mirror of
https://github.com/correl/mage.git
synced 2025-01-11 19:13:02 +00:00
* Used some default code to get opponents for Game classes.
This commit is contained in:
parent
f249a819e9
commit
58d618e8d7
8 changed files with 30 additions and 142 deletions
|
@ -1,16 +1,16 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
|
@ -20,21 +20,16 @@
|
|||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.game;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.constants.MultiplayerAttackOption;
|
||||
import mage.constants.RangeOfInfluence;
|
||||
import mage.game.match.MatchType;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
|
@ -67,22 +62,6 @@ public class FreeForAll extends GameImpl {
|
|||
this.numPlayers = numPlayers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> getOpponents(UUID playerId) {
|
||||
Set<UUID> opponents = new HashSet<>();
|
||||
for (UUID opponentId: this.getPlayer(playerId).getInRange()) {
|
||||
if (!opponentId.equals(playerId)) {
|
||||
opponents.add(opponentId);
|
||||
}
|
||||
}
|
||||
return opponents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpponent(Player player, UUID playerToCheck) {
|
||||
return !player.getId().equals(playerToCheck) && player.getInRange().contains(playerToCheck);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FreeForAll copy() {
|
||||
return new FreeForAll(this);
|
||||
|
|
|
@ -27,8 +27,6 @@
|
|||
*/
|
||||
package mage.game;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
|
@ -83,22 +81,6 @@ public class MomirDuel extends GameImpl {
|
|||
state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> getOpponents(UUID playerId) {
|
||||
Set<UUID> opponents = new HashSet<>();
|
||||
for (UUID opponentId : this.getPlayer(playerId).getInRange()) {
|
||||
if (!opponentId.equals(playerId)) {
|
||||
opponents.add(opponentId);
|
||||
}
|
||||
}
|
||||
return opponents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpponent(Player player, UUID playerToCheck) {
|
||||
return !player.getId().equals(playerToCheck);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MomirDuel copy() {
|
||||
return new MomirDuel(this);
|
||||
|
|
|
@ -27,8 +27,6 @@
|
|||
*/
|
||||
package mage.game;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
|
@ -44,13 +42,12 @@ import mage.game.match.MatchType;
|
|||
import mage.game.turn.TurnMod;
|
||||
import mage.players.Player;
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* @author nigelzor
|
||||
*/
|
||||
public class MomirGame extends GameImpl {
|
||||
|
||||
|
||||
private int numPlayers;
|
||||
|
||||
public MomirGame(MultiplayerAttackOption attackOption, RangeOfInfluence range, int freeMulligans, int startLife) {
|
||||
|
@ -59,8 +56,8 @@ public class MomirGame extends GameImpl {
|
|||
|
||||
public MomirGame(final MomirGame game) {
|
||||
super(game);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public MatchType getGameType() {
|
||||
return new MomirFreeForAllType();
|
||||
|
@ -86,22 +83,6 @@ public class MomirGame extends GameImpl {
|
|||
state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> getOpponents(UUID playerId) {
|
||||
Set<UUID> opponents = new HashSet<>();
|
||||
for (UUID opponentId : this.getPlayer(playerId).getInRange()) {
|
||||
if (!opponentId.equals(playerId)) {
|
||||
opponents.add(opponentId);
|
||||
}
|
||||
}
|
||||
return opponents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpponent(Player player, UUID playerToCheck) {
|
||||
return !player.getId().equals(playerToCheck) && player.getInRange().contains(playerToCheck);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MomirGame copy() {
|
||||
return new MomirGame(this);
|
||||
|
|
|
@ -24,19 +24,15 @@
|
|||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
*/
|
||||
package mage.game;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.constants.MultiplayerAttackOption;
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.RangeOfInfluence;
|
||||
import mage.game.match.MatchType;
|
||||
import mage.game.turn.TurnMod;
|
||||
import mage.players.Player;
|
||||
|
||||
public class TwoPlayerDuel extends GameImpl {
|
||||
|
||||
|
@ -64,22 +60,6 @@ public class TwoPlayerDuel extends GameImpl {
|
|||
state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> getOpponents(UUID playerId) {
|
||||
Set<UUID> opponents = new HashSet<>();
|
||||
for (UUID opponentId: this.getPlayer(playerId).getInRange()) {
|
||||
if (!opponentId.equals(playerId)) {
|
||||
opponents.add(opponentId);
|
||||
}
|
||||
}
|
||||
return opponents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpponent(Player player, UUID playerToCheck) {
|
||||
return !player.getId().equals(playerToCheck);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TwoPlayerDuel copy() {
|
||||
return new TwoPlayerDuel(this);
|
||||
|
|
|
@ -139,21 +139,37 @@ public interface Game extends MageItem, Serializable {
|
|||
PlayerList getPlayerList();
|
||||
|
||||
/**
|
||||
* Returns a Set of opponents in range for the given playerId
|
||||
* Returns a Set of opponents in range for the given playerId This return
|
||||
* also a player, that has dies this turn.
|
||||
*
|
||||
* @param playerId
|
||||
* @return
|
||||
*/
|
||||
Set<UUID> getOpponents(UUID playerId);
|
||||
default public Set<UUID> getOpponents(UUID playerId) {
|
||||
Set<UUID> opponents = new HashSet<>();
|
||||
Player player = getPlayer(playerId);
|
||||
for (UUID opponentId : player.getInRange()) {
|
||||
if (!opponentId.equals(playerId)) {
|
||||
opponents.add(opponentId);
|
||||
}
|
||||
}
|
||||
return opponents;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the given playerToCheckId is an opponent of player
|
||||
* Checks if the given playerToCheckId is an opponent of player As long as
|
||||
* no team formats are implemented, this method returns always true for each
|
||||
* playerId not equal to the player it is checked for. Also if this player
|
||||
* is out of range. This method can't handle that only players in range are
|
||||
* processed because it can only return TRUE or FALSE.
|
||||
*
|
||||
* @param player
|
||||
* @param playerToCheckId
|
||||
* @return
|
||||
*/
|
||||
boolean isOpponent(Player player, UUID playerToCheckId);
|
||||
default public boolean isOpponent(Player player, UUID playerToCheckId) {
|
||||
return !player.getId().equals(playerToCheckId);
|
||||
}
|
||||
|
||||
Turn getTurn();
|
||||
|
||||
|
|
|
@ -27,14 +27,13 @@
|
|||
*/
|
||||
package mage.game;
|
||||
|
||||
import java.util.*;
|
||||
import mage.constants.MultiplayerAttackOption;
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.RangeOfInfluence;
|
||||
import mage.game.turn.TurnMod;
|
||||
import mage.players.Player;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public abstract class GameCanadianHighlanderImpl extends GameImpl {
|
||||
|
||||
protected boolean startingPlayerSkipsDraw = true;
|
||||
|
@ -160,19 +159,4 @@ public abstract class GameCanadianHighlanderImpl extends GameImpl {
|
|||
super.endMulligan(playerId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> getOpponents(UUID playerId) {
|
||||
Set<UUID> opponents = new HashSet<>();
|
||||
for (UUID opponentId : getState().getPlayersInRange(playerId, this)) {
|
||||
if (!opponentId.equals(playerId)) {
|
||||
opponents.add(opponentId);
|
||||
}
|
||||
}
|
||||
return opponents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpponent(Player player, UUID playerToCheck) {
|
||||
return !player.getId().equals(playerToCheck);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,9 +27,7 @@
|
|||
*/
|
||||
package mage.game;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
|
@ -200,22 +198,6 @@ public abstract class GameCommanderImpl extends GameImpl {
|
|||
return super.checkStateBasedActions();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> getOpponents(UUID playerId) {
|
||||
Set<UUID> opponents = new HashSet<>();
|
||||
for (UUID opponentId : getState().getPlayersInRange(playerId, this)) {
|
||||
if (!opponentId.equals(playerId)) {
|
||||
opponents.add(opponentId);
|
||||
}
|
||||
}
|
||||
return opponents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpponent(Player player, UUID playerToCheck) {
|
||||
return !player.getId().equals(playerToCheck);
|
||||
}
|
||||
|
||||
public void setAlsoHand(boolean alsoHand) {
|
||||
this.alsoHand = alsoHand;
|
||||
}
|
||||
|
|
|
@ -132,22 +132,6 @@ public abstract class GameTinyLeadersImpl extends GameImpl {
|
|||
return commander;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> getOpponents(UUID playerId) {
|
||||
Set<UUID> opponents = new HashSet<>();
|
||||
for (UUID opponentId : getState().getPlayersInRange(playerId, this)) {
|
||||
if (!opponentId.equals(playerId)) {
|
||||
opponents.add(opponentId);
|
||||
}
|
||||
}
|
||||
return opponents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpponent(Player player, UUID playerToCheck) {
|
||||
return !player.getId().equals(playerToCheck);
|
||||
}
|
||||
|
||||
public void setAlsoHand(boolean alsoHand) {
|
||||
this.alsoHand = alsoHand;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue