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Add Goblin token with haste and use it for existing cards. Add missing images for Goblin token.
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parent
06440fd606
commit
54acb445db
6 changed files with 56 additions and 71 deletions
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@ -28,7 +28,6 @@
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package mage.sets.khansoftarkir;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.common.CreateTokenEffect;
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@ -40,7 +39,7 @@ import mage.constants.Rarity;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.permanent.token.Token;
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import mage.game.permanent.token.GoblinTokenWithHaste;
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/**
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*
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@ -58,9 +57,8 @@ public class Goblinslide extends CardImpl {
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super(ownerId, 109, "Goblinslide", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
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this.expansionSetCode = "KTK";
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// Whenever you cast a noncreature spell, you may pay {1}. If you do, put a 1/1 red Goblin creature token with haste onto the battlefield.
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this.addAbility(new SpellCastControllerTriggeredAbility(new DoIfCostPaid(new CreateTokenEffect(new GoblinslideGoblinToken()), new GenericManaCost(1)), filter, false));
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this.addAbility(new SpellCastControllerTriggeredAbility(new DoIfCostPaid(new CreateTokenEffect(new GoblinTokenWithHaste()), new GenericManaCost(1)), filter, false));
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}
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public Goblinslide(final Goblinslide card) {
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@ -72,17 +70,3 @@ public class Goblinslide extends CardImpl {
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return new Goblinslide(this);
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}
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}
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class GoblinslideGoblinToken extends Token {
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GoblinslideGoblinToken() {
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super("Goblin", "1/1 red Goblin creature token with haste");
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this.setOriginalExpansionSetCode("KTK");
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cardType.add(CardType.CREATURE);
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subtype.add("Goblin");
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color.setRed(true);
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power = new MageInt(1);
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toughness = new MageInt(1);
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addAbility(HasteAbility.getInstance());
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}
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}
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@ -38,7 +38,6 @@ import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.combat.AttacksIfAbleAllEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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@ -49,7 +48,7 @@ import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.filter.predicate.permanent.AttackingPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.permanent.token.Token;
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import mage.game.permanent.token.GoblinTokenWithHaste;
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import mage.watchers.common.AttackedThisTurnWatcher;
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/**
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@ -83,7 +82,7 @@ public class GoblinRabblemaster extends CardImpl {
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect), new AttackedThisTurnWatcher());
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// At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.
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this.addAbility(new BeginningOfCombatTriggeredAbility(new CreateTokenEffect(new GoblinToken()), TargetController.YOU, false));
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this.addAbility(new BeginningOfCombatTriggeredAbility(new CreateTokenEffect(new GoblinTokenWithHaste()), TargetController.YOU, false));
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// When Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
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this.addAbility(new AttacksTriggeredAbility(new BoostSourceEffect(new PermanentsOnBattlefieldCount(attackingFilter), new StaticValue(0), Duration.EndOfTurn, true), false));
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@ -98,18 +97,3 @@ public class GoblinRabblemaster extends CardImpl {
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return new GoblinRabblemaster(this);
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}
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}
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class GoblinToken extends Token {
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public GoblinToken() {
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super("Goblin", "1/1 red Goblin creature token with haste");
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this.setOriginalExpansionSetCode("M15");
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cardType.add(CardType.CREATURE);
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subtype.add("Goblin");
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color.setRed(true);
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power = new MageInt(1);
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toughness = new MageInt(1);
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addAbility(HasteAbility.getInstance());
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}
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}
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@ -35,7 +35,6 @@ import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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@ -45,7 +44,7 @@ import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.token.Token;
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import mage.game.permanent.token.GoblinTokenWithHaste;
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/**
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*
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@ -73,7 +72,7 @@ public class ChancellorOfTheForge extends CardImpl {
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// When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.
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DynamicValue value = new PermanentsOnBattlefieldCount(filter);
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinToken(), value), false));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinTokenWithHaste(), value), false));
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}
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public ChancellorOfTheForge(final ChancellorOfTheForge card) {
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@ -89,7 +88,7 @@ public class ChancellorOfTheForge extends CardImpl {
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class ChancellorOfTheForgeDelayedTriggeredAbility extends DelayedTriggeredAbility {
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ChancellorOfTheForgeDelayedTriggeredAbility () {
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super(new CreateTokenEffect(new GoblinToken()));
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super(new CreateTokenEffect(new GoblinTokenWithHaste()));
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}
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ChancellorOfTheForgeDelayedTriggeredAbility(ChancellorOfTheForgeDelayedTriggeredAbility ability) {
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@ -110,15 +109,3 @@ class ChancellorOfTheForgeDelayedTriggeredAbility extends DelayedTriggeredAbilit
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return new ChancellorOfTheForgeDelayedTriggeredAbility(this);
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}
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}
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class GoblinToken extends Token {
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public GoblinToken() {
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super("Goblin", "1/1 red Goblin creature token with haste");
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cardType.add(CardType.CREATURE);
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color.setRed(true);
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subtype.add("Goblin");
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power = new MageInt(1);
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toughness = new MageInt(1);
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addAbility(HasteAbility.getInstance());
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}
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}
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@ -28,12 +28,10 @@
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package mage.sets.shardsofalara;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.combat.AttacksIfAbleAllEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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@ -42,7 +40,7 @@ import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.permanent.token.Token;
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import mage.game.permanent.token.GoblinTokenWithHaste;
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import mage.watchers.common.AttackedThisTurnWatcher;
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/**
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@ -62,7 +60,7 @@ public class GoblinAssault extends CardImpl {
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this.expansionSetCode = "ALA";
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// At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new CreateTokenEffect(new GoblinAssaultToken()), TargetController.YOU, false));
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new CreateTokenEffect(new GoblinTokenWithHaste()), TargetController.YOU, false));
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// Goblin creatures attack each turn if able.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AttacksIfAbleAllEffect(filter, Duration.WhileOnBattlefield)), new AttackedThisTurnWatcher());
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return new GoblinAssault(this);
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}
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}
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class GoblinAssaultToken extends Token {
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public GoblinAssaultToken() {
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super("Goblin", "1/1 red Goblin creature token with haste");
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cardType.add(CardType.CREATURE);
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subtype.add("Goblin");
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color.setRed(true);
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power = new MageInt(1);
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toughness = new MageInt(1);
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this.addAbility(HasteAbility.getInstance());
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}
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}
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@ -39,7 +39,8 @@ public class GoblinToken extends Token {
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public GoblinToken() {
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super("Goblin", "1/1 red Goblin creature token");
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availableImageSetCodes.addAll(Arrays.asList("SOM", "M10", "C14", "KTK", "EVG", "DTK", "ORI", "DDG"));
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availableImageSetCodes.addAll(Arrays.asList("10E", "ALA", "SOM", "M10", "NPH", "M13", "RTR",
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"MMA", "M15", "C14", "KTK", "EVG", "DTK", "ORI", "DDG", "DDN"));
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cardType.add(CardType.CREATURE);
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subtype.add("Goblin");
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45
Mage/src/mage/game/permanent/token/GoblinTokenWithHaste.java
Normal file
45
Mage/src/mage/game/permanent/token/GoblinTokenWithHaste.java
Normal file
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@ -0,0 +1,45 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game.permanent.token;
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import mage.abilities.keyword.HasteAbility;
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/**
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*
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* @author LoneFox
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*/
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// Currently there are no separate images for this, let's use the same ones as the regular Goblin token.
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public class GoblinTokenWithHaste extends GoblinToken {
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public GoblinTokenWithHaste() {
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super();
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addAbility(HasteAbility.getInstance());
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}
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}
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