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Implement Vulshok Battlemaster
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Mage.Sets/src/mage/sets/mirrodin/VulshokBattlemaster.java
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109
Mage.Sets/src/mage/sets/mirrodin/VulshokBattlemaster.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.mirrodin;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author Derpthemeus
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*/
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public class VulshokBattlemaster extends CardImpl {
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public VulshokBattlemaster(UUID ownerId) {
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super(ownerId, 110, "Vulshok Battlemaster", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}");
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this.expansionSetCode = "MRD";
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this.subtype.add("Human");
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this.subtype.add("Warrior");
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Haste
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this.addAbility(HasteAbility.getInstance());
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// When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new VulshokBattlemasterEffect()));
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}
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public VulshokBattlemaster(final VulshokBattlemaster card) {
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super(card);
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}
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@java.lang.Override
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public VulshokBattlemaster copy() {
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return new VulshokBattlemaster(this);
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}
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class VulshokBattlemasterEffect extends OneShotEffect {
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public VulshokBattlemasterEffect() {
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super(Outcome.Benefit);
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this.staticText = "attach all Equipment on the battlefield to it";
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}
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public VulshokBattlemasterEffect(final VulshokBattlemasterEffect effect) {
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super(effect);
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}
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@java.lang.Override
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public VulshokBattlemasterEffect copy() {
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return new VulshokBattlemasterEffect(this);
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}
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@java.lang.Override
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public boolean apply(Game game, Ability source) {
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Permanent battlemaster = game.getPermanent(source.getSourceId());
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if (battlemaster != null) {
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FilterPermanent filter = new FilterPermanent();
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filter.add(new SubtypePredicate("Equipment"));
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for (Permanent equipment : game.getBattlefield().getAllActivePermanents(filter, game)) {
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if (equipment != null) {
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//If an Equipment can’t equip Vulshok Battlemaster, it isn’t attached to the Battlemaster, and it doesn’t become unattached (if it’s attached to a creature). (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=48125)
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if (!battlemaster.cantBeAttachedBy(equipment, game)) {
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battlemaster.addAttachment(equipment.getId(), game);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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}
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