|1|{T}: Fire Ants deals 1 damage to each other creature without flying.| Giant Growth|Battle Royale Box Set|29|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Air Elemental|Battle Royale Box Set|3|U|{3}{U}{U}|Creature - Elemental|4|4|Flying| Gorilla Warrior|Battle Royale Box Set|30|C|{2}{G}|Creature - Ape Warrior|3|2|| @@ -1038,19 +1038,19 @@ Healing Salve|Battle Royale Box Set|31|C|{W}|Instant|||Choose one - Target playe Flood|Battle Royale Box Set|32|C|{U}|Enchantment|||{U}{U}: Tap target creature without flying.| Heat Ray|Battle Royale Box Set|32|C|{X}{R}|Instant|||Heat Ray deals X damage to target creature.| Hurricane|Battle Royale Box Set|33|U|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| -Infantry Veteran|Battle Royale Box Set|34|C|{W}|Creature - Human Soldier|1|1|{tap}: Target attacking creature gets +1/+1 until end of turn.| +Infantry Veteran|Battle Royale Box Set|34|C|{W}|Creature - Human Soldier|1|1|{T}: Target attacking creature gets +1/+1 until end of turn.| Land Tax|Battle Royale Box Set|35|U|{W}|Enchantment|||At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.| Lhurgoyf|Battle Royale Box Set|36|R|{2}{G}{G}|Creature - Lhurgoyf|*|1+*|Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.| -Lightning Elemental|Battle Royale Box Set|37|C|{3}{R}|Creature - Elemental|4|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| +Lightning Elemental|Battle Royale Box Set|37|C|{3}{R}|Creature - Elemental|4|1|Haste (This creature can attack and {T} as soon as it comes under your control.)| Living Death|Battle Royale Box Set|38|R|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| -Llanowar Elves|Battle Royale Box Set|39|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| -Angelic Page|Battle Royale Box Set|4|C|{1}{W}|Creature - Angel Spirit|1|1|Flying${tap}: Target attacking or blocking creature gets +1/+1 until end of turn.| +Llanowar Elves|Battle Royale Box Set|39|C|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| +Angelic Page|Battle Royale Box Set|4|C|{1}{W}|Creature - Angel Spirit|1|1|Flying${T}: Target attacking or blocking creature gets +1/+1 until end of turn.| Man-o'-War|Battle Royale Box Set|40|C|{2}{U}|Creature - Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| Mana Leak|Battle Royale Box Set|41|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| Maniacal Rage|Battle Royale Box Set|42|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.| Manta Riders|Battle Royale Box Set|43|C|{U}|Creature - Merfolk|1|1|{U}: Manta Riders gains flying until end of turn.| -Master Decoy|Battle Royale Box Set|44|C|{1}{W}|Creature - Human Soldier|1|2|{W}, {tap}: Tap target creature.| -Mogg Hollows|Battle Royale Box Set|45|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step.| +Master Decoy|Battle Royale Box Set|44|C|{1}{W}|Creature - Human Soldier|1|2|{W}, {T}: Tap target creature.| +Mogg Hollows|Battle Royale Box Set|45|U||Land|||{T}: Add {C} to your mana pool.${T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step.| Nekrataal|Battle Royale Box Set|46|U|{2}{B}{B}|Creature - Human Assassin|2|1|First strike (This creature deals combat damage before creatures without first strike.)$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| Opportunity|Battle Royale Box Set|47|U|{4}{U}{U}|Instant|||Target player draws four cards.| Pacifism|Battle Royale Box Set|48|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| @@ -1059,28 +1059,28 @@ Arc Lightning|Battle Royale Box Set|5|C|{2}{R}|Sorcery|||Arc Lightning deals 3 d Phyrexian Ghoul|Battle Royale Box Set|50|C|{2}{B}|Creature - Zombie|2|2|Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.| Pincher Beetles|Battle Royale Box Set|51|C|{2}{G}|Creature - Insect|3|1|Shroud (This creature can't be the target of spells or abilities.)| Plated Rootwalla|Battle Royale Box Set|52|C|{4}{G}|Creature - Lizard|3|3|{2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.| -Polluted Mire|Battle Royale Box Set|53|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Prodigal Sorcerer|Battle Royale Box Set|54|C|{2}{U}|Creature - Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| -Raging Goblin|Battle Royale Box Set|55|C|{R}|Creature - Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| +Polluted Mire|Battle Royale Box Set|53|C||Land|||Polluted Mire enters the battlefield tapped.${T}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Prodigal Sorcerer|Battle Royale Box Set|54|C|{2}{U}|Creature - Human Wizard|1|1|{T}: Prodigal Sorcerer deals 1 damage to target creature or player.| +Raging Goblin|Battle Royale Box Set|55|C|{R}|Creature - Goblin Berserker|1|1|Haste (This creature can attack and {T} as soon as it comes under your control.)| Ray of Command|Battle Royale Box Set|56|C|{3}{U}|Instant|||Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.| Reanimate|Battle Royale Box Set|57|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| -Remote Isle|Battle Royale Box Set|58|C||Land|||Remote Isle enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Remote Isle|Battle Royale Box Set|58|C||Land|||Remote Isle enters the battlefield tapped.${T}: Add {U} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| River Boa|Battle Royale Box Set|59|U|{1}{G}|Creature - Snake|2|1|Islandwalk${G}: Regenerate River Boa.| -Argothian Elder|Battle Royale Box Set|6|U|{3}{G}|Creature - Elf Druid|2|2|{tap}: Untap two target lands.| +Argothian Elder|Battle Royale Box Set|6|U|{3}{G}|Creature - Elf Druid|2|2|{T}: Untap two target lands.| Rolling Thunder|Battle Royale Box Set|60|C|{X}{R}{R}|Sorcery|||Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.| Sadistic Glee|Battle Royale Box Set|61|C|{B}|Enchantment - Aura|||Enchant creature$Whenever a creature dies, put a +1/+1 counter on enchanted creature.| -Sanctum Custodian|Battle Royale Box Set|62|C|{2}{W}|Creature - Human Cleric|1|2|{tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| +Sanctum Custodian|Battle Royale Box Set|62|C|{2}{W}|Creature - Human Cleric|1|2|{T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Sanctum Guardian|Battle Royale Box Set|63|U|{1}{W}{W}|Creature - Human Cleric|1|4|Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.| Scaled Wurm|Battle Royale Box Set|65|C|{7}{G}|Creature - Wurm|7|6|| Scryb Sprites|Battle Royale Box Set|66|C|{G}|Creature - Faerie|1|1|Flying| Seasoned Marshal|Battle Royale Box Set|67|U|{2}{W}{W}|Creature - Human Soldier|2|2|Whenever Seasoned Marshal attacks, you may tap target creature.| -Seeker of Skybreak|Battle Royale Box Set|68|C|{1}{G}|Creature - Elf|2|1|{tap}: Untap target creature.| +Seeker of Skybreak|Battle Royale Box Set|68|C|{1}{G}|Creature - Elf|2|1|{T}: Untap target creature.| Sengir Vampire|Battle Royale Box Set|69|U|{3}{B}{B}|Creature - Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Armored Pegasus|Battle Royale Box Set|7|C|{1}{W}|Creature - Pegasus|1|2|Flying| Sewer Rats|Battle Royale Box Set|70|C|{B}|Creature - Rat|1|1|{B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn.| Shower of Sparks|Battle Royale Box Set|71|C|{R}|Instant|||Shower of Sparks deals 1 damage to target creature and 1 damage to target player.| Skyshroud Elite|Battle Royale Box Set|72|U|{G}|Creature - Elf|1|1|Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.| -Slippery Karst|Battle Royale Box Set|73|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Slippery Karst|Battle Royale Box Set|73|C||Land|||Slippery Karst enters the battlefield tapped.${T}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Soltari Foot Soldier|Battle Royale Box Set|74|C|{W}|Creature - Soltari Soldier|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)| Songstitcher|Battle Royale Box Set|75|U|{W}|Creature - Human Cleric|1|1|{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.| Soul Warden|Battle Royale Box Set|76|C|{W}|Creature - Human Cleric|1|1|Whenever another creature enters the battlefield, you gain 1 life.| @@ -1095,14 +1095,14 @@ Sun Clasp|Battle Royale Box Set|83|C|{1}{W}|Enchantment - Aura|||Enchant creatur Swords to Plowshares|Battle Royale Box Set|84|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Syphon Soul|Battle Royale Box Set|86|C|{2}{B}|Sorcery|||Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.| Terror|Battle Royale Box Set|87|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| -Thalakos Lowlands|Battle Royale Box Set|88|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.| +Thalakos Lowlands|Battle Royale Box Set|88|U||Land|||{T}: Add {C} to your mana pool.${T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.| Tranquility|Battle Royale Box Set|89|C|{2}{G}|Sorcery|||Destroy all enchantments.| Blinking Spirit|Battle Royale Box Set|9|R|{3}{W}|Creature - Spirit|2|2|{0}: Return Blinking Spirit to its owner's hand.| Trumpeting Armodon|Battle Royale Box Set|90|U|{3}{G}|Creature - Elephant|3|3|{1}{G}: Target creature blocks Trumpeting Armodon this turn if able.| Unnerve|Battle Royale Box Set|91|C|{3}{B}|Sorcery|||Each opponent discards two cards.| Uthden Troll|Battle Royale Box Set|92|U|{2}{R}|Creature - Troll|2|2|{R}: Regenerate Uthden Troll.| -Vec Townships|Battle Royale Box Set|93|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.| -Village Elder|Battle Royale Box Set|94|C|{G}|Creature - Human Druid|1|1|{G}, {tap}, Sacrifice a Forest: Regenerate target creature.| +Vec Townships|Battle Royale Box Set|93|U||Land|||{T}: Add {C} to your mana pool.${T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.| +Village Elder|Battle Royale Box Set|94|C|{G}|Creature - Human Druid|1|1|{G}, {T}, Sacrifice a Forest: Regenerate target creature.| Wall of Heat|Battle Royale Box Set|95|C|{2}{R}|Creature - Wall|2|6|Defender (This creature can't attack.)| Weakness|Battle Royale Box Set|96|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-1.| Wildfire Emissary|Battle Royale Box Set|97|U|{3}{R}|Creature - Efreet|2|4|Protection from white${1}{R}: Wildfire Emissary gets +1/+0 until end of turn.| @@ -1136,7 +1136,7 @@ Skittering Skirge|Beatdown Box Set|31|C|{B}{B}|Creature - Imp|3|2|Flying$When yo Tar Pit Warrior|Beatdown Box Set|32|C|{2}{B}|Creature - Cyclops Warrior|3|4|When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.| Terror|Beatdown Box Set|33|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Balduvian Horde|Beatdown Box Set|34|R|{2}{R}{R}|Creature - Human Barbarian|5|5|When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.| -Ball Lightning|Beatdown Box Set|35|R|{R}{R}{R}|Creature - Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| +Ball Lightning|Beatdown Box Set|35|R|{R}{R}{R}|Creature - Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {T} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| Bloodrock Cyclops|Beatdown Box Set|36|C|{2}{R}|Creature - Cyclops|3|3|Bloodrock Cyclops attacks each turn if able.| Fireball|Beatdown Box Set|37|C|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Hulking Cyclops|Beatdown Box Set|38|U|{3}{R}{R}|Creature - Cyclops|5|5|Hulking Cyclops can't block.| @@ -1145,13 +1145,13 @@ Cloud Djinn|Beatdown Box Set|4|U|{5}{U}|Creature - Djinn|5|4|Flying$Cloud Djinn Lava Axe|Beatdown Box Set|40|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Lightning Bolt|Beatdown Box Set|41|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Lowland Giant|Beatdown Box Set|42|C|{2}{R}{R}|Creature - Giant|4|3|| -Raging Goblin|Beatdown Box Set|43|C|{R}|Creature - Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| +Raging Goblin|Beatdown Box Set|43|C|{R}|Creature - Goblin Berserker|1|1|Haste (This creature can attack and {T} as soon as it comes under your control.)| Shivan Dragon|Beatdown Box Set|44|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Shock|Beatdown Box Set|45|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Sonic Burst|Beatdown Box Set|46|C|{1}{R}|Instant|||As an additional cost to cast Sonic Burst, discard a card at random.$Sonic Burst deals 4 damage to target creature or player.| Talruum Minotaur|Beatdown Box Set|47|C|{2}{R}{R}|Creature - Minotaur Berserker|3|3|Haste| Thunderbolt|Beatdown Box Set|48|C|{1}{R}|Instant|||Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.| -Thundering Giant|Beatdown Box Set|49|U|{3}{R}{R}|Creature - Giant|4|3|Haste (This creature can attack and {tap} as soon as it comes under your control.)| +Thundering Giant|Beatdown Box Set|49|U|{3}{R}{R}|Creature - Giant|4|3|Haste (This creature can attack and {T} as soon as it comes under your control.)| Cloud Elemental|Beatdown Box Set|5|C|{2}{U}|Creature - Elemental|2|3|Flying$Cloud Elemental can block only creatures with flying.| Viashino Warrior|Beatdown Box Set|50|C|{3}{R}|Creature - Viashino Warrior|4|2|| Crash of Rhinos|Beatdown Box Set|51|C|{6}{G}{G}|Creature - Rhino|8|4|Trample| @@ -1161,10 +1161,10 @@ Erhnam Djinn|Beatdown Box Set|54|U|{3}{G}|Creature - Djinn|4|5|At the beginning Fog|Beatdown Box Set|55|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Force of Nature|Beatdown Box Set|56|R|{2}{G}{G}{G}{G}|Creature - Elemental|8|8|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.| Giant Growth|Beatdown Box Set|57|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| -Llanowar Elves|Beatdown Box Set|58|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| +Llanowar Elves|Beatdown Box Set|58|C|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| Plated Spider|Beatdown Box Set|59|C|{4}{G}|Creature - Spider|4|4|Reach (This creature can block creatures with flying.)| Counterspell|Beatdown Box Set|6|C|{U}{U}|Instant|||Counter target spell.| -Quirion Elves|Beatdown Box Set|60|C|{1}{G}|Creature - Elf Druid|1|1|As Quirion Elves enters the battlefield, choose a color.${tap}: Add {G} to your mana pool.${tap}: Add one mana of the chosen color to your mana pool.| +Quirion Elves|Beatdown Box Set|60|C|{1}{G}|Creature - Elf Druid|1|1|As Quirion Elves enters the battlefield, choose a color.${T}: Add {G} to your mana pool.${T}: Add one mana of the chosen color to your mana pool.| Rampant Growth|Beatdown Box Set|61|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Scaled Wurm|Beatdown Box Set|62|C|{7}{G}|Creature - Wurm|7|6|| Shambling Strider|Beatdown Box Set|63|C|{4}{G}{G}|Creature - Yeti|5|5|{R}{G}: Shambling Strider gets +1/-1 until end of turn.| @@ -1173,17 +1173,17 @@ Woolly Spider|Beatdown Box Set|65|C|{1}{G}{G}|Creature - Spider|2|3|Reach (Th Yavimaya Wurm|Beatdown Box Set|66|C|{4}{G}{G}|Creature - Wurm|6|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Diabolic Vision|Beatdown Box Set|67|U|{U}{B}|Sorcery|||Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.| Segmented Wurm|Beatdown Box Set|68|U|{3}{R}{G}|Creature - Wurm|5|5|Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.| -Clockwork Avian|Beatdown Box Set|69|R|{5}|Artifact Creature - Bird|0|4|Flying$Clockwork Avian enters the battlefield with four +1/+0 counters on it.$At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.| +Clockwork Avian|Beatdown Box Set|69|R|{5}|Artifact Creature - Bird|0|4|Flying$Clockwork Avian enters the battlefield with four +1/+0 counters on it.$At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.| Fog Elemental|Beatdown Box Set|7|C|{2}{U}|Creature - Elemental|4|4|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Fog Elemental attacks or blocks, sacrifice it at end of combat.| -Clockwork Beast|Beatdown Box Set|70|R|{6}|Artifact Creature - Beast|0|4|Clockwork Beast enters the battlefield with seven +1/+0 counters on it.$At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.| -Dwarven Ruins|Beatdown Box Set|71|U||Land|||Dwarven Ruins enters the battlefield tapped.${tap}: Add {R} to your mana pool.${tap}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.| -Ebon Stronghold|Beatdown Box Set|72|U||Land|||Ebon Stronghold enters the battlefield tapped.${tap}: Add {B} to your mana pool.${tap}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| -Havenwood Battleground|Beatdown Box Set|73|U||Land|||Havenwood Battleground enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| -Polluted Mire|Beatdown Box Set|74|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Remote Isle|Beatdown Box Set|75|C||Land|||Remote Isle enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Slippery Karst|Beatdown Box Set|76|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Smoldering Crater|Beatdown Box Set|77|C||Land|||Smoldering Crater enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Svyelunite Temple|Beatdown Box Set|78|U||Land|||Svyelunite Temple enters the battlefield tapped.${tap}: Add {U} to your mana pool.${tap}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.| +Clockwork Beast|Beatdown Box Set|70|R|{6}|Artifact Creature - Beast|0|4|Clockwork Beast enters the battlefield with seven +1/+0 counters on it.$At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.| +Dwarven Ruins|Beatdown Box Set|71|U||Land|||Dwarven Ruins enters the battlefield tapped.${T}: Add {R} to your mana pool.${T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.| +Ebon Stronghold|Beatdown Box Set|72|U||Land|||Ebon Stronghold enters the battlefield tapped.${T}: Add {B} to your mana pool.${T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| +Havenwood Battleground|Beatdown Box Set|73|U||Land|||Havenwood Battleground enters the battlefield tapped.${T}: Add {G} to your mana pool.${T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| +Polluted Mire|Beatdown Box Set|74|C||Land|||Polluted Mire enters the battlefield tapped.${T}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Remote Isle|Beatdown Box Set|75|C||Land|||Remote Isle enters the battlefield tapped.${T}: Add {U} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Slippery Karst|Beatdown Box Set|76|C||Land|||Slippery Karst enters the battlefield tapped.${T}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Smoldering Crater|Beatdown Box Set|77|C||Land|||Smoldering Crater enters the battlefield tapped.${T}: Add {R} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Svyelunite Temple|Beatdown Box Set|78|U||Land|||Svyelunite Temple enters the battlefield tapped.${T}: Add {U} to your mana pool.${T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.| Island|Beatdown Box Set|79|L||Basic Land - Island|||U| Gaseous Form|Beatdown Box Set|8|C|{2}{U}|Enchantment - Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| Swamp|Beatdown Box Set|82|L||Basic Land - Swamp|||B| @@ -1199,7 +1199,7 @@ Frostling|Betrayers of Kamigawa|103|C|{R}|Creature - Spirit|1|1|Sacrifice Frostl Fumiko the Lowblood|Betrayers of Kamigawa|104|R|{2}{R}{R}|Legendary Creature - Human Samurai|3|2|Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.)$Creatures your opponents control attack each turn if able.| Genju of the Spires|Betrayers of Kamigawa|105|U|{R}|Enchantment - Aura|||Enchant Mountain${2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.$When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.| Goblin Cohort|Betrayers of Kamigawa|106|C|{R}|Creature - Goblin Warrior|2|2|Goblin Cohort can't attack unless you've cast a creature spell this turn.| -Heartless Hidetsugu|Betrayers of Kamigawa|107|R|{3}{R}{R}|Legendary Creature - Ogre Shaman|4|3|{tap}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.| +Heartless Hidetsugu|Betrayers of Kamigawa|107|R|{3}{R}{R}|Legendary Creature - Ogre Shaman|4|3|{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.| In the Web of War|Betrayers of Kamigawa|108|R|{3}{R}{R}|Enchantment|||Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.| Ire of Kaminari|Betrayers of Kamigawa|109|C|{3}{R}|Instant - Arcane|||Ire of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard.| Kami of Tattered Shoji|Betrayers of Kamigawa|11|C|{4}{W}|Creature - Spirit|2|5|Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.| @@ -1228,14 +1228,14 @@ Kentaro, the Smiling Cat|Betrayers of Kamigawa|13|R|{1}{W}|Legendary Creature - Iwamori of the Open Fist|Betrayers of Kamigawa|130|R|{2}{G}{G}|Legendary Creature - Human Monk|5|5|Trample$When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from his or her hand onto the battlefield.| Kodama of the Center Tree|Betrayers of Kamigawa|131|R|{4}{G}|Legendary Creature - Spirit|*|*|Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.$Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)| Lifegift|Betrayers of Kamigawa|132|R|{2}{G}|Enchantment|||Whenever a land enters the battlefield, you may gain 1 life.| -Lifespinner|Betrayers of Kamigawa|133|U|{3}{G}|Creature - Spirit|3|3|{tap}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card and put it onto the battlefield. Then shuffle your library.| +Lifespinner|Betrayers of Kamigawa|133|U|{3}{G}|Creature - Spirit|3|3|{T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card and put it onto the battlefield. Then shuffle your library.| Loam Dweller|Betrayers of Kamigawa|134|U|{1}{G}|Creature - Spirit|2|2|Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.| Mark of Sakiko|Betrayers of Kamigawa|135|U|{1}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end."| -Matsu-Tribe Sniper|Betrayers of Kamigawa|136|C|{1}{G}|Creature - Snake Warrior Archer|1|1|{tap}: Matsu-Tribe Sniper deals 1 damage to target creature with flying.$Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.| +Matsu-Tribe Sniper|Betrayers of Kamigawa|136|C|{1}{G}|Creature - Snake Warrior Archer|1|1|{T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying.$Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.| Nourishing Shoal|Betrayers of Kamigawa|137|R|{X}{G}{G}|Instant - Arcane|||You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost.$You gain X life.| -Patron of the Orochi|Betrayers of Kamigawa|138|R|{6}{G}{G}|Legendary Creature - Spirit|7|7|Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.)${tap}: Untap all Forests and all green creatures. Activate this ability only once each turn.| +Patron of the Orochi|Betrayers of Kamigawa|138|R|{6}{G}{G}|Legendary Creature - Spirit|7|7|Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.)${T}: Untap all Forests and all green creatures. Activate this ability only once each turn.| Petalmane Baku|Betrayers of Kamigawa|139|C|{1}{G}|Creature - Spirit|1|2|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku.${1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool.| -Kitsune Palliator|Betrayers of Kamigawa|14|U|{2}{W}|Creature - Fox Cleric|0|2|{tap}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.| +Kitsune Palliator|Betrayers of Kamigawa|14|U|{2}{W}|Creature - Fox Cleric|0|2|{T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.| Roar of Jukai|Betrayers of Kamigawa|140|C|{2}{G}|Instant - Arcane|||If you control a Forest, each blocked creature gets +2/+2 until end of turn.$Splice onto Arcane-An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Sakiko, Mother of Summer|Betrayers of Kamigawa|141|R|{4}{G}{G}|Legendary Creature - Snake Shaman|3|3|Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.| Sakura-Tribe Springcaller|Betrayers of Kamigawa|142|C|{3}{G}|Creature - Snake Shaman|2|4|At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.| @@ -1249,30 +1249,30 @@ Uproot|Betrayers of Kamigawa|149|C|{3}{G}|Sorcery - Arcane|||Put target land on Mending Hands|Betrayers of Kamigawa|15|C|{W}|Instant|||Prevent the next 4 damage that would be dealt to target creature or player this turn.| Vital Surge|Betrayers of Kamigawa|150|C|{1}{G}|Instant - Arcane|||You gain 3 life.$Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Genju of the Realm|Betrayers of Kamigawa|151|R|{W}{U}{B}{R}{G}|Legendary Enchantment - Aura|||Enchant land${2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.$When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.| -Baku Altar|Betrayers of Kamigawa|152|R|{2}|Artifact|||Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar.${2}, {tap}, Remove a ki counter from Baku Altar: Put a 1/1 colorless Spirit creature token onto the battlefield.| +Baku Altar|Betrayers of Kamigawa|152|R|{2}|Artifact|||Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar.${2}, {T}, Remove a ki counter from Baku Altar: Put a 1/1 colorless Spirit creature token onto the battlefield.| Blinding Powder|Betrayers of Kamigawa|153|U|{1}|Artifact - Equipment|||Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Mirror Gallery|Betrayers of Kamigawa|154|R|{5}|Artifact|||The "legend rule" doesn't apply.| Neko-Te|Betrayers of Kamigawa|155|R|{3}|Artifact - Equipment|||Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.$Whenever equipped creature deals damage to a player, that player loses 1 life.$Equip {2}| Orb of Dreams|Betrayers of Kamigawa|156|R|{3}|Artifact|||Permanents enter the battlefield tapped.| -Ornate Kanzashi|Betrayers of Kamigawa|157|R|{5}|Artifact|||{2}, {tap}: Target opponent exiles the top card of his or her library. You may play that card this turn.| +Ornate Kanzashi|Betrayers of Kamigawa|157|R|{5}|Artifact|||{2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn.| Ronin Warclub|Betrayers of Kamigawa|158|U|{3}|Artifact - Equipment|||Equipped creature gets +2/+1.$Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.$Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)| Shuko|Betrayers of Kamigawa|159|U|{1}|Artifact - Equipment|||Equipped creature gets +1/+0.$Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)| Moonlit Strider|Betrayers of Kamigawa|16|C|{3}{W}|Creature - Spirit|1|4|Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.$Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| -Shuriken|Betrayers of Kamigawa|160|U|{1}|Artifact - Equipment|||Equipped creature has "{tap}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| +Shuriken|Betrayers of Kamigawa|160|U|{1}|Artifact - Equipment|||Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Slumbering Tora|Betrayers of Kamigawa|161|R|{3}|Artifact|||{2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's converted mana cost.| -That Which Was Taken|Betrayers of Kamigawa|162|R|{5}|Legendary Artifact|||{4}, {tap}: Put a divinity counter on target permanent other than That Which Was Taken.$Each permanent with a divinity counter on it is indestructible.| +That Which Was Taken|Betrayers of Kamigawa|162|R|{5}|Legendary Artifact|||{4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken.$Each permanent with a divinity counter on it is indestructible.| Umezawa's Jitte|Betrayers of Kamigawa|163|R|{2}|Legendary Artifact - Equipment|||Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.$Remove a charge counter from Umezawa's Jitte: Choose one - Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.$Equip {2}| -Gods' Eye, Gate to the Reikai|Betrayers of Kamigawa|164|U||Legendary Land|||{tap}: Add {C} to your mana pool.$When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield.| -Tendo Ice Bridge|Betrayers of Kamigawa|165|R||Land|||Tendo Ice Bridge enters the battlefield with a charge counter on it.${tap}: Add {C} to your mana pool.${tap}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool.| -Opal-Eye, Konda's Yojimbo|Betrayers of Kamigawa|17|R|{1}{W}{W}|Legendary Creature - Fox Samurai|1|4|Defender (This creature can't attack.)$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${tap}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.${1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.| +Gods' Eye, Gate to the Reikai|Betrayers of Kamigawa|164|U||Legendary Land|||{T}: Add {C} to your mana pool.$When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield.| +Tendo Ice Bridge|Betrayers of Kamigawa|165|R||Land|||Tendo Ice Bridge enters the battlefield with a charge counter on it.${T}: Add {C} to your mana pool.${T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool.| +Opal-Eye, Konda's Yojimbo|Betrayers of Kamigawa|17|R|{1}{W}{W}|Legendary Creature - Fox Samurai|1|4|Defender (This creature can't attack.)$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.${1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.| Oyobi, Who Split the Heavens|Betrayers of Kamigawa|18|R|{6}{W}|Legendary Creature - Spirit|3|6|Flying$Whenever you cast a Spirit or Arcane spell, put a 3/3 white Spirit creature token with flying onto the battlefield.| Patron of the Kitsune|Betrayers of Kamigawa|19|R|{4}{W}{W}|Legendary Creature - Spirit|5|6|Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.)$Whenever a creature attacks, you may gain 1 life.| Empty-Shrine Kannushi|Betrayers of Kamigawa|2|U|{W}|Creature - Human Cleric|1|1|Empty-Shrine Kannushi has protection from the colors of permanents you control.| Scour|Betrayers of Kamigawa|20|U|{2}{W}{W}|Instant|||Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.| Shining Shoal|Betrayers of Kamigawa|21|R|{X}{W}{W}|Instant - Arcane|||You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost.$The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead.| Silverstorm Samurai|Betrayers of Kamigawa|22|C|{4}{W}{W}|Creature - Fox Samurai|3|3|Flash$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| -Split-Tail Miko|Betrayers of Kamigawa|23|C|{1}{W}|Creature - Fox Cleric|1|1|{W}, {tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| -Takeno's Cavalry|Betrayers of Kamigawa|24|C|{3}{W}|Creature - Human Samurai Archer|1|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${tap}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.| +Split-Tail Miko|Betrayers of Kamigawa|23|C|{1}{W}|Creature - Fox Cleric|1|1|{W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| +Takeno's Cavalry|Betrayers of Kamigawa|24|C|{3}{W}|Creature - Human Samurai Archer|1|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.| Tallowisp|Betrayers of Kamigawa|25|U|{1}{W}|Creature - Spirit|1|3|Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, and put it into your hand. If you do, shuffle your library.| Terashi's Grasp|Betrayers of Kamigawa|26|C|{2}{W}|Sorcery - Arcane|||Destroy target artifact or enchantment. You gain life equal to its converted mana cost.| Terashi's Verdict|Betrayers of Kamigawa|27|U|{1}{W}|Instant - Arcane|||Destroy target attacking creature with power 3 or less.| @@ -1292,14 +1292,14 @@ Faithful Squire|Betrayers of Kamigawa|3a|U|{1}{W}{W}|Creature - Human Soldier|2| Kaiso, Memory of Loyalty|Betrayers of Kamigawa|3b|U|{1}{W}{W}|Legendary Creature - Spirit|3|4|Flying$Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.| Final Judgment|Betrayers of Kamigawa|4|R|{4}{W}{W}|Sorcery|||Exile all creatures.| Kira, Great Glass-Spinner|Betrayers of Kamigawa|40|R|{1}{U}{U}|Legendary Creature - Spirit|2|2|Flying$Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."| -Minamo Sightbender|Betrayers of Kamigawa|41|U|{1}{U}|Creature - Human Wizard|1|2|{X}, {tap}: Target creature with power X or less is unblockable this turn.| +Minamo Sightbender|Betrayers of Kamigawa|41|U|{1}{U}|Creature - Human Wizard|1|2|{X}, {T}: Target creature with power X or less is unblockable this turn.| Minamo's Meddling|Betrayers of Kamigawa|42|C|{2}{U}{U}|Instant|||Counter target spell. That spell's controller reveals his or her hand, then discards each card with the same name as a card spliced onto that spell.| Mistblade Shinobi|Betrayers of Kamigawa|43|C|{2}{U}|Creature - Human Ninja|1|1|Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.| Ninja of the Deep Hours|Betrayers of Kamigawa|44|C|{3}{U}|Creature - Human Ninja|2|2|Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.| Patron of the Moon|Betrayers of Kamigawa|45|R|{5}{U}{U}|Legendary Creature - Spirit|5|4|Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)$Flying${1}: Put up to two land cards from your hand onto the battlefield tapped.| Phantom Wings|Betrayers of Kamigawa|46|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has flying.$Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.| Quash|Betrayers of Kamigawa|47|U|{2}{U}{U}|Instant|||Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.| -Quillmane Baku|Betrayers of Kamigawa|48|C|{4}{U}|Creature - Spirit|3|3|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.${1}, {tap}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner's hand.| +Quillmane Baku|Betrayers of Kamigawa|48|C|{4}{U}|Creature - Spirit|3|3|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.${1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner's hand.| Reduce to Dreams|Betrayers of Kamigawa|49|R|{3}{U}{U}|Sorcery|||Return all artifacts and enchantments to their owners' hands.| Genju of the Fields|Betrayers of Kamigawa|5|U|{W}|Enchantment - Aura|||Enchant Plains${2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.$When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.| Ribbons of the Reikai|Betrayers of Kamigawa|50|C|{4}{U}|Sorcery - Arcane|||Draw a card for each Spirit you control.| @@ -1338,7 +1338,7 @@ Hundred-Talon Strike|Betrayers of Kamigawa|8|C|{W}|Instant - Arcane|||Target cre Scourge of Numai|Betrayers of Kamigawa|80|U|{3}{B}|Creature - Demon Spirit|4|4|At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.| Shirei, Shizo's Caretaker|Betrayers of Kamigawa|81|R|{4}{B}|Legendary Creature - Spirit|2|2|Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.| Sickening Shoal|Betrayers of Kamigawa|82|R|{X}{B}{B}|Instant - Arcane|||You may exile a black card with converted mana cost X from your hand rather than pay Sickening Shoal's mana cost.$Target creature gets -X/-X until end of turn.| -Skullmane Baku|Betrayers of Kamigawa|83|C|{3}{B}{B}|Creature - Spirit|2|1|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.${1}, {tap}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.| +Skullmane Baku|Betrayers of Kamigawa|83|C|{3}{B}{B}|Creature - Spirit|2|1|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.${1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.| Skullsnatcher|Betrayers of Kamigawa|84|C|{1}{B}|Creature - Rat Ninja|2|1|Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.| Stir the Grave|Betrayers of Kamigawa|85|C|{X}{B}|Sorcery|||Return target creature card with converted mana cost X or less from your graveyard to the battlefield.| Takenuma Bleeder|Betrayers of Kamigawa|86|C|{2}{B}|Creature - Ogre Shaman|3|3|Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.| @@ -1527,7 +1527,7 @@ Wandering Ones|Champions of Kamigawa|100|C|{U}|Creature - Spirit|1|1|| Ashen-Skin Zubera|Champions of Kamigawa|101|C|{1}{B}|Creature - Zubera Spirit|1|2|When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.| Befoul|Champions of Kamigawa|102|C|{2}{B}{B}|Sorcery|||Destroy target land or nonblack creature. It can't be regenerated.| Blood Speaker|Champions of Kamigawa|103|U|{3}{B}|Creature - Ogre Shaman|3|2|At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle your library.$Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.| -Bloodthirsty Ogre|Champions of Kamigawa|104|U|{2}{B}|Creature - Ogre Warrior Shaman|3|1|{tap}: Put a devotion counter on Bloodthirsty Ogre.${tap}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate this ability only if you control a Demon.| +Bloodthirsty Ogre|Champions of Kamigawa|104|U|{2}{B}|Creature - Ogre Warrior Shaman|3|1|{T}: Put a devotion counter on Bloodthirsty Ogre.${T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate this ability only if you control a Demon.| Cranial Extraction|Champions of Kamigawa|105|R|{3}{B}|Sorcery - Arcane|||Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.| Cruel Deceiver|Champions of Kamigawa|106|C|{1}{B}|Creature - Spirit|2|1|{1}: Look at the top card of your library.${2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.| Cursed Ronin|Champions of Kamigawa|107|C|{3}{B}|Creature - Human Samurai|1|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${B}: Cursed Ronin gets +1/+1 until end of turn.| @@ -1546,10 +1546,10 @@ Iname, Death Aspect|Champions of Kamigawa|118|R|{4}{B}{B}|Legendary Creature - S Kami of Lunacy|Champions of Kamigawa|119|U|{4}{B}{B}|Creature - Spirit|4|1|Flying$Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)| Hikari, Twilight Guardian|Champions of Kamigawa|12|R|{3}{W}{W}|Legendary Creature - Spirit|4|4|Flying$Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.| Kami of the Waning Moon|Champions of Kamigawa|120|C|{2}{B}|Creature - Spirit|1|1|Flying$Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| -Kiku, Night's Flower|Champions of Kamigawa|121|R|{B}{B}|Legendary Creature - Human Assassin|1|1|{2}{B}{B}, {tap}: Target creature deals damage to itself equal to its power.| +Kiku, Night's Flower|Champions of Kamigawa|121|R|{B}{B}|Legendary Creature - Human Assassin|1|1|{2}{B}{B}, {T}: Target creature deals damage to itself equal to its power.| Kokusho, the Evening Star|Champions of Kamigawa|122|R|{4}{B}{B}|Legendary Creature - Dragon Spirit|5|5|Flying$When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.| Kuro, Pitlord|Champions of Kamigawa|123|R|{6}{B}{B}{B}|Legendary Creature - Demon Spirit|9|9|At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}.$Pay 1 life: Target creature gets -1/-1 until end of turn.| -Marrow-Gnawer|Champions of Kamigawa|124|R|{3}{B}{B}|Legendary Creature - Rat Rogue|2|3|Rat creatures have fear. (They can't be blocked except by artifact creatures and/or black creatures.)${tap}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control.| +Marrow-Gnawer|Champions of Kamigawa|124|R|{3}{B}{B}|Legendary Creature - Rat Rogue|2|3|Rat creatures have fear. (They can't be blocked except by artifact creatures and/or black creatures.)${T}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control.| Midnight Covenant|Champions of Kamigawa|125|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."| Myojin of Night's Reach|Champions of Kamigawa|126|R|{5}{B}{B}{B}|Legendary Creature - Spirit|5|2|Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.$Myojin of Night's Reach is indestructible as long as it has a divinity counter on it.$Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.| Nezumi Bone-Reader|Champions of Kamigawa|127|U|{1}{B}|Creature - Rat Shaman|1|1|{B}, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.| @@ -1558,7 +1558,7 @@ Nezumi Graverobber|Champions of Kamigawa|129a|U|{1}{B}|Creature - Rat Rogue|2|1| Nighteyes the Desecrator|Champions of Kamigawa|129b|U|{1}{B}|Legendary Creature - Rat Wizard|4|2|{4}{B}: Put target creature card from a graveyard onto the battlefield under your control.| Hold the Line|Champions of Kamigawa|13|R|{1}{W}{W}|Instant|||Blocking creatures get +7/+7 until end of turn.| Nezumi Ronin|Champions of Kamigawa|130|C|{2}{B}|Creature - Rat Samurai|3|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| -Nezumi Shortfang|Champions of Kamigawa|131a|R|{1}{B}|Creature - Rat Rogue|1|1|{1}{B}, {tap}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.$| +Nezumi Shortfang|Champions of Kamigawa|131a|R|{1}{B}|Creature - Rat Rogue|1|1|{1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.$| Stabwhisker the Odious|Champions of Kamigawa|131b|R|{1}{B}|Legendary Creature - Rat Shaman|3|3|At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand.| Night Dealings|Champions of Kamigawa|132|R|{2}{B}{B}|Enchantment|||Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.${2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.| Night of Souls' Betrayal|Champions of Kamigawa|133|R|{2}{B}{B}|Legendary Enchantment|||All creatures get -1/-1.| @@ -1566,7 +1566,7 @@ Numai Outcast|Champions of Kamigawa|134|U|{3}{B}|Creature - Human Samurai|1|1|Bu Oni Possession|Champions of Kamigawa|135|U|{2}{B}|Enchantment - Aura|||Enchant creature$At the beginning of your upkeep, sacrifice a creature.$Enchanted creature gets +3/+3 and has trample.$Enchanted creature is a Demon Spirit.| Painwracker Oni|Champions of Kamigawa|136|U|{3}{B}{B}|Creature - Demon Spirit|5|4|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.| Pull Under|Champions of Kamigawa|137|C|{5}{B}|Instant - Arcane|||Target creature gets -5/-5 until end of turn.| -Rag Dealer|Champions of Kamigawa|138|C|{B}|Creature - Human Rogue|1|1|{2}{B}, {tap}: Exile up to three target cards from a single graveyard.| +Rag Dealer|Champions of Kamigawa|138|C|{B}|Creature - Human Rogue|1|1|{2}{B}, {T}: Exile up to three target cards from a single graveyard.| Ragged Veins|Champions of Kamigawa|139|C|{1}{B}|Enchantment - Aura|||Flash$Enchant creature$Whenever enchanted creature is dealt damage, its controller loses that much life.| Honden of Cleansing Fire|Champions of Kamigawa|14|U|{3}{W}|Legendary Enchantment - Shrine|||At the beginning of your upkeep, you gain 2 life for each Shrine you control.| Rend Flesh|Champions of Kamigawa|140|C|{2}{B}|Instant - Arcane|||Destroy target non-Spirit creature.| @@ -1582,13 +1582,13 @@ Waking Nightmare|Champions of Kamigawa|149|C|{2}{B}|Sorcery - Arcane|||Target pl Horizon Seed|Champions of Kamigawa|15|U|{4}{W}|Creature - Spirit|2|1|Whenever you cast a Spirit or Arcane spell, regenerate target creature.| Wicked Akuba|Champions of Kamigawa|150|C|{B}{B}|Creature - Spirit|2|2|{B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.| Akki Avalanchers|Champions of Kamigawa|151|C|{R}|Creature - Goblin Warrior|1|1|Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.| -Akki Coalflinger|Champions of Kamigawa|152|U|{1}{R}{R}|Creature - Goblin Shaman|2|2|First strike${R}, {tap}: Attacking creatures gain first strike until end of turn.| +Akki Coalflinger|Champions of Kamigawa|152|U|{1}{R}{R}|Creature - Goblin Shaman|2|2|First strike${R}, {T}: Attacking creatures gain first strike until end of turn.| Akki Lavarunner|Champions of Kamigawa|153a|R|{3}{R}|Creature - Goblin Warrior|1|1|Haste$Whenever Akki Lavarunner deals damage to an opponent, flip it.$| Tok-Tok, Volcano Born|Champions of Kamigawa|153b|R|{3}{R}|Legendary Creature - Goblin Shaman|2|2|Protection from red$If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.| Akki Rockspeaker|Champions of Kamigawa|154|C|{1}{R}|Creature - Goblin Shaman|1|1|When Akki Rockspeaker enters the battlefield, add {R} to your mana pool.| Akki Underminer|Champions of Kamigawa|155|U|{3}{R}|Creature - Goblin Rogue Shaman|1|1|Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.| Battle-Mad Ronin|Champions of Kamigawa|156|C|{1}{R}|Creature - Human Samurai|1|1|Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)$Battle-Mad Ronin attacks each turn if able.| -Ben-Ben, Akki Hermit|Champions of Kamigawa|157|R|{2}{R}{R}|Legendary Creature - Goblin Shaman|1|1|{tap}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.| +Ben-Ben, Akki Hermit|Champions of Kamigawa|157|R|{2}{R}{R}|Legendary Creature - Goblin Shaman|1|1|{T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.| Blind with Anger|Champions of Kamigawa|158|U|{3}{R}|Instant - Arcane|||Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.| Blood Rites|Champions of Kamigawa|159|U|{3}{R}{R}|Enchantment|||{1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.| Hundred-Talon Kami|Champions of Kamigawa|16|C|{4}{W}|Creature - Spirit|2|3|Flying$Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)| @@ -1599,22 +1599,22 @@ Desperate Ritual|Champions of Kamigawa|163|C|{1}{R}|Instant - Arcane|||Add {R}{R Devouring Rage|Champions of Kamigawa|164|C|{4}{R}|Instant - Arcane|||As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits.$Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.| Earthshaker|Champions of Kamigawa|165|U|{4}{R}{R}|Creature - Spirit|4|5|Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying.| Ember-Fist Zubera|Champions of Kamigawa|166|C|{1}{R}|Creature - Zubera Spirit|1|2|When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera that died this turn.| -Frostwielder|Champions of Kamigawa|167|C|{2}{R}{R}|Creature - Human Shaman|1|2|{tap}: Frostwielder deals 1 damage to target creature or player.$If a creature dealt damage by Frostwielder this turn would die, exile it instead.| +Frostwielder|Champions of Kamigawa|167|C|{2}{R}{R}|Creature - Human Shaman|1|2|{T}: Frostwielder deals 1 damage to target creature or player.$If a creature dealt damage by Frostwielder this turn would die, exile it instead.| Glacial Ray|Champions of Kamigawa|168|C|{1}{R}|Instant - Arcane|||Glacial Ray deals 2 damage to target creature or player.$Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Godo, Bandit Warlord|Champions of Kamigawa|169|R|{5}{R}|Legendary Creature - Human Barbarian|3|3|When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.$Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.| Indomitable Will|Champions of Kamigawa|17|C|{1}{W}|Enchantment - Aura|||Flash$Enchant creature$Enchanted creature gets +1/+2.| Hanabi Blast|Champions of Kamigawa|170|U|{1}{R}{R}|Instant|||Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random.| Hearth Kami|Champions of Kamigawa|171|C|{1}{R}|Creature - Spirit|2|1|{X}, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.| Honden of Infinite Rage|Champions of Kamigawa|172|U|{2}{R}|Legendary Enchantment - Shrine|||At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.| -Initiate of Blood|Champions of Kamigawa|173a|U|{3}{R}|Creature - Ogre Shaman|2|2|{tap}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.$| -Goka the Unjust|Champions of Kamigawa|173b|U|{3}{R}|Legendary Creature - Ogre Shaman|4|4|{tap}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.| +Initiate of Blood|Champions of Kamigawa|173a|U|{3}{R}|Creature - Ogre Shaman|2|2|{T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.$| +Goka the Unjust|Champions of Kamigawa|173b|U|{3}{R}|Legendary Creature - Ogre Shaman|4|4|{T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.| Kami of Fire's Roar|Champions of Kamigawa|174|C|{3}{R}|Creature - Spirit|2|3|Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.| -Kiki-Jiki, Mirror Breaker|Champions of Kamigawa|175|R|{2}{R}{R}{R}|Legendary Creature - Goblin Shaman|2|2|Haste${tap}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.| +Kiki-Jiki, Mirror Breaker|Champions of Kamigawa|175|R|{2}{R}{R}{R}|Legendary Creature - Goblin Shaman|2|2|Haste${T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.| Kumano, Master Yamabushi|Champions of Kamigawa|176|R|{3}{R}{R}|Legendary Creature - Human Shaman|4|4|{1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player.$If a creature dealt damage by Kumano this turn would die, exile it instead.| Kumano's Pupils|Champions of Kamigawa|177|U|{4}{R}|Creature - Human Shaman|3|3|If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.| Lava Spike|Champions of Kamigawa|178|C|{R}|Sorcery - Arcane|||Lava Spike deals 3 damage to target player.| Mana Seism|Champions of Kamigawa|179|U|{1}{R}|Sorcery|||Sacrifice any number of lands. Add {C} to your mana pool for each land sacrificed this way.| -Innocence Kami|Champions of Kamigawa|18|U|{3}{W}{W}|Creature - Spirit|2|3|{W}, {tap}: Tap target creature.$Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.| +Innocence Kami|Champions of Kamigawa|18|U|{3}{W}{W}|Creature - Spirit|2|3|{W}, {T}: Tap target creature.$Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.| Mindblaze|Champions of Kamigawa|180|R|{5}{R}|Sorcery|||Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library.| Myojin of Infinite Rage|Champions of Kamigawa|181|R|{7}{R}{R}{R}|Legendary Creature - Spirit|7|4|Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.$Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it.$Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.| Ore Gorger|Champions of Kamigawa|182|U|{3}{R}{R}|Creature - Spirit|3|1|Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.| @@ -1636,11 +1636,11 @@ Unearthly Blizzard|Champions of Kamigawa|196|C|{2}{R}|Sorcery - Arcane|||Up to t Unnatural Speed|Champions of Kamigawa|197|C|{R}|Instant - Arcane|||Target creature gains haste until end of turn.| Yamabushi's Flame|Champions of Kamigawa|198|C|{2}{R}|Instant|||Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.| Yamabushi's Storm|Champions of Kamigawa|199|C|{1}{R}|Sorcery|||Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.| -Kabuto Moth|Champions of Kamigawa|20|C|{2}{W}|Creature - Spirit|1|2|Flying${tap}: Target creature gets +1/+2 until end of turn.| +Kabuto Moth|Champions of Kamigawa|20|C|{2}{W}|Creature - Spirit|1|2|Flying${T}: Target creature gets +1/+2 until end of turn.| Zo-Zu the Punisher|Champions of Kamigawa|200|R|{1}{R}{R}|Legendary Creature - Goblin Warrior|2|2|Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.| Azusa, Lost but Seeking|Champions of Kamigawa|201|R|{2}{G}|Legendary Creature - Human Monk|1|2|You may play two additional lands on each of your turns.| -Budoka Gardener|Champions of Kamigawa|202a|R|{1}{G}|Creature - Human Monk|2|1|{tap}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.$| -Dokai, Weaver of Life|Champions of Kamigawa|202b|R|{1}{G}|Legendary Creature - Human Monk|3|3|{4}{G}{G}, {tap}: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control.| +Budoka Gardener|Champions of Kamigawa|202a|R|{1}{G}|Creature - Human Monk|2|1|{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.$| +Dokai, Weaver of Life|Champions of Kamigawa|202b|R|{1}{G}|Legendary Creature - Human Monk|3|3|{4}{G}{G}, {T}: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control.| Burr Grafter|Champions of Kamigawa|203|C|{3}{G}|Creature - Spirit|2|2|Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.$Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| Commune with Nature|Champions of Kamigawa|204|C|{G}|Sorcery|||Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| Dosan the Falling Leaf|Champions of Kamigawa|205|R|{1}{G}{G}|Legendary Creature - Human Monk|2|2|Players can cast spells only during their own turns.| @@ -1674,13 +1674,13 @@ Kami of the Painted Road|Champions of Kamigawa|23|C|{4}{W}|Creature - Spirit|3|3 Nature's Will|Champions of Kamigawa|230|R|{2}{G}{G}|Enchantment|||Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.| Orbweaver Kumo|Champions of Kamigawa|231|U|{4}{G}{G}|Creature - Spirit|3|4|Reach (This creature can block creatures with flying.)$Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn.| Order of the Sacred Bell|Champions of Kamigawa|232|C|{3}{G}|Creature - Human Monk|4|3|| -Orochi Eggwatcher|Champions of Kamigawa|233a|U|{2}{G}|Creature - Snake Shaman|1|1|{2}{G}, {tap}: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip Orochi Eggwatcher.$| +Orochi Eggwatcher|Champions of Kamigawa|233a|U|{2}{G}|Creature - Snake Shaman|1|1|{2}{G}, {T}: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip Orochi Eggwatcher.$| Shidako, Broodmistress|Champions of Kamigawa|233b|U|{2}{G}|Legendary Creature - Snake Shaman|3|3|{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.| Orochi Leafcaller|Champions of Kamigawa|234|C|{G}|Creature - Snake Shaman|1|1|{G}: Add one mana of any color to your mana pool.| Orochi Ranger|Champions of Kamigawa|235|C|{1}{G}|Creature - Snake Warrior|2|1|Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.| -Orochi Sustainer|Champions of Kamigawa|236|C|{1}{G}|Creature - Snake Shaman|1|2|{tap}: Add {G} to your mana pool.| +Orochi Sustainer|Champions of Kamigawa|236|C|{1}{G}|Creature - Snake Shaman|1|2|{T}: Add {G} to your mana pool.| Rootrunner|Champions of Kamigawa|237|U|{2}{G}{G}|Creature - Spirit|3|3|{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.$Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| -Sachi, Daughter of Seshiro|Champions of Kamigawa|238|U|{2}{G}{G}|Legendary Creature - Snake Shaman|1|3|Other Snake creatures you control get +0/+1.$Shamans you control have "{tap}: Add {G}{G} to your mana pool."| +Sachi, Daughter of Seshiro|Champions of Kamigawa|238|U|{2}{G}{G}|Legendary Creature - Snake Shaman|1|3|Other Snake creatures you control get +0/+1.$Shamans you control have "{T}: Add {G}{G} to your mana pool."| Sakura-Tribe Elder|Champions of Kamigawa|239|C|{1}{G}|Creature - Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| Kami of the Palace Fields|Champions of Kamigawa|24|U|{5}{W}|Creature - Spirit|3|2|Flying, first strike$Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)| Serpent Skin|Champions of Kamigawa|240|C|{2}{G}|Enchantment - Aura|||Flash$Enchant creature$Enchanted creature gets +1/+1.${G}: Regenerate enchanted creature.| @@ -1697,42 +1697,42 @@ Kitsune Blademaster|Champions of Kamigawa|25|C|{2}{W}|Creature - Fox Samurai|2|2 Wear Away|Champions of Kamigawa|250|C|{G}{G}|Instant - Arcane|||Destroy target artifact or enchantment.$Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| General's Kabuto|Champions of Kamigawa|251|R|{4}|Artifact - Equipment|||Equipped creature has shroud. (It can't be the target of spells or abilities.)$Prevent all combat damage that would be dealt to equipped creature.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Hair-Strung Koto|Champions of Kamigawa|252|R|{6}|Artifact|||Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.| -Hankyu|Champions of Kamigawa|253|U|{1}|Artifact - Equipment|||Equipped creature has "{tap}: Put an aim counter on Hankyu" and "{tap}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way."$Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)| -Honor-Worn Shaku|Champions of Kamigawa|254|U|{3}|Artifact|||{tap}: Add {C} to your mana pool.$Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.| +Hankyu|Champions of Kamigawa|253|U|{1}|Artifact - Equipment|||Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way."$Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)| +Honor-Worn Shaku|Champions of Kamigawa|254|U|{3}|Artifact|||{T}: Add {C} to your mana pool.$Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.| Imi Statue|Champions of Kamigawa|255|R|{3}|Artifact|||Players can't untap more than one artifact during their untap steps.| Jade Idol|Champions of Kamigawa|256|U|{4}|Artifact|||Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.| -Journeyer's Kite|Champions of Kamigawa|257|R|{2}|Artifact|||{3}, {tap}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.| +Journeyer's Kite|Champions of Kamigawa|257|R|{2}|Artifact|||{3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.| Junkyo Bell|Champions of Kamigawa|258|R|{4}|Artifact|||At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.| Konda's Banner|Champions of Kamigawa|259|R|{2}|Legendary Artifact - Equipment|||Konda's Banner can be attached only to a legendary creature.$Creatures that share a color with equipped creature get +1/+1.$Creatures that share a creature type with equipped creature get +1/+1.$Equip {2}| -Kitsune Diviner|Champions of Kamigawa|26|C|{W}|Creature - Fox Cleric|0|1|{tap}: Tap target Spirit.| +Kitsune Diviner|Champions of Kamigawa|26|C|{W}|Creature - Fox Cleric|0|1|{T}: Tap target Spirit.| Kusari-Gama|Champions of Kamigawa|260|R|{3}|Artifact - Equipment|||Equipped creature has "{2}: This creature gets +1/+0 until end of turn."$Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Long-Forgotten Gohei|Champions of Kamigawa|261|R|{3}|Artifact|||Arcane spells you cast cost {1} less to cast.$Spirit creatures you control get +1/+1.| Moonring Mirror|Champions of Kamigawa|262|R|{5}|Artifact|||Whenever you draw a card, exile the top card of your library face down.$At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.| -Nine-Ringed Bo|Champions of Kamigawa|263|U|{3}|Artifact|||{tap}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.| +Nine-Ringed Bo|Champions of Kamigawa|263|U|{3}|Artifact|||{T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.| No-Dachi|Champions of Kamigawa|264|U|{2}|Artifact - Equipment|||Equipped creature gets +2/+0 and has first strike.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Oathkeeper, Takeno's Daisho|Champions of Kamigawa|265|R|{3}|Legendary Artifact - Equipment|||Equipped creature gets +3/+1.$Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card.$When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature.$Equip {2}| -Orochi Hatchery|Champions of Kamigawa|266|R|{X}{X}|Artifact|||Orochi Hatchery enters the battlefield with X charge counters on it.${5}, {tap}: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery.| +Orochi Hatchery|Champions of Kamigawa|266|R|{X}{X}|Artifact|||Orochi Hatchery enters the battlefield with X charge counters on it.${5}, {T}: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery.| Reito Lantern|Champions of Kamigawa|267|U|{2}|Artifact|||{3}: Put target card from a graveyard on the bottom of its owner's library.| -Sensei's Divining Top|Champions of Kamigawa|268|U|{1}|Artifact|||{1}: Look at the top three cards of your library, then put them back in any order.${tap}: Draw a card, then put Sensei's Divining Top on top of its owner's library.| -Shell of the Last Kappa|Champions of Kamigawa|269|R|{3}|Legendary Artifact|||{3}, {tap}: Exile target instant or sorcery spell that targets you. (The spell has no effect.)${3}, {tap}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost.| -Kitsune Healer|Champions of Kamigawa|27|C|{3}{W}|Creature - Fox Cleric|2|2|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${tap}: Prevent all damage that would be dealt to target legendary creature this turn.| +Sensei's Divining Top|Champions of Kamigawa|268|U|{1}|Artifact|||{1}: Look at the top three cards of your library, then put them back in any order.${T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.| +Shell of the Last Kappa|Champions of Kamigawa|269|R|{3}|Legendary Artifact|||{3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.)${3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost.| +Kitsune Healer|Champions of Kamigawa|27|C|{3}{W}|Creature - Fox Cleric|2|2|{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${T}: Prevent all damage that would be dealt to target legendary creature this turn.| Tatsumasa, the Dragon's Fang|Champions of Kamigawa|270|R|{6}|Legendary Artifact - Equipment|||Equipped creature gets +5/+5.${6}, Exile Tatsumasa, the Dragon's Fang: Put a 5/5 blue Dragon Spirit creature token with flying onto the battlefield. Return Tatsumasa to the battlefield under its owner's control when that token dies.$Equip {3}| Tenza, Godo's Maul|Champions of Kamigawa|271|U|{3}|Legendary Artifact - Equipment|||Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Uba Mask|Champions of Kamigawa|272|R|{4}|Artifact|||If a player would draw a card, that player exiles that card face up instead.$Each player may play cards he or she exiled with Uba Mask this turn.| -Boseiju, Who Shelters All|Champions of Kamigawa|273|R||Legendary Land|||Boseiju, Who Shelters All enters the battlefield tapped.${tap}, Pay 2 life: Add {C} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.| -Cloudcrest Lake|Champions of Kamigawa|274|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.| -Eiganjo Castle|Champions of Kamigawa|275|R||Legendary Land|||{tap}: Add {W} to your mana pool.${W}, {tap}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.| -Forbidden Orchard|Champions of Kamigawa|276|R||Land|||{tap}: Add one mana of any color to your mana pool.$Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent's control.| -Hall of the Bandit Lord|Champions of Kamigawa|277|R||Legendary Land|||Hall of the Bandit Lord enters the battlefield tapped.${tap}, Pay 3 life: Add {C} to your mana pool. If that mana is spent on a creature spell, it gains haste.| -Lantern-Lit Graveyard|Champions of Kamigawa|278|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.| -Minamo, School at Water's Edge|Champions of Kamigawa|279|R||Legendary Land|||{tap}: Add {U} to your mana pool.${U}, {tap}: Untap target legendary permanent.| -Okina, Temple to the Grandfathers|Champions of Kamigawa|280|R||Legendary Land|||{tap}: Add {G} to your mana pool.${G}, {tap}: Target legendary creature gets +1/+1 until end of turn.| -Pinecrest Ridge|Champions of Kamigawa|281|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.| -Shinka, the Bloodsoaked Keep|Champions of Kamigawa|282|R||Legendary Land|||{tap}: Add {R} to your mana pool.${R}, {tap}: Target legendary creature gains first strike until end of turn.| -Shizo, Death's Storehouse|Champions of Kamigawa|283|R||Legendary Land|||{tap}: Add {B} to your mana pool.${B}, {tap}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| -Tranquil Garden|Champions of Kamigawa|284|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step.| -Untaidake, the Cloud Keeper|Champions of Kamigawa|285|R||Legendary Land|||Untaidake, the Cloud Keeper enters the battlefield tapped.${tap}, Pay 2 life: Add {C}{C} to your mana pool. Spend this mana only to cast legendary spells.| -Waterveil Cavern|Champions of Kamigawa|286|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step.| +Boseiju, Who Shelters All|Champions of Kamigawa|273|R||Legendary Land|||Boseiju, Who Shelters All enters the battlefield tapped.${T}, Pay 2 life: Add {C} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.| +Cloudcrest Lake|Champions of Kamigawa|274|U||Land|||{T}: Add {C} to your mana pool.${T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.| +Eiganjo Castle|Champions of Kamigawa|275|R||Legendary Land|||{T}: Add {W} to your mana pool.${W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.| +Forbidden Orchard|Champions of Kamigawa|276|R||Land|||{T}: Add one mana of any color to your mana pool.$Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent's control.| +Hall of the Bandit Lord|Champions of Kamigawa|277|R||Legendary Land|||Hall of the Bandit Lord enters the battlefield tapped.${T}, Pay 3 life: Add {C} to your mana pool. If that mana is spent on a creature spell, it gains haste.| +Lantern-Lit Graveyard|Champions of Kamigawa|278|U||Land|||{T}: Add {C} to your mana pool.${T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.| +Minamo, School at Water's Edge|Champions of Kamigawa|279|R||Legendary Land|||{T}: Add {U} to your mana pool.${U}, {T}: Untap target legendary permanent.| +Okina, Temple to the Grandfathers|Champions of Kamigawa|280|R||Legendary Land|||{T}: Add {G} to your mana pool.${G}, {T}: Target legendary creature gets +1/+1 until end of turn.| +Pinecrest Ridge|Champions of Kamigawa|281|U||Land|||{T}: Add {C} to your mana pool.${T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.| +Shinka, the Bloodsoaked Keep|Champions of Kamigawa|282|R||Legendary Land|||{T}: Add {R} to your mana pool.${R}, {T}: Target legendary creature gains first strike until end of turn.| +Shizo, Death's Storehouse|Champions of Kamigawa|283|R||Legendary Land|||{T}: Add {B} to your mana pool.${B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| +Tranquil Garden|Champions of Kamigawa|284|U||Land|||{T}: Add {C} to your mana pool.${T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step.| +Untaidake, the Cloud Keeper|Champions of Kamigawa|285|R||Legendary Land|||Untaidake, the Cloud Keeper enters the battlefield tapped.${T}, Pay 2 life: Add {C}{C} to your mana pool. Spend this mana only to cast legendary spells.| +Waterveil Cavern|Champions of Kamigawa|286|U||Land|||{T}: Add {C} to your mana pool.${T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step.| Plains|Champions of Kamigawa|287|L||Basic Land - Plains|||W| Plains|Champions of Kamigawa|288|L||Basic Land - Plains|||W| Plains|Champions of Kamigawa|289|L||Basic Land - Plains|||W| @@ -1767,14 +1767,14 @@ Mothrider Samurai|Champions of Kamigawa|34|C|{3}{W}|Creature - Human Samurai|2|2 Myojin of Cleansing Fire|Champions of Kamigawa|35|R|{5}{W}{W}{W}|Legendary Creature - Spirit|4|6|Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.$Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it.$Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.| Nagao, Bound by Honor|Champions of Kamigawa|36|U|{3}{W}|Legendary Creature - Human Samurai|3|3|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.| Otherworldly Journey|Champions of Kamigawa|37|U|{1}{W}|Instant - Arcane|||Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.| -Pious Kitsune|Champions of Kamigawa|38|C|{2}{W}|Creature - Fox Cleric|1|2|At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune.${tap}, Remove a devotion counter from Pious Kitsune: You gain 1 life.| +Pious Kitsune|Champions of Kamigawa|38|C|{2}{W}|Creature - Fox Cleric|1|2|At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune.${T}, Remove a devotion counter from Pious Kitsune: You gain 1 life.| Quiet Purity|Champions of Kamigawa|39|C|{W}|Instant - Arcane|||Destroy target enchantment.| Call to Glory|Champions of Kamigawa|4|C|{1}{W}|Instant|||Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.| Reciprocate|Champions of Kamigawa|40|U|{W}|Instant|||Exile target creature that dealt damage to you this turn.| Reverse the Sands|Champions of Kamigawa|41|R|{6}{W}{W}|Sorcery|||Redistribute any number of players' life totals. (Each of those players gets one life total back.)| Samurai Enforcers|Champions of Kamigawa|42|U|{4}{W}{W}|Creature - Human Samurai|4|4|Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)| Samurai of the Pale Curtain|Champions of Kamigawa|43|U|{W}{W}|Creature - Fox Samurai|2|2|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$If a permanent would be put into a graveyard, exile it instead.| -Sensei Golden-Tail|Champions of Kamigawa|44|R|{1}{W}|Legendary Creature - Fox Samurai|2|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${1}{W}, {tap}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.| +Sensei Golden-Tail|Champions of Kamigawa|44|R|{1}{W}|Legendary Creature - Fox Samurai|2|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.| Silent-Chant Zubera|Champions of Kamigawa|45|C|{1}{W}|Creature - Zubera Spirit|1|2|When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.| Takeno, Samurai General|Champions of Kamigawa|46|R|{5}{W}|Legendary Creature - Human Samurai|3|3|Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)$Each other Samurai creature you control gets +1/+1 for each point of bushido it has.| Terashi's Cry|Champions of Kamigawa|47|C|{3}{W}|Sorcery - Arcane|||Tap up to three target creatures.| @@ -1800,11 +1800,11 @@ Guardian of Solitude|Champions of Kamigawa|64|U|{1}{U}|Creature - Spirit|1|2|Whe Hinder|Champions of Kamigawa|65|U|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.| Hisoka, Minamo Sensei|Champions of Kamigawa|66|R|{2}{U}{U}|Legendary Creature - Human Wizard|1|3|{2}{U}, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.| Hisoka's Defiance|Champions of Kamigawa|67|C|{1}{U}|Instant|||Counter target Spirit or Arcane spell.| -Hisoka's Guard|Champions of Kamigawa|68|C|{1}{U}|Creature - Human Wizard|1|1|You may choose not to untap Hisoka's Guard during your untap step.${1}{U}, {tap}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)| +Hisoka's Guard|Champions of Kamigawa|68|C|{1}{U}|Creature - Human Wizard|1|1|You may choose not to untap Hisoka's Guard during your untap step.${1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)| Honden of Seeing Winds|Champions of Kamigawa|69|U|{4}{U}|Legendary Enchantment - Shrine|||At the beginning of your upkeep, draw a card for each Shrine you control.| Devoted Retainer|Champions of Kamigawa|7|C|{W}|Creature - Human Samurai|1|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| -Jushi Apprentice|Champions of Kamigawa|70a|R|{1}{U}|Creature - Human Wizard|1|2|{2}{U}, {tap}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.$| -Tomoya the Revealer|Champions of Kamigawa|70b|R|{1}{U}|Legendary Creature - Human Wizard|2|3|{3}{U}{U}, {tap}: Target player draws X cards, where X is the number of cards in your hand.| +Jushi Apprentice|Champions of Kamigawa|70a|R|{1}{U}|Creature - Human Wizard|1|2|{2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.$| +Tomoya the Revealer|Champions of Kamigawa|70b|R|{1}{U}|Legendary Creature - Human Wizard|2|3|{3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand.| Kami of Twisted Reflection|Champions of Kamigawa|71|C|{1}{U}{U}|Creature - Spirit|2|2|Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.| Keiga, the Tide Star|Champions of Kamigawa|72|R|{5}{U}|Legendary Creature - Dragon Spirit|5|5|Flying$When Keiga, the Tide Star dies, gain control of target creature.| Lifted by Clouds|Champions of Kamigawa|73|C|{2}{U}|Instant - Arcane|||Target creature gains flying until end of turn.$Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| @@ -1837,30 +1837,30 @@ Thoughtbind|Champions of Kamigawa|96|C|{2}{U}|Instant|||Counter target spell wit Time Stop|Champions of Kamigawa|97|R|{4}{U}{U}|Instant|||End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)| The Unspeakable|Champions of Kamigawa|98|R|{6}{U}{U}{U}|Legendary Creature - Spirit|6|7|Flying, trample$Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.| Uyo, Silent Prophet|Champions of Kamigawa|99|R|{4}{U}{U}|Legendary Creature - Moonfolk Wizard|4|4|Flying${2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.| -Banshee|Chronicles|1|U|{2}{B}{B}|Creature - Spirit|0|1|{X}, {tap}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.| -Urza's Tower|Chronicles|102|U||Land - Urza s Tower|||{tap}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} to your mana pool instead.| +Banshee|Chronicles|1|U|{2}{B}{B}|Creature - Spirit|0|1|{X}, {T}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.| +Urza's Tower|Chronicles|102|U||Land - Urza s Tower|||{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} to your mana pool instead.| Arcades Sabboth|Chronicles|106|R|{2}{G}{G}{W}{W}{U}{U}|Legendary Creature - Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.$Each untapped creature you control gets +0/+2 as long as it's not attacking.${W}: Arcades Sabboth gets +0/+1 until end of turn.| Axelrod Gunnarson|Chronicles|107|R|{4}{B}{B}{R}{R}|Legendary Creature - Giant|5|5|Trample$Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player.| -Ayesha Tanaka|Chronicles|108|R|{W}{W}{U}{U}|Legendary Creature - Human Artificer|2|2|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)${tap}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.)| +Ayesha Tanaka|Chronicles|108|R|{W}{W}{U}{U}|Legendary Creature - Human Artificer|2|2|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)${T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.)| Chromium|Chronicles|109|R|{2}{W}{W}{U}{U}{B}{B}|Legendary Creature - Elder Dragon|7|7|Flying$Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)$At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}.| The Wretched|Chronicles|11|R|{3}{B}{B}|Creature - Demon|2|5|At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.| Dakkon Blackblade|Chronicles|110|R|{2}{W}{U}{U}{B}|Legendary Creature - Human Warrior|*|*|Dakkon Blackblade's power and toughness are each equal to the number of lands you control.| Gabriel Angelfire|Chronicles|111|R|{3}{G}{G}{W}{W}|Legendary Creature - Angel|4|4|At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)| Johan|Chronicles|112|R|{3}{R}{G}{W}|Legendary Creature - Human Wizard|5|4|At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.| -Kei Takahashi|Chronicles|113|U|{2}{G}{W}|Legendary Creature - Human Cleric|2|2|{tap}: Prevent the next 2 damage that would be dealt to target creature this turn.| +Kei Takahashi|Chronicles|113|U|{2}{G}{W}|Legendary Creature - Human Cleric|2|2|{T}: Prevent the next 2 damage that would be dealt to target creature this turn.| Marhault Elsdragon|Chronicles|114|U|{3}{R}{R}{G}|Legendary Creature - Elf Warrior|4|6|Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| -Nebuchadnezzar|Chronicles|115|R|{3}{U}|Legendary Creature - Human Wizard|3|3|{X}, {tap}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| +Nebuchadnezzar|Chronicles|115|R|{3}{U}|Legendary Creature - Human Wizard|3|3|{X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| Nicol Bolas|Chronicles|116|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature - Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| Palladia-Mors|Chronicles|117|R|{2}{R}{R}{G}{G}{W}{W}|Legendary Creature - Elder Dragon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.| -Rubinia Soulsinger|Chronicles|118|R|{2}{G}{W}{U}|Legendary Creature - Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${tap}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| +Rubinia Soulsinger|Chronicles|118|R|{2}{G}{W}{U}|Legendary Creature - Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| Sivitri Scarzam|Chronicles|119|U|{5}{U}{B}|Legendary Creature - Human|6|4|| Transmutation|Chronicles|12|C|{1}{B}|Instant|||Switch target creature's power and toughness until end of turn.| Sol'kanar the Swamp King|Chronicles|120|R|{2}{U}{B}{R}|Legendary Creature - Demon|5|5|Swampwalk$Whenever a player casts a black spell, you gain 1 life.| Stangg|Chronicles|121|R|{4}{R}{G}|Legendary Creature - Human Warrior|3|4|When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg.| Tobias Andrion|Chronicles|122|U|{3}{W}{U}|Legendary Creature - Human Advisor|4|4|| -Tor Wauki|Chronicles|123|U|{2}{B}{B}{R}|Legendary Creature - Human Archer|3|3|{tap}: Tor Wauki deals 2 damage to target attacking or blocking creature.| +Tor Wauki|Chronicles|123|U|{2}{B}{B}{R}|Legendary Creature - Human Archer|3|3|{T}: Tor Wauki deals 2 damage to target attacking or blocking creature.| Vaevictis Asmadi|Chronicles|124|R|{2}{B}{B}{R}{R}{G}{G}|Legendary Creature - Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}.${B}: Vaevictis Asmadi gets +1/+0 until end of turn.${R}: Vaevictis Asmadi gets +1/+0 until end of turn.${G}: Vaevictis Asmadi gets +1/+0 until end of turn.| -Xira Arien|Chronicles|125|R|{B}{R}{G}|Legendary Creature - Insect Wizard|1|2|Flying${B}{R}{G}, {tap}: Target player draws a card.| +Xira Arien|Chronicles|125|R|{B}{R}{G}|Legendary Creature - Insect Wizard|1|2|Flying${B}{R}{G}, {T}: Target player draws a card.| Wall of Shadows|Chronicles|13|C|{1}{B}{B}|Creature - Wall|0|1|Defender (This creature can't attack.)$Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.$Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.| Yawgmoth Demon|Chronicles|14|R|{4}{B}{B}|Creature - Demon|6|6|Flying (This creature can't be blocked except by creatures with flying or reach.)$First strike (This creature deals combat damage before creatures without first strike.)$At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.| Azure Drake|Chronicles|15|U|{3}{U}|Creature - Drake|2|4|Flying| @@ -1881,7 +1881,7 @@ Wall of Vapor|Chronicles|27|C|{3}{U}|Creature - Wall|0|1|Defender (This creat Wall of Wonder|Chronicles|28|U|{2}{U}{U}|Creature - Wall|1|5|Defender (This creature can't attack.)${2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.| Sentinel|Chronicles|281|R|{4}|Artifact Creature - Shapeshifter|1|1|{0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)| Argothian Pixies|Chronicles|29|C|{1}{G}|Creature - Faerie|2|1|Argothian Pixies can't be blocked by artifact creatures.$Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.| -Cuombajj Witches|Chronicles|3|C|{B}{B}|Creature - Human Wizard|1|3|{tap}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.| +Cuombajj Witches|Chronicles|3|C|{B}{B}|Creature - Human Wizard|1|3|{T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.| Cat Warriors|Chronicles|30|C|{1}{G}{G}|Creature - Cat Warrior|2|2|Forestwalk| Cocoon|Chronicles|31|U|{G}|Enchantment - Aura|||Enchant creature you control$Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.$When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.$At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.)| Concordant Crossroads|Chronicles|32|R|{G}|World Enchantment|||All creatures have haste.| @@ -1893,15 +1893,15 @@ Ghazban Ogre|Chronicles|37|C|{G}|Creature - Ogre|2|2|At the beginning of your up Metamorphosis|Chronicles|38|C|{G}|Sorcery|||As an additional cost to cast Metamorphosis, sacrifice a creature.$Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.| Rabid Wombat|Chronicles|39|U|{2}{G}{G}|Creature - Wombat|0|1|Vigilance$Rabid Wombat gets +2/+2 for each Aura attached to it.| Fallen Angel|Chronicles|4|U|{3}{B}{B}|Creature - Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| -Scavenger Folk|Chronicles|41|C|{G}|Creature - Human|1|1|{G}, {tap}, Sacrifice Scavenger Folk: Destroy target artifact.| +Scavenger Folk|Chronicles|41|C|{G}|Creature - Human|1|1|{G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact.| Storm Seeker|Chronicles|42|U|{3}{G}|Instant|||Storm Seeker deals damage to target player equal to the number of cards in that player's hand.| Active Volcano|Chronicles|43|C|{R}|Instant|||Choose one - Destroy target blue permanent; or return target Island to its owner's hand.| -Aladdin|Chronicles|44|U|{2}{R}{R}|Creature - Human Rogue|1|1|{1}{R}{R}, {tap}: Gain control of target artifact for as long as you control Aladdin.| +Aladdin|Chronicles|44|U|{2}{R}{R}|Creature - Human Rogue|1|1|{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.| Beasts of Bogardan|Chronicles|45|U|{4}{R}|Creature - Beast|3|3|Protection from red$Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent.| Blood Moon|Chronicles|46|R|{2}{R}|Enchantment|||Nonbasic lands are Mountains.| Fire Drake|Chronicles|47|U|{1}{R}{R}|Creature - Drake|1|2|Flying${R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.| -Goblin Artisans|Chronicles|48|U|{R}|Creature - Goblin Artificer|1|1|{tap}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.| -Goblin Digging Team|Chronicles|49|C|{R}|Creature - Goblin|1|1|{tap}, Sacrifice Goblin Digging Team: Destroy target Wall.| +Goblin Artisans|Chronicles|48|U|{R}|Creature - Goblin Artificer|1|1|{T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.| +Goblin Digging Team|Chronicles|49|C|{R}|Creature - Goblin|1|1|{T}, Sacrifice Goblin Digging Team: Destroy target Wall.| Giant Slug|Chronicles|5|C|{1}{B}|Creature - Slug|1|1|{5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.| Goblin Shrine|Chronicles|50|C|{1}{R}{R}|Enchantment - Aura|||Enchant land$As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.$When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.| Goblins of the Flarg|Chronicles|51|C|{R}|Creature - Goblin Warrior|1|1|Mountainwalk$When you control a Dwarf, sacrifice Goblins of the Flarg.| @@ -1915,55 +1915,55 @@ Akron Legionnaire|Chronicles|58|R|{6}{W}{W}|Creature - Giant Soldier|8|4|Except Angelic Voices|Chronicles|59|R|{2}{W}{W}|Enchantment|||Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.| Hasran Ogress|Chronicles|6|C|{B}{B}|Creature - Ogre|3|2|Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.| Blood of the Martyr|Chronicles|60|U|{W}{W}{W}|Instant|||Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.| -D'Avenant Archer|Chronicles|61|C|{2}{W}|Creature - Human Soldier Archer|1|2|{tap}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.| +D'Avenant Archer|Chronicles|61|C|{2}{W}|Creature - Human Soldier Archer|1|2|{T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.| Divine Offering|Chronicles|62|C|{1}{W}|Instant|||Destroy target artifact. You gain life equal to its converted mana cost.| Indestructible Aura|Chronicles|63|C|{W}|Instant|||Prevent all damage that would be dealt to target creature this turn.| Ivory Guardians|Chronicles|64|U|{4}{W}{W}|Creature - Giant Cleric|3|3|Protection from red$Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.| Keepers of the Faith|Chronicles|65|C|{1}{W}{W}|Creature - Human Cleric|2|3|| -Petra Sphinx|Chronicles|66|R|{2}{W}{W}{W}|Creature - Sphinx|3|4|{tap}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard.| +Petra Sphinx|Chronicles|66|R|{2}{W}{W}{W}|Creature - Sphinx|3|4|{T}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard.| Repentant Blacksmith|Chronicles|67|C|{1}{W}|Creature - Human|1|2|Protection from red| Shield Wall|Chronicles|68|U|{1}{W}|Instant|||Creatures you control get +0/+2 until end of turn.| War Elephant|Chronicles|69|C|{3}{W}|Creature - Elephant|2|2|Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| -Hell's Caretaker|Chronicles|7|R|{3}{B}|Creature - Horror|1|1|{tap}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.| -Witch Hunter|Chronicles|70|U|{2}{W}{W}|Creature - Human Cleric|1|1|{tap}: Witch Hunter deals 1 damage to target player.${1}{W}{W}, {tap}: Return target creature an opponent controls to its owner's hand.| +Hell's Caretaker|Chronicles|7|R|{3}{B}|Creature - Horror|1|1|{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.| +Witch Hunter|Chronicles|70|U|{2}{W}{W}|Creature - Human Cleric|1|1|{T}: Witch Hunter deals 1 damage to target player.${1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.| Arena of the Ancients|Chronicles|71|R|{3}|Artifact|||Legendary creatures don't untap during their controllers' untap steps.$When Arena of the Ancients enters the battlefield, tap all legendary creatures.| Ashnod's Altar|Chronicles|72|C|{3}|Artifact|||Sacrifice a creature: Add {C}{C} to your mana pool.| -Ashnod's Transmogrant|Chronicles|73|C|{1}|Artifact|||{tap}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.| +Ashnod's Transmogrant|Chronicles|73|C|{1}|Artifact|||{T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.| Barl's Cage|Chronicles|74|R|{4}|Artifact|||{3}: Target creature doesn't untap during its controller's next untap step.| Book of Rass|Chronicles|75|R|{6}|Artifact|||{2}, Pay 2 life: Draw a card.| Bronze Horse|Chronicles|76|R|{7}|Artifact Creature - Horse|4|4|Trample$As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.| -Feldon's Cane|Chronicles|77|C|{1}|Artifact|||{tap}, Exile Feldon's Cane: Shuffle your graveyard into your library.| -Fountain of Youth|Chronicles|78|C|{0}|Artifact|||{2}, {tap}: You gain 1 life.| +Feldon's Cane|Chronicles|77|C|{1}|Artifact|||{T}, Exile Feldon's Cane: Shuffle your graveyard into your library.| +Fountain of Youth|Chronicles|78|C|{0}|Artifact|||{2}, {T}: You gain 1 life.| Gauntlets of Chaos|Chronicles|79|R|{5}|Artifact|||{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.| -Shimian Night Stalker|Chronicles|8|U|{3}{B}{B}|Creature - Nightstalker|4|4|{B}, {tap}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.| -Horn of Deafening|Chronicles|80|R|{4}|Artifact|||{2}, {tap}: Prevent all combat damage that would be dealt by target creature this turn.| -Jalum Tome|Chronicles|81|R|{3}|Artifact|||{2}, {tap}: Draw a card, then discard a card.| -Jeweled Bird|Chronicles|82|R|{1}|Artifact|||Remove Jeweled Bird from your deck before playing if you're not playing for ante.${tap}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card.| -Living Armor|Chronicles|83|C|{4}|Artifact|||{tap}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.| -Obelisk of Undoing|Chronicles|84|R|{1}|Artifact|||{6}, {tap}: Return target permanent you both own and control to your hand.| +Shimian Night Stalker|Chronicles|8|U|{3}{B}{B}|Creature - Nightstalker|4|4|{B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.| +Horn of Deafening|Chronicles|80|R|{4}|Artifact|||{2}, {T}: Prevent all combat damage that would be dealt by target creature this turn.| +Jalum Tome|Chronicles|81|R|{3}|Artifact|||{2}, {T}: Draw a card, then discard a card.| +Jeweled Bird|Chronicles|82|R|{1}|Artifact|||Remove Jeweled Bird from your deck before playing if you're not playing for ante.${T}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card.| +Living Armor|Chronicles|83|C|{4}|Artifact|||{T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.| +Obelisk of Undoing|Chronicles|84|R|{1}|Artifact|||{6}, {T}: Return target permanent you both own and control to your hand.| Rakalite|Chronicles|85|R|{6}|Artifact|||{2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step.| -Runesword|Chronicles|86|C|{6}|Artifact|||{3}, {tap}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.| +Runesword|Chronicles|86|C|{6}|Artifact|||{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.| Revelation|Chronicles|87|R|{G}|World Enchantment|||Players play with their hands revealed.| -Serpent Generator|Chronicles|88|R|{6}|Artifact|||{4}, {tap}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)| -Tormod's Crypt|Chronicles|89|C|{0}|Artifact|||{tap}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.| +Serpent Generator|Chronicles|88|R|{6}|Artifact|||{4}, {T}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)| +Tormod's Crypt|Chronicles|89|C|{0}|Artifact|||{T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.| Takklemaggot|Chronicles|9|U|{2}{B}{B}|Enchantment - Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.$When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."| -Triassic Egg|Chronicles|90|R|{4}|Artifact|||{3}, {tap}: Put a hatchling counter on Triassic Egg.$Sacrifice Triassic Egg: Choose one - You may put a creature card from your hand onto the battlefield; or return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.| -Voodoo Doll|Chronicles|91|R|{6}|Artifact|||At the beginning of your upkeep, put a pin counter on Voodoo Doll.$At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.${X}{X}, {tap}: Voodoo Doll deals damage equal to the number of pin counters on it to target creature or player. X is the number of pin counters on Voodoo Doll.| -City of Brass|Chronicles|92|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| -Safe Haven|Chronicles|93|R||Land|||{2}, {tap}: Exile target creature you control.$At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.| -Urza's Mine|Chronicles|94|U||Land - Urza s Mine|||{tap}: Add {C} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} to your mana pool instead.| -Urza's Power Plant|Chronicles|98|U||Land - Urza s Power-Plant|||{tap}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.| +Triassic Egg|Chronicles|90|R|{4}|Artifact|||{3}, {T}: Put a hatchling counter on Triassic Egg.$Sacrifice Triassic Egg: Choose one - You may put a creature card from your hand onto the battlefield; or return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.| +Voodoo Doll|Chronicles|91|R|{6}|Artifact|||At the beginning of your upkeep, put a pin counter on Voodoo Doll.$At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.${X}{X}, {T}: Voodoo Doll deals damage equal to the number of pin counters on it to target creature or player. X is the number of pin counters on Voodoo Doll.| +City of Brass|Chronicles|92|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${T}: Add one mana of any color to your mana pool.| +Safe Haven|Chronicles|93|R||Land|||{2}, {T}: Exile target creature you control.$At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.| +Urza's Mine|Chronicles|94|U||Land - Urza s Mine|||{T}: Add {C} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} to your mana pool instead.| +Urza's Power Plant|Chronicles|98|U||Land - Urza s Power-Plant|||{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.| Prognostic Sphinx|Clash Pack|1|Special|{3}{U}{U}|Creature - Sphinx|3|5|Flying$Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.$Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Fated Intervention|Clash Pack|2|Special|{2}{G}{G}{G}|Insant|||Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2.| Font of Fertility|Clash Pack|3|Special|{G}|Enchantment|||{1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| Hydra Broodmaster|Clash Pack|4|Special|{4}{G}{G}|Creature - Hydra|7|7|{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)$When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.| Prophet of Kruphix|Clash Pack|5|Special|{3}{U}{G}|Creature - Human Wizard|2|3|Untap all creatures and lands you control during each other player's untap step.$You may cast creature cards as though they had flash.| -Temple of Mystery|Clash Pack|6|Special||Land|||Temple of Mystery enters the battlefield tapped.$When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {G} or {U} to your mana pool.| -Necropolis Fiend|Clash Pack|7|Special|{7}{B}{B}|Creature - Demon|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Flying${X}, {tap}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.| +Temple of Mystery|Clash Pack|6|Special||Land|||Temple of Mystery enters the battlefield tapped.$When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${T}: Add {G} or {U} to your mana pool.| +Necropolis Fiend|Clash Pack|7|Special|{7}{B}{B}|Creature - Demon|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Flying${X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.| Hero's Downfall|Clash Pack|8|Special|{1}{B}{B}|Instant|||Destroy target creature or planeswalker.| Sultai Ascendancy|Clash Pack|9|Special|{B}{G}{U}|Enchantment|||At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.| Reaper of the Wilds|Clash Pack|10|Special|{2}{B}{G}|Creature - Gorgon|4|5|Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${B}: Reaper of the Wilds gains deathtouch until end of turn.${1}{G}: Reaper of the Wilds gains hexproof until end of turn.| -Whip of Erebos|Clash Pack|11|Special|{2}{B}{B}|Legendary Enchantment Artifact|||Creatures you control have lifelink.${2}{B}{B}, {tap}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.| +Whip of Erebos|Clash Pack|11|Special|{2}{B}{B}|Legendary Enchantment Artifact|||Creatures you control have lifelink.${2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.| Courser of Kruphix|Clash Pack|12|Special|{1}{G}{G}|Enchantment Creature Centaur|2|4|Play with the top card of your library revealed.$You may play the top card of your library if it's a land card.$Whenever a land enters the battlefield under your control, you gain 1 life.| Animate Wall|Classic Sixth Edition|1|R|{W}|Enchantment - Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Circle of Protection: Green|Classic Sixth Edition|10|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| @@ -1976,13 +1976,13 @@ Wall of Air|Classic Sixth Edition|105|U|{1}{U}{U}|Creature - Wall|1|5|Defender, Wind Drake|Classic Sixth Edition|106|C|{2}{U}|Creature - Drake|2|2|Flying| Wind Spirit|Classic Sixth Edition|107|U|{4}{U}|Creature - Elemental Spirit|3|2|Flying$Wind Spirit can't be blocked except by two or more creatures.| Zur's Weirding|Classic Sixth Edition|108|R|{3}{U}|Enchantment|||Players play with their hands revealed.$If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.| -Abyssal Hunter|Classic Sixth Edition|109|R|{3}{B}|Creature - Human Assassin|1|1|{B}, {tap}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.| +Abyssal Hunter|Classic Sixth Edition|109|R|{3}{B}|Creature - Human Assassin|1|1|{B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.| Circle of Protection: Red|Classic Sixth Edition|11|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Abyssal Specter|Classic Sixth Edition|110|U|{2}{B}{B}|Creature - Specter|2|3|Flying$Whenever Abyssal Specter deals damage to a player, that player discards a card.| Agonizing Memories|Classic Sixth Edition|111|U|{2}{B}{B}|Sorcery|||Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.| Ashen Powder|Classic Sixth Edition|112|R|{2}{B}{B}|Sorcery|||Put target creature card from an opponent's graveyard onto the battlefield under your control.| Blight|Classic Sixth Edition|113|U|{B}{B}|Enchantment - Aura|||Enchant land$When enchanted land becomes tapped, destroy it.| -Blighted Shaman|Classic Sixth Edition|114|U|{1}{B}|Creature - Human Cleric Shaman|1|1|{tap}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.${tap}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.| +Blighted Shaman|Classic Sixth Edition|114|U|{1}{B}|Creature - Human Cleric Shaman|1|1|{T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.${T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.| Blood Pet|Classic Sixth Edition|115|C|{B}|Creature - Thrull|1|1|Sacrifice Blood Pet: Add {B} to your mana pool.| Bog Imp|Classic Sixth Edition|116|C|{1}{B}|Creature - Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Bog Rats|Classic Sixth Edition|117|C|{B}|Creature - Rat|1|1|Bog Rats can't be blocked by Walls.| @@ -2010,7 +2010,7 @@ Hecatomb|Classic Sixth Edition|136|R|{1}{B}{B}|Enchantment|||When Hecatomb enter Hidden Horror|Classic Sixth Edition|137|U|{1}{B}{B}|Creature - Horror|4|4|When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.| Howl from Beyond|Classic Sixth Edition|138|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Infernal Contract|Classic Sixth Edition|139|R|{B}{B}{B}|Sorcery|||Draw four cards. You lose half your life, rounded up.| -D'Avenant Archer|Classic Sixth Edition|15|C|{2}{W}|Creature - Human Soldier Archer|1|2|{tap}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.| +D'Avenant Archer|Classic Sixth Edition|15|C|{2}{W}|Creature - Human Soldier Archer|1|2|{T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.| Kjeldoran Dead|Classic Sixth Edition|140|C|{B}|Creature - Skeleton|3|1|When Kjeldoran Dead enters the battlefield, sacrifice a creature.${B}: Regenerate Kjeldoran Dead.| Leshrac's Rite|Classic Sixth Edition|141|U|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature has swampwalk.| Lost Soul|Classic Sixth Edition|142|C|{1}{B}{B}|Creature - Spirit Minion|2|1|Swampwalk| @@ -2023,13 +2023,13 @@ Perish|Classic Sixth Edition|148|U|{2}{B}|Sorcery|||Destroy all green creatures. Pestilence|Classic Sixth Edition|149|U|{2}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.${B}: Pestilence deals 1 damage to each creature and each player.| Daraja Griffin|Classic Sixth Edition|14|U|{3}{W}|Creature - Griffin|2|2|Flying$Sacrifice Daraja Griffin: Destroy target black creature.| Python|Classic Sixth Edition|150|C|{1}{B}{B}|Creature - Snake|3|2|| -Rag Man|Classic Sixth Edition|151|R|{2}{B}{B}|Creature - Human Minion|2|1|{B}{B}{B}, {tap}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.| +Rag Man|Classic Sixth Edition|151|R|{2}{B}{B}|Creature - Human Minion|2|1|{B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.| Raise Dead|Classic Sixth Edition|152|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Razortooth Rats|Classic Sixth Edition|153|C|{2}{B}|Creature - Rat|2|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Scathe Zombies|Classic Sixth Edition|154|C|{2}{B}|Creature - Zombie|2|2|| Sengir Autocrat|Classic Sixth Edition|155|R|{3}{B}|Creature - Human|2|2|When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield.$When Sengir Autocrat leaves the battlefield, exile all Serf tokens.| Strands of Night|Classic Sixth Edition|156|U|{2}{B}{B}|Enchantment|||{B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.| -Stromgald Cabal|Classic Sixth Edition|157|R|{1}{B}{B}|Creature - Human Knight|2|2|{tap}, Pay 1 life: Counter target white spell.| +Stromgald Cabal|Classic Sixth Edition|157|R|{1}{B}{B}|Creature - Human Knight|2|2|{T}, Pay 1 life: Counter target white spell.| Stupor|Classic Sixth Edition|158|U|{2}{B}|Sorcery|||Target opponent discards a card at random, then discards a card.| Syphon Soul|Classic Sixth Edition|159|C|{2}{B}|Sorcery|||Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.| Disenchant|Classic Sixth Edition|16|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| @@ -2038,7 +2038,7 @@ Vampiric Tutor|Classic Sixth Edition|161|R|{B}|Instant|||Search your library for Zombie Master|Classic Sixth Edition|162|R|{1}{B}{B}|Creature - Zombie|2|3|Other Zombie creatures have swampwalk.$Other Zombies have "{B}: Regenerate this permanent."| AEther Flash|Classic Sixth Edition|163|U|{2}{R}{R}|Enchantment|||Whenever a creature enters the battlefield, Æther Flash deals 2 damage to it.| Anaba Bodyguard|Classic Sixth Edition|164|C|{3}{R}|Creature - Minotaur|2|3|First strike (This creature deals combat damage before creatures without first strike.)| -Anaba Shaman|Classic Sixth Edition|165|C|{3}{R}|Creature - Minotaur Shaman|2|2|{R}, {tap}: Anaba Shaman deals 1 damage to target creature or player.| +Anaba Shaman|Classic Sixth Edition|165|C|{3}{R}|Creature - Minotaur Shaman|2|2|{R}, {T}: Anaba Shaman deals 1 damage to target creature or player.| Balduvian Barbarians|Classic Sixth Edition|166|C|{1}{R}{R}|Creature - Human Barbarian|3|2|| Balduvian Horde|Classic Sixth Edition|167|R|{2}{R}{R}|Creature - Human Barbarian|5|5|When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.| Blaze|Classic Sixth Edition|168|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| @@ -2046,9 +2046,9 @@ Boil|Classic Sixth Edition|169|U|{3}{R}|Instant|||Destroy all Islands.| Divine Transformation|Classic Sixth Edition|17|U|{2}{W}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.| Burrowing|Classic Sixth Edition|170|U|{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has mountainwalk.| Conquer|Classic Sixth Edition|171|U|{3}{R}{R}|Enchantment - Aura|||Enchant land$You control enchanted land.| -Crimson Hellkite|Classic Sixth Edition|172|R|{6}{R}{R}{R}|Creature - Dragon|6|6|Flying${X}, {tap}: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.| +Crimson Hellkite|Classic Sixth Edition|172|R|{6}{R}{R}{R}|Creature - Dragon|6|6|Flying${X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.| Earthquake|Classic Sixth Edition|173|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| -Fervor|Classic Sixth Edition|174|R|{2}{R}|Enchantment|||Creatures you control have haste. (They can attack and {tap} as soon as they come under your control.)| +Fervor|Classic Sixth Edition|174|R|{2}{R}|Enchantment|||Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)| Final Fortune|Classic Sixth Edition|175|R|{R}{R}|Instant|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| Fire Elemental|Classic Sixth Edition|176|U|{3}{R}{R}|Creature - Elemental|5|4|| Firebreathing|Classic Sixth Edition|177|C|{R}|Enchantment - Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| @@ -2057,7 +2057,7 @@ Flame Spirit|Classic Sixth Edition|179|C|{4}{R}|Creature - Elemental Spirit|2|3| Ekundu Griffin|Classic Sixth Edition|18|C|{3}{W}|Creature - Griffin|2|2|Flying, first strike| Flashfires|Classic Sixth Edition|180|U|{3}{R}|Sorcery|||Destroy all Plains.| Giant Strength|Classic Sixth Edition|181|C|{R}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.| -Goblin Digging Team|Classic Sixth Edition|182|C|{R}|Creature - Goblin|1|1|{tap}, Sacrifice Goblin Digging Team: Destroy target Wall.| +Goblin Digging Team|Classic Sixth Edition|182|C|{R}|Creature - Goblin|1|1|{T}, Sacrifice Goblin Digging Team: Destroy target Wall.| Goblin Elite Infantry|Classic Sixth Edition|183|C|{1}{R}|Creature - Goblin Warrior|2|2|Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.| Goblin Hero|Classic Sixth Edition|184|C|{2}{R}|Creature - Goblin|2|2|| Goblin King|Classic Sixth Edition|185|R|{1}{R}{R}|Creature - Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| @@ -2072,13 +2072,13 @@ Jokulhaups|Classic Sixth Edition|192|R|{4}{R}{R}|Sorcery|||Destroy all artifacts Lightning Blast|Classic Sixth Edition|193|C|{3}{R}|Instant|||Lightning Blast deals 4 damage to target creature or player.| Manabarbs|Classic Sixth Edition|194|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Mountain Goat|Classic Sixth Edition|195|C|{R}|Creature - Goat|1|1|Mountainwalk| -Orcish Artillery|Classic Sixth Edition|196|U|{1}{R}{R}|Creature - Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| +Orcish Artillery|Classic Sixth Edition|196|U|{1}{R}{R}|Creature - Orc Warrior|1|3|{T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Orcish Oriflamme|Classic Sixth Edition|197|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Pillage|Classic Sixth Edition|198|U|{1}{R}{R}|Sorcery|||Destroy target artifact or land. It can't be regenerated.| Pyrotechnics|Classic Sixth Edition|199|C|{4}{R}|Sorcery|||Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.| Archangel|Classic Sixth Edition|2|R|{5}{W}{W}|Creature - Angel|5|5|Flying, vigilance| Ethereal Champion|Classic Sixth Edition|20|R|{2}{W}{W}{W}|Creature - Avatar|3|4|Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.| -Raging Goblin|Classic Sixth Edition|200|C|{R}|Creature - Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| +Raging Goblin|Classic Sixth Edition|200|C|{R}|Creature - Goblin Berserker|1|1|Haste (This creature can attack and {T} as soon as it comes under your control.)| Reckless Embermage|Classic Sixth Edition|201|R|{3}{R}|Creature - Human Wizard|2|2|{1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.| Relentless Assault|Classic Sixth Edition|202|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Sabretooth Tiger|Classic Sixth Edition|203|C|{2}{R}|Creature - Cat|2|1|First strike| @@ -2093,41 +2093,41 @@ Talruum Minotaur|Classic Sixth Edition|210|C|{2}{R}{R}|Creature - Minotaur Berse Tremor|Classic Sixth Edition|211|C|{R}|Sorcery|||Tremor deals 1 damage to each creature without flying.| Vertigo|Classic Sixth Edition|212|U|{R}|Instant|||Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.| Viashino Warrior|Classic Sixth Edition|213|C|{3}{R}|Creature - Viashino Warrior|4|2|| -Volcanic Dragon|Classic Sixth Edition|214|R|{4}{R}{R}|Creature - Dragon|4|4|Flying$Haste (This creature can attack and {tap} as soon as it comes under your control.)| +Volcanic Dragon|Classic Sixth Edition|214|R|{4}{R}{R}|Creature - Dragon|4|4|Flying$Haste (This creature can attack and {T} as soon as it comes under your control.)| Volcanic Geyser|Classic Sixth Edition|215|U|{X}{R}{R}|Instant|||Volcanic Geyser deals X damage to target creature or player.| Wall of Fire|Classic Sixth Edition|216|U|{1}{R}{R}|Creature - Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| -Birds of Paradise|Classic Sixth Edition|217|R|{G}|Creature - Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| +Birds of Paradise|Classic Sixth Edition|217|R|{G}|Creature - Bird|0|1|Flying${T}: Add one mana of any color to your mana pool.| Call of the Wild|Classic Sixth Edition|218|R|{2}{G}{G}|Enchantment|||{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.| Cat Warriors|Classic Sixth Edition|219|C|{1}{G}{G}|Creature - Cat Warrior|2|2|Forestwalk| Healing Salve|Classic Sixth Edition|22|C|{W}|Instant|||Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Creeping Mold|Classic Sixth Edition|220|U|{2}{G}{G}|Sorcery|||Destroy target artifact, enchantment, or land.| Dense Foliage|Classic Sixth Edition|221|R|{2}{G}|Enchantment|||Creatures can't be the targets of spells.| Early Harvest|Classic Sixth Edition|222|R|{1}{G}{G}|Instant|||Target player untaps all basic lands he or she controls.| -Elder Druid|Classic Sixth Edition|223|R|{3}{G}|Creature - Elf Cleric Druid|2|2|{3}{G}, {tap}: You may tap or untap target artifact, creature, or land.| +Elder Druid|Classic Sixth Edition|223|R|{3}{G}|Creature - Elf Cleric Druid|2|2|{3}{G}, {T}: You may tap or untap target artifact, creature, or land.| Elven Cache|Classic Sixth Edition|224|C|{2}{G}{G}|Sorcery|||Return target card from your graveyard to your hand.| Elven Riders|Classic Sixth Edition|225|U|{3}{G}{G}|Creature - Elf|3|3|Elven Riders can't be blocked except by Walls and/or creatures with flying.| Elvish Archers|Classic Sixth Edition|226|R|{1}{G}|Creature - Elf Archer|2|1|First strike| Fallow Earth|Classic Sixth Edition|227|U|{2}{G}|Sorcery|||Put target land on top of its owner's library.| Familiar Ground|Classic Sixth Edition|228|U|{2}{G}|Enchantment|||Each creature you control can't be blocked by more than one creature.| -Femeref Archers|Classic Sixth Edition|229|U|{2}{G}|Creature - Human Archer|2|2|{tap}: Femeref Archers deals 4 damage to target attacking creature with flying.| -Heavy Ballista|Classic Sixth Edition|23|U|{3}{W}|Creature - Human Soldier|2|3|{tap}: Heavy Ballista deals 2 damage to target attacking or blocking creature.| +Femeref Archers|Classic Sixth Edition|229|U|{2}{G}|Creature - Human Archer|2|2|{T}: Femeref Archers deals 4 damage to target attacking creature with flying.| +Heavy Ballista|Classic Sixth Edition|23|U|{3}{W}|Creature - Human Soldier|2|3|{T}: Heavy Ballista deals 2 damage to target attacking or blocking creature.| Fog|Classic Sixth Edition|230|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| -Fyndhorn Brownie|Classic Sixth Edition|231|C|{2}{G}|Creature - Ouphe|1|1|{2}{G}, {tap}: Untap target creature.| -Fyndhorn Elder|Classic Sixth Edition|232|U|{2}{G}|Creature - Elf Druid|1|1|{tap}: Add {G}{G} to your mana pool.| +Fyndhorn Brownie|Classic Sixth Edition|231|C|{2}{G}|Creature - Ouphe|1|1|{2}{G}, {T}: Untap target creature.| +Fyndhorn Elder|Classic Sixth Edition|232|U|{2}{G}|Creature - Elf Druid|1|1|{T}: Add {G}{G} to your mana pool.| Giant Growth|Classic Sixth Edition|233|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Spider|Classic Sixth Edition|234|C|{3}{G}|Creature - Spider|2|4|Reach (This creature can block creatures with flying.)| Gorilla Chieftain|Classic Sixth Edition|235|C|{2}{G}{G}|Creature - Ape|3|3|{1}{G}: Regenerate Gorilla Chieftain.| Grizzly Bears|Classic Sixth Edition|236|C|{1}{G}|Creature - Bear|2|2|| Hurricane|Classic Sixth Edition|237|R|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Living Lands|Classic Sixth Edition|238|R|{3}{G}|Enchantment|||All Forests are 1/1 creatures that are still lands.| -Llanowar Elves|Classic Sixth Edition|239|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| +Llanowar Elves|Classic Sixth Edition|239|C|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| Hero's Resolve|Classic Sixth Edition|24|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+5.| Lure|Classic Sixth Edition|240|U|{1}{G}{G}|Enchantment - Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Maro|Classic Sixth Edition|241|R|{2}{G}{G}|Creature - Elemental|*|*|Maro's power and toughness are each equal to the number of cards in your hand.| Nature's Resurgence|Classic Sixth Edition|242|R|{2}{G}{G}|Sorcery|||Each player draws a card for each creature card in his or her graveyard.| Panther Warriors|Classic Sixth Edition|243|C|{4}{G}|Creature - Cat Warrior|6|3|| -Pradesh Gypsies|Classic Sixth Edition|244|C|{2}{G}|Creature - Human Nomad|1|1|{1}{G}, {tap}: Target creature gets -2/-0 until end of turn.| -Radjan Spirit|Classic Sixth Edition|245|U|{3}{G}|Creature - Spirit|3|2|{tap}: Target creature loses flying until end of turn.| +Pradesh Gypsies|Classic Sixth Edition|244|C|{2}{G}|Creature - Human Nomad|1|1|{1}{G}, {T}: Target creature gets -2/-0 until end of turn.| +Radjan Spirit|Classic Sixth Edition|245|U|{3}{G}|Creature - Spirit|3|2|{T}: Target creature loses flying until end of turn.| Rampant Growth|Classic Sixth Edition|246|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Redwood Treefolk|Classic Sixth Edition|247|C|{4}{G}|Creature - Treefolk|3|6|| Regeneration|Classic Sixth Edition|248|C|{1}{G}|Enchantment - Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| @@ -2143,7 +2143,7 @@ Thicket Basilisk|Classic Sixth Edition|256|U|{3}{G}{G}|Creature - Basilisk|2|4|W Trained Armodon|Classic Sixth Edition|257|C|{1}{G}{G}|Creature - Elephant|3|3|| Tranquil Grove|Classic Sixth Edition|258|R|{1}{G}|Enchantment|||{1}{G}{G}: Destroy all other enchantments.| Tranquility|Classic Sixth Edition|259|C|{2}{G}|Sorcery|||Destroy all enchantments.| -Infantry Veteran|Classic Sixth Edition|26|C|{W}|Creature - Human Soldier|1|1|{tap}: Target attacking creature gets +1/+1 until end of turn.| +Infantry Veteran|Classic Sixth Edition|26|C|{W}|Creature - Human Soldier|1|1|{T}: Target attacking creature gets +1/+1 until end of turn.| Uktabi Orangutan|Classic Sixth Edition|260|U|{2}{G}|Creature - Ape|2|2|When Uktabi Orangutan enters the battlefield, destroy target artifact.| Uktabi Wildcats|Classic Sixth Edition|261|R|{4}{G}|Creature - Cat|*|*|Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.${G}, Sacrifice a Forest: Regenerate Uktabi Wildcats.| Unseen Walker|Classic Sixth Edition|262|U|{1}{G}|Creature - Dryad|1|1|Forestwalk$${1}{G}{G}: Target creature gains forestwalk until end of turn.| @@ -2155,74 +2155,74 @@ Warthog|Classic Sixth Edition|267|U|{1}{G}{G}|Creature - Boar|3|2|Swampwalk| Wild Growth|Classic Sixth Edition|268|C|{G}|Enchantment - Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Worldly Tutor|Classic Sixth Edition|269|U|{G}|Instant|||Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.| Kismet|Classic Sixth Edition|27|U|{3}{W}|Enchantment|||Artifacts, creatures, and lands played by your opponents enter the battlefield tapped.| -Wyluli Wolf|Classic Sixth Edition|270|R|{1}{G}|Creature - Wolf|1|1|{tap}: Target creature gets +1/+1 until end of turn.| -Aladdin's Ring|Classic Sixth Edition|271|R|{8}|Artifact|||{8}, {tap}: Aladdin's Ring deals 4 damage to target creature or player.| -Amber Prison|Classic Sixth Edition|272|R|{4}|Artifact|||You may choose not to untap Amber Prison during your untap step.${4}, {tap}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.| +Wyluli Wolf|Classic Sixth Edition|270|R|{1}{G}|Creature - Wolf|1|1|{T}: Target creature gets +1/+1 until end of turn.| +Aladdin's Ring|Classic Sixth Edition|271|R|{8}|Artifact|||{8}, {T}: Aladdin's Ring deals 4 damage to target creature or player.| +Amber Prison|Classic Sixth Edition|272|R|{4}|Artifact|||You may choose not to untap Amber Prison during your untap step.${4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.| Ankh of Mishra|Classic Sixth Edition|273|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| Ashnod's Altar|Classic Sixth Edition|274|U|{3}|Artifact|||Sacrifice a creature: Add {C}{C} to your mana pool.| Bottle of Suleiman|Classic Sixth Edition|275|R|{4}|Artifact|||{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.| -Charcoal Diamond|Classic Sixth Edition|276|U|{2}|Artifact|||Charcoal Diamond enters the battlefield tapped.${tap}: Add {B} to your mana pool.| +Charcoal Diamond|Classic Sixth Edition|276|U|{2}|Artifact|||Charcoal Diamond enters the battlefield tapped.${T}: Add {B} to your mana pool.| Crystal Rod|Classic Sixth Edition|277|U|{1}|Artifact|||Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.| Cursed Totem|Classic Sixth Edition|278|R|{2}|Artifact|||Activated abilities of creatures can't be activated.| Dancing Scimitar|Classic Sixth Edition|279|R|{4}|Artifact Creature - Spirit|1|5|Flying (This creature can't be blocked except by creatures with flying or reach.)| -Kjeldoran Royal Guard|Classic Sixth Edition|28|R|{3}{W}{W}|Creature - Human Soldier|2|5|{tap}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.| +Kjeldoran Royal Guard|Classic Sixth Edition|28|R|{3}{W}{W}|Creature - Human Soldier|2|5|{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.| Dingus Egg|Classic Sixth Edition|280|R|{4}|Artifact|||Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.| -Disrupting Scepter|Classic Sixth Edition|281|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| +Disrupting Scepter|Classic Sixth Edition|281|R|{3}|Artifact|||{3}, {T}: Target player discards a card. Activate this ability only during your turn.| Dragon Engine|Classic Sixth Edition|282|R|{3}|Artifact Creature - Construct|1|3|{2}: Dragon Engine gets +1/+0 until end of turn.| -Dragon Mask|Classic Sixth Edition|283|U|{3}|Artifact|||{3}, {tap}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)| -Fire Diamond|Classic Sixth Edition|284|U|{2}|Artifact|||Fire Diamond enters the battlefield tapped.${tap}: Add {R} to your mana pool.| -Flying Carpet|Classic Sixth Edition|285|R|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| -Fountain of Youth|Classic Sixth Edition|286|U|{0}|Artifact|||{2}, {tap}: You gain 1 life.| -Glasses of Urza|Classic Sixth Edition|287|U|{1}|Artifact|||{tap}: Look at target player's hand.| -Grinning Totem|Classic Sixth Edition|288|R|{4}|Artifact|||{2}, {tap}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.| +Dragon Mask|Classic Sixth Edition|283|U|{3}|Artifact|||{3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)| +Fire Diamond|Classic Sixth Edition|284|U|{2}|Artifact|||Fire Diamond enters the battlefield tapped.${T}: Add {R} to your mana pool.| +Flying Carpet|Classic Sixth Edition|285|R|{4}|Artifact|||{2}, {T}: Target creature gains flying until end of turn.| +Fountain of Youth|Classic Sixth Edition|286|U|{0}|Artifact|||{2}, {T}: You gain 1 life.| +Glasses of Urza|Classic Sixth Edition|287|U|{1}|Artifact|||{T}: Look at target player's hand.| +Grinning Totem|Classic Sixth Edition|288|R|{4}|Artifact|||{2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.| Howling Mine|Classic Sixth Edition|289|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Light of Day|Classic Sixth Edition|29|U|{3}{W}|Enchantment|||Black creatures can't attack or block.| Iron Star|Classic Sixth Edition|291|U|{1}|Artifact|||Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.| Ivory Cup|Classic Sixth Edition|292|U|{1}|Artifact|||Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Jade Monolith|Classic Sixth Edition|293|R|{4}|Artifact|||{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.| -Jalum Tome|Classic Sixth Edition|294|R|{3}|Artifact|||{2}, {tap}: Draw a card, then discard a card.| -Jayemdae Tome|Classic Sixth Edition|295|R|{4}|Artifact|||{4}, {tap}: Draw a card.| +Jalum Tome|Classic Sixth Edition|294|R|{3}|Artifact|||{2}, {T}: Draw a card, then discard a card.| +Jayemdae Tome|Classic Sixth Edition|295|R|{4}|Artifact|||{4}, {T}: Draw a card.| Lead Golem|Classic Sixth Edition|296|U|{5}|Artifact Creature - Golem|3|5|Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step.| -Mana Prism|Classic Sixth Edition|297|U|{3}|Artifact|||{tap}: Add {C} to your mana pool.$${1}, {tap}: Add one mana of any color to your mana pool.| -Marble Diamond|Classic Sixth Edition|298|U|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${tap}: Add {W} to your mana pool.| +Mana Prism|Classic Sixth Edition|297|U|{3}|Artifact|||{T}: Add {C} to your mana pool.$${1}, {T}: Add one mana of any color to your mana pool.| +Marble Diamond|Classic Sixth Edition|298|U|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${T}: Add {W} to your mana pool.| Meekstone|Classic Sixth Edition|299|R|{1}|Artifact|||Creatures with power 3 or greater don't untap during their controllers' untap steps.| -Millstone|Classic Sixth Edition|300|R|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| +Millstone|Classic Sixth Edition|300|R|{2}|Artifact|||{2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.| Ardent Militia|Classic Sixth Edition|3|U|{4}{W}|Creature - Human Soldier|2|5|Vigilance| Longbow Archer|Classic Sixth Edition|30|U|{W}{W}|Creature - Human Soldier Archer|2|2|First strike; reach (This creature can block creatures with flying.)| -Moss Diamond|Classic Sixth Edition|301|U|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${tap}: Add {G} to your mana pool.| -Mystic Compass|Classic Sixth Edition|302|U|{2}|Artifact|||{1}, {tap}: Target land becomes the basic land type of your choice until end of turn.| +Moss Diamond|Classic Sixth Edition|301|U|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${T}: Add {G} to your mana pool.| +Mystic Compass|Classic Sixth Edition|302|U|{2}|Artifact|||{1}, {T}: Target land becomes the basic land type of your choice until end of turn.| Obsianus Golem|Classic Sixth Edition|303|U|{6}|Artifact Creature - Golem|4|6|| Ornithopter|Classic Sixth Edition|304|U|{0}|Artifact Creature - Thopter|0|2|Flying| Patagia Golem|Classic Sixth Edition|305|U|{4}|Artifact Creature - Golem|2|3|{3}: Patagia Golem gains flying until end of turn.| -Pentagram of the Ages|Classic Sixth Edition|306|R|{4}|Artifact|||{4}, {tap}: The next time a source of your choice would deal damage to you this turn, prevent that damage.| -Phyrexian Vault|Classic Sixth Edition|307|U|{3}|Artifact|||{2}, {tap}, Sacrifice a creature: Draw a card.| +Pentagram of the Ages|Classic Sixth Edition|306|R|{4}|Artifact|||{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.| +Phyrexian Vault|Classic Sixth Edition|307|U|{3}|Artifact|||{2}, {T}, Sacrifice a creature: Draw a card.| Primal Clay|Classic Sixth Edition|308|R|{4}|Artifact Creature - Shapeshifter|*|*|As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)| -Rod of Ruin|Classic Sixth Edition|309|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| -Skull Catapult|Classic Sixth Edition|310|U|{4}|Artifact|||{1}, {tap}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.| +Rod of Ruin|Classic Sixth Edition|309|U|{4}|Artifact|||{3}, {T}: Rod of Ruin deals 1 damage to target creature or player.| +Skull Catapult|Classic Sixth Edition|310|U|{4}|Artifact|||{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.| Mesa Falcon|Classic Sixth Edition|31|C|{1}{W}|Creature - Bird|1|1|Flying${1}{W}: Mesa Falcon gets +0/+1 until end of turn.| -Sky Diamond|Classic Sixth Edition|311|U|{2}|Artifact|||Sky Diamond enters the battlefield tapped.${tap}: Add {U} to your mana pool.| +Sky Diamond|Classic Sixth Edition|311|U|{2}|Artifact|||Sky Diamond enters the battlefield tapped.${T}: Add {U} to your mana pool.| Snake Basket|Classic Sixth Edition|312|R|{4}|Artifact|||{X}, Sacrifice Snake Basket: Put X 1/1 green Snake creature tokens onto the battlefield. Activate this ability only any time you could cast a sorcery.| Soul Net|Classic Sixth Edition|313|U|{1}|Artifact|||Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.| Storm Cauldron|Classic Sixth Edition|314|R|{5}|Artifact|||Each player may play an additional land during each of his or her turns.$Whenever a land is tapped for mana, return it to its owner's hand.| Teferi's Puzzle Box|Classic Sixth Edition|315|R|{4}|Artifact|||At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.| -The Hive|Classic Sixth Edition|289|R|{5}|Artifact|||{5}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| +The Hive|Classic Sixth Edition|289|R|{5}|Artifact|||{5}, {T}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| Throne of Bone|Classic Sixth Edition|316|U|{1}|Artifact|||Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.| -Wand of Denial|Classic Sixth Edition|317|R|{2}|Artifact|||{tap}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.| +Wand of Denial|Classic Sixth Edition|317|R|{2}|Artifact|||{T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.| Wooden Sphere|Classic Sixth Edition|318|U|{1}|Artifact|||Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.| -Adarkar Wastes|Classic Sixth Edition|319|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.| -Order of the Sacred Torch|Classic Sixth Edition|32|R|{1}{W}{W}|Creature - Human Knight|2|2|{tap}, Pay 1 life: Counter target black spell.| -Brushland|Classic Sixth Edition|320|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.| -City of Brass|Classic Sixth Edition|321|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| -Crystal Vein|Classic Sixth Edition|322|U||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice Crystal Vein: Add {C}{C} to your mana pool.| -Dwarven Ruins|Classic Sixth Edition|323|U||Land|||Dwarven Ruins enters the battlefield tapped.${tap}: Add {R} to your mana pool.${tap}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.| -Ebon Stronghold|Classic Sixth Edition|324|U||Land|||Ebon Stronghold enters the battlefield tapped.${tap}: Add {B} to your mana pool.${tap}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| -Havenwood Battleground|Classic Sixth Edition|325|U||Land|||Havenwood Battleground enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| -Karplusan Forest|Classic Sixth Edition|326|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.| -Ruins of Trokair|Classic Sixth Edition|327|U||Land|||Ruins of Trokair enters the battlefield tapped.${tap}: Add {W} to your mana pool.${tap}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.| -Sulfurous Springs|Classic Sixth Edition|328|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.| -Svyelunite Temple|Classic Sixth Edition|329|U||Land|||Svyelunite Temple enters the battlefield tapped.${tap}: Add {U} to your mana pool.${tap}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.| +Adarkar Wastes|Classic Sixth Edition|319|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.| +Order of the Sacred Torch|Classic Sixth Edition|32|R|{1}{W}{W}|Creature - Human Knight|2|2|{T}, Pay 1 life: Counter target black spell.| +Brushland|Classic Sixth Edition|320|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.| +City of Brass|Classic Sixth Edition|321|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${T}: Add one mana of any color to your mana pool.| +Crystal Vein|Classic Sixth Edition|322|U||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice Crystal Vein: Add {C}{C} to your mana pool.| +Dwarven Ruins|Classic Sixth Edition|323|U||Land|||Dwarven Ruins enters the battlefield tapped.${T}: Add {R} to your mana pool.${T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.| +Ebon Stronghold|Classic Sixth Edition|324|U||Land|||Ebon Stronghold enters the battlefield tapped.${T}: Add {B} to your mana pool.${T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| +Havenwood Battleground|Classic Sixth Edition|325|U||Land|||Havenwood Battleground enters the battlefield tapped.${T}: Add {G} to your mana pool.${T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| +Karplusan Forest|Classic Sixth Edition|326|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.| +Ruins of Trokair|Classic Sixth Edition|327|U||Land|||Ruins of Trokair enters the battlefield tapped.${T}: Add {W} to your mana pool.${T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.| +Sulfurous Springs|Classic Sixth Edition|328|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.| +Svyelunite Temple|Classic Sixth Edition|329|U||Land|||Svyelunite Temple enters the battlefield tapped.${T}: Add {U} to your mana pool.${T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.| Pacifism|Classic Sixth Edition|33|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| -Underground River|Classic Sixth Edition|330|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.| +Underground River|Classic Sixth Edition|330|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.| Plains|Classic Sixth Edition|331|L||Basic Land - Plains|||W| Plains|Classic Sixth Edition|332|L||Basic Land - Plains|||W| Plains|Classic Sixth Edition|333|L||Basic Land - Plains|||W| @@ -2250,7 +2250,7 @@ Reprisal|Classic Sixth Edition|37|U|{1}{W}|Instant|||Destroy target creature wit Resistance Fighter|Classic Sixth Edition|38|C|{W}|Creature - Human Soldier|1|1|Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.| Reverse Damage|Classic Sixth Edition|39|R|{1}{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Armageddon|Classic Sixth Edition|4|R|{3}{W}|Sorcery|||Destroy all lands.| -Samite Healer|Classic Sixth Edition|40|C|{1}{W}|Creature - Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| +Samite Healer|Classic Sixth Edition|40|C|{1}{W}|Creature - Human Cleric|1|1|{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Serenity|Classic Sixth Edition|41|R|{1}{W}|Enchantment|||At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.| Serra's Blessing|Classic Sixth Edition|42|U|{1}{W}|Enchantment|||Creatures you control have vigilance. (Attacking doesn't cause them to tap.)| Spirit Link|Classic Sixth Edition|43|U|{W}|Enchantment - Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature deals damage, you gain that much life.| @@ -2274,7 +2274,7 @@ Browse|Classic Sixth Edition|59|U|{2}{U}{U}|Enchantment|||{2}{U}{U}: Look at the Castle|Classic Sixth Edition|6|U|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.| Chill|Classic Sixth Edition|60|U|{1}{U}|Enchantment|||Red spells cost {2} more to cast.| Counterspell|Classic Sixth Edition|61|C|{U}{U}|Instant|||Counter target spell.| -Daring Apprentice|Classic Sixth Edition|62|R|{1}{U}{U}|Creature - Human Wizard|1|1|{tap}, Sacrifice Daring Apprentice: Counter target spell.| +Daring Apprentice|Classic Sixth Edition|62|R|{1}{U}{U}|Creature - Human Wizard|1|1|{T}, Sacrifice Daring Apprentice: Counter target spell.| Deflection|Classic Sixth Edition|63|R|{3}{U}|Instant|||Change the target of target spell with a single target.| Desertion|Classic Sixth Edition|64|R|{3}{U}{U}|Instant|||Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.| Diminishing Returns|Classic Sixth Edition|65|R|{2}{U}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.| @@ -2302,7 +2302,7 @@ Phantasmal Terrain|Classic Sixth Edition|84|C|{U}{U}|Enchantment - Aura|||Enchan Phantom Warrior|Classic Sixth Edition|85|U|{1}{U}{U}|Creature - Illusion Warrior|2|2|Phantom Warrior is unblockable.| Polymorph|Classic Sixth Edition|86|R|{3}{U}|Sorcery|||Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.| Power Sink|Classic Sixth Edition|87|U|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| -Prodigal Sorcerer|Classic Sixth Edition|88|C|{2}{U}|Creature - Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| +Prodigal Sorcerer|Classic Sixth Edition|88|C|{2}{U}|Creature - Human Wizard|1|1|{T}: Prodigal Sorcerer deals 1 damage to target creature or player.| Prosperity|Classic Sixth Edition|89|U|{X}{U}|Sorcery|||Each player draws X cards.| Circle of Protection: Blue|Classic Sixth Edition|9|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Psychic Transfer|Classic Sixth Edition|90|R|{4}{U}|Sorcery|||If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.| @@ -2314,20 +2314,20 @@ Sage Owl|Classic Sixth Edition|95|C|{1}{U}|Creature - Bird|1|1|Flying$When Sage Sea Monster|Classic Sixth Edition|96|C|{4}{U}{U}|Creature - Serpent|6|6|Sea Monster can't attack unless defending player controls an Island.| Segovian Leviathan|Classic Sixth Edition|97|U|{4}{U}|Creature - Leviathan|3|3|Islandwalk| Sibilant Spirit|Classic Sixth Edition|98|R|{5}{U}|Creature - Spirit|5|6|Flying$Whenever Sibilant Spirit attacks, defending player may draw a card.| -Soldevi Sage|Classic Sixth Edition|99|U|{1}{U}|Creature - Human Wizard|1|1|{tap}, Sacrifice two lands: Draw three cards, then discard one of them.| -Adarkar Valkyrie|Coldsnap|1|R|{4}{W}{W}|Snow Creature - Angel|4|5|Flying, vigilance${tap}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.| +Soldevi Sage|Classic Sixth Edition|99|U|{1}{U}|Creature - Human Wizard|1|1|{T}, Sacrifice two lands: Draw three cards, then discard one of them.| +Adarkar Valkyrie|Coldsnap|1|R|{4}{W}{W}|Snow Creature - Angel|4|5|Flying, vigilance${T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.| Kjeldoran Gargoyle|Coldsnap|10|U|{5}{W}|Creature - Gargoyle|3|3|Flying, first strike$Whenever Kjeldoran Gargoyle deals damage, you gain that much life.| Thermopod|Coldsnap|100|C|{4}{R}|Snow Creature - Slug|4|3|{snow}: Thermopod gains haste until end of turn. ({snow} can be paid with one mana from a snow permanent.)$Sacrifice a creature: Add {R} to your mana pool.| Allosaurus Rider|Coldsnap|101|R|{5}{G}{G}|Creature - Elf Warrior|1+*|1+*|You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.$Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.| Arctic Nishoba|Coldsnap|102|U|{5}{G}|Creature - Cat Warrior|6|6|Trample$Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Arctic Nishoba dies, you gain 2 life for each age counter on it.| Aurochs Herd|Coldsnap|103|C|{5}{G}|Creature - Aurochs|4|4|Trample$When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library.$Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.| Boreal Centaur|Coldsnap|104|C|{1}{G}|Snow Creature - Centaur Warrior|2|2|{snow}: Boreal Centaur gets +1/+1 until end of turn. Activate this ability only once each turn. ({snow} can be paid with one mana from a snow permanent.)| -Boreal Druid|Coldsnap|105|C|{G}|Snow Creature - Elf Druid|1|1|{tap}: Add {C} to your mana pool.| +Boreal Druid|Coldsnap|105|C|{G}|Snow Creature - Elf Druid|1|1|{T}: Add {C} to your mana pool.| Brooding Saurian|Coldsnap|106|R|{2}{G}{G}|Creature - Lizard|4|4|At the beginning of each end step, each player gains control of all nontoken permanents he or she owns.| Bull Aurochs|Coldsnap|107|C|{1}{G}|Creature - Aurochs|2|1|Trample$Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.| Freyalise's Radiance|Coldsnap|108|U|{1}{G}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Snow permanents don't untap during their controllers' untap steps.| Frostweb Spider|Coldsnap|109|C|{2}{G}|Snow Creature - Spider|1|3|Reach (This creature can block creatures with flying.)$Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat.| -Kjeldoran Javelineer|Coldsnap|11|C|{W}|Creature - Human Soldier|1|2|Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${tap}: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.| +Kjeldoran Javelineer|Coldsnap|11|C|{W}|Creature - Human Soldier|1|2|Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${T}: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.| Hibernation's End|Coldsnap|110|R|{4}{G}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library.| Into the North|Coldsnap|111|C|{1}{G}|Sorcery|||Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library.| Karplusan Strider|Coldsnap|112|U|{3}{G}|Creature - Yeti|3|4|Karplusan Strider can't be the target of blue or black spells.| @@ -2356,30 +2356,30 @@ Tamanoa|Coldsnap|132|R|{R}{G}{W}|Creature - Spirit|2|4|Whenever a noncreature so Vanish into Memory|Coldsnap|133|U|{2}{W}{U}|Instant|||Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.| Wilderness Elemental|Coldsnap|134|U|{1}{R}{G}|Creature - Elemental|*|3|Trample$Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.| Zur the Enchanter|Coldsnap|135|R|{1}{W}{U}{B}|Legendary Creature - Human Wizard|1|4|Flying$Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.| -Coldsteel Heart|Coldsnap|136|U|{2}|Snow Artifact|||Coldsteel Heart enters the battlefield tapped.$As Coldsteel Heart enters the battlefield, choose a color.${tap}: Add one mana of the chosen color to your mana pool.| -Jester's Scepter|Coldsnap|137|R|{3}|Artifact|||When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.${2}, {tap}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.| -Mishra's Bauble|Coldsnap|138|U|{0}|Artifact|||{tap}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.| +Coldsteel Heart|Coldsnap|136|U|{2}|Snow Artifact|||Coldsteel Heart enters the battlefield tapped.$As Coldsteel Heart enters the battlefield, choose a color.${T}: Add one mana of the chosen color to your mana pool.| +Jester's Scepter|Coldsnap|137|R|{3}|Artifact|||When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.${2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.| +Mishra's Bauble|Coldsnap|138|U|{0}|Artifact|||{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.| Phyrexian Ironfoot|Coldsnap|139|U|{3}|Snow Artifact Creature - Construct|3|4|Phyrexian Ironfoot doesn't untap during your untap step.${1}{snow}: Untap Phyrexian Ironfoot. ({snow} can be paid with one mana from a snow permanent.)| Luminesce|Coldsnap|14|U|{W}|Instant|||Prevent all damage that black sources and red sources would deal this turn.| Phyrexian Snowcrusher|Coldsnap|140|U|{6}|Snow Artifact Creature - Juggernaut|6|5|Phyrexian Snowcrusher attacks each turn if able.${1}{snow}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Phyrexian Soulgorger|Coldsnap|141|R|{3}|Snow Artifact Creature - Construct|8|8|Cumulative upkeep-Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Thrumming Stone|Coldsnap|142|R|{5}|Legendary Artifact|||Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.)| -Arctic Flats|Coldsnap|143|U||Snow Land|||Arctic Flats enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| -Boreal Shelf|Coldsnap|144|U||Snow Land|||Boreal Shelf enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| +Arctic Flats|Coldsnap|143|U||Snow Land|||Arctic Flats enters the battlefield tapped.${T}: Add {G} or {W} to your mana pool.| +Boreal Shelf|Coldsnap|144|U||Snow Land|||Boreal Shelf enters the battlefield tapped.${T}: Add {W} or {U} to your mana pool.| Dark Depths|Coldsnap|145|R||Legendary Snow Land|||Dark Depths enters the battlefield with ten ice counters on it.${3}: Remove an ice counter from Dark Depths.$When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield.| -Frost Marsh|Coldsnap|146|U||Snow Land|||Frost Marsh enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| -Highland Weald|Coldsnap|147|U||Snow Land|||Highland Weald enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| -Mouth of Ronom|Coldsnap|148|U||Snow Land|||{tap}: Add {C} to your mana pool.${4}{snow}, {tap}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({snow} can be paid with one mana from a snow permanent.)| -Scrying Sheets|Coldsnap|149|R||Snow Land|||{tap}: Add {C} to your mana pool.${1}{snow}, {tap}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({snow} can be paid with one mana from a snow permanent.)| +Frost Marsh|Coldsnap|146|U||Snow Land|||Frost Marsh enters the battlefield tapped.${T}: Add {U} or {B} to your mana pool.| +Highland Weald|Coldsnap|147|U||Snow Land|||Highland Weald enters the battlefield tapped.${T}: Add {R} or {G} to your mana pool.| +Mouth of Ronom|Coldsnap|148|U||Snow Land|||{T}: Add {C} to your mana pool.${4}{snow}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({snow} can be paid with one mana from a snow permanent.)| +Scrying Sheets|Coldsnap|149|R||Snow Land|||{T}: Add {C} to your mana pool.${1}{snow}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({snow} can be paid with one mana from a snow permanent.)| Martyr of Sands|Coldsnap|15|C|{W}|Creature - Human Cleric|1|1|{1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.| -Tresserhorn Sinks|Coldsnap|150|U||Snow Land|||Tresserhorn Sinks enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| +Tresserhorn Sinks|Coldsnap|150|U||Snow Land|||Tresserhorn Sinks enters the battlefield tapped.${T}: Add {B} or {R} to your mana pool.| Snow-Covered Plains|Coldsnap|151|C||Basic Snow Land - Plains|||W| Snow-Covered Island|Coldsnap|152|C||Basic Snow Land - Island|||U| Snow-Covered Swamp|Coldsnap|153|C||Basic Snow Land - Swamp|||B| Snow-Covered Mountain|Coldsnap|154|C||Basic Snow Land - Mountain|||R| Snow-Covered Forest|Coldsnap|155|C||Basic Snow Land - Forest|||G| Ronom Unicorn|Coldsnap|16|C|{1}{W}|Creature - Unicorn|2|2|Sacrifice Ronom Unicorn: Destroy target enchantment.| -Squall Drifter|Coldsnap|17|C|{1}{W}|Snow Creature - Elemental|1|1|Flying${W}, {tap}: Tap target creature.| +Squall Drifter|Coldsnap|17|C|{1}{W}|Snow Creature - Elemental|1|1|Flying${W}, {T}: Tap target creature.| Sun's Bounty|Coldsnap|18|C|{1}{W}|Instant|||You gain 4 life.$Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| Sunscour|Coldsnap|19|R|{5}{W}{W}|Sorcery|||You may exile two white cards from your hand rather than pay Sunscour's mana cost.$Destroy all creatures.| Boreal Griffin|Coldsnap|2|C|{3}{W}{W}|Snow Creature - Griffin|3|2|Flying${snow}: Boreal Griffin gains first strike until end of turn. ({snow} can be paid with one mana from a snow permanent.)| @@ -2390,8 +2390,8 @@ Wall of Shards|Coldsnap|23|U|{1}{W}|Snow Creature - Wall|1|8|Defender, flying$Cu White Shield Crusader|Coldsnap|24|U|{W}{W}|Creature - Human Knight|2|1|Protection from black${W}: White Shield Crusader gains flying until end of turn.${W}{W}: White Shield Crusader gets +1/+0 until end of turn.| Woolly Razorback|Coldsnap|25|R|{2}{W}{W}|Creature - Boar Beast|7|7|Woolly Razorback enters the battlefield with three ice counters on it.$As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.$Whenever Woolly Razorback blocks, remove an ice counter from it.| Adarkar Windform|Coldsnap|26|U|{4}{U}|Snow Creature - Illusion|3|3|Flying${1}{snow}: Target creature loses flying until end of turn. ({snow} can be paid with one mana from a snow permanent.)| -Arcum Dagsson|Coldsnap|27|R|{3}{U}|Legendary Creature - Human Artificer|2|2|{tap}: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library.| -Balduvian Frostwaker|Coldsnap|28|U|{2}{U}|Creature - Human Wizard|1|1|{U}, {tap}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.| +Arcum Dagsson|Coldsnap|27|R|{3}{U}|Legendary Creature - Human Artificer|2|2|{T}: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library.| +Balduvian Frostwaker|Coldsnap|28|U|{2}{U}|Creature - Human Wizard|1|1|{U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.| Commandeer|Coldsnap|29|R|{5}{U}{U}|Instant|||You may exile two blue cards from your hand rather than pay Commandeer's mana cost.$Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)| Cover of Winter|Coldsnap|3|R|{2}{W}|Snow Enchantment|||Cumulative upkeep {snow} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {snow} can be paid with one mana from a snow permanent.)$If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.${snow}: Put an age counter on Cover of Winter.| Controvert|Coldsnap|30|U|{2}{U}{U}|Instant|||Counter target spell.$Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| @@ -2400,7 +2400,7 @@ Drelnoch|Coldsnap|32|C|{4}{U}|Creature - Yeti Mutant|3|3|Whenever Drelnoch becom Flashfreeze|Coldsnap|33|U|{1}{U}|Instant|||Counter target red or green spell.| Frost Raptor|Coldsnap|34|C|{2}{U}|Snow Creature - Bird|2|2|Flying${snow}{snow}: Frost Raptor gains shroud until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Frozen Solid|Coldsnap|35|C|{1}{U}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.$When enchanted creature is dealt damage, destroy it.| -Heidar, Rimewind Master|Coldsnap|36|R|{4}{U}|Legendary Creature - Human Wizard|3|3|{2}, {tap}: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents.| +Heidar, Rimewind Master|Coldsnap|36|R|{4}{U}|Legendary Creature - Human Wizard|3|3|{2}, {T}: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents.| Jokulmorder|Coldsnap|37|R|{4}{U}{U}{U}|Creature - Leviathan|12|12|Trample$Jokulmorder enters the battlefield tapped.$When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands.$Jokulmorder doesn't untap during your untap step.$Whenever you play an Island, you may untap Jokulmorder.| Krovikan Mist|Coldsnap|38|C|{1}{U}|Creature - Illusion|*|*|Flying$Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.| Krovikan Whispers|Coldsnap|39|U|{3}{U}|Enchantment - Aura|||Enchant creature$Cumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$You control enchanted creature.$When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.| @@ -2408,12 +2408,12 @@ Darien, King of Kjeldor|Coldsnap|4|R|{4}{W}{W}|Legendary Creature - Human Soldie Martyr of Frost|Coldsnap|40|C|{U}|Creature - Human Wizard|1|1|{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.| Perilous Research|Coldsnap|41|U|{1}{U}|Instant|||Draw two cards, then sacrifice a permanent.| Rimefeather Owl|Coldsnap|42|R|{5}{U}{U}|Snow Creature - Bird|*|*|Flying$Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.${1}{snow}: Put an ice counter on target permanent.$Permanents with ice counters on them are snow.| -Rimewind Cryomancer|Coldsnap|43|U|{3}{U}|Creature - Human Wizard|2|3|{1}, {tap}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.)| -Rimewind Taskmage|Coldsnap|44|C|{1}{U}|Creature - Human Wizard|1|2|{1}, {tap}: You may tap or untap target permanent. Activate this ability only if you control four or more snow permanents.| +Rimewind Cryomancer|Coldsnap|43|U|{3}{U}|Creature - Human Wizard|2|3|{1}, {T}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.)| +Rimewind Taskmage|Coldsnap|44|C|{1}{U}|Creature - Human Wizard|1|2|{1}, {T}: You may tap or untap target permanent. Activate this ability only if you control four or more snow permanents.| Ronom Serpent|Coldsnap|45|C|{5}{U}|Snow Creature - Serpent|5|6|Ronom Serpent can't attack unless defending player controls a snow land.$When you control no snow lands, sacrifice Ronom Serpent.| Rune Snag|Coldsnap|46|C|{1}{U}|Instant|||Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.| Surging AEther|Coldsnap|47|C|{3}{U}|Instant|||Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)$Return target permanent to its owner's hand.| -Survivor of the Unseen|Coldsnap|48|C|{2}{U}|Creature - Human Wizard|2|1|Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${tap}: Draw two cards, then put a card from your hand on top of your library.| +Survivor of the Unseen|Coldsnap|48|C|{2}{U}|Creature - Human Wizard|2|1|Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${T}: Draw two cards, then put a card from your hand on top of your library.| Thermal Flux|Coldsnap|49|C|{U}|Instant|||Choose one - Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn.$Draw a card at the beginning of the next turn's upkeep.| Field Marshal|Coldsnap|5|R|{1}{W}{W}|Creature - Human Soldier|2|2|Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)| Vexing Sphinx|Coldsnap|50|R|{1}{U}{U}|Creature - Sphinx|4|4|Flying$Cumulative upkeep-Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Vexing Sphinx dies, draw a card for each age counter on it.| @@ -2421,7 +2421,7 @@ Balduvian Fallen|Coldsnap|51|U|{3}{B}|Creature - Zombie|3|5|Cumulative upkeep {1 Chill to the Bone|Coldsnap|52|C|{3}{B}|Instant|||Destroy target nonsnow creature.| Chilling Shade|Coldsnap|53|C|{2}{B}|Snow Creature - Shade|1|1|Flying${snow}: Chilling Shade gets +1/+1 until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Deathmark|Coldsnap|54|U|{B}|Sorcery|||Destroy target green or white creature.| -Disciple of Tevesh Szat|Coldsnap|55|C|{2}{B}{B}|Creature - Human Cleric|3|1|{tap}: Target creature gets -1/-1 until end of turn.${4}{B}{B}, {tap}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn.| +Disciple of Tevesh Szat|Coldsnap|55|C|{2}{B}{B}|Creature - Human Cleric|3|1|{T}: Target creature gets -1/-1 until end of turn.${4}{B}{B}, {T}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn.| Feast of Flesh|Coldsnap|56|C|{B}|Sorcery|||Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.| Garza's Assassin|Coldsnap|57|R|{B}{B}{B}|Creature - Human Assassin|2|2|Sacrifice Garza's Assassin: Destroy target nonblack creature.$Recover-Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| Grim Harvest|Coldsnap|58|C|{1}{B}|Instant|||Return target creature card from your graveyard to your hand.$Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| @@ -2445,14 +2445,14 @@ Tresserhorn Skyknight|Coldsnap|73|U|{5}{B}{B}|Creature - Zombie Knight|5|3|Flyin Void Maw|Coldsnap|74|R|{4}{B}{B}|Creature - Horror|4|5|Trample$If another creature would die, exile it instead.$Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.| Zombie Musher|Coldsnap|75|C|{3}{B}|Snow Creature - Zombie|2|3|Snow landwalk${snow}: Regenerate Zombie Musher. ({snow} can be paid with one mana from a snow permanent.)| Balduvian Rage|Coldsnap|76|U|{X}{R}|Instant|||Target attacking creature gets +X/+0 until end of turn.$Draw a card at the beginning of the next turn's upkeep.| -Balduvian Warlord|Coldsnap|77|U|{3}{R}|Creature - Human Barbarian|3|2|{tap}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.| +Balduvian Warlord|Coldsnap|77|U|{3}{R}|Creature - Human Barbarian|3|2|{T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.| Braid of Fire|Coldsnap|78|R|{1}{R}|Enchantment|||Cumulative upkeep-Add {R} to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Cryoclasm|Coldsnap|79|U|{2}{R}|Sorcery|||Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.| Jotun Grunt|Coldsnap|8|U|{1}{W}|Creature - Giant Soldier|4|4|Cumulative upkeep-Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Earthen Goo|Coldsnap|80|U|{2}{R}|Creature - Ooze|2|2|Trample$Cumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Earthen Goo gets +1/+1 for each age counter on it.| Fury of the Horde|Coldsnap|81|R|{5}{R}{R}|Sorcery|||You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.$Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Goblin Furrier|Coldsnap|82|C|{1}{R}|Creature - Goblin Warrior|2|2|Prevent all damage that Goblin Furrier would deal to snow creatures.| -Goblin Rimerunner|Coldsnap|83|C|{2}{R}|Snow Creature - Goblin Warrior|2|2|{tap}: Target creature can't block this turn.${snow}: Goblin Rimerunner gains haste until end of turn. ({snow} can be paid with one mana from a snow permanent.)| +Goblin Rimerunner|Coldsnap|83|C|{2}{R}|Snow Creature - Goblin Warrior|2|2|{T}: Target creature can't block this turn.${snow}: Goblin Rimerunner gains haste until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Greater Stone Spirit|Coldsnap|84|U|{4}{R}{R}|Creature - Elemental Spirit|4|4|Greater Stone Spirit can't be blocked by creatures with flying.${2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn."| Icefall|Coldsnap|85|C|{2}{R}{R}|Sorcery|||Destroy target artifact or land.$Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| Karplusan Minotaur|Coldsnap|86|R|{2}{R}{R}|Creature - Minotaur Warrior|3|3|Cumulative upkeep-Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player.$Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice.| @@ -2464,7 +2464,7 @@ Lovisa Coldeyes|Coldsnap|90|R|{3}{R}{R}|Legendary Creature - Human|3|3|Each crea Magmatic Core|Coldsnap|91|U|{2}{R}{R}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.| Martyr of Ashes|Coldsnap|92|C|{R}|Creature - Human Shaman|1|1|{2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.| Ohran Yeti|Coldsnap|93|C|{3}{R}|Snow Creature - Yeti|3|3|{2}{snow}: Target snow creature gains first strike until end of turn. ({snow} can be paid with one mana from a snow permanent.)| -Orcish Bloodpainter|Coldsnap|94|C|{2}{R}|Creature - Orc Shaman|2|1|{tap}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player.| +Orcish Bloodpainter|Coldsnap|94|C|{2}{R}|Creature - Orc Shaman|2|1|{T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player.| Rimescale Dragon|Coldsnap|95|R|{5}{R}{R}|Snow Creature - Dragon|5|5|Flying${2}{snow}: Tap target creature and put an ice counter on it. ({snow} can be paid with one mana from a snow permanent.)$Creatures with ice counters on them don't untap during their controllers' untap steps.| Rite of Flame|Coldsnap|96|C|{R}|Sorcery|||Add {R}{R} to your mana pool, then add {R} to your mana pool for each card named Rite of Flame in each graveyard.| Skred|Coldsnap|97|C|{R}|Instant|||Skred deals damage to target creature equal to the number of snow permanents you control.| @@ -2484,11 +2484,11 @@ From the Ashes|Commander 2013 Edition|108|R|{3}{R}|Sorcery|||Destroy all nonbasi Furnace Celebration|Commander 2013 Edition|109|U|{1}{R}{R}|Enchantment|||Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to target creature or player.| Fiend Hunter|Commander 2013 Edition|11|U|{1}{W}{W}|Creature - Human Cleric|1|3|When Fiend Hunter enters the battlefield, you may exile another target creature.$When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Goblin Bombardment|Commander 2013 Edition|110|U|{1}{R}|Enchantment|||Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.| -Goblin Sharpshooter|Commander 2013 Edition|111|R|{2}{R}|Creature - Goblin|1|1|Goblin Sharpshooter doesn't untap during your untap step.$Whenever a creature dies, untap Goblin Sharpshooter.${tap}: Goblin Sharpshooter deals 1 damage to target creature or player.| +Goblin Sharpshooter|Commander 2013 Edition|111|R|{2}{R}|Creature - Goblin|1|1|Goblin Sharpshooter doesn't untap during your untap step.$Whenever a creature dies, untap Goblin Sharpshooter.${T}: Goblin Sharpshooter deals 1 damage to target creature or player.| Guttersnipe|Commander 2013 Edition|112|U|{2}{R}|Creature - Goblin Shaman|2|2|Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.| Incendiary Command|Commander 2013 Edition|113|R|{3}{R}{R}|Sorcery|||Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.| Inferno Titan|Commander 2013 Edition|114|M|{4}{R}{R}|Creature - Giant|6|6|{R}: Inferno Titan gets +1/+0 until end of turn.$Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| -Magus of the Arena|Commander 2013 Edition|115|R|{4}{R}{R}|Creature - Human Wizard|5|5|{3}, {tap}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)| +Magus of the Arena|Commander 2013 Edition|115|R|{4}{R}{R}|Creature - Human Wizard|5|5|{3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)| Mass Mutiny|Commander 2013 Edition|116|R|{3}{R}{R}|Sorcery|||For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.| Molten Disaster|Commander 2013 Edition|117|R|{X}{R}{R}|Sorcery|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Molten Disaster deals X damage to each creature without flying and each player.| Slice and Dice|Commander 2013 Edition|119|U|{4}{R}{R}|Sorcery|||Slice and Dice deals 4 damage to each creature.$Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)$When you cycle Slice and Dice, you may have it deal 1 damage to each creature.| @@ -2517,18 +2517,18 @@ Cultivate|Commander 2013 Edition|139|C|{2}{G}|Sorcery|||Search your library for Karmic Guide|Commander 2013 Edition|14|R|{3}{W}{W}|Creature - Angel Spirit|2|2|Flying, protection from black$Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.| Curse of Predation|Commander 2013 Edition|140|U|{2}{G}|Enchantment - Aura Curse|||Enchant player$Whenever a creature attacks enchanted player, put a +1/+1 counter on it.| Deadwood Treefolk|Commander 2013 Edition|141|U|{5}{G}|Creature - Treefolk|3|6|Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.| -Drumhunter|Commander 2013 Edition|142|U|{3}{G}|Creature - Human Druid Warrior|2|2|At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.${tap}: Add {C} to your mana pool.| +Drumhunter|Commander 2013 Edition|142|U|{3}{G}|Creature - Human Druid Warrior|2|2|At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.${T}: Add {C} to your mana pool.| Elvish Skysweeper|Commander 2013 Edition|143|C|{G}|Creature - Elf Warrior|1|1|{4}{G}, Sacrifice a creature: Destroy target creature with flying.| Farhaven Elf|Commander 2013 Edition|144|C|{2}{G}|Creature - Elf Druid|1|1|When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.| Fecundity|Commander 2013 Edition|145|U|{2}{G}|Enchantment|||Whenever a creature dies, that creature's controller may draw a card.| Foster|Commander 2013 Edition|146|R|{2}{G}{G}|Enchantment|||Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.| Grazing Gladehart|Commander 2013 Edition|147|C|{2}{G}|Creature - Antelope|2|2|Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.| Harmonize|Commander 2013 Edition|148|U|{2}{G}{G}|Sorcery|||Draw three cards.| -Hua Tuo, Honored Physician|Commander 2013 Edition|149|R|{1}{G}{G}|Legendary Creature - Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.| +Hua Tuo, Honored Physician|Commander 2013 Edition|149|R|{1}{G}{G}|Legendary Creature - Human|1|2|{T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.| Kirtar's Wrath|Commander 2013 Edition|15|R|{4}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.$Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures destroyed this way can't be regenerated.| Hunted Troll|Commander 2013 Edition|150|R|{2}{G}{G}|Creature - Troll Warrior|8|4|When Hunted Troll enters the battlefield, target opponent puts four 1/1 blue Faerie creature tokens with flying onto the battlefield.${G}: Regenerate Hunted Troll.| Jade Mage|Commander 2013 Edition|151|U|{1}{G}|Creature - Human Shaman|2|1|{2}{G}: Put a 1/1 green Saproling creature token onto the battlefield.| -Kazandu Tuskcaller|Commander 2013 Edition|152|R|{1}{G}|Creature - Human Shaman|1|1|Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-5$1/1${tap}: Put a 3/3 green Elephant creature token onto the battlefield.$LEVEL 6+$1/1${tap}: Put two 3/3 green Elephant creature tokens onto the battlefield.| +Kazandu Tuskcaller|Commander 2013 Edition|152|R|{1}{G}|Creature - Human Shaman|1|1|Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-5$1/1${T}: Put a 3/3 green Elephant creature token onto the battlefield.$LEVEL 6+$1/1${T}: Put two 3/3 green Elephant creature tokens onto the battlefield.| Krosan Grip|Commander 2013 Edition|153|U|{2}{G}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Destroy target artifact or enchantment.| Krosan Tusker|Commander 2013 Edition|154|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| Krosan Warchief|Commander 2013 Edition|155|U|{2}{G}|Creature - Beast|2|2|Beast spells you cast cost {1} less to cast.${1}{G}: Regenerate target Beast.| @@ -2537,8 +2537,8 @@ Naya Soulbeast|Commander 2013 Edition|157|R|{6}{G}{G}|Creature - Beast|0|0|Tramp Night Soil|Commander 2013 Edition|158|C|{G}{G}|Enchantment|||{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.| One Dozen Eyes|Commander 2013 Edition|159|U|{5}{G}|Sorcery|||Choose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield.$Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)| Kongming, 'Sleeping Dragon'|Commander 2013 Edition|16|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.| -Phantom Nantuko|Commander 2013 Edition|160|R|{2}{G}|Creature - Insect Spirit|0|0|Trample$Phantom Nantuko enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.${tap}: Put a +1/+1 counter on Phantom Nantuko.| -Presence of Gond|Commander 2013 Edition|161|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield."| +Phantom Nantuko|Commander 2013 Edition|160|R|{2}{G}|Creature - Insect Spirit|0|0|Trample$Phantom Nantuko enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.${T}: Put a +1/+1 counter on Phantom Nantuko.| +Presence of Gond|Commander 2013 Edition|161|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{T}: Put a 1/1 green Elf Warrior creature token onto the battlefield."| Primal Vigor|Commander 2013 Edition|162|R|{4}{G}|Enchantment|||If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.$If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.| Rain of Thorns|Commander 2013 Edition|163|U|{4}{G}{G}|Sorcery|||Choose one or more - Destroy target artifact; destroy target enchantment; and/or destroy target land.| Rampaging Baloths|Commander 2013 Edition|164|M|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.| @@ -2549,7 +2549,7 @@ Sakura-Tribe Elder|Commander 2013 Edition|168|C|{1}{G}|Creature - Snake Shaman|1 Silklash Spider|Commander 2013 Edition|169|R|{3}{G}{G}|Creature - Spider|2|7|Reach${X}{G}{G}: Silklash Spider deals X damage to each creature with flying.| Mirror Entity|Commander 2013 Edition|17|R|{2}{W}|Creature - Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${X}: Creatures you control become X/X and gain all creature types until end of turn.| Slice in Twain|Commander 2013 Edition|170|U|{2}{G}{G}|Instant|||Destroy target artifact or enchantment.$Draw a card.| -Spawning Grounds|Commander 2013 Edition|171|R|{6}{G}{G}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Put a 5/5 green Beast creature token with trample onto the battlefield."| +Spawning Grounds|Commander 2013 Edition|171|R|{6}{G}{G}|Enchantment - Aura|||Enchant land$Enchanted land has "{T}: Put a 5/5 green Beast creature token with trample onto the battlefield."| Spoils of Victory|Commander 2013 Edition|172|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.| Sprouting Vines|Commander 2013 Edition|173|C|{2}{G}|Instant|||Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Tempt with Discovery|Commander 2013 Edition|174|R|{3}{G}|Sorcery|||Tempting offer - Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.| @@ -2576,10 +2576,10 @@ Grixis Charm|Commander 2013 Edition|192|U|{U}{B}{R}|Instant|||Choose one - Retur Hull Breach|Commander 2013 Edition|193|C|{R}{G}|Sorcery|||Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.| Jeleva, Nephalia's Scourge|Commander 2013 Edition|194|M|{1}{U}{B}{R}|Legendary Creature - Vampire Wizard|1|3|Flying$When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva.$Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost.| Jund Charm|Commander 2013 Edition|195|U|{B}{R}{G}|Instant|||Choose one - Exile all cards from target player's graveyard; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.| -Leafdrake Roost|Commander 2013 Edition|196|U|{3}{G}{U}|Enchantment - Aura|||Enchant land$Enchanted land has "{G}{U}, {tap}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield."| +Leafdrake Roost|Commander 2013 Edition|196|U|{3}{G}{U}|Enchantment - Aura|||Enchant land$Enchanted land has "{G}{U}, {T}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield."| Lim-Dul's Vault|Commander 2013 Edition|197|U|{U}{B}|Instant|||Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.| Marath, Will of the Wild|Commander 2013 Edition|198|M|{R}{G}{W}|Legendary Creature - Elemental Beast|0|0|Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.${X}, Remove X +1/+1 counters from Marath: Choose one - Put X +1/+1 counters on target creature; or Marath deals X damage to target creature or player; or put an X/X green Elemental creature token onto the battlefield. X can't be 0.| -Mayael the Anima|Commander 2013 Edition|199|M|{R}{G}{W}|Legendary Creature - Elf Shaman|2|3|{3}{R}{G}{W}, {tap}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.| +Mayael the Anima|Commander 2013 Edition|199|M|{R}{G}{W}|Legendary Creature - Elf Shaman|2|3|{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.| Aerie Mystics|Commander 2013 Edition|2|U|{4}{W}|Creature - Bird Wizard|3|3|Flying${1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)| Serene Master|Commander 2013 Edition|20|R|{1}{W}|Creature - Human Monk|0|2|Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.| Naya Charm|Commander 2013 Edition|200|U|{R}{G}{W}|Instant|||Choose one - Naya Charm deals 3 damage to target creature; or return target card from a graveyard to its owner's hand; or tap all creatures target player controls.| @@ -2588,8 +2588,8 @@ Nivix Guildmage|Commander 2013 Edition|202|U|{U}{R}|Creature - Human Wizard|2|2| Oloro, Ageless Ascetic|Commander 2013 Edition|203|M|{3}{W}{U}{B}|Legendary Creature - Giant Soldier|4|5|At the beginning of your upkeep, you gain 2 life.$Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.$At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.| Prossh, Skyraider of Kher|Commander 2013 Edition|204|M|{3}{B}{R}{G}|Legendary Creature - Dragon|5|5|Flying$When you cast Prossh, Skyraider of Kher, put X 0/1 red Kobold creature tokens named Kobolds of Kher Keep onto the battlefield, where X is the amount of mana spent to cast Prossh.$Sacrifice another creature: Prossh gets +1/+0 until end of turn.| Rakeclaw Gargantuan|Commander 2013 Edition|205|C|{2}{R}{G}{W}|Creature - Beast|5|3|{1}: Target creature with power 5 or greater gains first strike until end of turn.| -Roon of the Hidden Realm|Commander 2013 Edition|206|M|{2}{G}{W}{U}|Legendary Creature - Rhino Soldier|4|4|Vigilance, trample${2}, {tap}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| -Rubinia Soulsinger|Commander 2013 Edition|207|R|{2}{G}{W}{U}|Legendary Creature - Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${tap}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| +Roon of the Hidden Realm|Commander 2013 Edition|206|M|{2}{G}{W}{U}|Legendary Creature - Rhino Soldier|4|4|Vigilance, trample${2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Rubinia Soulsinger|Commander 2013 Edition|207|R|{2}{G}{W}{U}|Legendary Creature - Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| Savage Twister|Commander 2013 Edition|208|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| Scarland Thrinax|Commander 2013 Edition|209|U|{B}{R}{G}|Creature - Lizard|2|2|Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.| Serra Avatar|Commander 2013 Edition|21|M|{4}{W}{W}{W}|Creature - Avatar|*|*|Serra Avatar's power and toughness are each equal to your life total.$When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.| @@ -2597,7 +2597,7 @@ Sek'Kuar, Deathkeeper|Commander 2013 Edition|210|R|{2}{B}{R}{G}|Legendary Creatu Selesnya Charm|Commander 2013 Edition|211|U|{G}{W}|Instant|||Choose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.| Sharuum the Hegemon|Commander 2013 Edition|212|M|{3}{W}{U}{B}|Legendary Artifact Creature - Sphinx|5|5|Flying$When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.| Shattergang Brothers|Commander 2013 Edition|213|M|{1}{B}{R}{G}|Legendary Creature - Goblin Artificer|3|3|{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.${2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.${2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.| -Skyward Eye Prophets|Commander 2013 Edition|214|U|{3}{G}{W}{U}|Creature - Human Wizard|3|3|Vigilance${tap}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.| +Skyward Eye Prophets|Commander 2013 Edition|214|U|{3}{G}{W}{U}|Creature - Human Wizard|3|3|Vigilance${T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.| Soul Manipulation|Commander 2013 Edition|215|C|{1}{U}{B}|Instant|||Choose one or both - Counter target creature spell; and/or return target creature card from your graveyard to your hand.| Spellbreaker Behemoth|Commander 2013 Edition|216|R|{1}{R}{G}{G}|Creature - Beast|5|5|Spellbreaker Behemoth can't be countered.$Creature spells you control with power 5 or greater can't be countered.| Sphinx of the Steel Wind|Commander 2013 Edition|217|M|{5}{W}{U}{B}|Artifact Creature - Sphinx|6|6|Flying, first strike, vigilance, lifelink, protection from red and from green| @@ -2620,76 +2620,76 @@ Murkfiend Liege|Commander 2013 Edition|231|R|{2}{GU}{GU}{GU}|Creature - Horror|4 Selesnya Guildmage|Commander 2013 Edition|232|U|{GW}{GW}|Creature - Elf Wizard|2|2|{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.${3}{W}: Creatures you control get +1/+1 until end of turn.| Spiteful Visions|Commander 2013 Edition|233|R|{2}{BR}{BR}|Enchantment|||At the beginning of each player's draw step, that player draws an additional card.$Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.| Thopter Foundry|Commander 2013 Edition|234|U|{WB}{U}|Artifact|||{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life.| -Armillary Sphere|Commander 2013 Edition|235|C|{2}|Artifact|||{2}, {tap}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.| -Azorius Keyrune|Commander 2013 Edition|236|U|{3}|Artifact|||{tap}: Add {W} or {U} to your mana pool.${W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.| -Basalt Monolith|Commander 2013 Edition|237|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${tap}: Add {C}{C}{C} to your mana pool.${3}: Untap Basalt Monolith.| +Armillary Sphere|Commander 2013 Edition|235|C|{2}|Artifact|||{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.| +Azorius Keyrune|Commander 2013 Edition|236|U|{3}|Artifact|||{T}: Add {W} or {U} to your mana pool.${W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.| +Basalt Monolith|Commander 2013 Edition|237|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${T}: Add {C}{C}{C} to your mana pool.${3}: Untap Basalt Monolith.| Carnage Altar|Commander 2013 Edition|238|U|{2}|Artifact|||{3}, Sacrifice a creature: Draw a card.| Conjurer's Closet|Commander 2013 Edition|239|R|{5}|Artifact|||At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.| Tempt with Glory|Commander 2013 Edition|24|R|{5}{W}|Sorcery|||Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control.| Crawlspace|Commander 2013 Edition|240|R|{3}|Artifact|||No more than two creatures can attack you each combat.| -Darksteel Ingot|Commander 2013 Edition|241|U|{3}|Artifact|||Indestructible${tap}: Add one mana of any color to your mana pool.| -Druidic Satchel|Commander 2013 Edition|242|R|{3}|Artifact|||{2}, {tap}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.| -Eye of Doom|Commander 2013 Edition|243|R|{4}|Artifact|||When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.${2}, {tap}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.| -Jar of Eyeballs|Commander 2013 Edition|244|R|{3}|Artifact|||Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.${3}, {tap}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.| +Darksteel Ingot|Commander 2013 Edition|241|U|{3}|Artifact|||Indestructible${T}: Add one mana of any color to your mana pool.| +Druidic Satchel|Commander 2013 Edition|242|R|{3}|Artifact|||{2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.| +Eye of Doom|Commander 2013 Edition|243|R|{4}|Artifact|||When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.${2}, {T}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.| +Jar of Eyeballs|Commander 2013 Edition|244|R|{3}|Artifact|||Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.${3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.| Leonin Bladetrap|Commander 2013 Edition|245|U|{3}|Artifact|||Flash (You may cast this spell any time you could cast an instant.)${2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.| Mirari|Commander 2013 Edition|246|R|{5}|Legendary Artifact|||Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.| Myr Battlesphere|Commander 2013 Edition|247|R|{7}|Artifact Creature - Myr Construct|4|7|When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.$Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.| -Nevinyrral's Disk|Commander 2013 Edition|248|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| -Nihil Spellbomb|Commander 2013 Edition|249|C|{1}|Artifact|||{tap}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.$When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.| +Nevinyrral's Disk|Commander 2013 Edition|248|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {T}: Destroy all artifacts, creatures, and enchantments.| +Nihil Spellbomb|Commander 2013 Edition|249|C|{1}|Artifact|||{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.$When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.| Unexpectedly Absent|Commander 2013 Edition|25|R|{X}{W}{W}|Instant|||Put target nonland permanent into its owner's library just beneath the top X cards of that library.| -Obelisk of Esper|Commander 2013 Edition|250|C|{3}|Artifact|||{tap}: Add {W}, {U}, or {B} to your mana pool.| -Obelisk of Grixis|Commander 2013 Edition|251|C|{3}|Artifact|||{tap}: Add {U}, {B}, or {R} to your mana pool.| -Obelisk of Jund|Commander 2013 Edition|252|C|{3}|Artifact|||{tap}: Add {B}, {R}, or {G} to your mana pool.| +Obelisk of Esper|Commander 2013 Edition|250|C|{3}|Artifact|||{T}: Add {W}, {U}, or {B} to your mana pool.| +Obelisk of Grixis|Commander 2013 Edition|251|C|{3}|Artifact|||{T}: Add {U}, {B}, or {R} to your mana pool.| +Obelisk of Jund|Commander 2013 Edition|252|C|{3}|Artifact|||{T}: Add {B}, {R}, or {G} to your mana pool.| Pilgrim's Eye|Commander 2013 Edition|253|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| Plague Boiler|Commander 2013 Edition|254|R|{3}|Artifact|||At the beginning of your upkeep, put a plague counter on Plague Boiler.${1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it.$When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.| -Pristine Talisman|Commander 2013 Edition|255|C|{3}|Artifact|||{tap}: Add {C} to your mana pool. You gain 1 life.| +Pristine Talisman|Commander 2013 Edition|255|C|{3}|Artifact|||{T}: Add {C} to your mana pool. You gain 1 life.| Seer's Sundial|Commander 2013 Edition|256|R|{4}|Artifact|||Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.| -Selesnya Signet|Commander 2013 Edition|257|C|{2}|Artifact|||{1}, {tap}: Add {G}{W} to your mana pool.| -Simic Signet|Commander 2013 Edition|258|C|{2}|Artifact|||{1}, {tap}: Add {G}{U} to your mana pool.| -Sol Ring|Commander 2013 Edition|259|U|{1}|Artifact|||{tap}: Add {C}{C} to your mana pool.| +Selesnya Signet|Commander 2013 Edition|257|C|{2}|Artifact|||{1}, {T}: Add {G}{W} to your mana pool.| +Simic Signet|Commander 2013 Edition|258|C|{2}|Artifact|||{1}, {T}: Add {G}{U} to your mana pool.| +Sol Ring|Commander 2013 Edition|259|U|{1}|Artifact|||{T}: Add {C}{C} to your mana pool.| Wall of Reverence|Commander 2013 Edition|26|R|{3}{W}|Creature - Spirit Wall|1|6|Defender, flying$At the beginning of your end step, you may gain life equal to the power of target creature you control.| Spine of Ish Sah|Commander 2013 Edition|260|R|{7}|Artifact|||When Spine of Ish Sah enters the battlefield, destroy target permanent.$When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.| Sun Droplet|Commander 2013 Edition|261|U|{2}|Artifact|||Whenever you're dealt damage, put that many charge counters on Sun Droplet.$At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.| -Surveyor's Scope|Commander 2013 Edition|262|R|{2}|Artifact|||{tap}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.| +Surveyor's Scope|Commander 2013 Edition|262|R|{2}|Artifact|||{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.| Swiftfoot Boots|Commander 2013 Edition|263|U|{2}|Artifact - Equipment|||Equipped creature has hexproof and haste.$Equip {1}| Sword of the Paruns|Commander 2013 Edition|264|R|{4}|Artifact - Equipment|||As long as equipped creature is tapped, tapped creatures you control get +2/+0.$As long as equipped creature is untapped, untapped creatures you control get +0/+2.${3}: You may tap or untap equipped creature.$Equip {3}| -Temple Bell|Commander 2013 Edition|265|R|{3}|Artifact|||{tap}: Each player draws a card.| -Thousand-Year Elixir|Commander 2013 Edition|266|R|{3}|Artifact|||You may activate abilities of creatures you control as though those creatures had haste.${1}, {tap}: Untap target creature.| -Thunderstaff|Commander 2013 Edition|267|U|{3}|Artifact|||As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.${2}, {tap}: Attacking creatures get +1/+0 until end of turn.| -Tower of Fortunes|Commander 2013 Edition|268|R|{4}|Artifact|||{8}, {tap}: Draw four cards.| +Temple Bell|Commander 2013 Edition|265|R|{3}|Artifact|||{T}: Each player draws a card.| +Thousand-Year Elixir|Commander 2013 Edition|266|R|{3}|Artifact|||You may activate abilities of creatures you control as though those creatures had haste.${1}, {T}: Untap target creature.| +Thunderstaff|Commander 2013 Edition|267|U|{3}|Artifact|||As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.${2}, {T}: Attacking creatures get +1/+0 until end of turn.| +Tower of Fortunes|Commander 2013 Edition|268|R|{4}|Artifact|||{8}, {T}: Draw four cards.| Viseling|Commander 2013 Edition|269|U|{4}|Artifact Creature - Construct|2|2|At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.| Wrath of God|Commander 2013 Edition|27|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| -Wayfarer's Bauble|Commander 2013 Edition|270|C|{1}|Artifact|||{2}, {tap}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| +Wayfarer's Bauble|Commander 2013 Edition|270|C|{1}|Artifact|||{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Well of Lost Dreams|Commander 2013 Edition|271|R|{4}|Artifact|||Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.| -Akoum Refuge|Commander 2013 Edition|272|U||Land|||Akoum Refuge enters the battlefield tapped.$When Akoum Refuge enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| -Arcane Sanctum|Commander 2013 Edition|273|U||Land|||Arcane Sanctum enters the battlefield tapped.${tap}: Add {W}, {U}, or {B} to your mana pool.| -Azorius Chancery|Commander 2013 Edition|274|C||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{U} to your mana pool.| -Azorius Guildgate|Commander 2013 Edition|275|C||Land - Gate|||Azorius Guildgate enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| -Bant Panorama|Commander 2013 Edition|276|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.| -Barren Moor|Commander 2013 Edition|277|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| -Bojuka Bog|Commander 2013 Edition|278|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.${tap}: Add {B} to your mana pool.| -Boros Garrison|Commander 2013 Edition|279|C||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{W} to your mana pool.| +Akoum Refuge|Commander 2013 Edition|272|U||Land|||Akoum Refuge enters the battlefield tapped.$When Akoum Refuge enters the battlefield, you gain 1 life.${T}: Add {B} or {R} to your mana pool.| +Arcane Sanctum|Commander 2013 Edition|273|U||Land|||Arcane Sanctum enters the battlefield tapped.${T}: Add {W}, {U}, or {B} to your mana pool.| +Azorius Chancery|Commander 2013 Edition|274|C||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.${T}: Add {W}{U} to your mana pool.| +Azorius Guildgate|Commander 2013 Edition|275|C||Land - Gate|||Azorius Guildgate enters the battlefield tapped.${T}: Add {W} or {U} to your mana pool.| +Bant Panorama|Commander 2013 Edition|276|C||Land|||{T}: Add {C} to your mana pool.${1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.| +Barren Moor|Commander 2013 Edition|277|C||Land|||Barren Moor enters the battlefield tapped.${T}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| +Bojuka Bog|Commander 2013 Edition|278|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.${T}: Add {B} to your mana pool.| +Boros Garrison|Commander 2013 Edition|279|C||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${T}: Add {R}{W} to your mana pool.| Arcane Denial|Commander 2013 Edition|28|C|{1}{U}|Instant|||Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.$You draw a card at the beginning of the next turn's upkeep.| -Boros Guildgate|Commander 2013 Edition|280|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${tap}: Add {R} or {W} to your mana pool.| -Command Tower|Commander 2013 Edition|281|C||Land|||{tap}: Add to your mana pool one mana of any color in your commander's color identity.| -Contested Cliffs|Commander 2013 Edition|282|R||Land|||{tap}: Add {C} to your mana pool.${R}{G}, {tap}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)| -Crumbling Necropolis|Commander 2013 Edition|283|U||Land|||Crumbling Necropolis enters the battlefield tapped.${tap}: Add {U}, {B}, or {R} to your mana pool.| -Dimir Guildgate|Commander 2013 Edition|284|C||Land - Gate|||Dimir Guildgate enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| -Drifting Meadow|Commander 2013 Edition|285|C||Land|||Drifting Meadow enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Esper Panorama|Commander 2013 Edition|286|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.| -Evolving Wilds|Commander 2013 Edition|287|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Boros Guildgate|Commander 2013 Edition|280|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${T}: Add {R} or {W} to your mana pool.| +Command Tower|Commander 2013 Edition|281|C||Land|||{T}: Add to your mana pool one mana of any color in your commander's color identity.| +Contested Cliffs|Commander 2013 Edition|282|R||Land|||{T}: Add {C} to your mana pool.${R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)| +Crumbling Necropolis|Commander 2013 Edition|283|U||Land|||Crumbling Necropolis enters the battlefield tapped.${T}: Add {U}, {B}, or {R} to your mana pool.| +Dimir Guildgate|Commander 2013 Edition|284|C||Land - Gate|||Dimir Guildgate enters the battlefield tapped.${T}: Add {U} or {B} to your mana pool.| +Drifting Meadow|Commander 2013 Edition|285|C||Land|||Drifting Meadow enters the battlefield tapped.${T}: Add {W} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Esper Panorama|Commander 2013 Edition|286|C||Land|||{T}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.| +Evolving Wilds|Commander 2013 Edition|287|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Faerie Conclave|Commander 2013 Edition|288|U||Land|||Faerie Conclave enters the battlefield tapped.${tap}: Add {U} to your mana pool.${1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.| Forgotten Cave|Commander 2013 Edition|289|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| Arcane Melee|Commander 2013 Edition|29|R|{4}{U}|Enchantment|||Instant and sorcery spells cost {2} less to cast.| Golgari Guildgate|Commander 2013 Edition|290|C||Land - Gate|||Golgari Guildgate enters the battlefield tapped.${tap}: Add {B} or {G} to your mana pool.| Golgari Rot Farm|Commander 2013 Edition|291|C||Land|||Golgari Rot Farm enters the battlefield tapped.$When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{G} to your mana pool.| -Grim Backwoods|Commander 2013 Edition|292|R||Land|||{tap}: Add {C} to your mana pool.${2}{B}{G}, {tap}, Sacrifice a creature: Draw a card.| -Grixis Panorama|Commander 2013 Edition|293|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.| +Grim Backwoods|Commander 2013 Edition|292|R||Land|||{T}: Add {C} to your mana pool.${2}{B}{G}, {tap}, Sacrifice a creature: Draw a card.| +Grixis Panorama|Commander 2013 Edition|293|C||Land|||{T}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.| Gruul Guildgate|Commander 2013 Edition|294|C||Land - Gate|||Gruul Guildgate enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| -Homeward Path|Commander 2013 Edition|295|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Each player gains control of all creatures he or she owns.| +Homeward Path|Commander 2013 Edition|295|R||Land|||{T}: Add {C} to your mana pool.${tap}: Each player gains control of all creatures he or she owns.| Izzet Boilerworks|Commander 2013 Edition|296|C||Land|||Izzet Boilerworks enters the battlefield tapped.$When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{R} to your mana pool.| Izzet Guildgate|Commander 2013 Edition|297|C||Land - Gate|||Izzet Guildgate enters the battlefield tapped.${tap}: Add {U} or {R} to your mana pool.| -Jund Panorama|Commander 2013 Edition|298|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.| +Jund Panorama|Commander 2013 Edition|298|C||Land|||{T}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.| Jungle Shrine|Commander 2013 Edition|299|U||Land|||Jungle Shrine enters the battlefield tapped.${tap}: Add {R}, {G}, or {W} to your mana pool.| Ajani's Pridemate|Commander 2013 Edition|3|U|{1}{W}|Creature - Cat Soldier|2|2|Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. (For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.)| Augur of Bolas|Commander 2013 Edition|30|U|{1}{U}|Creature - Merfolk Wizard|1|3|When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| @@ -22826,25 +22826,25 @@ Woolly Thoctar|Shards of Alara|209|U|{R}{G}{W}|Creature - Beast|5|4|| Ranger of Eos|Shards of Alara|21|R|{3}{W}|Creature - Human Soldier|3|2|When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.| Lich's Mirror|Shards of Alara|210|M|{5}|Artifact|||If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.| Minion Reflector|Shards of Alara|211|R|{5}|Artifact|||Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent."| -Obelisk of Bant|Shards of Alara|212|C|{3}|Artifact|||{tap}: Add {G}, {W}, or {U} to your mana pool.| -Obelisk of Esper|Shards of Alara|213|C|{3}|Artifact|||{tap}: Add {W}, {U}, or {B} to your mana pool.| -Obelisk of Grixis|Shards of Alara|214|C|{3}|Artifact|||{tap}: Add {U}, {B}, or {R} to your mana pool.| -Obelisk of Jund|Shards of Alara|215|C|{3}|Artifact|||{tap}: Add {B}, {R}, or {G} to your mana pool.| -Obelisk of Naya|Shards of Alara|216|C|{3}|Artifact|||{tap}: Add {R}, {G}, or {W} to your mana pool.| +Obelisk of Bant|Shards of Alara|212|C|{3}|Artifact|||{T}: Add {G}, {W}, or {U} to your mana pool.| +Obelisk of Esper|Shards of Alara|213|C|{3}|Artifact|||{T}: Add {W}, {U}, or {B} to your mana pool.| +Obelisk of Grixis|Shards of Alara|214|C|{3}|Artifact|||{T}: Add {U}, {B}, or {R} to your mana pool.| +Obelisk of Jund|Shards of Alara|215|C|{3}|Artifact|||{T}: Add {B}, {R}, or {G} to your mana pool.| +Obelisk of Naya|Shards of Alara|216|C|{3}|Artifact|||{T}: Add {R}, {G}, or {W} to your mana pool.| Quietus Spike|Shards of Alara|217|R|{3}|Artifact - Equipment|||Equipped creature has deathtouch.$Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.$Equip {3}| -Relic of Progenitus|Shards of Alara|218|C|{1}|Artifact|||{tap}: Target player exiles a card from his or her graveyard.${1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.| +Relic of Progenitus|Shards of Alara|218|C|{1}|Artifact|||{T}: Target player exiles a card from his or her graveyard.${1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.| Sigil of Distinction|Shards of Alara|219|R|{X}|Artifact - Equipment|||Sigil of Distinction enters the battlefield with X charge counters on it.$Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.$Equip-Remove a charge counter from Sigil of Distinction.| Resounding Silence|Shards of Alara|22|C|{3}{W}|Instant|||Exile target attacking creature.$Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.)$When you cycle Resounding Silence, exile up to two target attacking creatures.| -Arcane Sanctum|Shards of Alara|220|U||Land|||Arcane Sanctum enters the battlefield tapped.${tap}: Add {W}, {U}, or {B} to your mana pool.| -Bant Panorama|Shards of Alara|221|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.| -Crumbling Necropolis|Shards of Alara|222|U||Land|||Crumbling Necropolis enters the battlefield tapped.${tap}: Add {U}, {B}, or {R} to your mana pool.| -Esper Panorama|Shards of Alara|223|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.| -Grixis Panorama|Shards of Alara|224|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.| -Jund Panorama|Shards of Alara|225|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.| -Jungle Shrine|Shards of Alara|226|U||Land|||Jungle Shrine enters the battlefield tapped.${tap}: Add {R}, {G}, or {W} to your mana pool.| -Naya Panorama|Shards of Alara|227|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.| -Savage Lands|Shards of Alara|228|U||Land|||Savage Lands enters the battlefield tapped.${tap}: Add {B}, {R}, or {G} to your mana pool.| -Seaside Citadel|Shards of Alara|229|U||Land|||Seaside Citadel enters the battlefield tapped.${tap}: Add {G}, {W}, or {U} to your mana pool.| +Arcane Sanctum|Shards of Alara|220|U||Land|||Arcane Sanctum enters the battlefield tapped.${T}: Add {W}, {U}, or {B} to your mana pool.| +Bant Panorama|Shards of Alara|221|C||Land|||{T}: Add {C} to your mana pool.${1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.| +Crumbling Necropolis|Shards of Alara|222|U||Land|||Crumbling Necropolis enters the battlefield tapped.${T}: Add {U}, {B}, or {R} to your mana pool.| +Esper Panorama|Shards of Alara|223|C||Land|||{T}: Add {C} to your mana pool.${1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.| +Grixis Panorama|Shards of Alara|224|C||Land|||{T}: Add {C} to your mana pool.${1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.| +Jund Panorama|Shards of Alara|225|C||Land|||{T}: Add {C} to your mana pool.${1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.| +Jungle Shrine|Shards of Alara|226|U||Land|||Jungle Shrine enters the battlefield tapped.${T}: Add {R}, {G}, or {W} to your mana pool.| +Naya Panorama|Shards of Alara|227|C||Land|||{T}: Add {C} to your mana pool.${1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.| +Savage Lands|Shards of Alara|228|U||Land|||Savage Lands enters the battlefield tapped.${T}: Add {B}, {R}, or {G} to your mana pool.| +Seaside Citadel|Shards of Alara|229|U||Land|||Seaside Citadel enters the battlefield tapped.${T}: Add {G}, {W}, or {U} to your mana pool.| Rockcaster Platoon|Shards of Alara|23|U|{5}{W}{W}|Creature - Rhino Soldier|5|7|{4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player.| Plains|Shards of Alara|230|L||Basic Land - Plains|||W| Plains|Shards of Alara|231|L||Basic Land - Plains|||W| @@ -28562,46 +28562,46 @@ Fire|Duel Decks: Izzet vs. Golgari|32b|U|{1}{R}|Instant|||Fire deals 2 damage di Golgari Grave-Troll|Duel Decks: Izzet vs. Golgari|60|R|{4}{G}|Creature - troll skeleton|0|0|Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.${1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.$Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Life|Duel Decks: Izzet vs. Golgari|77a|U|{G}|Sorcery|||All lands you control become 1/1 creatures until end of turn. They're still lands.$| Death|Duel Decks: Izzet vs. Golgari|77b|U|{1}{B}|Sorcery|||$Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.| -Reya Dawnbringer|Game Day|1|R|{6}{W}{W}{W}|Legendary Creature Angel|4|6|Flying$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.| -Liliana's Specter|Game Day|2|C|{1}{B}{B}|Creature Specter|2|1|Flying$When Liliana's Specter enters the battlefield, each opponent discards a card.| -Mitotic Slime|Game Day|3|R|{4}{G}|Creature Ooze|4|4|When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield."| -Memnite|Game Day|4|U|{0}|Artifact Creature Construct|1|1|| +Reya Dawnbringer|Game Day|1|R|{6}{W}{W}{W}|Legendary Creature - Angel|4|6|Flying$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.| +Liliana's Specter|Game Day|2|C|{1}{B}{B}|Creature - Specter|2|1|Flying$When Liliana's Specter enters the battlefield, each opponent discards a card.| +Mitotic Slime|Game Day|3|R|{4}{G}|Creature - Ooze|4|4|When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield."| +Memnite|Game Day|4|U|{0}|Artifact Creature - Construct|1|1|| Tempered Steel|Game Day|5|R|{1}{W}{W}|Enchantment|||Artifact creatures you control get +2/+2.| -Treasure Mage|Game Day|6|U|{2}{U}|Creature Human Wizard|2|2|When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.| +Treasure Mage|Game Day|6|U|{2}{U}|Creature - Human Wizard|2|2|When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.| Black Sun's Zenith|Game Day|7|R|{X}{B}{B}|Sorcery|||Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.| -Myr Superion|Game Day|8|R|{2}|Artifact Creature Myr|5|6|Spend only mana produced by creatures to cast Myr Superion.| -Priest of Urabrask|Game Day|9|U|{2}{R}|Creature Human Cleric|2|1|When Priest of Urabrask enters the battlefield, add {R}{R}{R} to your mana pool.| -Stormblood Berserker|Game Day|10|U|{1}{R}|Creature Human Berserker|1|1|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Stormblood Berserker can't be blocked except by two or more creatures.| -Dungrove Elder|Game Day|11|R|{2}{G}|Creature Treefolk|*|*| Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Dungrove Elder's power and toughness are each equal to the number of Forests you control.| -Diregraf Ghoul|Game Day|12|U|{B}|Creature Zombie|2|2|Diregraf Ghoul enters the battlefield tapped.| -Elite Inquisitor|Game Day|13|R|{W}{W}|Creature Human Soldier|2|2|First strike$Vigilance$Protection from Vampires, from Werewolves, and from Zombies| +Myr Superion|Game Day|8|R|{2}|Artifact Creature - Myr|5|6|Spend only mana produced by creatures to cast Myr Superion.| +Priest of Urabrask|Game Day|9|U|{2}{R}|Creature - Human Cleric|2|1|When Priest of Urabrask enters the battlefield, add {R}{R}{R} to your mana pool.| +Stormblood Berserker|Game Day|10|U|{1}{R}|Creature - Human Berserker|1|1|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Stormblood Berserker can't be blocked except by two or more creatures.| +Dungrove Elder|Game Day|11|R|{2}{G}|Creature - Treefolk|*|*| Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Dungrove Elder's power and toughness are each equal to the number of Forests you control.| +Diregraf Ghoul|Game Day|12|U|{B}|Creature - Zombie|2|2|Diregraf Ghoul enters the battlefield tapped.| +Elite Inquisitor|Game Day|13|R|{W}{W}|Creature - Human Soldier|2|2|First strike$Vigilance$Protection from Vampires, from Werewolves, and from Zombies| Zombie Apocalypse|Game Day|14|R|{3}{B}{B}{B}|Sorcery|||Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.| -Strangleroot Geist|Game Day|15|U|{G}{G}|Creature Spirit|2|1|Haste$Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)| -Suture Priest|Game Day|16|C|{1}{W}|Creature Cleric|1|1|Whenever another creature enters the battlefield under your control, you may gain 1 life.$Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.| +Strangleroot Geist|Game Day|15|U|{G}{G}|Creature - Spirit|2|1|Haste$Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)| +Suture Priest|Game Day|16|C|{1}{W}|Creature - Cleric|1|1|Whenever another creature enters the battlefield under your control, you may gain 1 life.$Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.| Pristine Talisman|Game Day|17|C|{3}|Artifact|||{T}: Add {C} to your mana pool. You gain 1 life.| -Latch Seeker|Game Day|18|U|{1}{U}{U}|Creature Spirit|3|1|Latch Seeker can't be blocked.| +Latch Seeker|Game Day|18|U|{1}{U}{U}|Creature - Spirit|3|1|Latch Seeker can't be blocked.| Killing Wave|Game Day|19|R|{X}{B}|Sorcery|||For each creature, its controller sacrifices it unless he or she pays X life.| Magmaquake|Game Day|20|R|{X}{R}{R}|Instant|||Magmaquake deals X damage to each creature without flying and each planeswalker.| -Mwonvuli Beast Tracker|Game Day|21|U|{1}{G}{G}|Creature Human Scout|2|1|When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it.| -Cryptborn Horror|Game Day|22|R|{1}{BR}{BR}||Creature Horror|0|0|Trample$Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.| -Dryad Militant|Game Day|23|U|{GW}|Creature Dryad Soldier|2|1|If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.| -Firemane Avenger|Game Day|24|R|{2}{W}{R}|Creature Angel|3|3|Flying$Battalion Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.| -Zameck Guildmage|Game Day|25|U|{U}{G}|Creature Elf Wizard|2|2|{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.${G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.| -Melek, Izzet Paragon|Game Day|26|R|{4}{U}{R}|Legendary Creature Weird Wizard|2|4|Play with the top card of your library revealed.$You may cast the top card of your library if it's an instant or sorcery card.$Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.| -Trostani's Summoner|Game Day|27|U|{5}{W}{G}|Creature Elf Shaman|1|1|When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.| +Mwonvuli Beast Tracker|Game Day|21|U|{1}{G}{G}|Creature - Human Scout|2|1|When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it.| +Cryptborn Horror|Game Day|22|R|{1}{BR}{BR}||Creature - Horror|0|0|Trample$Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.| +Dryad Militant|Game Day|23|U|{GW}|Creature - Dryad Soldier|2|1|If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.| +Firemane Avenger|Game Day|24|R|{2}{W}{R}|Creature - Angel|3|3|Flying$Battalion Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.| +Zameck Guildmage|Game Day|25|U|{U}{G}|Creature - Elf Wizard|2|2|{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.${G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.| +Melek, Izzet Paragon|Game Day|26|R|{4}{U}{R}|Legendary Creature - Weird Wizard|2|4|Play with the top card of your library revealed.$You may cast the top card of your library if it's an instant or sorcery card.$Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.| +Trostani's Summoner|Game Day|27|U|{5}{W}{G}|Creature - Elf Shaman|1|1|When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.| Hive Stirrings|Game Day|28|C|{2}{W}|Sorcery|||Put two 1/1 colorless Sliver creature tokens onto the battlefield.| -Goblin Diplomats|Game Day|29|R|{1}{R}|Creature Goblin|2|1|{T}: Each creature attacks this turn if able.| -Phalanx Leader|Game Day|30|U|{W}{W}|Creature Human Soldier|1|1|Heroic Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.| -Nighthowler|Game Day|31|R|{1}{B}{B}|Enchantment Creature Horror|0|0|Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.| -Pain Seer|Game Day|32|R|{1}{B}|Creature Human Wizard|2|2|Inspired Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.| -Kiora's Follower|Game Day|33|U|{U}{G}|Creature Merfolk|2|2|{T}: Untap another target permanent.| -Squelching Leeches|Game Day|34|U|{2}{B}{B}|Creature Leech|*|*|Squelching Leeches's power and toughness are each equal to the number of Swamps you control.| +Goblin Diplomats|Game Day|29|R|{1}{R}|Creature - Goblin|2|1|{T}: Each creature attacks this turn if able.| +Phalanx Leader|Game Day|30|U|{W}{W}|Creature - Human Soldier|1|1|Heroic Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.| +Nighthowler|Game Day|31|R|{1}{B}{B}|Enchantment Creature - Horror|0|0|Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.| +Pain Seer|Game Day|32|R|{1}{B}|Creature - Human Wizard|2|2|Inspired Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.| +Kiora's Follower|Game Day|33|U|{U}{G}|Creature - Merfolk|2|2|{T}: Untap another target permanent.| +Squelching Leeches|Game Day|34|U|{2}{B}{B}|Creature - Leech|*|*|Squelching Leeches's power and toughness are each equal to the number of Swamps you control.| Dictate of Kruphix|Game Day|35|R|{1}{U}{U}|Enchantment|||Flash$At the beginning of each player's draw step, that player draws an additional card.| Hall of Triumph|Game Day|36|R|{3}|Legendary Artifact|||As Hall of Triumph enters the battlefield, choose a color.$Creatures you control of the chosen color get +1/+1.| -Heir of the Wilds|Game Day|37|U|{1}{G}|Creature Human Warrior|2|2|Deathtouch$Ferocious Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.| +Heir of the Wilds|Game Day|37|U|{1}{G}|Creature - Human Warrior|2|2|Deathtouch$Ferocious Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.| Utter End|Game Day|38|R|{2}{W}{B}|Instant|||Exile target nonland permanent.| -Reclamation Sage|Game Day|39|U|{2}{G}|Creature Elf Shaman|2|1|When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.| -Chief Engineer|Game Day|40|R|{1}{U}|Creature Vedalken Artificer|1|3|Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)| +Reclamation Sage|Game Day|39|U|{2}{G}|Creature - Elf Shaman|2|1|When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.| +Chief Engineer|Game Day|40|R|{1}{U}|Creature - Vedalken Artificer|1|3|Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)| Mardu Shadowspear|Game Day|41|U|{B}|Creature - Human Warrior|1|1|Whenever Mardu Shadowspear attacks, each opponent loses 1 life.$Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| Supplant Form|Game Day|42|R|{4}{U}{U}|Instant|||Return target creature to its owner's hand. You put a token onto the battlefield that's a copy of that creature.| Scaleguard Sentinels|Game Day|43|U|{G}{G}|Creature - Human Soldier|2|3|As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand.$Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels.| @@ -31159,11 +31159,449 @@ Rootwalla|Welcome Deck 2017|27|C|{2}{G}|Creature - Lizard|2|2|{1}{G}: Rootwalla Stalking Tiger|Welcome Deck 2017|28|C|{3}{G}|Creature - Cat|3|3|Stalking Tiger can't be blocked by more than one creature.| Stampeding Rhino|Welcome Deck 2017|29|C|{4}{G}|Creature - Rhino|4|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Wing Snare|Welcome Deck 2017|30|U|{2}{G}|Sorcery|||Destroy target creature with flying.| +Aerie Mystics|Commander Anthology|1|U|{4}{W}|Creature - Bird Wizard|3|3|Flying${1}{G}{U}: Creatures you control gain shroud until end of turn.| +Akroma's Vengeance|Commander Anthology|2|R|{4}{W}{W}|Sorcery|||Destroy all artifacts, creatures, and enchantments.$Cycling {3} ({3}, Discard this card: Draw a card.)| +Angel of Finality|Commander Anthology|3|R|{3}{W}|Creature - Angel|3|4|Flying$When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.| +Angelic Arbiter|Commander Anthology|4|R|{5}{W}{W}|Creature - Angel|5|6|Flying$Each opponent who casta spell this turn can't attack with creatures.$Each opponent who attacked with a creature this turn can't cast spells.| +Archangel of Strife|Commander Anthology|5|R|{5}{W}{W}|Creature - Angel|6|6|Flying$As Archangel of Strife enters the battlefield, each player chooses war or peace.$Creatures controlled by players who chose war get +3/+0.$Creatures controlled by players who chose peace get +0/+3.| +Bathe in Light|Commander Anthology|6|U|{1}{W}|Instant|||Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.| +Congregate|Commander Anthology|7|C|{3}{W}|Instant|||Target player gains 2 life for each creature on the battlefield.| +Curse of the Forsaken|Commander Anthology|8|U|{2}{W}|Enchantment - Aura Curse|||Enchant player$Whenever a creature attacks enchanted player, its controller gains 1 life.| +Darksteel Mutation|Commander Anthology|9|U|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities, card types, and creature types.| +Darksteel Mutation|Commander Anthology|9|U|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities, card types, and creature types.| +Fiend Hunter|Commander Anthology|10|U|{1}{W}{W}|Creature - Human Cleric|1|3|When Fiend Hunter enters the battlefield, you may exile another target creature.$When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.| +Flickerform|Commander Anthology|11|R|{1}{W}|Enchantment - Aura|||Enchant creature${2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return those Auras to the battlefield under their owners' control attached to that creature.| +Flickerwisp|Commander Anthology|12|U|{1}{W}{W}|Creature - Elemental|3|1|Flying$When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Karmic Guide|Commander Anthology|13|R|{3}{W}{W}|Creature - Angel Spirit|2|2|Flying, protection from black$Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.| +Kirtar's Wrath|Commander Anthology|14|R|{4}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.$Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures destroyed this way can't be regenerated.| +Lightkeeper of Emeria|Commander Anthology|15|U|{3}{W}|Creature - Angel|2|4|Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)$Flying$When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.| +Mirror Entity|Commander Anthology|16|R|{2}{W}|Creature - Shapeshifter|1|1|Changeing (This card is every creature type.)${X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creatures types.| +Mother of Runes|Commander Anthology|17|U|{W}|Creature - Human Cleric|1|1|{T}: Target creature you control gains protection from the color of your choice until end of turn.| +Orim's Thunder|Commander Anthology|18|C|{2}{W}|Instant|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.| +Path to Exile|Commander Anthology|19|U|{W}|Instant|||Exile target creature. Its control may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.| +Return to Dust|Commander Anthology|20|U|{2}{W}{W}|Instant|||Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.| +Righteous Cause|Commander Anthology|21|U|{3}{W}{W}|Enchantment|||Whenever a creature attacks, you gain 1 life.| +Serra Angel|Commander Anthology|22|U|{3}{W}{W}|Creature - Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| +Shattered Angel|Commander Anthology|23|U|{3}{W}{W}|Creature - Angel|3|3|Flying$Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.| +Soul Snare|Commander Anthology|24|U|{W}|Enchantment|||{W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.| +Stonecloaker|Commander Anthology|25|U|{2}{W}|Creature - Gargoyle|3|2|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.$When Stonecloaker enters the battlefield, exile target card from a graveyard.| +Tempt with Glory|Commander Anthology|26|R|{5}{W}|Sorcery|||Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control.| +Unexpectedly Absent|Commander Anthology|27|R|{X}{W}{W}|Instant|||Put target nonland permanent into its owner's library just beneath the top X cards of that library.| +Voice of All|Commander Anthology|28|R|{2}{W}{W}|Creature - Angel|2|2|Flying$As Voice of All enters the battlefield, choose a color.$Voice of All has protection from the chosen color.| +Vow of Duty|Commander Anthology|29|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.| +Arcane Denial|Commander Anthology|30|C|{1}{U}|Instant|||Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.$You draw a card at the beginning of the next turn's upkeep.| +Azami, Lady of Scrolls|Commander Anthology|31|R|{2}{U}{U}{U}|Legendary Creature - Human Wizard|0|2|Tap an untapped Wizard you control: Draw a card.| +Blue Sun's Zenith|Commander Anthology|32|R|{X}{U}{U}{U}|Instant|||Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.| +Borrowing 100,000 Arrows|Commander Anthology|33|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| +Control Magic|Commander Anthology|34|U|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.| +Curse of Inertia|Commander Anthology|35|U|{2}{U}|Enchantment - Aura Curse|||Enchant player$Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.| +Deceiver Exarch|Commander Anthology|36|U|{2}{U}|Creature - Cleric|1|4|Flash (You may cast this spell any time you could cast an instant.)$When Deceiver Exarch enters the battlefield, choose one - Untap target permanent you control; or tap target permanent an opponent controls.| +Diviner Spirit|Commander Anthology|37|U|{4}{U}|Creature - Spirit|2|4|Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.| +Djinn of Infinite Deceits|Commander Anthology|38|R|{4}{U}{U}|Creature - Djinn|2|7|Flying${tap}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.| +Dungeon Geists|Commander Anthology|39|R|{2}{U}{U}|Creature - Spirit|3|3|Flying$When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.| +Hada Spy Patrol|Commander Anthology|40|U|{1}{U}|Creature - Human Rogue|1|1|Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-2$2/2$Hada Spy Patrol is unblockable.$LEVEL 3+$3/3$Shroud$Hada Spy Patrol is unblockable.| +Lu Xun, Scholar General|Commander Anthology|41|R|{2}{U}{U}|Legendary Creature - Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.| +Thornwind Faeries|Commander Anthology|42|C|{1}{U}{U}|Creature - Faerie|1|1|Flying${tap}: Thornwind Faeries deals 1 damage to target creature or player.| +Wash Out|Commander Anthology|43|U|{3}{U}|Sorcery|||Return all permanents of the color of your choice to their owners' hands.| +Wonder|Commander Anthology|44|U|{3}{U}|Creature - Incarnation|2|2|Flying$As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.| +Altar's Reap|Commander Anthology|45|C|{1}{B}|Instant|||As an additional cost to cast Altar's Reap, sacrifice a creature.$Draw two cards.| +Ambition's Cost|Commander Anthology|46|U|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| +Banshee of the Dread Choir|Commander Anthology|47|U|{3}{B}{B}|Creature - Spirit|4|4|Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)$Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.| +Barter in Blood|Commander Anthology|48|U|{2}{B}{B}|Sorcery|||Each player sacrifices two creatures.| +Blood Bairn|Commander Anthology|49|C|{2}{B}|Creature - Vampire|2|2|Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.| +Butcher of Malakir|Commander Anthology|50|R|{5}{B}{B}|Creature - Vampire Warrior|5|4|Flying$Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.| +Champion of Stray Souls|Commander Anthology|51|M|{4}{B}{B}|Creature - Skeleton Warrior|4|4|{3}{B}{B}, {tap}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.${5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.| +Corpse Augur|Commander Anthology|52|U|{3}{B}|Creature - Zombie Wizard|4|2|When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.| +Diabolic Servitude|Commander Anthology|53|U|{3}{B}|Enchantment|||When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.$When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.$When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.| +Diabolic Tutor|Commander Anthology|54|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| +Dread Cacodemon|Commander Anthology|55|R|{7}{B}{B}{B}|Creature - Demon|8|8|When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.| +Dread Summons|Commander Anthology|56|R|{X}{B}{B}|Sorcery|||Each player puts the top X cards of his or her library into his or her graveyard. For each creature card put into a graveyard this way, you put a 2/2 black Zombie creature token onto the battlefield tapped.| +Eater of Hope|Commander Anthology|57|R|{5}{B}{B}|Creature - Demon|6|4|Flying${B}, Sacrifice another creature: Regenerate Eater of Hope.${2}{B}, Sacrifice two other creatures: Destroy target creature.| +Evincar's Justice|Commander Anthology|58|C|{2}{B}{B}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Evincar's Justice deals 2 damage to each creature and each player.| +Extractor Demon|Commander Anthology|59|R|{4}{B}{B}|Creature - Demon|5|5|Flying$Whenever another creature leaves the battlefield, you may have target player put the two two cards of his or her library into his or her graveyard.$Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Fallen Angel|Commander Anthology|60|R|{3}{B}{B}|Creature - Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| +Phyrexian Plaguelord|Commander Anthology|61|R|{3}{B}{B}|Creature - Carrier|4|4|{tap}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.$Sacrifice a creature: Target creature gets -1/-1 until end of turn.| +Phyrexian Rager|Commander Anthology|62|C|{2}{B}|Creature - Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.| +Razorjaw Oni|Commander Anthology|63|U|{3}{B}|Creature - Demon Spirit|4|5|Black creatures can't block.| +Reiver Demon|Commander Anthology|64|R|{4}{B}{B}{B}{B}|Creature - Demon|6|6|Flying$When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.| +Rise from the Grave|Commander Anthology|65|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.| +Scourge of Nel Toth|Commander Anthology|66|R|{5}{B}{B}|Creature - Zombie Dragon|6|6|Flying$You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.| +Sever the Bloodline|Commander Anthology|67|R|{3}{B}|Sorcery|||Exile target creature and all other creatures with the same name as that creature.$Flashback {5}{B}{B}| +Shriekmaw|Commander Anthology|68|U|{4}{B}|Creature - Elemental|3|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.$Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Syphon Flesh|Commander Anthology|69|U|{4}{B}|Sorcery|||Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.| +Syphon Mind|Commander Anthology|70|C|{3}{B}|Sorcery|||Each other player discards a card. You draw a card for each card discarded this way.| +Thief of Blood|Commander Anthology|71|U|{4}{B}{B}|Creature - Vampire|1|1|Flying$As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.| +Victimize|Commander Anthology|72|U|{2}{B}|Sorcery|||Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.| +Vow of Malice|Commander Anthology|73|U|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)| +Wretched Confluence|Commander Anthology|74|R|{3}{B}{B}|Instant|||Choose three. You may choose the same mode more than once.$� Target player draws a card and loses 1 life.$� Target creature gets -2/-2 until end of turn.$� Return target creature card from your graveyard to your hand.| +Akroma, Angel of Fury|Commander Anthology|75|R|{5}{R}{R}{R}|Legendary Creature - Angel|6|6|Akroma, Angel of Fury can't be countered.$Flying, trample, protection from white and from blue${R}: Akroma, Angel of Fury gets +1/+0 until end of turn.$Morph {3}{R}{R}{R} You may cast this card face downn as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Anger|Commander Anthology|76|U|{3}{R}|Creature - Incarnation|2|2|Haste$As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.| +Avatar of Slaughter|Commander Anthology|77|R|{6}{R}{R}|Creature - Avatar|8|8|All creatures have double strike and attack each turn if able.| +Cleansing Beam|Commander Anthology|78|U|{4}{R}|Instant|||Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.| +Comet Storm|Commander Anthology|79|M|{X}{R}{R}|Instant|||Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)$Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.| +Death by Dragons|Commander Anthology|80|U|{4}{R}{R}|Sorcery|||Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield.| +Dragon Whelp|Commander Anthology|81|U|{2}{R}{R}|Creature - Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| +Earthquake|Commander Anthology|82|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| +Furnace Whelp|Commander Anthology|83|U|{2}{R}{R}|Creature - Dragon|2|2|Flying${R}: Furnace Whelp gets +1/+0 until end of turn.| +Mana-Charged Dragon|Commander Anthology|84|R|{4}{R}{R}|Creature - Dragon|5|5|Flying, trample$Join forces - Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.| +Oni of Wild Places|Commander Anthology|85|U|{5}{R}|Creature - Demon Spirit|6|5|Haste$At the beginning of your upkeep, return a red creature you control to its owner's hand.| +Pyrohemia|Commander Anthology|86|U|{2}{R}{R}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.${R}: Pyrohemia deals 1 damage to each creature and each player.| +Stranglehold|Commander Anthology|87|R|{3}{R}|Enchantment|||Your opponents can't search libraries.$If an opponent would begin an extra turn, that player skips that turn instead.| +Sulfurous Blast|Commander Anthology|88|U|{2}{R}{R}|Instant|||Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.| +Vow of Lightning|Commander Anthology|89|U|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.| +Acidic Slime|Commander Anthology|90|U|{3}{G}{G}|Creature - Ooze|2|2|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.| +Bane of Progress|Commander Anthology|91|R|{4}{G}{G}|Creature - Elemental|2|2|When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.| +Beastmaster Ascension|Commander Anthology|92|R|{2}{G}|Enchantment|||Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.$As long as Beastmaster Ascension has seven or more quest counter on it, creatures you control get +5/+5.| +Bloodspore Thrinax|Commander Anthology|93|R|{2}{G}{G}|Creature - Lizard|2|2|Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)$Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.| +Caller of the Pack|Commander Anthology|94|U|{5}{G}{G}|Creature - Beast|8|6|Trample$Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)| +Centaur Vinecrasher|Commander Anthology|95|R|{3}{G}|Creature - Plant Centaur|1|1|Trample$Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.$Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand.| +Cloudthresher|Commander Anthology|96|R|{2}{G}{G}{G}{G}|Creature - Elemental|7|7|Flash$Reach$When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.$Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Collective Unconscious|Commander Anthology|97|R|{4}{G}{G}|Sorcery|||Draw a card for each creature you control.| +Creeperhulk|Commander Anthology|98|R|{3}{G}{G}|Creature - Plant Elemental|5|5|Trample${1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.| +Curse of Predation|Commander Anthology|99|U|{2}{G}|Enchantment - Aura Curse|||Enchant player$Whenever a creature attacks enchanted player, put a +1/+1 counter on it.| +Desert Twister|Commander Anthology|100|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| +Drove of Elves|Commander Anthology|101|U|{3}{G}|Creature - Elf|*|*|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Drove of Elves's power and toughness are each equal to the number of green permanents you control.| +Elvish Archdruid|Commander Anthology|102|R|{1}{G}{G}|Creature - Elf Druid|2|2|Other Elf creatures you control get +1/+1.${tap}: Add {G} to your mana pool for each Elf you control.| +Elvish Mystic|Commander Anthology|103|C|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| +Elvish Skysweeper|Commander Anthology|104|C|{G}|Creature - Elf Warrior|1|1|{4}{G}, Sacrifice a creature: Destroy target creature with flying.| +Elvish Visionary|Commander Anthology|105|C|{1}{G}|Creature - Elf Shaman|1|1|When Elvish Visionary enters the battlefield, draw a card.| +Essence Warden|Commander Anthology|106|C|{G}|Creature - Elf Shaman|1|1|Whenever another creature enters the battlefield, you gain 1 life.| +Eternal Witness|Commander Anthology|107|U|{1}{G}{G}|Creature - Human Shaman|2|1|When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.| +Ezuri, Renegade Leader|Commander Anthology|108|R|{1}{G}{G}|Legendary Creature - Elf Warrior|2|2|{G}: Regenerate another target Elf.${2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.| +Farhaven Elf|Commander Anthology|109|C|{2}{G}|Creature - Elf Druid|1|1|When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.| +Fresh Meat|Commander Anthology|110|R|{3}{G}|Instant|||Put a 3/3 green Beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn.| +Freyalise, Llanowar's Fury|Commander Anthology|111|M|{3}{G}{G}|Planeswalker - Freyalise|||+2: Put a 1/1 green Elf Druid creature token onto the battlefield with "{tap}: Add {G} to your mana pool."$?2: Destroy target artifact or enchantment.$?6: Draw a card for each green creature you control.$Freyalise, Llanowar's Fury can be your commander.| +Grave Sifter|Commander Anthology|112|R|{5}{G}|Creature - Elemental Beast|5|7|When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand.| +Great Oak Guardian|Commander Anthology|113|U|{5}{G}|Creature - Treefolk|4|5|Flash (You may cast this spell any time you could cast an instant.)$Reach$When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.| +Grim Flowering|Commander Anthology|114|U|{5}{G}|Sorcery|||Draw a card for each creature card in your graveyard.| +Harrow|Commander Anthology|115|C|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| +Hunting Triad|Commander Anthology|116|U|{3}{G}|Tribal Sorcery - Elf|||Put three 1/1 green Elf Warrior creature tokens onto the battlefield.$Reinforce 3-{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)| +Immaculate Magistrate|Commander Anthology|117|R|{3}{G}|Creature - Elf Shaman|2|2|{tap}: Put a +1/+1 counter on target creature for each Elf you control.| +Imperious Perfect|Commander Anthology|118|R|{2}{G}|Creature - Elf Warrior|2|2|Other Elf creatures you control get +1/+1.${G}, {tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield.| +Indrik Stomphowler|Commander Anthology|119|U|{4}{G}|Creature - Beast|4|4|When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.| +Joraga Warcaller|Commander Anthology|120|R|{G}|Creature - Elf Warrior|1|1|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.$Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.| +Kazandu Tuskcaller|Commander Anthology|121|R|{1}{G}|Creature - Human Shaman|1|1|Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-5$1/1${tap}: Put a 3/3 green Elephant creature token onto the battlefield.$LEVEL 6+$1/1${tap}: Put two 3/3 green Elephant creature tokens onto the battlefield.| +Kessig Cagebreakers|Commander Anthology|122|R|{4}{G}|Creature - Human Rogue|3|4|Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard.| +Krosan Grip|Commander Anthology|123|U|{2}{G}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Destroy target artifact or enchantment.| +Lifeblood Hydra|Commander Anthology|124|R|{X}{G}{G}{G}|Creature - Hydra|0|0|Trample$Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.$When Lifeblood Hydra dies, you gain life and draw cards equal to its power.| +Llanowar Elves|Commander Anthology|125|C|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| +Lys Alana Huntmaster|Commander Anthology|126|C|{2}{G}{G}|Creature - Elf Warrior|3|3|Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.| +Masked Admirers|Commander Anthology|127|U|{2}{G}{G}|Creature - Elf Shaman|3|2|When Masked Admirers enters the battlefield, draw a card.$Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.| +Mulch|Commander Anthology|128|C|{1}{G}|Sorcery|||Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.| +Mycoloth|Commander Anthology|129|R|{3}{G}{G}|Creature - Fungus|4|4|Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)$At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.| +Overrun|Commander Anthology|130|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn.| +Overwhelming Stampede|Commander Anthology|131|R|{3}{G}{G}|Sorcery|||Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.| +Pathbreaker Ibex|Commander Anthology|132|R|{4}{G}{G}|Creature - Goat|3|3|Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.| +Phantom Nantuko|Commander Anthology|133|R|{2}{G}|Creature - Insect Spirit|0|0|Trample$Phantom Nantuko enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.${tap}: Put a +1/+1 counter on Phantom Nantuko.| +Praetor's Counsel|Commander Anthology|134|M|{5}{G}{G}{G}|Sorcery|||Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.| +Presence of Gond|Commander Anthology|135|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield."| +Priest of Titania|Commander Anthology|136|C|{1}{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool for each Elf on the battlefield.| +Primal Growth|Commander Anthology|137|C|{2}{G}|Sorcery|||Kicker-Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)$Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.| +Primordial Sage|Commander Anthology|138|R|{4}{G}{G}|Creature - Spirit|4|5|Whenever you cast a creature spell, you may draw a card.| +Rampaging Baloths|Commander Anthology|139|M|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.| +Reclamation Sage|Commander Anthology|140|U|{2}{G}|Creature - Elf Shaman|2|1|When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.| +Restore|Commander Anthology|141|U|{1}{G}|Sorcery|||Put target land card from a graveyard onto the battlefield under your control.| +Sakura-Tribe Elder|Commander Anthology|142|C|{1}{G}|Creature - Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| +Satyr Wayfinder|Commander Anthology|143|C|{1}{G}|Creature - Satyr|1|1|When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.| +Siege Behemoth|Commander Anthology|144|R|{5}{G}{G}|Creature - Beast|7|4|Hexproof$As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.| +Silklash Spider|Commander Anthology|145|R|{3}{G}{G}|Creature - Spider|2|7|Reach (This creature can block creatures with flying.)${X}{G}{G}: Silklash Spider deals X damage to each creature with flying.| +Skullwinder|Commander Anthology|146|U|{2}{G}|Creature - Snake|1|3|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from his or her graveyard to his or her hand.| +Song of the Dryads|Commander Anthology|147|R|{2}{G}|Enchantment - Aura|||Enchant permanent$Enchanted permanent is a colorless Forest land.| +Soul of the Harvest|Commander Anthology|148|R|{4}{G}{G}|Creature - Elemental|6|6|Trample$Whenever another nontoken creature enters the battlefield under your control, you may draw a card.| +Spider Spawning|Commander Anthology|149|U|{4}{G}|Sorcery|||Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard.$Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Sylvan Offering|Commander Anthology|150|R|{X}{G}|Sorcery|||Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield.$Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield.| +Sylvan Ranger|Commander Anthology|151|C|{1}{G}|Creature - Elf Scout|1|1|When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| +Sylvan Safekeeper|Commander Anthology|152|R|{G}|Creature - Human Wizard|1|1|Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)| +Terastodon|Commander Anthology|153|R|{6}{G}{G}|Creature - Elephant|9|9|When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.| +Thornweald Archer|Commander Anthology|154|C|{1}{G}|Creature - Elf Archer|2|1|Reach (This creature can block creatures with flying.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Thunderfoot Baloth|Commander Anthology|155|R|{4}{G}{G}|Creature - Beast|5|5|Trample$Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.| +Timberwatch Elf|Commander Anthology|156|C|{2}{G}|Creature - Elf|1|2|{tap}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.| +Titania, Protector of Argoth|Commander Anthology|157|M|{3}{G}{G}|Legendary Creature - Elemental|5|3|When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.$Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.| +Titania's Chosen|Commander Anthology|158|U|{2}{G}|Creature - Elf Archer|1|1|Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.| +Tornado Elemental|Commander Anthology|159|R|{5}{G}{G}|Creature - Elemental|6|6|When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.$You may have Tornado Elemental assign its combat damage as though it weren't blocked.| +Tribute to the Wild|Commander Anthology|160|U|{1}{G}|Instant|||Each opponent sacrifices an artifact or enchantment.| +Verdant Force|Commander Anthology|161|R|{5}{G}{G}{G}|Creature - Elemental|7|7|At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.| +Viridian Emissary|Commander Anthology|162|C|{1}{G}|Creature - Elf Scout|2|1|When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| +Viridian Zealot|Commander Anthology|163|R|{G}{G}|Creature - Elf Warrior|2|1|{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.| +Wall of Blossoms|Commander Anthology|164|U|{1}{G}|Creature - Plant Wall|0|4|Defender$When Wall of Blossoms enters the battlefield, draw a card.| +Wave of Vitriol|Commander Anthology|165|R|{5}{G}{G}|Sorcery|||Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.| +Wellwisher|Commander Anthology|166|C|{1}{G}|Creature - Elf|1|1|{tap}: You gain 1 life for each Elf on the battlefield.| +Whirlwind|Commander Anthology|167|R|{2}{G}{G}|Sorcery|||Destroy all creatures with flying.| +Wolfbriar Elemental|Commander Anthology|168|R|{2}{G}{G}|Creature - Elemental|4|4|Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)$When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.| +Wolfcaller's Howl|Commander Anthology|169|R|{3}{G}|Enchantment|||At the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand.| +Wood Elves|Commander Anthology|170|C|{2}{G}|Creature - Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| +Wren's Run Packmaster|Commander Anthology|171|R|{3}{G}|Creature - Elf Warrior|5|5|Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)${2}{G}: Put a 2/2 green Wolf creature token onto the battlefield.$Wolves you control have deathtouch.| +Aethermage's Touch|Commander Anthology|172|R|{2}{W}{U}|Instant|||Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.| +Angel of Despair|Commander Anthology|173|R|{3}{W}{W}{B}{B}|Creature - Angel|5|5|Flying$When Angel of Despair enters the battlefield, destroy target permanent.| +Basandra, Battle Seraph|Commander Anthology|174|R|{3}{R}{W}|Legendary Creature - Angel|4|4|Flying$Players can't cast spells during combat.${R}: Target creature attacks this turn if able.| +Bladewing the Risen|Commander Anthology|175|R|{3}{B}{B}{R}{R}|Legendary Creature - Zombie Dragon|4|4|Flying$When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.${B}{R}: Dragon creatures get +1/+1 until end of turn.| +Derevi, Empyrial Tactician|Commander Anthology|176|M|{G}{W}{U}|Legendary Creature - Bird Wizard|2|3|Flying$Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.${1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.| +Golgari Charm|Commander Anthology|177|U|{B}{G}|Instant|||Choose one -$� All creatures get -1/-1 until end of turn.$� Destroy target enchantment.$� Regenerate each creature you control.| +Grisly Salvage|Commander Anthology|178|C|{B}{G}|Instant|||Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.| +Jarad, Golgari Lich Lord|Commander Anthology|179|M|{B}{B}{G}{G}|Legendary Creature - Zombie Elf|2|2|Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.${1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.$Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.| +Kaalia of the Vast|Commander Anthology|180|M|{1}{W}{B}{R}|Legendary Creature - Human Cleric|2|2|Flying$Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.| +Korozda Guildmage|Commander Anthology|181|U|{B}{G}|Creature - Elf Shaman|2|2|{1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)${2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.| +Leafdrake Roost|Commander Anthology|182|U|{3}{G}{U}|Enchantment - Aura|||Enchant land$Enchanted land has "{G}{U}, {tap}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield."| +Lotleth Troll|Commander Anthology|183|R|{B}{G}|Creature - Zombie Troll|2|1|Trample$Discard a creature card: Put a +1/+1 counter on Lotleth Troll.${B}: Regenerate Lotleth Troll.| +Malfegor|Commander Anthology|184|M|{2}{B}{B}{R}{R}|Legendary Creature - Demon Dragon|6|6|Flying$When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.| +Mazirek, Kraul Death Priest|Commander Anthology|185|M|{3}{B}{G}|Legendary Creature - Insect Shaman|2|2|Flying$Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.| +Meren of Clan Nel Toth|Commander Anthology|186|M|{2}{B}{G}|Legendary Creature - Human Shaman|3|4|Whenever another creature you control dies, you get an experience counter.$At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.| +Mortify|Commander Anthology|187|U|{1}{W}{B}|Instant|||Destroy target creature or enchantment.| +Oros, the Avenger|Commander Anthology|188|R|{3}{W}{B}{R}|Legendary Creature - Dragon|6|6|Flying$Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.| +Putrefy|Commander Anthology|189|U|{1}{B}{G}|Instant|||Destroy target artifact or creature. It can't be regenerated.| +Roon of the Hidden Realm|Commander Anthology|190|M|{2}{G}{W}{U}|Legendary Creature - Rhino Soldier|4|4|Vigilance, trample${2}, {tap}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Rubinia Soulsinger|Commander Anthology|191|R|{2}{G}{W}{U}|Legendary Creature - Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${tap}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| +Selesnya Charm|Commander Anthology|192|U|{G}{W}|Instant|||Choose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.| +Skyward Eye Prophets|Commander Anthology|193|U|{3}{G}{W}{U}|Creature - Human Wizard|3|3|Vigilance${tap}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.| +Tariel, Reckoner of Souls|Commander Anthology|194|M|{4}{W}{B}{R}|Legendary Creature - Angel|4|7|Flying, vigilance${tap}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.| +Terminate|Commander Anthology|195|C|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| +Vulturous Zombie|Commander Anthology|196|R|{3}{B}{G}|Creature - Plant Zombie|3|3|Flying$Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.| +Winged Coatl|Commander Anthology|197|C|{1}{G}{U}|Creature - Snake|1|1|Flash (You may cast this spell any time you could cast an instant.)$Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Wrecking Ball|Commander Anthology|198|C|{2}{B}{R}|Instant|||Destroy target creature or land.| +Boros Guildmage|Commander Anthology|199|U|{RW}{RW}|Creature - Human Wizard|2|2|{1}{R}: Target creature gains haste until end of turn.${1}{W}: Target creature gains first strike until end of turn.| +Duergar Hedge-Mage|Commander Anthology|200|U|{2}{RW}|Creature � Dwarf Shaman|2|2|When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.$When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.| +Gwyllion Hedge-Mage|Commander Anthology|201|U|{2}{WB}|Creature - Hag Wizard|2|2|When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield.$When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.| +Master Warcraft|Commander Anthology|202|R|{2}{RW}{RW}|Instant|||Cast Master Warcraft only before attackers are declared.$You choose which creatures attack this turn.$You choose which creatures block this turn and how those creatures block.| +Mistmeadow Witch|Commander Anthology|203|U|{1}{WU}|Creature - Kithkin Wizard|1|1|{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Murkfiend Liege|Commander Anthology|204|R|{2}{GU}{GU}{GU}|Creature - Horror|4|4|Other green creatures you control get +1/+1.$Other blue creatures you control get +1/+1.$Untap all green and/or blue creatures you control during each other player's untap step.| +Orzhov Guildmage|Commander Anthology|205|U|{WB}{WB}|Creature - Human Wizard|2|2|{2}{W}: Target player gains 1 life.${2}{B}: Each player loses 1 life.| +Selesnya Guildmage|Commander Anthology|206|U|{GW}{GW}|Creature - Elf Wizard|2|2|{3}{G}: Create a 1/1 green Saproling creature token.${3}{W}: Creatures you control get +1/+1 until end of turn.| +Armillary Sphere|Commander Anthology|207|C|{2}|Artifact|||{2}, {tap}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.| +Assault Suit|Commander Anthology|208|U|{4}|Artifact - Equipment|||Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.$At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.$Equip {3}| +Azorius Keyrune|Commander Anthology|209|U|{3}|Artifact|||{tap}: Add {W} or {U} to your mana pool.${W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.| +Basalt Monolith|Commander Anthology|210|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${tap}: Add {C}{C}{C} to your mana pool.${3}: Untap Basalt Monolith.| +Bonehoard|Commander Anthology|211|R|{4}|Artifact - Equipment|||Living Weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attack this to it.)$Equipped creatures gets +X/+X, where X is the number of creatures cards in all graveyards.$Equip {2}| +Boros Signet|Commander Anthology|212|C|{2}|Artifact|||{1}, {T}: Add {R}{W} to your mana pool.| +Commander's Sphere|Commander Anthology|213|C|{3}|Artifact|||{T}: Add to your mana pool one mana of any color in your commander's color identity.$Sacrifice Commander's Sphere: Draw a card.| +Conjurer's Closet|Commander Anthology|214|R|{5}|Artifact|||At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.| +Darksteel Ingot|Commander Anthology|215|U|{3}|Artifact|||Indestructible${T}: Add one mana of any color to your mana pool.| +Eldrazi Monument|Commander Anthology|216|M|{5}|Artifact|||Creatures you control get +1/+1 and have flying and indestructible.$At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.| +Emerald Medallion|Commander Anthology|217|R|{2}|Artifact|||Green spells you cast cost {1} less to cast.| +Golgari Signet|Commander Anthology|218|C|{2}|Artifact|||{1}, {T}: Add {B}{G} to your mana pool.| +Leonin Bladetrap|Commander Anthology|219|U|{3}|Artifact|||Flash${2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.| +Lightning Greaves|Commander Anthology|220|U|{2}|Artifact - Equipment|||Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)$Equip {0}| +Loreseeker's Stone|Commander Anthology|221|U|{6}|Artifact|||{3}, {tap}: Draw three cards. This ability costs {1} more to activate for each card in your hand.| +Moss Diamond|Commander Anthology|222|U|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${tap}: Add {G} to your mana pool.| +Orzhov Signet|Commander Anthology|223|C|{2}|Artifact|||{1}, {T}: Add {W}{B} to your mana pool.| +Pilgrim's Eye|Commander Anthology|224|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| +Predator, Flagship|Commander Anthology|225|R|{5}|Legendary Artifact|||{2}: Target creature gains flying until end of turn.${5}, {tap}: Destroy target creature with flying.| +Rakdos Signet|Commander Anthology|226|C|{2}|Artifact|||{1}, {T}: Add {B}{R} to your mana pool.| +Seer's Sundial|Commander Anthology|227|R|{4}|Artifact|||Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.| +Selesnya Signet|Commander Anthology|228|C|{2}|Artifact|||{1}, {T}: Add {G}{W} to your mana pool.| +Simic Signet|Commander Anthology|229|C|{2}|Artifact|||{1}, {T}: Add {G}{U} to your mana pool.| +Skullclamp|Commander Anthology|230|U|{1}|Artifact - Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}| +Sol Ring|Commander Anthology|231|U|{1}|Artifact|||{T}: Add {C}{C} to your mana pool.| +Surveyor's Scope|Commander Anthology|232|R|{2}|Artifact|||{tap}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.| +Swiftfoot Boots|Commander Anthology|233|U|{2}|Artifact - Equipment|||Equipped creatures has hexproof and haste.$Equip {1}| +Sword of the Paruns|Commander Anthology|234|R|{4}|Artifact - Equipment|||As long as equipped creature is tapped, tapped creatures you control get +2/+0.$As long as equipped creature is untapped, untapped creatures you control get +0/+2.${3}: You may tap or untap equipped creature.$Equip {3}| +Thought Vessel|Commander Anthology|235|C|{2}|Artifact|||You have no maximum hand size.${tap}: Add {C} to your mana pool.| +Thousand-Year Elixir|Commander Anthology|236|R|{3}|Artifact|||You may activate abilities of creatures you control as though those creatures had haste.${1}, {tap}: Untap target creature.| +Thunderstaff|Commander Anthology|237|U|{3}|Artifact|||As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.${2}, {tap}: Attacking creatures get +1/+0 until end of turn.| +Akoum Refuge|Commander Anthology|238|U||Land|||Akoum Refuge enters the battlefield tapped.$When Akoum Refuge enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| +Azorius Chancery|Commander Anthology|239|C||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancert enters the battlefield, return a land you control to its owner's hand.${T}: Add {W}{U} to your mana pool.| +Azorius Guildgate|Commander Anthology|240|C||Land - Gate||||Azorius Guildgate enters the battlefield tapped.${T}: Add {W} or {U} to your mana pool.| +Bant Panorama|Commander Anthology|241|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.| +Barren Moor|Commander Anthology|242|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| +Bojuka Bog|Commander Anthology|243|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.${tap}: Add {B} to your mana pool.| +Boros Garrison|Commander Anthology|244|C||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${T}: Add {R}{W} to your mana pool.| +Command Tower|Commander Anthology|245|C||Land|||{T}: Add to your mana pool one mana of any color in your commander's color identity.| +Crystal Vein|Commander Anthology|246|U||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice Crystal Vein: Add {C}{C} to your mana pool.| +Evolving Wilds|Commander Anthology|247|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Faerie Conclave|Commander Anthology|248|U||Land|||Faerie Conclave enters the battlefield tapped.${tap}: Add {U} to your mana pool.${1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)| +Forgotten Cave|Commander Anthology|249|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| +Gargoyle Castle|Commander Anthology|250|R||Land|||{tap}: Add {C} to your mana pool.${5}, {tap}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.| +Ghost Quarter|Commander Anthology|251|U||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.| +Golgari Guildgate|Commander Anthology|252|C||Land - Gate|||Golgari Guildgate enters the battlefield tapped.${T}: Add {B} or {G} to your mana pool.| +Golgari Rot Farm|Commander Anthology|253|C||Land|||Golgari Rot Farm enters the battlefield tapped.$When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.${T}: Add {B}{G} to your mana pool.| +Grim Backwoods|Commander Anthology|254|R||Land|||{tap}: Add {C} to your mana pool.${2}{B}{G}, {tap}, Sacrifice a creature: Draw a card.| +Haunted Fengraf|Commander Anthology|255|C||Land|||{tap}: Add {C} to your mana pool.${3}, {tap}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.| +Havenwood Battleground|Commander Anthology|256|U||Land|||Havenwood Battleground enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| +High Market|Commander Anthology|257|R||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice a creature: You gain 1 life.| +Jungle Basin|Commander Anthology|258|U||Land|||Jungle Basin enters the battlefield tapped.$When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.${tap}: Add {C}{G} to your mana pool.| +Jungle Hollow|Commander Anthology|259|C||Land|||Jungle Hollow enters the battlefield tapped.$When Jungle Hollow enters the battlefield, you gain 1 life.${T}: Add {B} or {G} to your mana pool.| +Molten Slagheap|Commander Anthology|260|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Put a storage counter on Molten Slagheap.${1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.| +Myriad Landscape|Commander Anthology|261|U||Land|||Myriad Landscape enters the battlefield tapped.${T}: Add {C} to your mana pool.${2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.| +Opal Palace|Commander Anthology|262|C||Land|||{T}: Add {C} to your mana pool.${1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.| +Oran-Rief, the Vastwood|Commander Anthology|263|R||Land|||Oran-Rief, the Vastwood enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.| +Orzhov Basilica|Commander Anthology|264|C||Land|||Orzhov Basilica enters the battlefield tapped.$When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.${T}: Add {W}{B} to your mana pool.| +Polluted Mire|Commander Anthology|265|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Rakdos Carnarium|Commander Anthology|266|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${T}: Add {B}{R} to your mana pool.| +Rupture Spire|Commander Anthology|267|C||Land|||Rupture Spire enters the battlefield tapped.$When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.${T}: Add one mana of any color to your mana pool.| +Saltcrusted Steppe|Commander Anthology|268|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Put a storage counter on Saltcrusted Steppe.${1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.| +Seaside Citadel|Commander Anthology|269|U||Land|||Seaside Citadel enters the battlefield tapped.${T}: Add {G}, {W}, or {U} to your mana pool.| +Secluded Steppe|Commander Anthology|270|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| +Sejiri Refuge|Commander Anthology|271|U||Land|||Sejiri Refuge enters the battlefield tapped.$When Sejiri Refuge enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.| +Selesnya Guildgate|Commander Anthology|272|C||Land - Gate|||Selesnya Guildgate enters the battlefield tapped.${T}: Add {G} or {W} to your mana pool.| +Selesnya Sanctuary|Commander Anthology|273|C||Land|||Selesnya Sanctuary enters the battlefield tapped.$When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.${T}: Add {G}{W} to your mana pool.| +Simic Guildgate|Commander Anthology|274|C||Land - Gate|||Simic Guildgate enters the battlefield tapped.${T}: Add {G} or {U} to your mana pool.| +Slippery Karst|Commander Anthology|275|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Tainted Wood|Commander Anthology|276|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp.| +Temple of the False God|Commander Anthology|277|U||Land|||{T}: Add {C}{C} to your mana pool. Activate this ability only if you control five or more lands.| +Terramorphic Expanse|Commander Anthology|278|C||Land|||{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Tranquil Thicket|Commander Anthology|279|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| +Transguild Promenade|Commander Anthology|280|C||Land|||Transguild Promenade enters the battlefield tapped.$When Transguild Promendade enters the battlefield, sacrifice it unless you pay {1}.${T}: Add one mana of any color to your mana pool.| +Vivid Grove|Commander Anthology|281|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${tap}: Add {G} to your mana pool.${tap}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.| +Vivid Marsh|Commander Anthology|282|U||Land|||Vivid Marsh enters the battlefield tapped with two charge counters on it.${tap}: Add {B} to your mana pool.${tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.| +Vivid Meadow|Commander Anthology|283|U||Land|||Vivid Meadow enters the battlefield tapped with two charge counters on it.${tap}: Add {W} to your mana pool.${tap}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.| +Zoetic Cavern|Commander Anthology|284|U||Land|||{tap}: Add {C} to your mana pool.$Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Plains|Commander Anthology|285|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.| +Plains|Commander Anthology|286|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.| +Plains|Commander Anthology|287|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.| +Plains|Commander Anthology|288|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.| +Plains|Commander Anthology|289|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.| +Plains|Commander Anthology|290|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.| +Plains|Commander Anthology|291|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.| +Plains|Commander Anthology|292|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.| +Island|Commander Anthology|293|L||Basic Land - Island|||{T}: Add {U} to your mana pool.| +Island|Commander Anthology|294|L||Basic Land - Island|||{T}: Add {U} to your mana pool.| +Island|Commander Anthology|295|L||Basic Land - Island|||{T}: Add {U} to your mana pool.| +Island|Commander Anthology|296|L||Basic Land - Island|||{T}: Add {U} to your mana pool.| +Swamp|Commander Anthology|297|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.| +Swamp|Commander Anthology|298|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.| +Swamp|Commander Anthology|299|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.| +Swamp|Commander Anthology|300|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.| +Swamp|Commander Anthology|301|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.| +Swamp|Commander Anthology|302|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.| +Swamp|Commander Anthology|303|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.| +Swamp|Commander Anthology|304|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.| +Mountain|Commander Anthology|305|L||Basic Land - Mountain|||{T}: Add {R} to your mana pool.| +Mountain|Commander Anthology|306|L||Basic Land - Mountain|||{T}: Add {R} to your mana pool.| +Mountain|Commander Anthology|307|L||Basic Land - Mountain|||{T}: Add {R} to your mana pool.| +Mountain|Commander Anthology|308|L||Basic Land - Mountain|||{T}: Add {R} to your mana pool.| +Forest|Commander Anthology|309|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|310|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|311|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|312|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|313|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|314|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|315|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|316|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|317|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|318|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|319|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| +Forest|Commander Anthology|320|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| The Ur-Dragon|Commander 2017|2|M|{4}{W}{U}{B}{R}{G}|Legendary Creature - Dragon Avatar|10|10|Eminence - As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast.$Flying$Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield| O-Kagachi, Vengeful Kami|Commander 2017|3|M|{1}{W}{U}{B}{R}{G}|Legendary Creature - Dragon Spirit|6|6|Flying, Trample$Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during his or her last turn, exile target nonland permanent that player controls| Wasitora, Nekoru Queen|Commander 2017|48|M|{2}{B}{R}{G}|Legendary Creature - Cat Dragon|5|4|Flying, trample$Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying| Ramos, Dragon Engine|Commander 2017|55|M|{6}|Legendary Artifact Creature - Dragon|4|4|Flying$Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} to your mana pool. Activate this ability only once each turn.| Taigam, Ojutai Master|Commander 2017|46|R|{2}{W}{U}|Legendary Creature - Human Monk|3|4|Instant, sorcery, and Dragon spells you control can't be countered by spells or abilities.$Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)| +Aegis Angel|Archenemy: Nicol Bolas|1|R|{4}{W}{W}|Creature - Angel|5|5|Flying$When Aegis Angel enters the battlefield, another target creature gains indestructible for as long as you control Aegis Angel.| +Aerial Responder|Archenemy: Nicol Bolas|2|U|{1}{W}{W}|Creature - Dwarf Soldier|2|3|Flying, vigilance, lifelink| +Anointer of Champions|Archenemy: Nicol Bolas|3|U|{W}|Creature - Human Cleric|1|1|{T}: Target attacking creature gets +1/+1 until end of turn.| +Doomed Traveler|Archenemy: Nicol Bolas|4|C|{W}|Creature - Human Soldier|1|1|When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| +Excoriate|Archenemy: Nicol Bolas|5|C|{3}{W}|Sorcery|||Exile target tapped creature.| +Expedition Raptor|Archenemy: Nicol Bolas|6|C|{3}{W}{W}|Creature - Bird|2|2|Flying$When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)| +Fencing Ace|Archenemy: Nicol Bolas|7|U|{1}{W}|Creature - Human Soldier|1|1|Double strike (This creature deals both first-strike and regular combat damage.)| +Fiendslayer Paladin|Archenemy: Nicol Bolas|8|R|{1}{W}{W}|Creature - Human Knight|2|2|First strike, lifelink$Fiendslayer Paladin can't be the target of black or red spells your opponents control.| +Flickerwisp|Archenemy: Nicol Bolas|9|U|{1}{W}{W}|Creature - Elemental|3|1|Flying$When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Gideon Jura|Archenemy: Nicol Bolas|10|M|{3}{W}{W}|Planeswalker - Gideon|||+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.$-2: Destroy target tapped creature.$0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.| +Gideon's Lawkeeper|Archenemy: Nicol Bolas||C|{W}|Creature - Human Soldier|1|1|{W}, {T}: Tap target creature.| +Grand Abolisher|Archenemy: Nicol Bolas||R|{W}{W}|Creature - Human Cleric|2|2|During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.| +Grasp of the Hieromancer|Archenemy: Nicol Bolas||C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."| +Lightwielder Paladin|Archenemy: Nicol Bolas||R|{3}{W}{W}|Creature - Human Knight|4|4|First strike (This creature deals combat damage before creatures without first strike.)$Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.| +Mentor of the Meek|Archenemy: Nicol Bolas||R|{2}{W}|Creature - Human Soldier|2|2|Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.| +Moment of Heroism|Archenemy: Nicol Bolas||C|{1}{W}|Instant|||Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| +Odric, Master Tactician|Archenemy: Nicol Bolas||R|{2}{W}{W}|Legendary Creature - Human Soldier|3|4|First strike (This creature deals combat damage before creatures without first strike.)$Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.| +Precinct Captain|Archenemy: Nicol Bolas||R|{W}{W}|Creature - Human Soldier|2|2|First strike$Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield.| +Relief Captain|Archenemy: Nicol Bolas||U|{2}{W}{W}|Creature - Kor Knight Ally|3|2|When Relief Captain enters the battlefield, support 3 (Put a +1/+1 counter on each of up to three other target creatures.)| +Shoulder to Shoulder|Archenemy: Nicol Bolas||C|{2}{W}|Sorcery|||Support 2. (Put a +1/+1 counter on each of up to two target creatures.)$Draw a card.| +Sparring Mummy|Archenemy: Nicol Bolas||C|{3}{W}|Creature - Zombie|3|3|When Sparring Mummy enters the battlefield, untap target creature.| +Sun Titan|Archenemy: Nicol Bolas||M|{4}{W}{W}|Creature - Giant|6|6|Vigilance$Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.| +Those Who Serve|Archenemy: Nicol Bolas||C|{2}{W}|Creature - Zombie|2|4|| +Vizier of Deferment|Archenemy: Nicol Bolas||U|{2}{W}|Creature - Human Cleric|2|2|Flash$When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Youthful Knight|Archenemy: Nicol Bolas||C|{1}{W}|Creature - Human Knight|2|1|First strike| +Compulsive Research|Archenemy: Nicol Bolas||U|{2}{U}|Sorcery|||Target draws three cards. Then that player discard two cards unless he or she discards a land card.| +Icefall Regent|Archenemy: Nicol Bolas||R|{3}{U}{U}|Creature - Dragon|4|3|Flying$When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.$Spells your opponents cast that target Icefall Regent cost {2} more to cast.| +Ior Ruin Expedition|Archenemy: Nicol Bolas||C|{1}{U}|Enchantment|||Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.$Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.| +Prognostic Sphinx|Archenemy: Nicol Bolas||R|{3}{U}{U}|Creature - Sphinx|3|5|Flying$Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.$Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Reckless Scholar|Archenemy: Nicol Bolas||U|{2}{U}|Creature - Human Wizard|2|1|{T}: Target player draw a card, then discards a card.| +Sphinx of Jwar Isle|Archenemy: Nicol Bolas||R|{4}{U}{U}|Creature - Sphinx|5|5|Flying, shroud$You may look at the top card of your library. (You may do this at any time.)| +Vision Skeins|Archenemy: Nicol Bolas||C|{1}{U}|Instant|||Each player draws two cards.| +Windrider Eel|Archenemy: Nicol Bolas||C|{3}{U}|Creature - Fish|2|2|Flying$Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.| +Archfiend of Depravity|Archenemy: Nicol Bolas||R|{3}{B}{B}|Creature - Demon|5|4|Flying$At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.| +Bone Picker|Archenemy: Nicol Bolas||U|{3}{B}|Creature - Bird|3|2|Bone Picker costs {3} less to cast if a creature died this turn.$Flying, deathtouch| +Deathbringer Regent|Archenemy: Nicol Bolas||R|{5}{B}{B}|Creature - Dragon|5|6|Flying$When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.| +Doom Blade|Archenemy: Nicol Bolas||C|{1}{B}|Instant|||Destroy target nonblack creature.| +Harvester of Souls|Archenemy: Nicol Bolas||R|{4}{B}{B}|Creature - Demon|5|5|Deathtouch$Whenever another nontoken creature dies, you may draw a card.| +Nightscape Familiar|Archenemy: Nicol Bolas||C|{1}{B}|Creature - Zombie|1|1|Blue spells and red spells you cast cost {1} less to cast.${1}{B}: Regenerate Nightscape Familiar.| +Overseer of the Damned|Archenemy: Nicol Bolas||R|{5}{B}{B}|Creature - Demon|5|5|Flying$When Overseer of the Damned enters the battlefield, you may destroy target creature.$Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped.| +Reckless Spite|Archenemy: Nicol Bolas||U|{1}{B}{B}|Instant|||Destroy two target nonblack creatures. You lose 5 life.| +Vampire Nighthawk|Archenemy: Nicol Bolas||U|{1}{B}{B}|Creature - Vampire Shaman|2|3|Flying, deathtouch, lifelink| +Avatar of Fury|Archenemy: Nicol Bolas||R|{6}{R}{R}|Creature - Avatar|6|6|If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast.$Flying${R}: Avatar of Fury gets +1/+0 until end of turn.| +Battle-Rattle Shaman|Archenemy: Nicol Bolas||C|{3}{R}|Creature - Goblin Shaman|2|2|At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.| +Blood Ogre|Archenemy: Nicol Bolas||C|{2}{R}|Creature - Ogre Warrior|2|2|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$First strike (This creature deals combat damage before creatures without first strike.)| +Brute Strength|Archenemy: Nicol Bolas||C|{1}{R}|Instant|||Target creature gets +3/+1 and gain trample until end of turn.| +Chandra, Pyromaster|Archenemy: Nicol Bolas|42|M|{2}{R}{R}|Planeswalker - Chandra||4|+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.$0: Exile the top card of your library. You may play it this turn.$-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.| +Chandra's Outrage|Archenemy: Nicol Bolas||C|{2}{R}{R}|Instant|||Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.| +Chandra's Phoenix|Archenemy: Nicol Bolas||R|{1}{R}{R}|Creature - Phoenix|2|2|Flying, haste$Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.| +Coordinated Assault|Archenemy: Nicol Bolas||U|{R}|Instant|||Up to two target creatures each get +1/+0 and gain first strike until end of turn.| +Dualcaster Mage|Archenemy: Nicol Bolas||R|{1}{R}{R}|Creature - Human Wizard|2|2|Flash$When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.| +Fiery Fall|Archenemy: Nicol Bolas||C|{5}{R}|Instant|||Fiery Fall deals 5 damage to target creature.$Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Flametongue Kavu|Archenemy: Nicol Bolas||U|{3}{R}|Creature - Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| +Gorehorn Minotaurs|Archenemy: Nicol Bolas||C|{2}{R}{R}|Creature - Minotaur Warrior|3|3|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)| +Grim Lavamancer|Archenemy: Nicol Bolas||R|{R}|Creature - Human Wizard|1|1|{R}, {tap}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.| +Guttersnipe|Archenemy: Nicol Bolas||U|{2}{R}|Creature - Goblin Shaman|2|2|Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.| +Hammerhand|Archenemy: Nicol Bolas||C|{R}|Enchantment - Aura|||Enchant creature$When Hammerhand enters the battlefield, target creature can't block this turn.$Enchanted creature gets +1/+1 and has haste.| +Inferno Titan|Archenemy: Nicol Bolas||M|{4}{R}{R}|Creature - Giant|6|6|{R}: Inferno Titan gets +1/+0 until end of turn.$Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| +Lightning Bolt|Archenemy: Nicol Bolas||C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| +Limits of Solidarity|Archenemy: Nicol Bolas||U|{3}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.$Cycling {2}| +Obsidian Fireheart|Archenemy: Nicol Bolas||M|{1}{R}{R}{R}|Creature - Elemental|4|4|{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.)| +Pathmaker Initiate|Archenemy: Nicol Bolas||C|{1}{R}|Creature - Human Wizard|2|1|{T}: Target creature with power 2 or less can't be blocked this turn.| +Searing Spear|Archenemy: Nicol Bolas||C|{2}{R}|Creature - Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn.| +Skarrgan Firebird|Archenemy: Nicol Bolas||U|{4}{R}{R}|Creature - Phoenix|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)$Flying${R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.| +Stormblood Berserker|Archenemy: Nicol Bolas||U|{1}{R}|Creature - Human Berserker|1|1|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Stormblood Berserker can't be blocked except by two or more creatures.| +Sudden Demise|Archenemy: Nicol Bolas||R|{X}{R}|Sorcery|||Choose a color. Sudden Demise deals X damage to each creature of the chosen color.| +Torchling|Archenemy: Nicol Bolas||R|{3}{R}{R}|Creature - Shapeshifter|3|3|{R}: Untap Torchling.${R}: Target creature blocks Torchling this turn if able.${R}: Change the target of target spell that targets only Torchling.${1}: Torchling gets +1/-1 until end of turn.${1}: Torchling gets -1/+1 until end of turn.| +Tormenting Voice|Archenemy: Nicol Bolas||C|{1}{R}|Sorcery|||As an additional cost to cast Tormenting Voice, discard a card.$Draw two cards.| +Volcanic Geyser|Archenemy: Nicol Bolas||U|{X}{R}{R}|Instant|||Volcanic Geyser deals X damage to target creature or player.| +Cultivate|Archenemy: Nicol Bolas||C|{2}{G}|Sorcery|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| +Explore|Archenemy: Nicol Bolas||C|{1}{G}|Sorcery|||You may play an additional land this turn.$Draw a card.| +Fertilid|Archenemy: Nicol Bolas||C|{2}{G}|Creature - Elemental|0|0|Fertilid enters the battlefield with two +1/+1 counters on it.${1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.| +Forgotten Ancient|Archenemy: Nicol Bolas||R|{3}{G}|Creature - Elemental|0|3|Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.$At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.| +Greater Sandwurm|Archenemy: Nicol Bolas||C|{5}{G}{G}|Creature - Wurm|7|7|Greater Sandwurm can't be blocked by creatures with power 2 or less.$Cycling {2}| +Hunter's Prowess|Archenemy: Nicol Bolas||R|{4}{G}|Sorcery|||Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."| +Initiate's Companion|Archenemy: Nicol Bolas||C|{1}{G}|Creature - Cat|3|1|Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.| +Khalni Heart Expedition|Archenemy: Nicol Bolas||C|{1}{G}|Enchantment|||Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.$Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| +Nissa, Worldwaker|Archenemy: Nicol Bolas|68|M|{3}{G}{G}|Planeswalker - Nissa||3|+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.$+1: Untap up to four target Forests.$-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.| +Oran-Rief Hydra|Archenemy: Nicol Bolas||R|{4}{G}{G}|Creature - Hydra|5|5|Trample$Landfall � Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.| +Press the Advantage|Archenemy: Nicol Bolas||U|{2}{G}{G}|Instant|||Up to two target creatures each get +2/+2 and gain trample until end of turn.| +Rampaging Baloths|Archenemy: Nicol Bolas||M|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.| +Retreat to Kazandu|Archenemy: Nicol Bolas||U|{2}{G}|Enchantment|||Landfall � Whenever a land enters the battlefield under your control, choose one �$� Put a +1/+1 counter on target creature.$� You gain 2 life.| +Scaled Behemoth|Archenemy: Nicol Bolas||U|{4}{G}{G}|Creature - Crocodile|6|7|Hexproof| +Scute Mob|Archenemy: Nicol Bolas||R|{G}|Creature - Insect|1|1|At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.| +Sixth Sense|Archenemy: Nicol Bolas||U|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."| +Sylvan Bounty|Archenemy: Nicol Bolas||C|{5}{G}|Instant|||Target player gains 8 life.$Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Thragtusk|Archenemy: Nicol Bolas||R|{4}{G}|Creature - Beast|5|3|When Thragtusk enters the battlefield, you gain 5 life.$When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.| +Turntimber Basilisk|Archenemy: Nicol Bolas||U|{1}{G}{G}|Creature - Basilisk|2|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.| +Vastwood Zendikon|Archenemy: Nicol Bolas||C|{4}{G}|Enchantment - Aura|||Enchant land$Enchanted land is a 6/4 green Elemental creature. It's still a land.$When enchanted land dies, return that card to its owner's hand.| +Vines of the Recluse|Archenemy: Nicol Bolas||C|{G}|Instant|||Target creature gets +1/+2 and gains reach until end of turn. (A creature with reach can block creatures with flying.)| +Woodborn Behemoth|Archenemy: Nicol Bolas||U|{3}{G}{G}|Creature - Elemental|4|4|As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample.| +Baleful Strix|Archenemy: Nicol Bolas||U|{U}{B}|Artifact Creature - Bird|1|1|Flying, deathtouch$When Baleful Strix enters the battlefield, draw a card.| +Blood Tyrant|Archenemy: Nicol Bolas|81|R|{4}{U}{B}{R}|Creature - Vampire|5|5|Flying, trample$At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.$Whenever a player loses the game, put five +1/+1 counter on Blood Tyrant.| +Cruel Ultimatum|Archenemy: Nicol Bolas||R|{U}{U}{B}{B}{B}{R}{R}|Sorcery|||Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.| +Dreadbore|Archenemy: Nicol Bolas||R|{B}{R}|Sorcery|||Destroy target creature or planeswalker.| +Extract from Darkness|Archenemy: Nicol Bolas||U|{3}{U}{B}|Sorcery|||Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.| +Nicol Bolas, Planeswalker|Archenemy: Nicol Bolas|85|U|{3}{U}{B}|Sorcery|||Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.| +Soul Ransom|Archenemy: Nicol Bolas||U|{2}{U}{B}|Enchantment - Aura|||Enchant creature$You control enchanted creature.$Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.| +Slave of Bolas|Archenemy: Nicol Bolas||U|{3}{UR}{B}|Sorcery|||Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.| +Obelisk of Grixis|Archenemy: Nicol Bolas||C|{3}|Artifact|||{T}: Add {U}, {B}, or {R} to your mana pool.| +Sword of the Animist|Archenemy: Nicol Bolas||R|{2}|Legendary Artifact - Equipment|||Equipped creature gets +1/+1.$Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.$Equip {2}| +Talisman of Dominance|Archenemy: Nicol Bolas||U|{2}|Artifact|||{tap}: Add {C} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you.| +Talisman of Indulgence|Archenemy: Nicol Bolas||U|{2}|Artifact|||{tap}: Add {C} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you.| +Cinder Barrens|Archenemy: Nicol Bolas||U||Land|||Cinder Barrens enters the battlefield tapped.${T}: Add {B} or {R} to your mana pool.| +Crumbling Necropolis|Archenemy: Nicol Bolas||U||Land|||Crumbling Necropolis enters the battlefield tapped.${T}: Add {U}, {B}, or {R} to your mana pool.| +Dragonskull Summit|Archenemy: Nicol Bolas||R||Land|||Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.${T}: Add {B} or {R} to your mana pool.| +Drowned Catacomb|Archenemy: Nicol Bolas||R||Land|||Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.${T}: Add {U} or {B} to your mana pool.| +Grixis Panorama|Archenemy: Nicol Bolas||C||Land|||{T}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.| +Highland Lake|Archenemy: Nicol Bolas||U||Land|||Highland Lake enters the battlefield tapped.${T}: Add {U} or {R} to your mana pool.| +Smoldering Spires|Archenemy: Nicol Bolas||C||Land|||Smoldering Spires enters the battlefield tapped.$When Smoldering Spires enters the battlefield, target creature can't block this turn.${tap}: Add {R} to your mana pool.| +Submerged Boneyard|Archenemy: Nicol Bolas||C||Land|||Submerged Boneyard enters the battlefield tapped.${T}: Add {U} or {B} to your mana pool.| +Woodland Stream|Archenemy: Nicol Bolas||C||Land|||Woodland Stream enters the battlefield tapped.${T}: Add {G} or {U} to your mana pool.| +Plains|Archenemy: Nicol Bolas||L||Basic Land - Plains|||{T}: Add {W} to your mana pool.| +Island|Archenemy: Nicol Bolas||L||Basic Land - Island|||{T}: Add {U} to your mana pool.| +Swamp|Archenemy: Nicol Bolas||L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.| +Mountain|Archenemy: Nicol Bolas||L||Basic Land - Mountain|||{T}: Add {R} to your mana pool.| +Forest|Archenemy: Nicol Bolas||L||Basic Land - Forest|||{T}: Add {G} to your mana pool.| Bontu's Last Reckoning|Hour of Devastation|60|R|{1}{B}{B}|Sorcery|||Destroy all creatures. Lands you control don't untap during your next untap step.| Nicol Bolas, God-Pharaoh|Hour of Devastation|140|M|{4}{U}{B}{R}|Planeswalker - Bolas|||+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.$+1: Each opponent exiles two cards from his or her hand.$-4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls.$-12: Exile each nonland permanent your opponents control.| Samut, the Tested|Hour of Devastation|144|M|{2}{R}{G}|Planeswalker - Samut|||+1: Up to one target creature gains double strike until end of turn.$-2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players.$-7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.| \ No newline at end of file diff --git a/Utils/mtg-sets-data.txt b/Utils/mtg-sets-data.txt index 18bfbfed49..e164917b81 100644 --- a/Utils/mtg-sets-data.txt +++ b/Utils/mtg-sets-data.txt @@ -12,7 +12,6 @@ Aether Revolt|AER| Amonkhet|AKH| Shards of Alara|ALA| Alliances|ALL| -Archenemy: Nicol Bolas|ANB| Asia Pacific Land Program|APAC| Apocalypse|APC| Alara Reborn|ARB| @@ -72,6 +71,7 @@ From the Vault: Dragons|DRB| The Dark|DRK| Darksteel|DST| Dragons of Tarkir|DTK| +Archenemy: Nicol Bolas|E01| Eternal Masters|EMA| Eldritch Moon|EMN| European Land Program|EURO|