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* Marsh Flitter - Fixed that it's ability gave +3/+3 instead of making Marsh Flitter to a 3/3.
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603aad61b5
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1 changed files with 6 additions and 5 deletions
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@ -28,10 +28,6 @@
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package mage.sets.modernmasters;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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@ -39,8 +35,13 @@ import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continious.BoostSourceEffect;
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import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.permanent.token.Token;
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@ -72,7 +73,7 @@ public class MarshFlitter extends CardImpl<MarshFlitter> {
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// When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new BlackGoblinRogueToken(), 2), false));
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// Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(3, 3, Duration.EndOfTurn), new SacrificeTargetCost(new TargetControlledPermanent(filter)));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn), new SacrificeTargetCost(new TargetControlledPermanent(filter)));
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this.addAbility(ability);
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}
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