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Liege of the Tangle (by Eugen). Fixed message for TargetImpl.
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2 changed files with 143 additions and 2 deletions
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Mage.Sets/src/mage/sets/scarsofmirrodin/LiegeoftheTangle.java
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Mage.Sets/src/mage/sets/scarsofmirrodin/LiegeoftheTangle.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.scarsofmirrodin;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.HaveCounter;
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import mage.abilities.condition.common.Metalcraft;
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import mage.abilities.condition.common.MyTurn;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BecomesCreatureSourceEOTEffect;
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import mage.abilities.effects.common.continious.BoostSourceEffect;
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import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.filter.common.FilterLandPermanent;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.Token;
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import mage.target.Target;
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import mage.target.common.TargetLandPermanent;
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/**
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*
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* @author Loki
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*/
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public class LiegeoftheTangle extends CardImpl<LiegeoftheTangle> {
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public LiegeoftheTangle (UUID ownerId) {
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super(ownerId, 123, "Liege of the Tangle", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{6}{G}{G}");
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this.expansionSetCode = "SOM";
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this.subtype.add("Elemental");
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this.color.setGreen(true);
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this.power = new MageInt(8);
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this.toughness = new MageInt(8);
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this.addAbility(TrampleAbility.getInstance());
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this.addAbility(new LiegeoftheTangleTriggeredAbility());
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}
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public LiegeoftheTangle (final LiegeoftheTangle card) {
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super(card);
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}
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@Override
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public LiegeoftheTangle copy() {
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return new LiegeoftheTangle(this);
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}
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}
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class LiegeoftheTangleTriggeredAbility extends TriggeredAbilityImpl<LiegeoftheTangleTriggeredAbility> {
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LiegeoftheTangleTriggeredAbility() {
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super(Constants.Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.AWAKENING.createInstance()));
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Ability ability = new SimpleStaticAbility(Constants.Zone.BATTLEFIELD,
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new ConditionalContinousEffect(
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new BecomesCreatureSourceEOTEffect(new AwakeningLandToken(), "land"),
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new HaveCounter(CounterType.AWAKENING),
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"This land is an 8/8 green Elemental creature for as long as it has an awakening counter on it. It's still a land"));
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this.addEffect(new GainAbilityTargetEffect(ability, Constants.Duration.EndOfGame));
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Target target = new TargetLandPermanent(0, Integer.MAX_VALUE, new FilterLandPermanent(), true);
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this.addTarget(target);
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}
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public LiegeoftheTangleTriggeredAbility(final LiegeoftheTangleTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public LiegeoftheTangleTriggeredAbility copy() {
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return new LiegeoftheTangleTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event instanceof DamagedPlayerEvent) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
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Permanent p = game.getPermanent(event.getSourceId());
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if (damageEvent.isCombatDamage() && p != null && p.getId().equals(this.getSourceId())) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.";
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}
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}
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class AwakeningLandToken extends Token {
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public AwakeningLandToken() {
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super("", "an 8/8 green Elemental creature");
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cardType.add(Constants.CardType.CREATURE);
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color.setGreen(true);
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subtype.add("Elemental");
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power = new MageInt(8);
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toughness = new MageInt(8);
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}
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}
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@ -92,10 +92,10 @@ public abstract class TargetImpl<T extends TargetImpl<T>> implements Target {
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@Override
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@Override
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public String getMessage() {
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public String getMessage() {
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if (maxNumberOfTargets > 1) {
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if (maxNumberOfTargets != 1) {
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StringBuilder sb = new StringBuilder();
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StringBuilder sb = new StringBuilder();
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sb.append("Select ").append(targetName);
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sb.append("Select ").append(targetName);
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if (maxNumberOfTargets != Integer.MAX_VALUE) {
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if (maxNumberOfTargets > 0 && maxNumberOfTargets != Integer.MAX_VALUE) {
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sb.append(" (").append(targets.size()).append("/").append(maxNumberOfTargets).append(")");
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sb.append(" (").append(targets.size()).append("/").append(maxNumberOfTargets).append(")");
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} else {
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} else {
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sb.append(" (").append(targets.size()).append(")");
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sb.append(" (").append(targets.size()).append(")");
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