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updated Citadel Siege targeting
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1 changed files with 20 additions and 17 deletions
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@ -15,28 +15,33 @@ import mage.constants.CardType;
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import mage.constants.TargetController;
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import mage.constants.TargetController;
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import mage.counters.CounterType;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.filter.predicate.Predicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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import java.util.UUID;
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/**
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/**
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*
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* @author LevelX2
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* @author LevelX2
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*/
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*/
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public final class CitadelSiege extends CardImpl {
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public final class CitadelSiege extends CardImpl {
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private final static String ruleTrigger1 = "&bull Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.";
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private final static String ruleTrigger1 = "&bull Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.";
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private final static String ruleTrigger2 = "&bull Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.";
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private final static String ruleTrigger2 = "&bull Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.";
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private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creature controlled by the active player");
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static {
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filter.add(CitadelSiegePredicate.instance);
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}
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public CitadelSiege(UUID ownerId, CardSetInfo setInfo) {
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public CitadelSiege(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{W}{W}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
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// As Citadel Siege enters the battlefield, choose Khans or Dragons.
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// As Citadel Siege enters the battlefield, choose Khans or Dragons.
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this.addAbility(new EntersBattlefieldAbility(new ChooseModeEffect("Khans or Dragons?","Khans", "Dragons"),null,
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this.addAbility(new EntersBattlefieldAbility(new ChooseModeEffect("Khans or Dragons?", "Khans", "Dragons"), null,
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"As {this} enters the battlefield, choose Khans or Dragons.",""));
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"As {this} enters the battlefield, choose Khans or Dragons.", ""));
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// * Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
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// * Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
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Ability ability = new ConditionalTriggeredAbility(
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Ability ability = new ConditionalTriggeredAbility(
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@ -51,21 +56,10 @@ public final class CitadelSiege extends CardImpl {
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new BeginningOfCombatTriggeredAbility(new TapTargetEffect(), TargetController.OPPONENT, false),
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new BeginningOfCombatTriggeredAbility(new TapTargetEffect(), TargetController.OPPONENT, false),
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new ModeChoiceSourceCondition("Dragons"),
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new ModeChoiceSourceCondition("Dragons"),
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ruleTrigger2);
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ruleTrigger2);
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ability.addTarget(new TargetCreaturePermanent());
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ability.addTarget(new TargetCreaturePermanent(filter));
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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@Override
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public void adjustTargets(Ability ability, Game game) {
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if (this.getAbilities().contains(ability) && ability.getRule().startsWith("&bull Dragons")) {
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature that player controls");
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filter.add(new ControllerIdPredicate(game.getCombat().getAttackingPlayerId()));
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ability.getTargets().clear();
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ability.addTarget(new TargetCreaturePermanent(filter));
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}
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}
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public CitadelSiege(final CitadelSiege card) {
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public CitadelSiege(final CitadelSiege card) {
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super(card);
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super(card);
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}
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}
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@ -75,3 +69,12 @@ public final class CitadelSiege extends CardImpl {
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return new CitadelSiege(this);
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return new CitadelSiege(this);
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}
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}
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}
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}
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enum CitadelSiegePredicate implements Predicate<Permanent> {
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instance;
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@Override
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public boolean apply(Permanent input, Game game) {
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return input.getControllerId().equals(game.getActivePlayerId());
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}
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}
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