diff --git a/Mage.Sets/src/mage/sets/morningtide/LuminescentRain.java b/Mage.Sets/src/mage/sets/morningtide/LuminescentRain.java index 5da55e2f70..d677141a65 100644 --- a/Mage.Sets/src/mage/sets/morningtide/LuminescentRain.java +++ b/Mage.Sets/src/mage/sets/morningtide/LuminescentRain.java @@ -31,7 +31,6 @@ import java.util.UUID; import mage.abilities.Ability; import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.effects.OneShotEffect; -import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.effects.common.GainLifeEffect; import mage.cards.CardImpl; import mage.cards.repository.CardRepository; @@ -40,7 +39,7 @@ import mage.choices.ChoiceImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Rarity; -import mage.filter.common.FilterControlledCreaturePermanent; +import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.players.Player; @@ -54,7 +53,6 @@ public class LuminescentRain extends CardImpl { public LuminescentRain(UUID ownerId) { super(ownerId, 129, "Luminescent Rain", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{G}"); this.expansionSetCode = "MOR"; - this.color.setGreen(true); // Choose a creature type. You gain 2 life for each permanent you control of that type. this.getSpellAbility().addEffect(new LuminescentRainEffect()); @@ -97,7 +95,7 @@ class LuminescentRainEffect extends OneShotEffect { return false; } } - FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(); + FilterControlledPermanent filter = new FilterControlledPermanent(); filter.add(new SubtypePredicate(typeChoice.getChoice())); return new GainLifeEffect(new PermanentsOnBattlefieldCount(filter, 2)).apply(game, source); }