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[MID] updated spoiler
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3 changed files with 18 additions and 18 deletions
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@ -17,9 +17,9 @@ import java.util.UUID;
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/**
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/**
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* @author TheElk801
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* @author TheElk801
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*/
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*/
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public final class NeblegastIntruder extends CardImpl {
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public final class NebelgastIntruder extends CardImpl {
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public NeblegastIntruder(UUID ownerId, CardSetInfo setInfo) {
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public NebelgastIntruder(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}");
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this.subtype.add(SubType.SPIRIT);
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this.subtype.add(SubType.SPIRIT);
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@ -38,12 +38,12 @@ public final class NeblegastIntruder extends CardImpl {
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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private NeblegastIntruder(final NeblegastIntruder card) {
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private NebelgastIntruder(final NebelgastIntruder card) {
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super(card);
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super(card);
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}
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}
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@Override
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@Override
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public NeblegastIntruder copy() {
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public NebelgastIntruder copy() {
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return new NeblegastIntruder(this);
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return new NebelgastIntruder(this);
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}
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}
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}
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}
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@ -12,7 +12,7 @@ import java.util.List;
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*/
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*/
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public final class InnistradMidnightHunt extends ExpansionSet {
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public final class InnistradMidnightHunt extends ExpansionSet {
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private static final List<String> unfinished = Arrays.asList("Arlinn, the Pack's Hope", "Arlinn, the Moon's Fury", "Baithook Angler", "Hook-Haunt Drifter", "Baneblade Scoundrel", "Baneclaw Marauder", "Beloved Beggar", "Generous Soul", "Bird Admirer", "Wing Shredder", "Brimstone Vandal", "Brutal Cathar", "Moonrage Brute", "Burly Breaker", "Dire-Strain Demolisher", "Celestus Sanctifier", "Chaplain of Alms", "Chapel Shieldgeist", "Component Collector", "Covert Cutpurse", "Covetous Geist", "Covetous Castaway", "Ghostly Castigator", "Curse of Leeches", "Leeching Lurker", "Dennick, Pious Apprentice", "Dennick, Pious Apparition", "Devoted Grafkeeper", "Departed Soulkeeper", "Fangblade Brigand", "Fangblade Eviscerator", "Firmament Sage", "Galedrifter", "Waildrifter", "Gavony Dawnguard", "Graveyard Trespasser", "Graveyard Glutton", "Harvesttide Infiltrator", "Harvesttide Assailant", "Hound Tamer", "Untamed Pup", "Kessig Naturalist", "Lord of the Ulvenwald", "Lunarch Veteran", "Luminous Phantom", "Malevolent Hermit", "Benevolent Geist", "Mourning Patrol", "Morning Apparition", "Obsessive Astronomer", "Overwhelmed Archivist", "Archive Haunt", "Reckless Stormseeker", "Storm-Charged Slasher", "Shady Traveler", "Stalking Predator", "Shipwreck Sifters", "Spellrune Painter", "Spellrune Howler", "Sunrise Cavalier", "Sunstreak Phoenix", "Suspicious Stowaway", "Seafaring Werewolf", "Tavern Ruffian", "Tavern Smasher", "The Celestus", "Thraben Exorcism", "Tovolar, Dire Overlord", "Tovolar, the Midnight Scourge", "Tovolar's Huntmaster", "Tovolar's Packleader", "Unblinking Observer", "Vadrik, Astral Archmage", "Village Watch", "Village Reavers");
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private static final List<String> unfinished = Arrays.asList("Arlinn, the Pack's Hope", "Arlinn, the Moon's Fury", "Baithook Angler", "Hook-Haunt Drifter", "Baneblade Scoundrel", "Baneclaw Marauder", "Beloved Beggar", "Generous Soul", "Bird Admirer", "Wing Shredder", "Brimstone Vandal", "Brutal Cathar", "Moonrage Brute", "Burly Breaker", "Dire-Strain Demolisher", "Celestus Sanctifier", "Chaplain of Alms", "Chapel Shieldgeist", "Component Collector", "Covert Cutpurse", "Covetous Geist", "Covetous Castaway", "Ghostly Castigator", "Curse of Leeches", "Leeching Lurker", "Dennick, Pious Apprentice", "Dennick, Pious Apparition", "Devoted Grafkeeper", "Departed Soulkeeper", "Fangblade Brigand", "Fangblade Eviscerator", "Firmament Sage", "Galedrifter", "Waildrifter", "Gavony Dawnguard", "Graveyard Trespasser", "Graveyard Glutton", "Harvesttide Infiltrator", "Harvesttide Assailant", "Hound Tamer", "Untamed Pup", "Kessig Naturalist", "Lord of the Ulvenwald", "Lunarch Veteran", "Luminous Phantom", "Malevolent Hermit", "Benevolent Geist", "Mourning Patrol", "Morning Apparition", "Obsessive Astronomer", "Outland Liberator", "Frenzied Trapbreaker", "Overwhelmed Archivist", "Archive Haunt", "Phantom Carriage", "Reckless Stormseeker", "Storm-Charged Slasher", "Shady Traveler", "Stalking Predator", "Shipwreck Sifters", "Spellrune Painter", "Spellrune Howler", "Sunrise Cavalier", "Sunstreak Phoenix", "Suspicious Stowaway", "Seafaring Werewolf", "Tavern Ruffian", "Tavern Smasher", "The Celestus", "Thraben Exorcism", "Tireless Hauler", "Dire-Strain Brawler", "Tovolar, Dire Overlord", "Tovolar, the Midnight Scourge", "Tovolar's Huntmaster", "Tovolar's Packleader", "Unblinking Observer", "Vadrik, Astral Archmage", "Village Watch", "Village Reavers");
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private static final InnistradMidnightHunt instance = new InnistradMidnightHunt();
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private static final InnistradMidnightHunt instance = new InnistradMidnightHunt();
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public static InnistradMidnightHunt getInstance() {
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public static InnistradMidnightHunt getInstance() {
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@ -156,7 +156,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
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cards.add(new SetCardInfo("Mountain", 274, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 274, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mystic Monstrosity", 256, Rarity.UNCOMMON, mage.cards.m.MysticMonstrosity.class));
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cards.add(new SetCardInfo("Mystic Monstrosity", 256, Rarity.UNCOMMON, mage.cards.m.MysticMonstrosity.class));
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cards.add(new SetCardInfo("Mystic Skull", 256, Rarity.UNCOMMON, mage.cards.m.MysticSkull.class));
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cards.add(new SetCardInfo("Mystic Skull", 256, Rarity.UNCOMMON, mage.cards.m.MysticSkull.class));
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cards.add(new SetCardInfo("Neblegast Intruder", 64, Rarity.UNCOMMON, mage.cards.n.NeblegastIntruder.class));
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cards.add(new SetCardInfo("Nebelgast Intruder", 64, Rarity.UNCOMMON, mage.cards.n.NebelgastIntruder.class));
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cards.add(new SetCardInfo("Obsessive Astronomer", 152, Rarity.UNCOMMON, mage.cards.o.ObsessiveAstronomer.class));
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cards.add(new SetCardInfo("Obsessive Astronomer", 152, Rarity.UNCOMMON, mage.cards.o.ObsessiveAstronomer.class));
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cards.add(new SetCardInfo("Odric's Outrider", 29, Rarity.UNCOMMON, mage.cards.o.OdricsOutrider.class));
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cards.add(new SetCardInfo("Odric's Outrider", 29, Rarity.UNCOMMON, mage.cards.o.OdricsOutrider.class));
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cards.add(new SetCardInfo("Organ Hoarder", 66, Rarity.COMMON, mage.cards.o.OrganHoarder.class));
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cards.add(new SetCardInfo("Organ Hoarder", 66, Rarity.COMMON, mage.cards.o.OrganHoarder.class));
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@ -42176,7 +42176,7 @@ Ambitious Farmhand|Innistrad: Midnight Hunt|2|U|{1}{W}|Creature - Human Peasant|
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Seasoned Cathar|Innistrad: Midnight Hunt|2|U||Creature - Human Knight|3|3|Lifelink|
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Seasoned Cathar|Innistrad: Midnight Hunt|2|U||Creature - Human Knight|3|3|Lifelink|
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Beloved Beggar|Innistrad: Midnight Hunt|3|U|{1}{W}|Creature - Human Peasant|0|4|Disturb {4}{W}{W}|
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Beloved Beggar|Innistrad: Midnight Hunt|3|U|{1}{W}|Creature - Human Peasant|0|4|Disturb {4}{W}{W}|
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Generous Soul|Innistrad: Midnight Hunt|3|U||Creature - Spirit|4|4|Flying, vigilance$If Generous Soul would be put into a graveyard from anywhere, exile it instead.|
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Generous Soul|Innistrad: Midnight Hunt|3|U||Creature - Spirit|4|4|Flying, vigilance$If Generous Soul would be put into a graveyard from anywhere, exile it instead.|
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Bereaved Survivor|Innistrad: Midnight Hunt|4|U|{2}{W}|Creature - Human Pesant|2|1|When another creature you control dies, transform Bereaved Survivor.|
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Bereaved Survivor|Innistrad: Midnight Hunt|4|U|{2}{W}|Creature - Human Peasant|2|1|When another creature you control dies, transform Bereaved Survivor.|
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Dauntless Avenger|Innistrad: Midnight Hunt|4|U||Creature - Human Soldier|3|2|Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.|
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Dauntless Avenger|Innistrad: Midnight Hunt|4|U||Creature - Human Soldier|3|2|Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.|
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Blessed Defiance|Innistrad: Midnight Hunt|5|C|{W}|Instant|||Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.|
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Blessed Defiance|Innistrad: Midnight Hunt|5|C|{W}|Instant|||Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.|
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Borrowed Time|Innistrad: Midnight Hunt|6|U|{2}{W}|Enchantment|||When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.|
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Borrowed Time|Innistrad: Midnight Hunt|6|U|{2}{W}|Enchantment|||When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.|
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@ -42234,7 +42234,7 @@ Dissipate|Innistrad: Midnight Hunt|49|U|{1}{U}{U}|Instant|||Counter target spell
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Drownyard Amalgam|Innistrad: Midnight Hunt|50|C|{4}{U}|Creature - Zombie Horror|3|6|When Drownyard Amalgam enters the battlefield, target player mills three cards.${2}{U}: Drownyard Amalgam can't be blocked this turn.|
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Drownyard Amalgam|Innistrad: Midnight Hunt|50|C|{4}{U}|Creature - Zombie Horror|3|6|When Drownyard Amalgam enters the battlefield, target player mills three cards.${2}{U}: Drownyard Amalgam can't be blocked this turn.|
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Fading Hope|Innistrad: Midnight Hunt|51|U|{U}|Instant|||Return target creature to its owner's hand. If its mana value was 3 or less, scry 1.|
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Fading Hope|Innistrad: Midnight Hunt|51|U|{U}|Instant|||Return target creature to its owner's hand. If its mana value was 3 or less, scry 1.|
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Falcon Abomination|Innistrad: Midnight Hunt|52|C|{2}{U}|Creature - Zombie Bird|2|2|Flying$When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed.|
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Falcon Abomination|Innistrad: Midnight Hunt|52|C|{2}{U}|Creature - Zombie Bird|2|2|Flying$When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed.|
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Firmament Sage|Innistrad: Midnight Hunt|53|U|{3}{U}|Creature - Human Wizard|2|3|If it's neither day or night, it becomes day as Firmament Sage enters the battlefield.$Whenever day becomes night or night becomes day, draw a card.|
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Firmament Sage|Innistrad: Midnight Hunt|53|U|{3}{U}|Creature - Human Wizard|2|3|If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.$Whenever day becomes night or night becomes day, draw a card.|
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Flip the Switch|Innistrad: Midnight Hunt|54|C|{2}{U}|Instant|||Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed.|
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Flip the Switch|Innistrad: Midnight Hunt|54|C|{2}{U}|Instant|||Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed.|
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Galedrifter|Innistrad: Midnight Hunt|55|C|{3}{U}|Creature - Hippogriff|3|2|Flying$Disturb {4}{U}|
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Galedrifter|Innistrad: Midnight Hunt|55|C|{3}{U}|Creature - Hippogriff|3|2|Flying$Disturb {4}{U}|
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Waildrifter|Innistrad: Midnight Hunt|55|C||Creature - Hippogriff Spirit|2|2|Flying$If Waildrifter would be put into a graveyard from anywhere, exile it instead.|
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Waildrifter|Innistrad: Midnight Hunt|55|C||Creature - Hippogriff Spirit|2|2|Flying$If Waildrifter would be put into a graveyard from anywhere, exile it instead.|
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@ -42242,13 +42242,13 @@ Geistwave|Innistrad: Midnight Hunt|56|C|{1}{U}|Instant|||Return target nonland p
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Grafted Identity|Innistrad: Midnight Hunt|57|R|{2}{U}{U}|Enchantment - Aura|||As an additional cost to cast this spell, sacrifice a creature.$Enchant creature$You control enchanted creature.$Enchanted creature gets +1/+1.|
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Grafted Identity|Innistrad: Midnight Hunt|57|R|{2}{U}{U}|Enchantment - Aura|||As an additional cost to cast this spell, sacrifice a creature.$Enchant creature$You control enchanted creature.$Enchanted creature gets +1/+1.|
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Larder Zombie|Innistrad: Midnight Hunt|58|C|{U}|Creature - Zombie|1|3|Defender$Tap three untapped creatures you control: Look at the top card of your library. You may put it into your graveyard.|
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Larder Zombie|Innistrad: Midnight Hunt|58|C|{U}|Creature - Zombie|1|3|Defender$Tap three untapped creatures you control: Look at the top card of your library. You may put it into your graveyard.|
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Lier, Disciple of the Drowned|Innistrad: Midnight Hunt|59|M|{3}{U}{U}|Legendary Creature - Human Wizard|3|4|Spells can't be countered.$Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.|
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Lier, Disciple of the Drowned|Innistrad: Midnight Hunt|59|M|{3}{U}{U}|Legendary Creature - Human Wizard|3|4|Spells can't be countered.$Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.|
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Locked in the Cemetary|Innistrad: Midnight Hunt|60|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Locked in the Cemetary enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
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Locked in the Cemetery|Innistrad: Midnight Hunt|60|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
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Malevolent Hermit|Innistrad: Midnight Hunt|61|R|{1}{U}|Creature - Human Wizard|2|1|{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.$Disturb {2}{U}|
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Malevolent Hermit|Innistrad: Midnight Hunt|61|R|{1}{U}|Creature - Human Wizard|2|1|{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.$Disturb {2}{U}|
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Benevolent Geist|Innistrad: Midnight Hunt|61|R||Creature - Spirit Wizard|2|2|Flying$Noncreature spells you control can't be countered.$If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.|
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Benevolent Geist|Innistrad: Midnight Hunt|61|R||Creature - Spirit Wizard|2|2|Flying$Noncreature spells you control can't be countered.$If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.|
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Memory Deluge|Innistrad: Midnight Hunt|62|R|{2}{U}{U}|Instant|||Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.$Flashback {5}{U}{U}|
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Memory Deluge|Innistrad: Midnight Hunt|62|R|{2}{U}{U}|Instant|||Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.$Flashback {5}{U}{U}|
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Mysterious Tome|Innistrad: Midnight Hunt|63|U|{2}{U}|Artifact|||{2}, {T}: Draw a card. Transform Mysterious Tome.|
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Mysterious Tome|Innistrad: Midnight Hunt|63|U|{2}{U}|Artifact|||{2}, {T}: Draw a card. Transform Mysterious Tome.|
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Chilling Chronicle|Innistrad: Midnight Hunt|63|U||Artifact|||{1}, {T}: Tap target nonland permanent. Transform Chilling Chronicle.|
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Chilling Chronicle|Innistrad: Midnight Hunt|63|U||Artifact|||{1}, {T}: Tap target nonland permanent. Transform Chilling Chronicle.|
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Neblegast Intruder|Innistrad: Midnight Hunt|64|U|{2}{U}|Creature - Spirit|2|1|Flash$Flying$When Neblegast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.|
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Nebelgast Intruder|Innistrad: Midnight Hunt|64|U|{2}{U}|Creature - Spirit|2|1|Flash$Flying$When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.|
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Ominous Roost|Innistrad: Midnight Hunt|65|U|{2}{U}|Enchantment|||When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying."|
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Ominous Roost|Innistrad: Midnight Hunt|65|U|{2}{U}|Enchantment|||When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying."|
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Organ Hoarder|Innistrad: Midnight Hunt|66|C|{3}{U}|Creature - Zombie|3|2|When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into you graveyard.|
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Organ Hoarder|Innistrad: Midnight Hunt|66|C|{3}{U}|Creature - Zombie|3|2|When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into you graveyard.|
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Otherworldly Gaze|Innistrad: Midnight Hunt|67|C|{U}|Instant|||Look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.$Flashback {1}{U}|
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Otherworldly Gaze|Innistrad: Midnight Hunt|67|C|{U}|Instant|||Look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.$Flashback {1}{U}|
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@ -42290,7 +42290,7 @@ Diregraf Horde|Innistrad: Midnight Hunt|96|C|{4}{B}|Creature - Zombie|3|4|When D
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Dreadhound|Innistrad: Midnight Hunt|97|U|{4}{B}{B}|Creature - Demon Dog|6|6|When Dreadhound enters the battlefield, mill three cards.$Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.|
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Dreadhound|Innistrad: Midnight Hunt|97|U|{4}{B}{B}|Creature - Demon Dog|6|6|When Dreadhound enters the battlefield, mill three cards.$Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.|
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Duress|Innistrad: Midnight Hunt|98|C|{B}|Sorcery|||Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.|
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Duress|Innistrad: Midnight Hunt|98|C|{B}|Sorcery|||Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.|
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Eaten Alive|Innistrad: Midnight Hunt|99|C|{B}|Sorcery|||As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.$Exile target creature or planeswalker.|
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Eaten Alive|Innistrad: Midnight Hunt|99|C|{B}|Sorcery|||As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.$Exile target creature or planeswalker.|
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Ecstatic Awakener|Innistrad: Midnight Hunt|100|C|{B}|Creature - Human Wizard|1|1|{2}{B}, Sacrifice another creature. Draw a card, then transform Ecstatic Awakener. Activate only once each turn.|
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Ecstatic Awakener|Innistrad: Midnight Hunt|100|C|{B}|Creature - Human Wizard|1|1|{2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn.|
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Awoken Demon|Innistrad: Midnight Hunt|100|C||Creature - Demon|4|4||
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Awoken Demon|Innistrad: Midnight Hunt|100|C||Creature - Demon|4|4||
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Foul Play|Innistrad: Midnight Hunt|101|U|{1}{B}|Sorcery|||Destroy target creature with power 2 or less. Investigate.|
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Foul Play|Innistrad: Midnight Hunt|101|U|{1}{B}|Sorcery|||Destroy target creature with power 2 or less. Investigate.|
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Ghoulish Procession|Innistrad: Midnight Hunt|102|U|{1}{B}|Enchantment|||Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn.|
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Ghoulish Procession|Innistrad: Midnight Hunt|102|U|{1}{B}|Enchantment|||Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn.|
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@ -42347,12 +42347,12 @@ Immolation|Innistrad: Midnight Hunt|144|C|{R}|Enchantment - Aura|||Enchant creat
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Lambholt Harrier|Innistrad: Midnight Hunt|145|C|{1}{R}|Creature - Wolf|2|2|{3}{R}: Target creature can't block this turn.|
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Lambholt Harrier|Innistrad: Midnight Hunt|145|C|{1}{R}|Creature - Wolf|2|2|{3}{R}: Target creature can't block this turn.|
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Light Up the Night|Innistrad: Midnight Hunt|146|R|{X}{R}|Sorcery|||Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.$Flashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0.|
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Light Up the Night|Innistrad: Midnight Hunt|146|R|{X}{R}|Sorcery|||Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.$Flashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0.|
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Lunar Frenzy|Innistrad: Midnight Hunt|147|U|{X}{R}|Instant|||Target creature you control gets +X/+0 and gains first strike and trample until end of turn.|
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Lunar Frenzy|Innistrad: Midnight Hunt|147|U|{X}{R}|Instant|||Target creature you control gets +X/+0 and gains first strike and trample until end of turn.|
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Moonrager's Smash|Innistrad: Midnight Hunt|148|C|{2}{R}|Instant|||This spell costs {2} less to cast if it's night.$Moonrager's Smash deals 3 damage to any target.|
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Moonrager's Slash|Innistrad: Midnight Hunt|148|C|{2}{R}|Instant|||This spell costs {2} less to cast if it's night.$Moonrager's Slash deals 3 damage to any target.|
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Moonveil Regent|Innistrad: Midnight Hunt|149|M|{3}{R}|Creature - Dragon|4|4|Flying$Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.$When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control.|
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Moonveil Regent|Innistrad: Midnight Hunt|149|M|{3}{R}|Creature - Dragon|4|4|Flying$Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.$When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control.|
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Mounted Dreadknight|Innistrad: Midnight Hunt|150|C|{4}{R}|Creature - Vampire Knight|5|4|Trample$Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn.|
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Mounted Dreadknight|Innistrad: Midnight Hunt|150|C|{4}{R}|Creature - Vampire Knight|5|4|Trample$Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn.|
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Neonate's Rush|Innistrad: Midnight Hunt|151|C|{2}{R}|Instant|||This spell costs {1} less to cast if you control a Vampire.$Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.|
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Neonate's Rush|Innistrad: Midnight Hunt|151|C|{2}{R}|Instant|||This spell costs {1} less to cast if you control a Vampire.$Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.|
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Obsessive Astronomer|Innistrad: Midnight Hunt|152|U|{1}{R}|Creature - Human Wizard|2|2|If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.$Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.|
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Obsessive Astronomer|Innistrad: Midnight Hunt|152|U|{1}{R}|Creature - Human Wizard|2|2|If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.$Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.|
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Pack's Betrayal|Innistrad: Midnight Hunt|153|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste untl end of turn. If you control a Wolf or Werewolf, scry 2.|
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Pack's Betrayal|Innistrad: Midnight Hunt|153|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2.|
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Play with Fire|Innistrad: Midnight Hunt|154|U|{R}|Instant|||Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1.|
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Play with Fire|Innistrad: Midnight Hunt|154|U|{R}|Instant|||Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1.|
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Purifying Dragon|Innistrad: Midnight Hunt|155|U|{3}{R}{R}|Creature - Dragon|4|3|Flying$Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to that creature instead.|
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Purifying Dragon|Innistrad: Midnight Hunt|155|U|{3}{R}{R}|Creature - Dragon|4|3|Flying$Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to that creature instead.|
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Raze the Effigy|Innistrad: Midnight Hunt|156|C|{R}|Instant|||Choose one—$• Destroy target artifact.$• Target attacking creature gets +2/+2 until end of turn.|
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Raze the Effigy|Innistrad: Midnight Hunt|156|C|{R}|Instant|||Choose one—$• Destroy target artifact.$• Target attacking creature gets +2/+2 until end of turn.|
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@ -42364,7 +42364,7 @@ Ashmouth Dragon|Innistrad: Midnight Hunt|159|R||Creature - Dragon|4|4|Flying$Whe
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Spellrune Painter|Innistrad: Midnight Hunt|160|U|{2}{R}|Creature - Human Shaman Werewolf|2|3|Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.$Daybound|
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Spellrune Painter|Innistrad: Midnight Hunt|160|U|{2}{R}|Creature - Human Shaman Werewolf|2|3|Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.$Daybound|
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Spellrune Howler|Innistrad: Midnight Hunt|160|U||Creature - Werewolf|3|4|Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.$Nightbound|
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Spellrune Howler|Innistrad: Midnight Hunt|160|U||Creature - Werewolf|3|4|Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.$Nightbound|
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Stolen Vitality|Innistrad: Midnight Hunt|161|C|{1}{R}|Instant|||Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.|
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Stolen Vitality|Innistrad: Midnight Hunt|161|C|{1}{R}|Instant|||Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.|
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Sunstreak Phoenix|Innistrad: Midnight Hunt|162|M|{2}{R}{R}|Creature - Phoenix|4|2|Flying$If it's nether day nor night, it becomes day when Sunstreak Phoenix enters the battlefield.$When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.|
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Sunstreak Phoenix|Innistrad: Midnight Hunt|162|M|{2}{R}{R}|Creature - Phoenix|4|2|Flying$If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.$When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.|
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Tavern Ruffian|Innistrad: Midnight Hunt|163|C|{3}{R}|Creature - Human Warrior Werewolf|2|5|Daybound|
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Tavern Ruffian|Innistrad: Midnight Hunt|163|C|{3}{R}|Creature - Human Warrior Werewolf|2|5|Daybound|
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Tavern Smasher|Innistrad: Midnight Hunt|163|C||Creature - Werewolf|6|5|Nightbound|
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Tavern Smasher|Innistrad: Midnight Hunt|163|C||Creature - Werewolf|6|5|Nightbound|
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Thermo-Alchemist|Innistrad: Midnight Hunt|164|U|{1}{R}|Creature - Human Shaman|0|3|Defender${T}: Thermo-Alchemist deals 1 damage to each opponent.$Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.|
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Thermo-Alchemist|Innistrad: Midnight Hunt|164|U|{1}{R}|Creature - Human Shaman|0|3|Defender${T}: Thermo-Alchemist deals 1 damage to each opponent.$Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.|
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@ -42393,13 +42393,13 @@ Defend the Celestus|Innistrad: Midnight Hunt|182|U|{2}{G}{G}|Instant|||Distribut
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Dryad's Revival|Innistrad: Midnight Hunt|183|U|{2}{G}|Sorcery|||Return target card from your graveyard to your hand.$Flashback {4}{G}|
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Dryad's Revival|Innistrad: Midnight Hunt|183|U|{2}{G}|Sorcery|||Return target card from your graveyard to your hand.$Flashback {4}{G}|
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Duel for Dominance|Innistrad: Midnight Hunt|184|C|{1}{G}|Instant|||Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other.|
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Duel for Dominance|Innistrad: Midnight Hunt|184|C|{1}{G}|Instant|||Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other.|
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Eccentric Farmer|Innistrad: Midnight Hunt|185|C|{2}{G}|Creature - Human Peasant|2|3|When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand.|
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Eccentric Farmer|Innistrad: Midnight Hunt|185|C|{2}{G}|Creature - Human Peasant|2|3|When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand.|
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Harvesttide Sentry|Innistrad: Midnight Hunt|186|C|{1}{G}|Creature - Human Warrior|3|1|Coven — At the beginning of combat on your turn, if. you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.|
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Harvesttide Sentry|Innistrad: Midnight Hunt|186|C|{1}{G}|Creature - Human Warrior|3|1|Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.|
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Hound Tamer|Innistrad: Midnight Hunt|187|U|{2}{G}|Creature - Human Werewolf|3|3|Trample${3}{G}: Put a +1/+1 counter on target creature.$Daybound|
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Hound Tamer|Innistrad: Midnight Hunt|187|U|{2}{G}|Creature - Human Werewolf|3|3|Trample${3}{G}: Put a +1/+1 counter on target creature.$Daybound|
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Untamed Pup|Innistrad: Midnight Hunt|187|U||Creature - Werewolf|4|4|Trample$Other Wolves and Werewolves you control have trample.${3}{G}: Put a +1/+1 counter on target creature.$Nightbound|
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Untamed Pup|Innistrad: Midnight Hunt|187|U||Creature - Werewolf|4|4|Trample$Other Wolves and Werewolves you control have trample.${3}{G}: Put a +1/+1 counter on target creature.$Nightbound|
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Howl of the Hunt|Innistrad: Midnight Hunt|188|C|{2}{G}|Enchantment - Aura|||Flash$Enchant creature$When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature.$Enchanted creature gets +2/+2 and has vigilance.|
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Howl of the Hunt|Innistrad: Midnight Hunt|188|C|{2}{G}|Enchantment - Aura|||Flash$Enchant creature$When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature.$Enchanted creature gets +2/+2 and has vigilance.|
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Might of the Old Ways|Innistrad: Midnight Hunt|189|C|{1}{G}|Instant|||Target creature gets +2/+2 until end of turn.$Coven — Then if you control three or more creatures with different powers, draw a card.|
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Might of the Old Ways|Innistrad: Midnight Hunt|189|C|{1}{G}|Instant|||Target creature gets +2/+2 until end of turn.$Coven — Then if you control three or more creatures with different powers, draw a card.|
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Outland Liberator|Innistrad: Midnight Hunt|190|U|{1}{G}|Creature - Human Werwolf|2|2|{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.$Daybound|
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Outland Liberator|Innistrad: Midnight Hunt|190|U|{1}{G}|Creature - Human Werewolf|2|2|{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.$Daybound|
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Frenzied Trapbreaker|Innistrad: Midnight Hunt|190|U||Creature - Werewolf|3|3|{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.$Whenenver "Frenzied Trapbreaker" attacks, destroy target artifact or enchantment defending player controls.$Nightbound|
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Frenzied Trapbreaker|Innistrad: Midnight Hunt|190|U||Creature - Werewolf|3|3|{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.$Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.$Nightbound|
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Path to the Festival|Innistrad: Midnight Hunt|191|C|{2}{G}|Sorcery|||Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1.$Flashback {4}{G}|
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Path to the Festival|Innistrad: Midnight Hunt|191|C|{2}{G}|Sorcery|||Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1.$Flashback {4}{G}|
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Pestilent Wolf|Innistrad: Midnight Hunt|192|C|{1}{G}|Creature - Wolf|2|2|{2}{G}: Pestilent Wolf gains deathtouch until end of turn.|
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Pestilent Wolf|Innistrad: Midnight Hunt|192|C|{1}{G}|Creature - Wolf|2|2|{2}{G}: Pestilent Wolf gains deathtouch until end of turn.|
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Plummet|Innistrad: Midnight Hunt|193|C|{1}{G}|Instant|||Destroy target creature with flying.|
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Plummet|Innistrad: Midnight Hunt|193|C|{1}{G}|Instant|||Destroy target creature with flying.|
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Reference in a new issue