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* Mortarpod - Fixed tooltip text.
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4d283993e6
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1 changed files with 14 additions and 4 deletions
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@ -28,6 +28,7 @@
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package mage.sets.mirrodinbesieged;
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package mage.sets.mirrodinbesieged;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.constants.AttachmentType;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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@ -37,6 +38,7 @@ import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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@ -56,13 +58,21 @@ public class Mortarpod extends CardImpl {
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this.expansionSetCode = "MBS";
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this.expansionSetCode = "MBS";
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this.subtype.add("Equipment");
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this.subtype.add("Equipment");
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// Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
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this.addAbility(new LivingWeaponAbility());
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this.addAbility(new LivingWeaponAbility());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(0, 1)));
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SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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// Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to target creature or player."
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(0, 1));
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SimpleActivatedAbility abilityToGain = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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new DamageTargetEffect(1),
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new DamageTargetEffect(1),
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new SacrificeSourceCost());
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new SacrificeSourceCost());
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ability.addTarget(new TargetCreatureOrPlayer());
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abilityToGain.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ability, AttachmentType.EQUIPMENT)));
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Effect effect = new GainAbilityAttachedEffect(abilityToGain, AttachmentType.EQUIPMENT);
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effect.setText("and has \"Sacrifice this creature: This creature deals 1 damage to target creature or player.\"");
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ability.addEffect(effect);
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this.addAbility(ability);
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// Equip {2}
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this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(2)));
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this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(2)));
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}
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}
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