fix test failures

This commit is contained in:
Evan Kranzler 2022-10-15 11:21:40 -04:00
parent fb11a59099
commit 58c55bf08c

View file

@ -5015,7 +5015,7 @@ public abstract class PlayerImpl implements Player, Serializable {
+ " to PUT on the BOTTOM of your library (Scry)"));
chooseTarget(Outcome.Benefit, cards, target, source, game);
putCardsOnBottomOfLibrary(new CardsImpl(target.getTargets()), game, source, true);
cards.retainZone(Zone.LIBRARY, game);
cards.removeIf(target.getTargets()::contains);
putCardsOnTopOfLibrary(cards, game, source, true);
}
game.fireEvent(new GameEvent(GameEvent.EventType.SCRIED, getId(), source, getId(), event.getAmount(), true));
@ -5037,7 +5037,7 @@ public abstract class PlayerImpl implements Player, Serializable {
+ " to PUT into your GRAVEYARD (Surveil)"));
chooseTarget(Outcome.Benefit, cards, target, source, game);
moveCards(new CardsImpl(target.getTargets()), Zone.GRAVEYARD, source, game);
cards.retainZone(Zone.LIBRARY, game);
cards.removeIf(target.getTargets()::contains);
putCardsOnTopOfLibrary(cards, game, source, true);
}
game.fireEvent(new GameEvent(GameEvent.EventType.SURVEILED, getId(), source, getId(), event.getAmount(), true));