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Clergy of Holy Nimbus tests
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package org.mage.test.cards.replacement;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
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*/
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public class ClergyOfTheHolyNimbusTest extends CardTestPlayerBase {
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@Test
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public void testBasicRegeneration() {
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// If Clergy of the Holy Nimbus would be destroyed, regenerate it.
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// {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
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addCard(Zone.BATTLEFIELD, playerB, "Clergy of the Holy Nimbus"); // {W} 1/1
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addCard(Zone.HAND, playerA, "Doom Blade"); // {1}{B} destroy target non-black creature
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Doom Blade", "Clergy of the Holy Nimbus");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Doom Blade", 1);
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assertPermanentCount(playerB, "Clergy of the Holy Nimbus", 1);
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}
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@Test
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public void testCannotBeRegeneratedSpell() {
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// If Clergy of the Holy Nimbus would be destroyed, regenerate it.
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// {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
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addCard(Zone.BATTLEFIELD, playerB, "Clergy of the Holy Nimbus"); // {W} 1/1
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addCard(Zone.HAND, playerA, "Wrath of God"); // {2}{W}{W} destroy all creatures, they cannot be regenerated
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wrath of God");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Wrath of God", 1);
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assertGraveyardCount(playerB, "Clergy of the Holy Nimbus", 1);
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}
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// in game testing works correctly - not sure if the ability is being activated or not here.
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@Ignore
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@Test
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public void testOpponentPaysOneToNotAllowRegeneration() {
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// If Clergy of the Holy Nimbus would be destroyed, regenerate it.
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// {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
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addCard(Zone.BATTLEFIELD, playerB, "Clergy of the Holy Nimbus"); // {W} 1/1
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addCard(Zone.HAND, playerA, "Doom Blade"); // {1}{B} destroy target non-black creature
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}:");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Doom Blade", "Clergy of the Holy Nimbus");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertGraveyardCount(playerA, "Doom Blade", 1);
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assertGraveyardCount(playerB, "Clergy of the Holy Nimbus", 1);
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}
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}
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