Fixed combat actions in MAD AI. Updated tests.

This commit is contained in:
magenoxx 2011-12-24 18:45:13 +04:00
parent 1f259ec772
commit 53e9d2752b
13 changed files with 46 additions and 22 deletions

View file

@ -503,7 +503,9 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
beta = val; beta = val;
bestNode = newNode; bestNode = newNode;
bestNode.setScore(val); bestNode.setScore(val);
node.setCombat(newNode.getCombat()); if (newNode.getChildren().size() > 0) {
bestNode.setCombat(newNode.getChildren().get(0).getCombat());
}
} }
// no need to check other actions // no need to check other actions
@ -517,11 +519,14 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
alpha = val; alpha = val;
bestNode = newNode; bestNode = newNode;
bestNode.setScore(val); bestNode.setScore(val);
node.setCombat(newNode.getCombat()); if (newNode.getChildren().size() > 0) {
if (node.getTargets().size() > 0) bestNode.setCombat(newNode.getChildren().get(0).getCombat());
}
/*if (node.getTargets().size() > 0)
targets = node.getTargets(); targets = node.getTargets();
if (node.getChoices().size() > 0) if (node.getChoices().size() > 0)
choices = node.getChoices(); choices = node.getChoices();
*/
if (depth == maxDepth) { if (depth == maxDepth) {
logger.info("saved"); logger.info("saved");
node.children.clear(); node.children.clear();
@ -813,6 +818,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
for (int i = 0; i < groups.size(); i++) { for (int i = 0; i < groups.size(); i++) {
if (i < combat.getGroups().size()) { if (i < combat.getGroups().size()) {
for (UUID blockerId: combat.getGroups().get(i).getBlockers()) { for (UUID blockerId: combat.getGroups().get(i).getBlockers()) {
logger.info("select blocker: " + blockerId + " vs " + groups.get(i).getAttackers().get(0));
this.declareBlocker(blockerId, groups.get(i).getAttackers().get(0), game); this.declareBlocker(blockerId, groups.get(i).getAttackers().get(0), game);
} }
} }

View file

@ -43,6 +43,7 @@ import mage.players.Player;
import org.apache.log4j.Logger; import org.apache.log4j.Logger;
import java.util.LinkedList; import java.util.LinkedList;
import java.util.List;
import java.util.UUID; import java.util.UUID;
/** /**
@ -184,6 +185,7 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
//if (bestScore > currentScore || allowBadMoves) { //if (bestScore > currentScore || allowBadMoves) {
actions = new LinkedList<Ability>(root.abilities); actions = new LinkedList<Ability>(root.abilities);
combat = root.combat; combat = root.combat;
logger.debug("final score: " + bestScore);
//} else { //} else {
//System.out.println("[" + game.getPlayer(playerId).getName() + "][post] Action: not better score"); //System.out.println("[" + game.getPlayer(playerId).getName() + "][post] Action: not better score");
//} //}
@ -241,8 +243,8 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
val = simulateCombat(game, node, depth-1, alpha, beta, false); val = simulateCombat(game, node, depth-1, alpha, beta, false);
break; break;
case POSTCOMBAT_MAIN: case POSTCOMBAT_MAIN:
val = simulateCounterAttack(game, node, depth-1, alpha, beta); //val = simulateCounterAttack(game, node, depth-1, alpha, beta);
break; //break;
default: default:
val = GameStateEvaluator2.evaluate(playerId, game); val = GameStateEvaluator2.evaluate(playerId, game);
break; break;
@ -305,7 +307,7 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
} }
else if (!counter) { else if (!counter) {
finishCombat(game); finishCombat(game);
val = simulateCounterAttack(game, node, depth, alpha, beta); ///val = simulateCounterAttack(game, node, depth, alpha, beta);
} }
} }
if (val == null) if (val == null)
@ -329,6 +331,9 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
if (logger.isDebugEnabled()) if (logger.isDebugEnabled())
logger.debug(attacker.getName() + "'s possible attackers: " + attacker.getAvailableAttackers(game)); logger.debug(attacker.getName() + "'s possible attackers: " + attacker.getAvailableAttackers(game));
for (Combat engagement: attacker.addAttackers(game)) { for (Combat engagement: attacker.addAttackers(game)) {
if (logger.isDebugEnabled()) {
logger.debug("Attackers: " + engagement.getAttackers() + ", blockers: " + engagement.getBlockers());
}
if (alpha >= beta) { if (alpha >= beta) {
logger.debug("simulating -- pruning attackers"); logger.debug("simulating -- pruning attackers");
break; break;
@ -359,7 +364,9 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
beta = val; beta = val;
bestNode = newNode; bestNode = newNode;
bestNode.setScore(val); bestNode.setScore(val);
node.setCombat(simCombat); if (newNode.getChildren().size() > 0) {
bestNode.setCombat(newNode.getChildren().get(0).getCombat());
}
} }
} }
else { else {
@ -367,7 +374,9 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
alpha = val; alpha = val;
bestNode = newNode; bestNode = newNode;
bestNode.setScore(val); bestNode.setScore(val);
node.setCombat(simCombat); if (newNode.getChildren().size() > 0) {
bestNode.setCombat(newNode.getChildren().get(0).getCombat());
}
} }
} }
} }
@ -396,7 +405,8 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
SimulatedPlayer2 defender = (SimulatedPlayer2) game.getPlayer(defenderId); SimulatedPlayer2 defender = (SimulatedPlayer2) game.getPlayer(defenderId);
if (logger.isDebugEnabled()) if (logger.isDebugEnabled())
logger.debug(defender.getName() + "'s possible blockers: " + defender.getAvailableBlockers(game)); logger.debug(defender.getName() + "'s possible blockers: " + defender.getAvailableBlockers(game));
for (Combat engagement: defender.addBlockers(game)) { List<Combat> combats = defender.addBlockers(game);
for (Combat engagement: combats) {
if (alpha >= beta) { if (alpha >= beta) {
logger.debug("simulating -- pruning blockers"); logger.debug("simulating -- pruning blockers");
break; break;
@ -436,14 +446,15 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
beta = val; beta = val;
bestNode = newNode; bestNode = newNode;
bestNode.setScore(val); bestNode.setScore(val);
node.setCombat(simCombat); bestNode.setCombat(simCombat);
} }
} }
else { else {
if (val > alpha) { if (val > alpha) {
alpha = val; alpha = val;
bestNode = newNode; bestNode = newNode;
node.setCombat(simCombat); bestNode.setScore(val);
bestNode.setCombat(simCombat);
} }
} }
} }
@ -532,7 +543,8 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
game.getPlayers().resetPassed(); game.getPlayers().resetPassed();
return addActions(node, depth, alpha, beta); return addActions(node, depth, alpha, beta);
} }
return simulateCounterAttack(game, node, depth, alpha, beta); //return simulateCounterAttack(game, node, depth, alpha, beta);
return GameStateEvaluator2.evaluate(playerId, game);
} }
protected void simulateToEnd(Game game) { protected void simulateToEnd(Game game) {

View file

@ -5,16 +5,16 @@
package mage.player.ai; package mage.player.ai;
import java.util.UUID;
import java.util.logging.Level;
import java.util.logging.Logger;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.player.ai.ma.ArtificialScoringSystem; import mage.player.ai.ma.ArtificialScoringSystem;
import mage.players.Player; import mage.players.Player;
import mage.util.Logging; import mage.util.Logging;
import java.util.UUID;
import java.util.logging.Level;
import java.util.logging.Logger;
/** /**
* *
* @author nantuko * @author nantuko
@ -80,7 +80,7 @@ public class GameStateEvaluator2 {
int score = lifeScore + permanentScore + handScore; int score = lifeScore + permanentScore + handScore;
//if (logger.isLoggable(Level.FINE)) //if (logger.isLoggable(Level.FINE))
logger.fine("game state evaluated to- lifeScore:" + lifeScore + " permanentScore:" + permanentScore /*+ " handScore:" + handScore*/ + "total:" + score); logger.fine("game state evaluated to- lifeScore:" + lifeScore + " permanentScore:" + permanentScore /*+ " handScore:" + handScore*/ + "total:" + score);
return score; return score;
} }
public static int evaluatePermanent(Permanent permanent, Game game) { public static int evaluatePermanent(Permanent permanent, Game game) {

View file

@ -272,7 +272,14 @@ public class SimulatedPlayer2 extends ComputerPlayer<SimulatedPlayer2> {
logger.debug("simulating -- attack:" + sim.getCombat().getGroups().size()); logger.debug("simulating -- attack:" + sim.getCombat().getGroups().size());
} }
} }
return new ArrayList<Combat>(engagements.values()); List list = new ArrayList<Combat>(engagements.values());
Collections.sort(list, new Comparator<Combat>() {
@Override
public int compare(Combat o1, Combat o2) {
return Integer.valueOf(o2.getGroups().size()).compareTo(Integer.valueOf(o1.getGroups().size()));
}
});
return list;
} }
public List<Combat> addBlockers(Game game) { public List<Combat> addBlockers(Game game) {

View file

@ -4,7 +4,6 @@ import junit.framework.Assert;
import mage.Constants; import mage.Constants;
import mage.counters.Counter; import mage.counters.Counter;
import mage.counters.CounterType; import mage.counters.CounterType;
import mage.game.GameImpl;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import org.junit.Test; import org.junit.Test;
import org.mage.test.serverside.base.CardTestBase; import org.mage.test.serverside.base.CardTestBase;
@ -37,8 +36,5 @@ public class LevelUpAbilityTest extends CardTestBase {
Assert.assertNotNull(master.getCounters()); Assert.assertNotNull(master.getCounters());
Assert.assertFalse(master.getCounters().isEmpty()); Assert.assertFalse(master.getCounters().isEmpty());
Assert.assertEquals(12, master.getCounters().getCount(CounterType.LEVEL)); Assert.assertEquals(12, master.getCounters().getCount(CounterType.LEVEL));
System.out.println("Copy count: " + GameImpl.copyCount);
System.out.println("Copy time: " + GameImpl.copyTime + " ms");
} }
} }

View file

@ -22,6 +22,7 @@ public class DamageDistributionTest extends CardTestBase {
Permanent instigator = getPermanent("Warren Instigator", playerA.getId()); Permanent instigator = getPermanent("Warren Instigator", playerA.getId());
Assert.assertNotNull(instigator); Assert.assertNotNull(instigator);
Assert.assertTrue("Computer didn't attacked with Warren Instigator", instigator.isTapped());
// should block and die // should block and die
assertPermanentCount(playerB, "Merfolk Looter", 0); assertPermanentCount(playerB, "Merfolk Looter", 0);

View file

@ -1,6 +1,7 @@
package org.mage.test.serverside.performance; package org.mage.test.serverside.performance;
import mage.game.Game; import mage.game.Game;
import org.junit.Ignore;
import org.mage.test.serverside.base.CardTestBase; import org.mage.test.serverside.base.CardTestBase;
/** /**
@ -8,6 +9,7 @@ import org.mage.test.serverside.base.CardTestBase;
* *
* @ayratn * @ayratn
*/ */
@Ignore
public class CopyGameStatePerformanceTest extends CardTestBase { public class CopyGameStatePerformanceTest extends CardTestBase {
public void run() throws Exception { public void run() throws Exception {