diff --git a/Mage.Sets/src/mage/cards/m/MagmaticChanneler.java b/Mage.Sets/src/mage/cards/m/MagmaticChanneler.java index f7e6750004..817506c2d0 100644 --- a/Mage.Sets/src/mage/cards/m/MagmaticChanneler.java +++ b/Mage.Sets/src/mage/cards/m/MagmaticChanneler.java @@ -10,9 +10,13 @@ import mage.abilities.condition.common.CardsInControllerGraveyardCondition; import mage.abilities.costs.common.DiscardCardCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.dynamicvalue.DynamicValue; +import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount; import mage.abilities.effects.AsThoughEffectImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.BoostSourceEffect; +import mage.abilities.hint.Hint; +import mage.abilities.hint.ValueHint; import mage.cards.*; import mage.constants.*; import mage.filter.StaticFilters; @@ -28,7 +32,12 @@ import java.util.UUID; */ public final class MagmaticChanneler extends CardImpl { - private static final Condition condition = new CardsInControllerGraveyardCondition(4, StaticFilters.FILTER_CARD_INSTANT_AND_SORCERY); + private static final Condition condition + = new CardsInControllerGraveyardCondition(4, StaticFilters.FILTER_CARD_INSTANT_AND_SORCERY); + private static final DynamicValue cardsCount + = new CardsInControllerGraveyardCount(StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY); + private static final Hint hint + = new ValueHint("Instant and sorcery cards in your graveyard", cardsCount); public MagmaticChanneler(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}"); @@ -42,7 +51,7 @@ public final class MagmaticChanneler extends CardImpl { this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect( new BoostSourceEffect(3, 1, Duration.WhileOnBattlefield), condition, "as long as there are four or more instant and/or sorcery cards in your graveyard, {this} gets +3/+1" - ))); + )).addHint(hint)); // {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. Ability ability = new SimpleActivatedAbility(new MagmaticChannelerExileEffect(), new TapSourceCost());