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* Fixed missing abilities (Goblin Racketeer, Marauding Maulhorn, SadisticAugermage);
This commit is contained in:
parent
747f3030e2
commit
58d4ede19f
3 changed files with 13 additions and 12 deletions
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@ -2,6 +2,7 @@
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package mage.cards.g;
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package mage.cards.g;
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import java.util.UUID;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.AttacksTriggeredAbility;
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@ -16,7 +17,6 @@ import mage.game.Game;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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/**
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*
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* @author TheElk801
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* @author TheElk801
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*/
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*/
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public final class GoblinRacketeer extends CardImpl {
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public final class GoblinRacketeer extends CardImpl {
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@ -35,6 +35,7 @@ public final class GoblinRacketeer extends CardImpl {
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Ability ability = new AttacksTriggeredAbility(new GoadTargetEffect(), true, "Whenever {this} attacks, you may goad target creature defending player controls");
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Ability ability = new AttacksTriggeredAbility(new GoadTargetEffect(), true, "Whenever {this} attacks, you may goad target creature defending player controls");
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ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature defending player controls")));
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ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature defending player controls")));
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originalId = ability.getOriginalId();
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originalId = ability.getOriginalId();
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this.addAbility(ability);
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}
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}
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public GoblinRacketeer(final GoblinRacketeer card) {
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public GoblinRacketeer(final GoblinRacketeer card) {
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@ -2,22 +2,20 @@
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package mage.cards.m;
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package mage.cards.m;
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import java.util.UUID;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.decorator.ConditionalRequirementEffect;
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import mage.abilities.decorator.ConditionalRequirementEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.combat.AttacksIfAbleSourceEffect;
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import mage.abilities.effects.common.combat.AttacksIfAbleSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.*;
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import mage.constants.SubType;
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import mage.constants.ComparisonType;
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import mage.constants.Duration;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.filter.predicate.mageobject.NamePredicate;
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/**
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/**
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*
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* @author jeffwadsworth
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* @author jeffwadsworth
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*/
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*/
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public final class MaraudingMaulhorn extends CardImpl {
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public final class MaraudingMaulhorn extends CardImpl {
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@ -29,7 +27,7 @@ public final class MaraudingMaulhorn extends CardImpl {
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}
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}
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public MaraudingMaulhorn(UUID ownerId, CardSetInfo setInfo) {
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public MaraudingMaulhorn(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{R}");
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this.subtype.add(SubType.BEAST);
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this.subtype.add(SubType.BEAST);
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this.power = new MageInt(5);
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this.power = new MageInt(5);
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@ -40,6 +38,7 @@ public final class MaraudingMaulhorn extends CardImpl {
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new AttacksIfAbleSourceEffect(Duration.WhileOnBattlefield, true),
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new AttacksIfAbleSourceEffect(Duration.WhileOnBattlefield, true),
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new PermanentsOnTheBattlefieldCondition(filter, ComparisonType.FEWER_THAN, 1));
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new PermanentsOnTheBattlefieldCondition(filter, ComparisonType.FEWER_THAN, 1));
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effect.setText("{this} attacks each combat if able unless you control a creature named Advocate of the Beast");
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effect.setText("{this} attacks each combat if able unless you control a creature named Advocate of the Beast");
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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}
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}
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public MaraudingMaulhorn(final MaraudingMaulhorn card) {
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public MaraudingMaulhorn(final MaraudingMaulhorn card) {
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@ -2,8 +2,10 @@
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package mage.cards.s;
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package mage.cards.s;
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import java.util.UUID;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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@ -17,13 +19,12 @@ import mage.players.Player;
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import mage.target.common.TargetCardInHand;
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import mage.target.common.TargetCardInHand;
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/**
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/**
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*
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* @author LevelX2
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* @author LevelX2
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*/
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*/
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public final class SadisticAugermage extends CardImpl {
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public final class SadisticAugermage extends CardImpl {
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public SadisticAugermage(UUID ownerId, CardSetInfo setInfo) {
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public SadisticAugermage(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{B}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WIZARD);
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this.subtype.add(SubType.WIZARD);
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@ -31,7 +32,7 @@ public final class SadisticAugermage extends CardImpl {
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this.toughness = new MageInt(1);
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this.toughness = new MageInt(1);
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// When Sadistic Augermage dies, each player puts a card from their hand on top of their library.
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// When Sadistic Augermage dies, each player puts a card from their hand on top of their library.
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this.getSpellAbility().addEffect(null);
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this.addAbility(new DiesTriggeredAbility(new WidespreadPanicEffect()));
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}
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}
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public SadisticAugermage(final SadisticAugermage card) {
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public SadisticAugermage(final SadisticAugermage card) {
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@ -64,7 +65,7 @@ class WidespreadPanicEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller != null) {
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for (UUID playerId: game.getState().getPlayersInRange(controller.getId(), game)) {
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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Player player = game.getPlayer(playerId);
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if (player != null) {
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if (player != null) {
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if (!player.getHand().isEmpty()) {
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if (!player.getHand().isEmpty()) {
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@ -76,7 +77,7 @@ class WidespreadPanicEffect extends OneShotEffect {
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player.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.HAND, true, false);
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player.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.HAND, true, false);
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}
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}
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}
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}
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}
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}
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}
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}
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return true;
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return true;
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}
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}
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