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https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
* Some formatting.
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parent
aebc16dc82
commit
55b66315af
3 changed files with 38 additions and 50 deletions
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@ -1,19 +1,14 @@
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package org.mage.test.load;
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import mage.constants.PhaseStep;
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import java.util.UUID;
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import mage.constants.PlayerAction;
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import mage.interfaces.callback.CallbackClient;
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import mage.interfaces.callback.ClientCallback;
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import mage.player.ai.ComputerPlayer;
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import mage.remote.Session;
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import mage.util.RandomUtil;
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import mage.utils.CompressUtil;
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import mage.view.*;
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import org.apache.log4j.Logger;
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import java.util.Random;
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import java.util.UUID;
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/**
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* @author JayDi85
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*/
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@ -39,7 +34,6 @@ public class LoadCallbackClient implements CallbackClient {
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callback.setData(CompressUtil.decompress(callback.getData()));
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log.info(getLogStartInfo() + "callback: " + callback.getMethod());
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switch (callback.getMethod()) {
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case START_GAME: {
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@ -109,7 +103,7 @@ public class LoadCallbackClient implements CallbackClient {
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// end priority step
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session.sendPlayerBoolean(gameId, false);
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return;
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/*
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/*
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if (LoadPhaseManager.getInstance().isSkip(message.getGameView(), message.getMessage(), playerId)) {
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log.info(getLogStartInfo() + "Skipped: " + message.getMessage());
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session.sendPlayerBoolean(gameId, false);
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@ -148,7 +142,7 @@ public class LoadCallbackClient implements CallbackClient {
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private PlayerView getPlayer() {
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if ((this.gameView != null) && (this.playerId != null)) {
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for (PlayerView p: this.gameView.getPlayers()) {
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for (PlayerView p : this.gameView.getPlayers()) {
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if (p.getPlayerId().equals(this.playerId)) {
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return p;
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}
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@ -161,7 +155,6 @@ public class LoadCallbackClient implements CallbackClient {
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String mes = "";
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//throw new IllegalArgumentException("test exception");
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if (this.session != null) {
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mes += session.getUserName() + ": ";
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}
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@ -192,7 +185,7 @@ public class LoadCallbackClient implements CallbackClient {
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e.printStackTrace();
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}
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if(isGameOver()) {
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if (isGameOver()) {
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return;
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}
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@ -1,5 +1,8 @@
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package org.mage.test.load;
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import java.time.Instant;
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import java.time.temporal.ChronoUnit;
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import java.util.*;
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import mage.cards.Card;
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import mage.cards.Sets;
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import mage.cards.decks.Deck;
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@ -10,7 +13,6 @@ import mage.cards.repository.CardRepository;
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import mage.constants.*;
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import mage.game.match.MatchOptions;
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import mage.player.ai.ComputerPlayer;
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import mage.players.Player;
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import mage.players.PlayerType;
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import mage.remote.Connection;
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import mage.remote.MageRemoteException;
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@ -23,21 +25,17 @@ import org.junit.Assert;
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import org.junit.Ignore;
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import org.junit.Test;
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import java.time.Instant;
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import java.time.temporal.ChronoUnit;
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import java.util.*;
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/**
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* Intended to test Mage server under different load patterns.
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*
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* These tests do use server started separately, so Mage server should be started before running them.
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* In case you want to debug these tests, use -Ddebug.mage that would disable client-server request timeout.
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* These tests do use server started separately, so Mage server should be
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* started before running them. In case you want to debug these tests, use
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* -Ddebug.mage that would disable client-server request timeout.
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*
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* Then it's also better to use -Xms256M -Xmx512M JVM options for these stests.
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*
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* @author JayDi85
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*/
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public class LoadTest {
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private static final Logger logger = Logger.getLogger(LoadTest.class);
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@ -53,40 +51,39 @@ public class LoadTest {
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Deck deck;
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deck = generateRandomDeck("G", false);
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for(Card card : deck.getCards()) {
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for (Card card : deck.getCards()) {
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Assert.assertTrue("card " + card.getName() + " color " + card.getColorIdentity().toString() + " must be in G",
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card.getColorIdentity().isGreen());
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}
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deck = generateRandomDeck("U", false);
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for(Card card : deck.getCards()) {
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for (Card card : deck.getCards()) {
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Assert.assertTrue("card " + card.getName() + " color " + card.getColorIdentity().toString() + " must be in U",
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card.getColorIdentity().isBlue());
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}
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deck = generateRandomDeck("BR", false);
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for(Card card : deck.getCards()) {
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for (Card card : deck.getCards()) {
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Assert.assertTrue("card " + card.getName() + " color " + card.getColorIdentity().toString() + " must be in BR",
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card.getColorIdentity().isBlack() || card.getColorIdentity().isRed());
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}
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deck = generateRandomDeck("BUG", false);
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for(Card card : deck.getCards()) {
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for (Card card : deck.getCards()) {
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Assert.assertTrue("card " + card.getName() + " color " + card.getColorIdentity().toString() + " must be in BUG",
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card.getColorIdentity().isBlack() || card.getColorIdentity().isBlue() || card.getColorIdentity().isGreen());
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}
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// lands
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deck = generateRandomDeck("UR", true);
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for(Card card : deck.getCards()) {
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for (Card card : deck.getCards()) {
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Assert.assertTrue("card " + card.getName() + " color " + card.getColorIdentity().toString() + " must be in UR",
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card.getColorIdentity().isBlue() || card.getColorIdentity().isRed());
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Assert.assertEquals("card " + card.getName() + " must be basic land ", Rarity.LAND, card.getRarity());
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}
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deck = generateRandomDeck("B", true);
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for(Card card : deck.getCards()) {
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for (Card card : deck.getCards()) {
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Assert.assertTrue("card " + card.getName() + " color " + card.getColorIdentity().toString() + " must be in B", card.getColorIdentity().isBlack());
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Assert.assertEquals("card " + card.getName() + " must be basic land ", Rarity.LAND, card.getRarity());
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}
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@ -97,7 +94,6 @@ public class LoadTest {
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public void test_UsersConnectToServer() throws Exception {
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// simple connection to server
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// monitor other players
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LoadPlayer monitor = new LoadPlayer("monitor");
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Assert.assertTrue(monitor.session.isConnected());
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@ -142,7 +138,6 @@ public class LoadTest {
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for(DeckCardInfo info: deckList.getCards()) {
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logger.info(info.getCardName());
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}*/
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// before connect
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checkGame = monitor.getTable(tableId);
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Assert.assertTrue(checkGame.isPresent());
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@ -170,12 +165,12 @@ public class LoadTest {
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Assert.assertTrue(player1.session.startMatch(player1.roomID, tableId));
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// playing until game over
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while(!player1.client.isGameOver() && !player2.client.isGameOver()) {
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while (!player1.client.isGameOver() && !player2.client.isGameOver()) {
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checkGame = monitor.getTable(tableId);
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logger.warn(checkGame.get().getTableState());
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try {
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Thread.sleep(1000);
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} catch (InterruptedException e){
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} catch (InterruptedException e) {
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logger.error(e.getMessage(), e);
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}
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}
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@ -206,7 +201,7 @@ public class LoadTest {
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// playing until game over
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boolean startToWatching = false;
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while(true) {
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while (true) {
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checkGame = monitor.getTable(tableId);
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TableState state = checkGame.get().getTableState();
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logger.warn(state);
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@ -230,7 +225,7 @@ public class LoadTest {
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try {
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Thread.sleep(1000);
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} catch (InterruptedException e){
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} catch (InterruptedException e) {
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logger.error(e.getMessage(), e);
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}
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}
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@ -330,7 +325,7 @@ public class LoadTest {
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// creating
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logger.info("creating " + MAX_GAMES + " games...");
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ArrayList<LoadGame> gamesList = new ArrayList<>();
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for(int i = 1; i <= MAX_GAMES; i++) {
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for (int i = 1; i <= MAX_GAMES; i++) {
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LoadGame game = new LoadGame(
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"game" + i,
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"game" + i,
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@ -357,11 +352,11 @@ public class LoadTest {
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// waiting all games
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while (true) {
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boolean isComplete = true;
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for(LoadGame game: gamesList) {
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for (LoadGame game : gamesList) {
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isComplete = isComplete && !game.isPlaying();
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}
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if(isComplete) {
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if (isComplete) {
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break;
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}
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@ -378,7 +373,7 @@ public class LoadTest {
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// check statuses
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ArrayList<String> errors = new ArrayList<>();
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for(LoadGame game: gamesList) {
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for (LoadGame game : gamesList) {
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if (!"finished".equals(game.gameResult)) {
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errors.add(game.gameName + ": not finished, got " + game.gameResult);
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}
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if (errors.size() > 0) {
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System.out.println("Not all games finished, founded " + errors.size() + " errors: ");
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for (String s: errors) {
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for (String s : errors) {
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System.out.println(s);
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}
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Assert.fail("Not all games finished");
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}
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private class LoadPlayer {
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String userName;
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Connection connection;
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SimpleMageClient client;
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@ -479,15 +475,14 @@ public class LoadTest {
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for (RoomUsersView roomUsers : this.session.getRoomUsers(this.roomID)) {
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res.addAll(roomUsers.getUsersView());
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}
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} catch (MageRemoteException e)
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{
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} catch (MageRemoteException e) {
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logger.error(e);
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}
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return res;
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}
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public UsersView findUser(String userName) {
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for (UsersView user: this.getAllRoomUsers()) {
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for (UsersView user : this.getAllRoomUsers()) {
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if (user.getUserName().equals(userName)) {
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return user;
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}
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@ -535,6 +530,7 @@ public class LoadTest {
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}
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private class LoadGame {
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String gameName = null;
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Thread runningThread = null;
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LoadPlayer player1 = null;
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this.gameResult = "started";
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// playing until game over or abort
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while(!abort && (!player1.client.isGameOver() || !player2.client.isGameOver())) {
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while (!abort && (!player1.client.isGameOver() || !player2.client.isGameOver())) {
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try {
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Thread.sleep(1000);
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} catch (InterruptedException e){
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} catch (InterruptedException e) {
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logger.error(e.getMessage(), e);
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}
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}
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@ -2,7 +2,6 @@ package org.mage.test.load;
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import java.util.UUID;
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import mage.interfaces.MageClient;
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import mage.interfaces.callback.CallbackClient;
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import mage.interfaces.callback.ClientCallback;
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import mage.remote.Session;
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import mage.utils.MageVersion;
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@ -63,11 +62,11 @@ public class SimpleMageClient implements MageClient {
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}
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public void setSession(Session session) {
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((LoadCallbackClient)callbackClient).setSession(session);
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((LoadCallbackClient) callbackClient).setSession(session);
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}
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public boolean isGameOver() {
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return ((LoadCallbackClient)callbackClient).isGameOver();
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return ((LoadCallbackClient) callbackClient).isGameOver();
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}
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public void setConcede(boolean needToConcede) {
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