diff --git a/Mage.Sets/src/mage/cards/b/BloodthirstyBlade.java b/Mage.Sets/src/mage/cards/b/BloodthirstyBlade.java index 9e1502a5fe..4e944b1aed 100644 --- a/Mage.Sets/src/mage/cards/b/BloodthirstyBlade.java +++ b/Mage.Sets/src/mage/cards/b/BloodthirstyBlade.java @@ -30,16 +30,17 @@ public final class BloodthirstyBlade extends CardImpl { // Equipped creature gets +2/+0 and is goaded. Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(2, 0)); ability.addEffect(new AttacksIfAbleAttachedEffect( - Duration.WhileOnBattlefield, AttachmentType.EQUIPMENT - ).setText("and is")); - ability.addEffect(new BloodthirstyBladeAttackEffect()); + Duration.WhileOnBattlefield, AttachmentType.EQUIPMENT) + .setText("")); + ability.addEffect(new BloodthirstyBladeAttackEffect() + .setText("goaded (It attacks each combat if able and attacks a player other than you if able.)").concatBy(" is")); this.addAbility(ability); // {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Active this ability only any time you could cast a sorcery. ability = new ActivateAsSorceryActivatedAbility( Zone.BATTLEFIELD, new AttachEffect( - Outcome.Benefit, "Attach {this} to target creature an opponent controls" + Outcome.Detriment, "Attach {this} to target creature an opponent controls" ), new GenericManaCost(1) ); ability.addTarget(new TargetOpponentsCreaturePermanent()); @@ -60,7 +61,6 @@ class BloodthirstyBladeAttackEffect extends RestrictionEffect { BloodthirstyBladeAttackEffect() { super(Duration.WhileOnBattlefield); - staticText = "goaded"; } private BloodthirstyBladeAttackEffect(final BloodthirstyBladeAttackEffect effect) {