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Added a test.
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3 changed files with 56 additions and 35 deletions
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@ -94,12 +94,12 @@ class IllGottenGainsEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (UUID playerId : controller.getInRange()) {
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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Target target = new TargetCardInYourGraveyard(0, 3, new FilterCard());
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if (target.choose(Outcome.ReturnToHand, player.getId(), source.getSourceId(), game)) {
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controller.moveCards(new CardsImpl(target.getTargets()), null, Zone.HAND, source, game);
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player.moveCards(new CardsImpl(target.getTargets()), Zone.HAND, source, game);
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}
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}
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}
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@ -29,7 +29,6 @@ package org.mage.test.cards.replacement;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -37,7 +36,6 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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*
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* @author LevelX2
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*/
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public class LeylineOfTheVoidTest extends CardTestPlayerBase {
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/**
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@ -61,7 +59,6 @@ public class LeylineOfTheVoidTest extends CardTestPlayerBase {
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// {X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.
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addCard(Zone.BATTLEFIELD, playerA, "Helm of Obedience");
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activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{X},{T}: Target opponent puts cards", playerB);
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setChoice(playerA, "X=1");
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@ -71,6 +68,38 @@ public class LeylineOfTheVoidTest extends CardTestPlayerBase {
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assertExileCount(playerB, 71); // All cards go to exile replaced from Leyline of the void
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}
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/**
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* Today i casted Ill-gotten Gains in EDH (with a leyline of the veil in
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* play) and the spell simply discarded both players hands not letting
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* either of us choose cards to get back, this ended up with me losing the
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* game as i was going to combo off some cards in yard.
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*/
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@Test
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public void testIllgottenGains() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
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// If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
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// If a card would be put into an opponent's graveyard from anywhere, exile it instead.
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addCard(Zone.BATTLEFIELD, playerA, "Leyline of the Void");
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// Exile Ill-Gotten Gains.
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// Each player discards his or her hand,
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// then returns up to three cards from his or her graveyard to his or her hand.
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addCard(Zone.HAND, playerA, "Ill-Gotten Gains"); // Sorcery - {2}{B}{B}
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addCard(Zone.HAND, playerA, "Silvercoat Lion", 4);
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addCard(Zone.HAND, playerB, "Silvercoat Lion", 4);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Ill-Gotten Gains");
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setChoice(playerA, "Silvercoat Lion^Silvercoat Lion^Silvercoat Lion");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertExileCount(playerB, 4);
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assertHandCount(playerB, 0);
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assertExileCount(playerA, 1);
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assertHandCount(playerA, 3);
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}
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}
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@ -29,7 +29,6 @@ package org.mage.test.player;
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import java.io.Serializable;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.LinkedHashMap;
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import java.util.List;
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import java.util.Map;
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@ -94,7 +93,6 @@ import mage.target.TargetPermanent;
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import mage.target.TargetPlayer;
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import mage.target.TargetSource;
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import mage.target.TargetSpell;
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import mage.target.common.TargetCardInGraveyard;
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import mage.target.common.TargetCardInHand;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetCreaturePermanentAmount;
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@ -638,42 +636,36 @@ public class TestPlayer implements Player {
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}
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}
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}
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if (target instanceof TargetCardInGraveyard) {
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TargetCardInGraveyard targetCardInGraveyard = ((TargetCardInGraveyard) target);
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Set<UUID> possibleTargets = new HashSet<>();
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for (UUID playerId : this.getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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possibleTargets.addAll(player.getGraveyard());
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}
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}
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if (target instanceof TargetCard) {
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TargetCard targetCard = ((TargetCard) target);
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Set<UUID> possibleTargets = targetCard.possibleTargets(sourceId, target.getTargetController() == null ? getId() : target.getTargetController(), game);
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for (String choose2 : choices) {
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String[] targetList = choose2.split("\\^");
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boolean targetFound = false;
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for (UUID targetId : possibleTargets) {
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MageObject targetObject = game.getObject(targetId);
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if (targetObject != null) {
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for (String targetName : targetList) {
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Choice:
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for (String targetName : targetList) {
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for (UUID targetId : possibleTargets) {
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MageObject targetObject = game.getObject(targetId);
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if (targetObject != null) {
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if (targetObject.getName().equals(targetName)) {
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List<UUID> alreadyTargetted = targetCardInGraveyard.getTargets();
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if (targetCardInGraveyard.canTarget(targetObject.getId(), game)) {
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if (alreadyTargetted != null && !alreadyTargetted.contains(targetObject.getId())) {
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targetCardInGraveyard.add(targetObject.getId(), game);
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if (targetCard.canTarget(targetObject.getId(), game)) {
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if (targetCard.getTargets() != null && !targetCard.getTargets().contains(targetObject.getId())) {
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targetCard.add(targetObject.getId(), game);
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targetFound = true;
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if (target.getTargets().size() >= target.getMaxNumberOfTargets()) {
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break;
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break Choice;
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}
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}
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}
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}
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}
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if (targetFound && targetCardInGraveyard.isChosen()) {
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choices.remove(choose2);
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return true;
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}
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}
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}
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if (targetFound && targetCard.isChosen()) {
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choices.remove(choose2);
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return true;
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}
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}
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}
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if (target instanceof TargetSource) {
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