This commit is contained in:
LoneFox 2015-06-18 14:41:59 +03:00
commit 52c7e7ee19
6 changed files with 196 additions and 81 deletions

View file

@ -40,6 +40,7 @@ import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.players.Player; import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent; import mage.target.common.TargetCreaturePermanent;
/** /**
@ -54,8 +55,10 @@ public class Bioshift extends CardImpl {
// Move any number of +1/+1 counters from target creature onto another target creature with the same controller. // Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
getSpellAbility().addEffect(new MoveCounterFromTargetToTargetEffect()); getSpellAbility().addEffect(new MoveCounterFromTargetToTargetEffect());
getSpellAbility().addTarget(new TargetCreaturePermanentSameController(2,2,new FilterCreaturePermanent(),false)); getSpellAbility().addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature (you take counters from)")));
getSpellAbility().addTarget(new BioshiftSecondTargetPermanent());
} }
public Bioshift(final Bioshift card) { public Bioshift(final Bioshift card) {
super(card); super(card);
@ -67,37 +70,6 @@ public class Bioshift extends CardImpl {
} }
} }
class TargetCreaturePermanentSameController extends TargetCreaturePermanent {
public TargetCreaturePermanentSameController(int minNumTargets, int maxNumTargets, FilterCreaturePermanent filter, boolean notTarget) {
super(minNumTargets, maxNumTargets, filter, notTarget);
this.targetName = filter.getMessage();
}
public TargetCreaturePermanentSameController(final TargetCreaturePermanentSameController target) {
super(target);
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
UUID firstTarget = this.getFirstTarget();
if (firstTarget != null) {
Permanent permanent = game.getPermanent(firstTarget);
Permanent targetPermanent = game.getPermanent(id);
if (permanent == null || targetPermanent == null
|| !permanent.getControllerId().equals(targetPermanent.getOwnerId())) {
return false;
}
}
return super.canTarget(id, source, game);
}
@Override
public TargetCreaturePermanentSameController copy() {
return new TargetCreaturePermanentSameController(this);
}
}
class MoveCounterFromTargetToTargetEffect extends OneShotEffect { class MoveCounterFromTargetToTargetEffect extends OneShotEffect {
public MoveCounterFromTargetToTargetEffect() { public MoveCounterFromTargetToTargetEffect() {
@ -116,22 +88,56 @@ class MoveCounterFromTargetToTargetEffect extends OneShotEffect {
@Override @Override
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
Permanent fromPermanent = game.getPermanent(targetPointer.getFirst(game, source)); Player controller = game.getPlayer(source.getControllerId());
Permanent toPermanent = null; if (controller != null) {
if (targetPointer.getTargets(game, source).size() > 1) { Permanent fromPermanent = game.getPermanent(getTargetPointer().getFirst(game, source));
toPermanent = game.getPermanent(targetPointer.getTargets(game, source).get(1)); Permanent toPermanent = null;
} if (source.getTargets().size() > 1) {
if (fromPermanent == null || toPermanent == null || !fromPermanent.getControllerId().equals(toPermanent.getControllerId())) { toPermanent = game.getPermanent(source.getTargets().get(1).getFirstTarget());
return false;
}
int amountCounters = fromPermanent.getCounters().getCount(CounterType.P1P1);
if (amountCounters > 0) {
Player controller = game.getPlayer(source.getControllerId());
if (controller.getAmount(0, amountCounters, "How many counters do you want to move?", game) > 0){
fromPermanent.getCounters().removeCounter(CounterType.P1P1, amountCounters);
toPermanent.addCounters(CounterType.P1P1.createInstance(amountCounters), game);
} }
if (fromPermanent == null || toPermanent == null || !fromPermanent.getControllerId().equals(toPermanent.getControllerId())) {
return false;
}
int amountCounters = fromPermanent.getCounters().getCount(CounterType.P1P1);
if (amountCounters > 0) {
int amountToMove = controller.getAmount(0, amountCounters, "How many counters do you want to move?", game);
if (amountToMove > 0) {
fromPermanent.removeCounters(CounterType.P1P1.createInstance(amountToMove), game);
toPermanent.addCounters(CounterType.P1P1.createInstance(amountToMove), game);
}
}
return true;
} }
return true; return false;
}
}
class BioshiftSecondTargetPermanent extends TargetPermanent {
BioshiftSecondTargetPermanent() {
super();
this.filter = new FilterCreaturePermanent("another target creature with the same controller (counters go to)");
}
BioshiftSecondTargetPermanent(final BioshiftSecondTargetPermanent target) {
super(target);
}
@Override
public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) {
Permanent firstPermanent = game.getPermanent(source.getTargets().getFirstTarget());
Permanent secondPermanent = game.getPermanent(id);
if (firstPermanent != null && secondPermanent != null) {
if (!firstPermanent.getId().equals(id) && firstPermanent.getControllerId().equals(secondPermanent.getControllerId())) {
return super.canTarget(controllerId, id, source, game);
}
}
return false;
}
@Override
public BioshiftSecondTargetPermanent copy() {
return new BioshiftSecondTargetPermanent(this);
} }
} }

View file

@ -49,6 +49,7 @@ import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import java.util.UUID; import java.util.UUID;
import mage.abilities.effects.PreventionEffectData;
/** /**
* *
@ -121,7 +122,7 @@ public class ProteanHydra extends CardImpl {
class ProteanHydraEffect2 extends PreventionEffectImpl { class ProteanHydraEffect2 extends PreventionEffectImpl {
public ProteanHydraEffect2() { public ProteanHydraEffect2() {
super(Duration.WhileOnBattlefield); super(Duration.WhileOnBattlefield, Integer.MAX_VALUE, false, false);
staticText = "If damage would be dealt to {this}, prevent that damage and remove that many +1/+1 counters from it"; staticText = "If damage would be dealt to {this}, prevent that damage and remove that many +1/+1 counters from it";
} }
@ -141,19 +142,14 @@ public class ProteanHydra extends CardImpl {
@Override @Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) { public boolean replaceEvent(GameEvent event, Ability source, Game game) {
boolean retValue = false; PreventionEffectData preventionEffectData = preventDamageAction(event, source, game);
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), event.getAmount(), false); if (preventionEffectData.getPreventedDamage() > 0) {
int damage = event.getAmount(); Permanent permanent = game.getPermanent(source.getSourceId());
if (!game.replaceEvent(preventEvent)) { if (permanent != null) {
event.setAmount(0); permanent.removeCounters(CounterType.P1P1.createInstance(preventionEffectData.getPreventedDamage()), game);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage)); }
retValue = true;
} }
Permanent permanent = game.getPermanent(source.getSourceId()); return false;
if (permanent != null) {
permanent.removeCounters(CounterType.P1P1.createInstance(damage), game);
}
return retValue;
} }
@Override @Override
@ -183,9 +179,14 @@ public class ProteanHydra extends CardImpl {
return new ProteanHydraAbility(this); return new ProteanHydraAbility(this);
} }
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.COUNTER_REMOVED;
}
@Override @Override
public boolean checkTrigger(GameEvent event, Game game) { public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.COUNTER_REMOVED && event.getData().equals("+1/+1") && event.getTargetId().equals(this.getSourceId())) { if (event.getData().equals("+1/+1") && event.getTargetId().equals(this.getSourceId())) {
return true; return true;
} }
return false; return false;
@ -213,12 +214,14 @@ public class ProteanHydra extends CardImpl {
return new ProteanHydraDelayedTriggeredAbility(this); return new ProteanHydraDelayedTriggeredAbility(this);
} }
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.END_TURN_STEP_PRE;
}
@Override @Override
public boolean checkTrigger(GameEvent event, Game game) { public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.END_TURN_STEP_PRE) { return true;
return true;
}
return false;
} }
@Override @Override

View file

@ -39,7 +39,6 @@ import mage.abilities.effects.RestrictionEffect;
import mage.abilities.keyword.IslandwalkAbility; import mage.abilities.keyword.IslandwalkAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.filter.common.FilterLandPermanent; import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
@ -58,7 +57,10 @@ public class HarborSerpent extends CardImpl {
this.power = new MageInt(5); this.power = new MageInt(5);
this.toughness = new MageInt(5); this.toughness = new MageInt(5);
// Islandwalk (This creature is unblockable as long as defending player controls an Island.)
this.addAbility(new IslandwalkAbility()); this.addAbility(new IslandwalkAbility());
// Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new HarborSerpentEffect())); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new HarborSerpentEffect()));
} }
@ -74,11 +76,10 @@ public class HarborSerpent extends CardImpl {
class HarborSerpentEffect extends RestrictionEffect { class HarborSerpentEffect extends RestrictionEffect {
private final FilterLandPermanent filter = new FilterLandPermanent("Island"); private static final FilterLandPermanent filter = new FilterLandPermanent("Island", "Island");
public HarborSerpentEffect() { public HarborSerpentEffect() {
super(Duration.WhileOnBattlefield); super(Duration.WhileOnBattlefield);
filter.add(new SubtypePredicate("Island"));
staticText = "{this} can't attack unless there are five or more Islands on the battlefield"; staticText = "{this} can't attack unless there are five or more Islands on the battlefield";
} }
@ -97,10 +98,8 @@ class HarborSerpentEffect extends RestrictionEffect {
} }
@Override @Override
public boolean applies(Permanent permanent, Ability source, Game game) { public boolean applies(Permanent permanent, Ability source, Game game) {
if (game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) < 5) { return permanent.getId().equals(source.getSourceId()) &&
return true; game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) < 5;
}
return false;
} }
} }

View file

@ -111,10 +111,11 @@ class GlamerSpinnersEffect extends OneShotEffect {
5/1/2008 You may target a permanent that has no Auras enchanting it. 5/1/2008 You may target a permanent that has no Auras enchanting it.
5/1/2008 When the ability resolves, you choose the permanent that will be receiving the Auras. It can't be the targeted permanent, it must have the same controller as the targeted permanent, and it must be able to be enchanted by all the Auras attached to the targeted permanent. If you can't choose a permanent that meets all those criteria, the Auras won't move. 5/1/2008 When the ability resolves, you choose the permanent that will be receiving the Auras. It can't be the targeted permanent, it must have the same controller as the targeted permanent, and it must be able to be enchanted by all the Auras attached to the targeted permanent. If you can't choose a permanent that meets all those criteria, the Auras won't move.
*/ */
Boolean passed = true; Permanent targetPermanent = game.getPermanent(getTargetPointer().getFirst(game, source));
Permanent targetPermanent = game.getPermanent(source.getFirstTarget());
Player controller = game.getPlayer(source.getControllerId()); Player controller = game.getPlayer(source.getControllerId());
if (targetPermanent != null) { Permanent sourcePermanent = (Permanent) source.getSourceObject(game);
if (targetPermanent != null && controller != null && sourcePermanent != null) {
Boolean passed = true;
FilterPermanent filterChoice = new FilterPermanent("a different permanent with the same controller as the target to attach the enchantments to"); FilterPermanent filterChoice = new FilterPermanent("a different permanent with the same controller as the target to attach the enchantments to");
filterChoice.add(new ControllerIdPredicate(targetPermanent.getControllerId())); filterChoice.add(new ControllerIdPredicate(targetPermanent.getControllerId()));
filterChoice.add(Predicates.not(new PermanentIdPredicate(targetPermanent.getId()))); filterChoice.add(Predicates.not(new PermanentIdPredicate(targetPermanent.getId())));
@ -122,11 +123,10 @@ class GlamerSpinnersEffect extends OneShotEffect {
Target chosenPermanentToAttachAuras = new TargetPermanent(filterChoice); Target chosenPermanentToAttachAuras = new TargetPermanent(filterChoice);
chosenPermanentToAttachAuras.setNotTarget(true); chosenPermanentToAttachAuras.setNotTarget(true);
LinkedList<UUID> auras = new LinkedList(); LinkedList<UUID> auras = new LinkedList<>();
auras.addAll(targetPermanent.getAttachments()); auras.addAll(targetPermanent.getAttachments());
if (controller != null if (controller.choose(Outcome.Neutral, chosenPermanentToAttachAuras, source.getSourceId(), game)) {
&& controller.choose(Outcome.Neutral, chosenPermanentToAttachAuras, source.getSourceId(), game)) {
Permanent permanentToAttachAuras = game.getPermanent(chosenPermanentToAttachAuras.getFirstTarget()); Permanent permanentToAttachAuras = game.getPermanent(chosenPermanentToAttachAuras.getFirstTarget());
if (permanentToAttachAuras != null) { if (permanentToAttachAuras != null) {
for (UUID auraId : auras) { for (UUID auraId : auras) {
@ -148,7 +148,7 @@ class GlamerSpinnersEffect extends OneShotEffect {
} }
} }
if (passed) { if (passed) {
LinkedList<UUID> aurasToAttach = new LinkedList(); LinkedList<UUID> aurasToAttach = new LinkedList<>();
aurasToAttach.addAll(auras); aurasToAttach.addAll(auras);
for (UUID auraId : aurasToAttach) { for (UUID auraId : aurasToAttach) {
@ -158,10 +158,12 @@ class GlamerSpinnersEffect extends OneShotEffect {
} }
return true; return true;
} }
game.informPlayers(sourcePermanent.getLogName() + ": No enchantments were moved from the target permanent.");
} }
} }
return true;
} }
game.informPlayers("Glamer Spinners: No enchantments were moved from the target permanent.");
return false; return false;
} }
} }

View file

@ -0,0 +1,80 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.abilities.oneshot.counter;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class MovingCounterTest extends CardTestPlayerBase {
/**
* I'm having an issue when using Bioshift to move only a portion of
* counters to another creature. When I attempt to do this, it moves all of
* the counters (and in some cases with my Simic deck) kills the creature.
*/
@Test
public void testCantBeCounteredNormal() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
// Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
addCard(Zone.HAND, playerA, "Bioshift", 1);
// Protean Hydra enters the battlefield with X +1/+1 counters on it.
// If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
// Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
addCard(Zone.HAND, playerA, "Protean Hydra", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Protean Hydra");
setChoice(playerA, "X=4");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Bioshift", "Protean Hydra^Silvercoat Lion");
setChoice(playerA, "X=2");
setStopAt(2, PhaseStep.UPKEEP);
execute();
assertGraveyardCount(playerA, "Bioshift", 1);
assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 4, 4); // added 2 counters
assertPermanentCount(playerA, "Protean Hydra", 1);
assertPowerToughness(playerA, "Protean Hydra", 6, 6); // started with 4, removed 2, added 4 at end = 6
}
}

View file

@ -66,6 +66,31 @@ public class CantAttackTest extends CardTestPlayerBase {
assertLife(playerB, 14); // 4 + 2 assertLife(playerB, 14); // 4 + 2
} }
@Test
public void testAttackHarborSerpent() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion"); // 2/2
addCard(Zone.BATTLEFIELD, playerA, "Harbor Serpent"); // 5/5
addCard(Zone.HAND, playerA, "Island");
addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion"); // 2/2
addCard(Zone.BATTLEFIELD, playerB, "Harbor Serpent"); // 5/5
attack(2, playerB, "Harbor Serpent");
attack(2, playerB, "Silvercoat Lion");
playLand(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Island");
attack(3, playerA, "Harbor Serpent");
attack(3, playerA, "Silvercoat Lion");
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerB, 13);
assertLife(playerA, 18);
}
} }