From 5a3b76698787d5d7931f63aceb253164ada247ad Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Mon, 28 Aug 2017 17:24:28 +0200 Subject: [PATCH] * Wanderwine Prophets - Fixed wrong subtype of Champion ability. --- Mage.Sets/src/mage/cards/w/WanderwineProphets.java | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/Mage.Sets/src/mage/cards/w/WanderwineProphets.java b/Mage.Sets/src/mage/cards/w/WanderwineProphets.java index 9858892bdf..ec1dc31922 100644 --- a/Mage.Sets/src/mage/cards/w/WanderwineProphets.java +++ b/Mage.Sets/src/mage/cards/w/WanderwineProphets.java @@ -55,20 +55,19 @@ public class WanderwineProphets extends CardImpl { } public WanderwineProphets(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{U}{U}"); - this.subtype.add("Merfolk"); - this.subtype.add("Wizard"); + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}{U}"); + this.subtype.add(SubType.MERFOLK, SubType.WIZARD); this.power = new MageInt(4); this.toughness = new MageInt(4); // Champion a Merfolk - this.addAbility(new ChampionAbility(this, SubType.MERCENARY, false)); + this.addAbility(new ChampionAbility(this, SubType.MERFOLK, false)); // Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new AddExtraTurnControllerEffect(), true); ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(1, 1, filter, true))); this.addAbility(ability); - + } public WanderwineProphets(final WanderwineProphets card) {