* Devotion - Fixed that face down permanents counted for devotion with their regular casting costs (workaround).

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LevelX2 2015-01-23 15:12:29 +01:00
parent d7411b8b5a
commit 54e0068053
2 changed files with 121 additions and 0 deletions

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package org.mage.test.cards.single.ths;
import mage.constants.CardType;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class PurphorosGodOfTheForgeTest extends CardTestPlayerBase {
/**
* I had a situation come up today where I had a Purphoros on the field
* and 5 devotion with an Eidolon and Phoenix. My opponent killed the
* Phoenix, but Purphoros still was "turned on".
*/
@Test
public void testFacedownNotCountedForDevotion1() {
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 5);
addCard(Zone.HAND, playerB, "Reach of Shadows");
// Indestructible
// As long as your devotion to red is less than five, Purphoros isn't a creature.
// Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.
// {2}{R}: Creatures you control get +1/+0 until end of turn.
addCard(Zone.BATTLEFIELD, playerA, "Purphoros, God of the Forge");
// Whenever a player casts a spell with converted mana cost 3 or less,
// Eidolon of the Great Revel deals 2 damage to that player.
addCard(Zone.BATTLEFIELD, playerA, "Eidolon of the Great Revel");
// Flying
// When Ashcloud Phoenix dies, return it to the battlefield face down.
// Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
// When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.
addCard(Zone.BATTLEFIELD, playerA, "Ashcloud Phoenix");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Reach of Shadows", "Ashcloud Phoenix");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 18); // 2 damage from the returning Phoenix
assertGraveyardCount(playerB, "Reach of Shadows", 1);
assertPermanentCount(playerA, "Ashcloud Phoenix", 0);
assertPermanentCount(playerA, "face down creature", 1);
Permanent purphorosGodOfTheForge = getPermanent("Purphoros, God of the Forge", playerA);
Assert.assertFalse("Purphoros may not be a creature but it is", purphorosGodOfTheForge.getCardType().contains(CardType.CREATURE));
}
@Test
public void testFacedownNotCountedForDevotion2() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
// Indestructible
// As long as your devotion to red is less than five, Purphoros isn't a creature.
// Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.
// {2}{R}: Creatures you control get +1/+0 until end of turn.
addCard(Zone.BATTLEFIELD, playerA, "Purphoros, God of the Forge");
// Whenever a player casts a spell with converted mana cost 3 or less,
// Eidolon of the Great Revel deals 2 damage to that player.
addCard(Zone.BATTLEFIELD, playerA, "Eidolon of the Great Revel");
// Flying
// When Ashcloud Phoenix dies, return it to the battlefield face down.
// Morph (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
// When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.
addCard(Zone.HAND, playerA, "Ashcloud Phoenix");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Ashcloud Phoenix");
setChoice(playerA, "Yes"); // cast it face down as 2/2 creature
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Ashcloud Phoenix", 0);
assertPermanentCount(playerA, "face down creature", 1);
assertLife(playerA, 18); // 2 damage from Eidolon of the Great Revel
assertLife(playerB, 18); // 2 damage from Purphoros for the morphed Phoenix
Permanent purphorosGodOfTheForge = getPermanent("Purphoros, God of the Forge", playerA);
Assert.assertFalse("Purphoros may not be a creature but it is", purphorosGodOfTheForge.getCardType().contains(CardType.CREATURE));
}
}

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@ -36,6 +36,9 @@ public class DevotionCount implements DynamicValue {
public int calculate(Game game, Ability sourceAbility, Effect effect) { public int calculate(Game game, Ability sourceAbility, Effect effect) {
int devotion = 0; int devotion = 0;
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(sourceAbility.getControllerId())) { for (Permanent permanent : game.getBattlefield().getAllActivePermanents(sourceAbility.getControllerId())) {
if (permanent.isFaceDown()) {
continue; // workaround as long as Morph creatures are not cast as separate objects, face down creature does not have a mana cost
}
for(ManaCost manaCost :permanent.getManaCost()) { for(ManaCost manaCost :permanent.getManaCost()) {
for(ColoredManaSymbol coloredManaSymbol: devotionColors) { for(ColoredManaSymbol coloredManaSymbol: devotionColors) {
if (manaCost.containsColor(coloredManaSymbol)) { if (manaCost.containsColor(coloredManaSymbol)) {