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[CLB] Fix Undercity Dungeon +1/+1 counter amount and Stash next room bugs. Closes #9123.
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1 changed files with 2 additions and 1 deletions
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@ -93,6 +93,7 @@ public class UndercityDungeon extends Dungeon {
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trap.addNextRoom(archives);
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trap.addNextRoom(archives);
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arena.addNextRoom(archives);
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arena.addNextRoom(archives);
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arena.addNextRoom(catacombs);
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arena.addNextRoom(catacombs);
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stash.addNextRoom(catacombs);
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archives.addNextRoom(throneOfTheDeadThree);
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archives.addNextRoom(throneOfTheDeadThree);
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catacombs.addNextRoom(throneOfTheDeadThree);
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catacombs.addNextRoom(throneOfTheDeadThree);
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@ -157,7 +158,7 @@ class ThroneOfTheDeadThreeEffect extends OneShotEffect {
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if (card != null) {
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if (card != null) {
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player.moveCards(card, Zone.BATTLEFIELD, source, game);
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player.moveCards(card, Zone.BATTLEFIELD, source, game);
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Permanent permanent = game.getPermanent(card.getId());
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Permanent permanent = game.getPermanent(card.getId());
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permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
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permanent.addCounters(CounterType.P1P1.createInstance(3), source, game);
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game.addEffect(new GainAbilityTargetEffect(HexproofAbility.getInstance())
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game.addEffect(new GainAbilityTargetEffect(HexproofAbility.getInstance())
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.setTargetPointer(new FixedTarget(permanent, game)), source);
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.setTargetPointer(new FixedTarget(permanent, game)), source);
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}
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}
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