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[SOI] Updated mtg-cards-data.txt with 3/18-20 spoilers.
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@ -56937,6 +56937,7 @@ Unknown Shores|Oath of the Gatewatch|181|C||Land|||{T}: Add {C} to your mana poo
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Wandering Fumarole|Oath of the Gatewatch|182|R||Land|||Wandering Fumarole enters the battlefield tapped.${T}: Add {U} or {R} to your mana pool.${2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "0: Switch this creature's power and toughness until end of turn." It's still a land.|
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Wastes|Oath of the Gatewatch|183|C||Basic Land|||{T}: Add {C} to your mana pool.|
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Wastes|Oath of the Gatewatch|184|C||Basic Land|||{T}: Add {C} to your mana pool.|
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Always Watching|Shadows over Innistrad|1|R|{1}{W}{W}|Enchantment|||Nontoken creatures you control get +1/+1 and have vigilance.|
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Angel of Deliverance|Shadows over Innistrad|2|R|{6}{W}{W}|Creature - Angel|6|6|Flying$<i>Delirium</i> — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.|
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Archangel Avacyn|Shadows over Innistrad|5a|M|{3}{W}{W}|Legendary Creature - Angel|4|4|Flash$Flying, vigilance$When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.$When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.|
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Avacyn, the Purifier|Shadows over Innistrad|5b|M||Legendary Creature - Angel|6|5|Flying$When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.|
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@ -56949,9 +56950,11 @@ Drogskol Cavalry|Shadows over Innistrad|15|R|{5}{W}{W}|Creature - Spirit Knight|
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Eerie Interlude|Shadows over Innistrad|16|R|{2}{W}|Instant|||Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.|
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Expose Evil|Shadows over Innistrad|19|C|{1}{W}|Instant|||Tap up to two target creatures.$Investigate. <i>(Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")</i>|
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Odric, Lunarch Marshal|Shadows over Innistrad|31|R|{3}{W}|Legendary Creature - Human Soldier|3|3|At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.|
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Paranoid Parish-Blade|Shadows over Innistrad|33|U|{2}{W}|Creature - Human Soldier|3|2|<i>Delirium</i> — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.|
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Pious Evangel|Shadows over Innistrad|34a|U|{2}{W}|Creature - Human Cleric|2|2|Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life.${2}, {T}, Sacrifice another permanent: Transform Pious Evangel.|
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Wayward Disciple|Shadows over Innistrad|34b|U||Creature - Human Cleric|2|4|Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.|
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Reaper of Flight Moonsilver|Shadows over Innistrad|36|U|{3}{W}{W}|Creature - Angel|3|3|Flying$<i>Delirium</i> — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.|
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Thalia's Lieutenant|Shadows over Innistrad|43|R|{1}{W}|Creature - Human Soldier|1|1|When Thalia's Lieutenant enters the bat
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Thraben Inspector|Shadows over Innistrad|44|C|{W}|Creature - Human Soldier|1|2|When Thraben Inspector enters the battlefield, investigate. <i>(Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")</i>|
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Topplegeist|Shadows over Innistrad|45|U|{W}|Creature - Spirit|1|1|Flying$When Topplegeist enters the battlefield, tap target creature an opponent controls.$<i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.|
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Aberrant Researcher|Shadows over Innistrad|49a|U|{3}{U}|Creature - Human Insect|3|2|Flying$At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.|
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@ -56967,6 +56970,7 @@ Jace, Unraveler of Secrets|Shadows over Innistrad|69|M|{3}{U}{U}|Planeswalker -
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Jace's Scrutiny|Shadows over Innistrad|70|C|{1}{U}|Instant|||Target creature gets -4/-0 until end of turn.$Investigate <i>(Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")</i>|
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Just the Wind|Shadows over Innistrad|71|C|{1}{U}|Instant|||Return target creature to its owner's hand.$Madness {U} <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>|
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Lamplighter of Selhoff|Shadows over Innistrad|72|C|{4}{U}|Creature - Zombie Horror|3|5|When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.|
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Manic Scribe|Shadows over Innistrad|73|U|{1}{U}|Creature - Human Wizard|0|3|When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard.$<i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard.|
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Nephalia Moondrakes|Shadows over Innistrad|75|R|{5}{U}{U}|Creature - Drake|5|5|Flying$When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn.${4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.|
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Niblis of Dusk|Shadows over Innistrad|76|C|{2}{U}|Creature - Spirit|2|1|Flying$Prowess|
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Ongoing Investigation|Shadows over Innistrad|77|U|{1}{U}|Enchantment|||Whenever one or more creatures you control deal combat damage to a player, investigate. <i>(Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")</i>${1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.|
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@ -56980,6 +56984,9 @@ Stitched Mangler|Shadows over Innistrad|89|C|{2}{U}|Creature - Zombie Horror|2|3
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Thing in the Ice|Shadows over Innistrad|92a|R|{1}{U}|Creature - Horror|0|4|Defender$Thing in the Ice enters the battlefield with four ice counters on it.$Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.|
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Awoken Horror|Shadows over Innistrad|92b|R||Creature - Kraken Horror|7|8|When this creature transforms into Awoken Horrow, return all non-Horror creatures to their owners' hands.|
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Trail of Evidence|Shadows over Innistrad|93|U|{2}{U}|Enchantment|||Whenever you cast an instant or sorcery spell, investigate. <i>(Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")</i>|
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Welcome to the Fold|Shadows over Innistrad|96|R|{2}{U}{U}|Sorcery|||Madness {X}{U}{U} <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.$Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less.|
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Asylum Visitor|Shadows over Innistrad|99|R|{1}{B}|Creature - Vampire Wizard|3|1|At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.$Madness {1}{B} <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>|
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Behold the Beyond|Shadows over Innistrad|101|M|{5}{B}{B}|Sorcery|||Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.|
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Crow of Dark Tidings|Shadows over Innistrad|105|C|{2}{B}|Creature - Zombie Bird|2|2|Flying$When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.|
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Dead Weight|Shadows over Innistrad|106|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-2.|
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Diregraf Colossus|Shadows over Innistrad|107|R|{2}{B}|Creature - Zombie Giant|2|2|Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.$Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.|
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@ -57005,12 +57012,14 @@ Tooth Collector|Shadows over Innistrad|140|U|{2}{B}|Creature - Human Rogue|3|2|W
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Twins of Maurer Estate|Shadows over Innistrad|142|C|{4}{B}|Creature - Vampire|3|5|Madness {2}{B} <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>|
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Breakneck Rider|Shadows over Innistrad|147a|U|{1}{R}{R}|Creature - Human Scout Werewolf|3|3|At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.|
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Neck Breaker|Shadows over Innistrad|147b|U||Creature - Werewolf|4|3|Attacking creatures you control get +1/+0 and have trample.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.|
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Burn from Within|Shadows over Innistrad|148|R|{X}{R}|Sorcery|||Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.|
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Dance with Devils|Shadows over Innistrad|150|U|{3}{R}|Instant|||Put two 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player."|
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Devil's Playground|Shadows over Innistrad|151|R|{4}{R}{R}|Sorcery|||Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player."|
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Ember-Eye Wolf|Shadows over Innistrad|154|C|{2}{R}|Creature - Wolf|1|2|Haste${1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn.|
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Falkenrath Gorger|Shadows over Innistrad|155|R|{R}|Creature - Vampire Warrior|2|1|Each Vampire creature card you own that isn't on the battlefield has madness. Its madness cost is equal to its mana cost. <i>(If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>|
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Fiery Temper|Shadows over Innistrad|156|C|{1}{R}{R}|Instant|||Fiery Temper deals 3 damage to target creature or player.$Madness {R} <i>(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)</i>|
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Flameblade Angel|Shadows over Innistrad|157|R|{4}{R}{R}|Creature - Angel|4|4|Flying$Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.|
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Gibbering Fiend|Shadows over Innistrad|161|U|{1}{R}|Creature - Devil|2|1|When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.$<i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.|
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Harness the Storm|Shadows over Innistrad|163|R|{2}{R}|Enchantment|||Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard.|
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Incorrigible Youths|Shadows over Innistrad|166|U|{3}{R}{R}|Creature - Vampire|4|3|Haste$Madness {2}{R} <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>|
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Lightning Axe|Shadows over Innistrad|999|U|{R}|Instant|||As an additional cost to cast Lightning Axe, discard a card or pay {5}.$Lightning Axe deals 5 damage to target creature.|
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@ -57019,6 +57028,8 @@ Ravenous Bloodseeker|Shadows over Innistrad|175|U|{1}{R}|Creature - Vampire Bers
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Sanguinary Mage|Shadows over Innistrad|178|C|{1}{R}|Creature - Vampire Wizard|1|3|Prowess|
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Structural Distortion|Shadows over Innistrad|185|C|{3}{R}|Sorcery|||Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.|
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Vessel of Volatility|Shadows over Innistrad|189|C|{1}{R}|Enchantment|||{1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R} to your mana pool.|
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Village Messenger|Shadows over Innistrad|190a|U|{R}|Creature - Human Werewolf|1|1|Haste$At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.|
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Moonrise Intruder|Shadows over Innistrad|190b|U||Creature - Werewolf|2|2|Menace <i>(This creature can't be blocked except by two or more creatures.)</i>$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.|
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Voldaren Duelist|Shadows over Innistrad|191|C|{3}{R}|Creature - Vampire Warrior|3|2|Haste$When Voldaren Duelist enters the battlefield, target creature can't block this turn.|
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Wolf of Devil's Breach|Shadows over Innistrad|192|M|{3}{R}{R}|Creature - Elemental Wolf|5|5|Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost.|
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Briarbridge Patrol|Shadows over Innistrad|195|U|{3}{G}|Creature - Human Warrior|3|3|Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. <i>(Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")</i>$At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.|3:52 PM 3/17/2016
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@ -57029,11 +57040,13 @@ Krallenhorde Howler|Shadows over Innistrad|203b|U||Creature - Werewolf|3|3|Creat
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Groundskeeper|Shadows over Innistrad|208|U|{G}|Creature - Human Druid|1|1|{1}{G}: Return target basic land card from your graveyard to your hand.|
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Hinterland Logger|Shadows over Innistrad|210a|C|{1}{G}|Creature - Human Werewolf|2|1|At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.|
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Timber Shredder|Shadows over Innistrad|210b|C||Creature - Werewolf|4|2|Trample$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.|
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Obsessive Skinner|Shadows over Innistrad|220|U|{1}{G}|Creature - Human Rogue|1|1|When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.$<i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.|
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Pack Guardian|Shadows over Innistrad|221|U|{2}{G}{G}|Creature - Wolf Spirit|4|3|Flash$When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield.|
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Quilled Wolf|Shadows over Innistrad|222|C|{1}{G}|Creature - Wolf|2|2|{5}{G}: Quilled Wolf gets +4/+4 until end of turn.|
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Sage of Ancient Lore|Shadows over Innistrad|225a|R|{4}{G}|Creature - Human Shaman Werewolf|0|0|Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.$When Sage of Ancient Lore enters the battlefield, draw a card.$At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.|
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Werewolf of Ancient Hunger|Shadows over Innistrad|225b|R||Creature - Werewolf|0|0|Vigilance, trample$Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.|
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Silverfur Partisan|Shadows over Innistrad|226|R|{2}{G}|Creature - Wolf Warrior|2|2|Trample$Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield.|
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Second Harvest|Shadows over Innistrad|227|R|{2}{G}{G}|Instant|||For each token you control, put a token onto the battlefield that's a copy of that permanent.|
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Soul Swallower|Shadows over Innistrad|230|R|{2}{G}{G}|Creature - Wurm|3|3|Trample$<i>Delirium</i> — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.|
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Stoic Builder|Shadows over Innistrad|231|C|{2}{G}|Creature - Human|2|3|When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.|
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Traverse the Ulvenwald|Shadows over Innistrad|234|R|{G}|Sorcery|||Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.$<i>Delirium</i> — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.|
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@ -57046,6 +57059,7 @@ Olivia, Mobilized for War|Shadows over Innistrad|248|M|{1}{B}{R}|Legendary Creat
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Sigarda, Heron's Grace|Shadows over Innistrad|250|M|{3}{G}{W}|Legendary Creature - Angel|4|5|Flying$You and Humans you control have hexproof.${2}, Exile a card from your graveyard: Put a 1/1 white Human Soldier creature token onto the battlefield.|
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Sorin, Grim Nemesis|Shadows over Innistrad|251|M|{4}{W}{B}|Planeswalker - Sorin|||+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost.$-X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.$-9: Put a number of 1/1 black Vampire Knight creature tokens with lifelink onto the battlefield equal to the highest life total among all players.|
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Brain in a Jar|Shadows over Innistrad|252|R|{2}|Artifact|||{1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana costs equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.${3}< {T}, Remove X charge counters from Brain in a Jar: Scry X.|
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Corrupted Tombstone|Shadows over Innistrad|153|R|{2}|Artifact|||Corrupted Tombstone enters the battlefield tapped.${T}: Choose a card in your graveyard. Add mana of that card's color to your mana pool.|
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Explosive Apparatus|Shadows over Innistrad|255|C|{1}|Artifact|||{3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player.|
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Magnifying Glass|Shadows over Innistrad|258|U|{3}|Artifact|||{T}: Add {C} to your mana pool.${4}, {T}: Investigate. <i>(Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")</i>|
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Neglected Heirloom|Shadows over Innistrad|260a|U|{1}|Artifact - Equipment|||Equipped creature gets +1/+1.$When equipped creature transforms, transform Neglected Heirloom.$Equip {1}|
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