Additional Odyssey cards

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Cowboy 2014-01-05 17:03:16 -05:00
parent e3a12ae6ca
commit 578a0fb422

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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* conditions and the following disclaimer.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.odyssey;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
/**
*
* @author cbt33
*/
public class LaquatussCreativity extends CardImpl<LaquatussCreativity> {
public LaquatussCreativity(UUID ownerId) {
super(ownerId, 88, "Laquatus's Creativity", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{4}{U}");
this.expansionSetCode = "ODY";
this.color.setBlue(true);
// Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.
this.getSpellAbility().addEffect(new LaquatussCreativityEffect());
this.getSpellAbility().addTarget(new TargetPlayer(true));
}
public LaquatussCreativity(final LaquatussCreativity card) {
super(card);
}
@Override
public LaquatussCreativity copy() {
return new LaquatussCreativity(this);
}
}
class LaquatussCreativityEffect extends OneShotEffect<LaquatussCreativityEffect> {
public LaquatussCreativityEffect() {
super(Outcome.Benefit);
this.staticText = "Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.";
}
public LaquatussCreativityEffect(final LaquatussCreativityEffect effect) {
super(effect);
}
@Override
public LaquatussCreativityEffect copy() {
return new LaquatussCreativityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getFirstTarget());
int handCount = player.getHand().count(new FilterCard(), game);
player.drawCards(handCount, game);
player.discard(handCount, source, game);
return false;
}
}