[CLB] Fix Undercity Dungeon +1/+1 counter amount and Stash next room bugs. Closes #9123.

This commit is contained in:
Alex Vasile 2022-06-22 14:40:32 -04:00
parent e7205391ba
commit 5aae6bf735

View file

@ -93,6 +93,7 @@ public class UndercityDungeon extends Dungeon {
trap.addNextRoom(archives); trap.addNextRoom(archives);
arena.addNextRoom(archives); arena.addNextRoom(archives);
arena.addNextRoom(catacombs); arena.addNextRoom(catacombs);
stash.addNextRoom(catacombs);
archives.addNextRoom(throneOfTheDeadThree); archives.addNextRoom(throneOfTheDeadThree);
catacombs.addNextRoom(throneOfTheDeadThree); catacombs.addNextRoom(throneOfTheDeadThree);
@ -157,7 +158,7 @@ class ThroneOfTheDeadThreeEffect extends OneShotEffect {
if (card != null) { if (card != null) {
player.moveCards(card, Zone.BATTLEFIELD, source, game); player.moveCards(card, Zone.BATTLEFIELD, source, game);
Permanent permanent = game.getPermanent(card.getId()); Permanent permanent = game.getPermanent(card.getId());
permanent.addCounters(CounterType.P1P1.createInstance(), source, game); permanent.addCounters(CounterType.P1P1.createInstance(3), source, game);
game.addEffect(new GainAbilityTargetEffect(HexproofAbility.getInstance()) game.addEffect(new GainAbilityTargetEffect(HexproofAbility.getInstance())
.setTargetPointer(new FixedTarget(permanent, game)), source); .setTargetPointer(new FixedTarget(permanent, game)), source);
} }