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updated Stand or Fall text
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@ -52,7 +52,7 @@ class StandOrFallEffect extends OneShotEffect {
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public StandOrFallEffect() {
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super(Outcome.Detriment);
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this.staticText = "separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn";
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this.staticText = "separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn";
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}
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public StandOrFallEffect(final StandOrFallEffect effect) {
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