* Vivid Lorwyn lands - Fixed enters battlefield ability tooltip text.

This commit is contained in:
LevelX2 2014-03-25 16:18:29 +01:00
parent 9de2736e9a
commit 5a54488a0d
5 changed files with 5 additions and 5 deletions

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@ -53,7 +53,7 @@ public class VividCrag extends CardImpl<VividCrag> {
super(ownerId, 275, "Vivid Crag", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "LRW";
// Vivid Crag enters the battlefield tapped with two charge counters on it.
EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// {tap}: Add {R} to your mana pool.

View file

@ -53,7 +53,7 @@ public class VividCreek extends CardImpl<VividCreek> {
super(ownerId, 276, "Vivid Creek", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "LRW";
// Vivid Creek enters the battlefield tapped with two charge counters on it.
EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// {tap}: Add {U} to your mana pool.

View file

@ -53,7 +53,7 @@ public class VividGrove extends CardImpl<VividGrove> {
super(ownerId, 277, "Vivid Grove", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "LRW";
// Vivid Grove enters the battlefield tapped with two charge counters on it.
EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// {tap}: Add {G} to your mana pool.

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@ -54,7 +54,7 @@ public class VividMarsh extends CardImpl<VividMarsh> {
this.expansionSetCode = "LRW";
// Vivid Marsh enters the battlefield tapped with two charge counters on it.
EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// {tap}: Add {B} to your mana pool.

View file

@ -53,7 +53,7 @@ public class VividMeadow extends CardImpl<VividMeadow> {
super(ownerId, 279, "Vivid Meadow", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "LRW";
// Vivid Meadow enters the battlefield tapped with two charge counters on it.
EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// {tap}: Add {W} to your mana pool.