Added EvolveAbility for gatecrash cards.

This commit is contained in:
LevelX2 2013-01-04 15:05:03 +01:00
parent 452794bf1e
commit 58aad31a69

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package mage.abilities.keyword;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class EvolveAbility extends TriggeredAbilityImpl<EvolveAbility> {
public EvolveAbility() {
super(Zone.BATTLEFIELD, new EvolveEffect());
}
public EvolveAbility(EvolveAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
Permanent triggeringCreature = game.getPermanent(event.getTargetId());
if (((ZoneChangeEvent) event).getToZone() == Zone.BATTLEFIELD
&& triggeringCreature != null
&& triggeringCreature.getCardType().contains(CardType.CREATURE)
&& triggeringCreature.getControllerId().equals(this.controllerId)) {
Permanent sourceCreature = game.getPermanent(sourceId);
if (sourceCreature != null && isPowerOrThoughnessGreater(sourceCreature, triggeringCreature)) {
this.getEffects().get(0).setValue("triggeringCreature", event.getTargetId());
return true;
}
}
}
return false;
}
public static boolean isPowerOrThoughnessGreater(Permanent sourceCreature, Permanent newCreature) {
if (newCreature.getPower().getValue() > sourceCreature.getPower().getValue()) {
return true;
}
if (newCreature.getToughness().getValue() > sourceCreature.getToughness().getValue()) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>";
}
@Override
public EvolveAbility copy() {
return new EvolveAbility(this);
}
}
class EvolveEffect extends OneShotEffect<EvolveEffect> {
public EvolveEffect() {
super(Outcome.BoostCreature);
}
public EvolveEffect(final EvolveEffect effect) {
super(effect);
}
@Override
public EvolveEffect copy() {
return new EvolveEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
UUID triggeringCreatureId = (UUID) getValue("triggeringCreature");
Permanent triggeringCreature = game.getPermanent(triggeringCreatureId);
if (triggeringCreature == null) {
triggeringCreature = (Permanent) game.getLastKnownInformation(triggeringCreatureId, Zone.BATTLEFIELD);
}
if (triggeringCreature != null) {
Permanent sourceCreature = game.getPermanent(source.getSourceId());
if (sourceCreature != null && EvolveAbility.isPowerOrThoughnessGreater(sourceCreature, triggeringCreature)) {
sourceCreature.addCounters(CounterType.P1P1.createInstance(), game);
return true;
}
}
return false;
}
}