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- Workaround for #5437. The delayed triggers work correctly now and the game will no longer freeze. TODO: Cards that are copied and then cast do not retain the correct sourceObject. They instead point to the spell on the stack which fails when delayed triggers are used.
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4 changed files with 43 additions and 15 deletions
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@ -1,4 +1,3 @@
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package mage.cards.a;
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import java.util.UUID;
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@ -11,6 +10,7 @@ import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.DrawCardTargetEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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@ -27,13 +27,16 @@ import mage.target.targetpointer.FixedTarget;
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public final class ArcaneDenial extends CardImpl {
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public ArcaneDenial(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{U}");
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// Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
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// Counter target spell. Its controller may draw up to two cards at
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// the beginning of the next turn's upkeep.
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this.getSpellAbility().addEffect(new ArcaneDenialEffect());
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this.getSpellAbility().addTarget(new TargetSpell());
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// You draw a card at the beginning of the next turn's upkeep.
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this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(new DrawCardSourceControllerEffect(1)), false));
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this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(
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new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(
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new DrawCardSourceControllerEffect(1)), false));
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}
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public ArcaneDenial(final ArcaneDenial card) {
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@ -50,7 +53,8 @@ class ArcaneDenialEffect extends OneShotEffect {
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public ArcaneDenialEffect() {
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super(Outcome.Detriment);
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staticText = "Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep";
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staticText = "Counter target spell. Its controller may draw up to two cards "
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+ "at the beginning of the next turn's upkeep";
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}
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public ArcaneDenialEffect(final ArcaneDenialEffect effect) {
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@ -64,8 +68,22 @@ class ArcaneDenialEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Card originalSourceCard; // needed for copies of Arcane Denial See Bug #5437
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Player controller = null;
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boolean countered = false;
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// If the source originates from a copy (Isochron Scepter for example),
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// then we set the source's sourceId to the original card, otherwise it
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// uses the spell on the stack as its sourceObject which won't work
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// correctly with any cards that make use of Delayed Triggers.
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// see Bug #5437
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Card cardToCheck = game.getCard(source.getSourceId());
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if (cardToCheck != null
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&& cardToCheck.isCopy()) { // Isochron Scepter imprinted card for example
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originalSourceCard = (Card) game.getState().getValue("RememberSourceObject" + source.getSourceId());
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if (originalSourceCard != null) {
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source.setSourceId(originalSourceCard.getId());
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}
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}
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UUID targetId = this.getTargetPointer().getFirst(game, source);
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if (targetId != null) {
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controller = game.getPlayer(game.getControllerId(targetId));
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@ -143,6 +143,9 @@ class IsochronScepterCopyEffect extends OneShotEffect {
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if (controller.chooseUse(outcome, "Create a copy of " + imprintedInstant.getName() + '?', source, game)) {
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Card copiedCard = game.copyCard(imprintedInstant, source, source.getControllerId());
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if (copiedCard != null) {
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// Need to record the sourceObject info for the copy (example Arcane Denial)
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// TODO implement this within the codebase. See Bug #5437
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game.getState().setValue("RememberSourceObject" + copiedCard.getId(), imprintedInstant);
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game.getExile().add(source.getSourceId(), "", copiedCard);
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game.getState().setZone(copiedCard.getId(), Zone.EXILED);
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if (controller.chooseUse(outcome, "Cast the copied card without paying mana cost?", source, game)) {
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@ -52,7 +52,8 @@ public class DrawCardSourceControllerEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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if (player != null
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&& player.isInGame()) {
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player.drawCards(amount.calculate(game, source, this), game);
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return true;
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}
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@ -61,9 +62,14 @@ public class DrawCardSourceControllerEffect extends OneShotEffect {
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private void setText() {
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StringBuilder sb = new StringBuilder();
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boolean oneCard = (amount instanceof StaticValue && amount.calculate(null, null, this) == 1)
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|| amount instanceof PermanentsOnBattlefieldCount || amount.toString().equals("1") || amount.toString().equals("a");
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sb.append(whoDrawCard.isEmpty() ? "" : whoDrawCard + " ").append("draw ").append(oneCard ? "a" : CardUtil.numberToText(amount.toString())).append(" card");
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boolean oneCard = (amount instanceof StaticValue
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&& amount.calculate(null, null, this) == 1)
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|| amount instanceof PermanentsOnBattlefieldCount
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|| amount.toString().equals("1")
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|| amount.toString().equals("a");
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sb.append(whoDrawCard.isEmpty() ? "" : whoDrawCard
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+ " ").append("draw ").append(oneCard ? "a"
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: CardUtil.numberToText(amount.toString())).append(" card");
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if (!oneCard) {
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sb.append('s');
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}
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@ -1,4 +1,3 @@
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package mage.abilities.effects.common;
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import java.util.UUID;
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@ -63,12 +62,14 @@ public class DrawCardTargetEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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for (UUID playerId : getTargetPointer().getTargets(game, source)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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if (player != null
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&& player.isInGame()) {
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int cardsToDraw = amount.calculate(game, source, this);
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if (upTo) {
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cardsToDraw = player.getAmount(0, cardsToDraw, "Draw how many cards?", game);
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}
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if (!optional || player.chooseUse(outcome, "Use draw effect?", source, game)) {
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if (!optional
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|| player.chooseUse(outcome, "Use draw effect?", source, game)) {
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player.drawCards(cardsToDraw, game);
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}
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}
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