From 58aec9cbe865a094e63bcc64d925defbd0777394 Mon Sep 17 00:00:00 2001 From: Grath <1895280+Grath@users.noreply.github.com> Date: Sun, 23 May 2021 15:54:32 -0400 Subject: [PATCH] Fix Ankle Shanker giving deathtouch to everything Currently it gives deathtouch to everything, I noticed that my friend's lands gained deathtouch after Ankle Shanker attacked. --- Mage.Sets/src/mage/cards/a/AnkleShanker.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/a/AnkleShanker.java b/Mage.Sets/src/mage/cards/a/AnkleShanker.java index 729ea73e20..b55088aeee 100644 --- a/Mage.Sets/src/mage/cards/a/AnkleShanker.java +++ b/Mage.Sets/src/mage/cards/a/AnkleShanker.java @@ -37,7 +37,7 @@ public final class AnkleShanker extends CardImpl { Effect effect = new GainAbilityControlledEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, StaticFilters.FILTER_PERMANENT_CREATURES); effect.setText("creatures you control gain first strike"); Ability ability = new AttacksTriggeredAbility(effect, false); - effect = new GainAbilityControlledEffect(DeathtouchAbility.getInstance(), Duration.EndOfTurn); + effect = new GainAbilityControlledEffect(DeathtouchAbility.getInstance(), Duration.EndOfTurn, StaticFilters.FILTER_PERMANENT_CREATURES); effect.setText("and deathtouch until end of turn"); ability.addEffect(effect); this.addAbility(ability);