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* Vivid Lorwyn lands - Fixed enters battlefield ability tooltip text.
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5 changed files with 5 additions and 5 deletions
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@ -53,7 +53,7 @@ public class VividCrag extends CardImpl<VividCrag> {
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super(ownerId, 275, "Vivid Crag", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
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this.expansionSetCode = "LRW";
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// Vivid Crag enters the battlefield tapped with two charge counters on it.
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
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effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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// {tap}: Add {R} to your mana pool.
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@ -53,7 +53,7 @@ public class VividCreek extends CardImpl<VividCreek> {
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super(ownerId, 276, "Vivid Creek", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
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this.expansionSetCode = "LRW";
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// Vivid Creek enters the battlefield tapped with two charge counters on it.
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
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effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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// {tap}: Add {U} to your mana pool.
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@ -53,7 +53,7 @@ public class VividGrove extends CardImpl<VividGrove> {
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super(ownerId, 277, "Vivid Grove", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
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this.expansionSetCode = "LRW";
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// Vivid Grove enters the battlefield tapped with two charge counters on it.
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
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effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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// {tap}: Add {G} to your mana pool.
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@ -54,7 +54,7 @@ public class VividMarsh extends CardImpl<VividMarsh> {
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this.expansionSetCode = "LRW";
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// Vivid Marsh enters the battlefield tapped with two charge counters on it.
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
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effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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// {tap}: Add {B} to your mana pool.
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@ -53,7 +53,7 @@ public class VividMeadow extends CardImpl<VividMeadow> {
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super(ownerId, 279, "Vivid Meadow", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
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this.expansionSetCode = "LRW";
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// Vivid Meadow enters the battlefield tapped with two charge counters on it.
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
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effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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// {tap}: Add {W} to your mana pool.
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