Additional tests for morph and #6680

This commit is contained in:
Oleg Agafonov 2020-06-23 09:29:38 +04:00
parent 75220caf0f
commit 5ae041f39a
5 changed files with 235 additions and 77 deletions

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@ -1,4 +1,3 @@
package mage.cards.a; package mage.cards.a;
import mage.abilities.costs.AlternativeCostSourceAbility; import mage.abilities.costs.AlternativeCostSourceAbility;
@ -16,7 +15,6 @@ import mage.target.common.TargetCardInHand;
import java.util.UUID; import java.util.UUID;
/** /**
*
* @author Backfir3 * @author Backfir3
*/ */
public final class Abolish extends CardImpl { public final class Abolish extends CardImpl {
@ -28,8 +26,7 @@ public final class Abolish extends CardImpl {
} }
public Abolish(UUID ownerId, CardSetInfo setInfo) { public Abolish(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{W}{W}"); super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}{W}");
// You may discard a Plains card rather than pay Abolish's mana cost. // You may discard a Plains card rather than pay Abolish's mana cost.
this.addAbility(new AlternativeCostSourceAbility(new DiscardTargetCost(new TargetCardInHand(filterCost)))); this.addAbility(new AlternativeCostSourceAbility(new DiscardTargetCost(new TargetCardInHand(filterCost))));

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@ -1065,4 +1065,50 @@ public class MorphTest extends CardTestPlayerBase {
execute(); execute();
assertAllCommandsUsed(); assertAllCommandsUsed();
} }
@Test
public void test_MorphWithCostReductionMustBePlayable_NormalCondition() {
// {1}{U} creature
// Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
// When Willbender is turned face up, change the target of target spell or ability with a single target.
addCard(Zone.HAND, playerA, "Willbender");
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
//
// Creature spells you cast cost {1} less to cast.
addCard(Zone.BATTLEFIELD, playerA, "Nylea, Keen-Eyed");
checkPlayableAbility("can", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Willbender", true);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Willbender");
setChoice(playerA, "Yes"); // morph
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1);
}
@Test
public void test_MorphWithCostReductionMustBePlayable_MorphCondition() {
// {1}{U} creature
// Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
// When Willbender is turned face up, change the target of target spell or ability with a single target.
addCard(Zone.HAND, playerA, "Willbender");
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
//
// Face-down creature spells you cast cost {1} less to cast.
addCard(Zone.BATTLEFIELD, playerA, "Dream Chisel");
checkPlayableAbility("can", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Willbender", true);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Willbender");
setChoice(playerA, "Yes"); // morph
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1);
}
} }

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@ -1,13 +1,12 @@
package org.mage.test.cards.cost.alternate; package org.mage.test.cards.cost.alternate;
import mage.constants.PhaseStep; import mage.constants.PhaseStep;
import mage.constants.Zone; import mage.constants.Zone;
import org.junit.Ignore;
import org.junit.Test; import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase; import org.mage.test.serverside.base.CardTestPlayerBase;
/** /**
*
* @author LevelX2 * @author LevelX2
*/ */
public class UseAlternateSourceCostsTest extends CardTestPlayerBase { public class UseAlternateSourceCostsTest extends CardTestPlayerBase {
@ -75,4 +74,85 @@ public class UseAlternateSourceCostsTest extends CardTestPlayerBase {
assertPermanentCount(playerA, "Gray Ogre", 1); assertPermanentCount(playerA, "Gray Ogre", 1);
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);
} }
@Test
public void test_Playable_WithMana() {
// {1}{W}{W} instant
// You may discard a Plains card rather than pay Abolish's mana cost.
// Destroy target artifact or enchantment.
addCard(Zone.HAND, playerA, "Abolish");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
addCard(Zone.HAND, playerA, "Plains", 1); // discard cost
//
addCard(Zone.BATTLEFIELD, playerB, "Alpha Myr");
checkPlayableAbility("can", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Abolish", true);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Abolish", "Alpha Myr");
setChoice(playerA, "Yes"); // use alternative cost
setChoice(playerA, "Plains");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Alpha Myr", 1);
assertTappedCount("Plains", false, 3); // must discard 1 instead tap
}
@Test
public void test_Playable_WithoutMana() {
// {1}{W}{W} instant
// You may discard a Plains card rather than pay Abolish's mana cost.
// Destroy target artifact or enchantment.
addCard(Zone.HAND, playerA, "Abolish");
//addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
addCard(Zone.HAND, playerA, "Plains", 1); // discard cost
//
addCard(Zone.BATTLEFIELD, playerB, "Alpha Myr");
checkPlayableAbility("can", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Abolish", true);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Abolish", "Alpha Myr");
setChoice(playerA, "Yes"); // use alternative cost
setChoice(playerA, "Plains");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Alpha Myr", 1);
}
@Test
public void test_Playable_WithoutManaAndCost() {
// {1}{W}{W} instant
// You may discard a Plains card rather than pay Abolish's mana cost.
// Destroy target artifact or enchantment.
addCard(Zone.HAND, playerA, "Abolish");
//addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
//addCard(Zone.HAND, playerA, "Plains", 1); // discard cost
//
addCard(Zone.BATTLEFIELD, playerB, "Alpha Myr");
// can't see as playable (no mana for normal, no discard for alternative)
checkPlayableAbility("can't", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Abolish", false);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
}
@Test
@Ignore // TODO: make test to check combo of alternative cost and cost reduction effects
public void test_Playable_WithCostReduction() {
addCard(Zone.HAND, playerA, "xxx");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
}
} }

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@ -0,0 +1,53 @@
package org.mage.test.cards.cost.modification;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Ignore;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author JayDi85
*/
public class CostReduceWithConditionTest extends CardTestPlayerBase {
@Test
public void test_PriceOfFame_Normal() {
// {3}{B}
// This spell costs {2} less to cast if it targets a legendary creature.
// Destroy target creature.
addCard(Zone.HAND, playerA, "Price of Fame", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
addCard(Zone.BATTLEFIELD, playerB, "Balduvian Bears", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Price of Fame", "Balduvian Bears");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Balduvian Bears", 1);
}
@Test
@Ignore
// TODO: implement workaround like putToStackAsNonPlayable for abilities, see https://github.com/magefree/mage/issues/6685
public void test_PriceOfFame_Reduce() {
// {3}{B}
// This spell costs {2} less to cast if it targets a legendary creature.
// Destroy target creature.
addCard(Zone.HAND, playerA, "Price of Fame", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4 - 2);
addCard(Zone.BATTLEFIELD, playerB, "Anje Falkenrath", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Price of Fame", "Anje Falkenrath");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Anje Falkenrath", 1);
}
}

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@ -2852,7 +2852,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override @Override
public ManaOptions getManaAvailable(Game game) { public ManaOptions getManaAvailable(Game game) {
ManaOptions available = new ManaOptions(); ManaOptions availableMana = new ManaOptions();
List<Abilities<ActivatedManaAbilityImpl>> sourceWithoutManaCosts = new ArrayList<>(); List<Abilities<ActivatedManaAbilityImpl>> sourceWithoutManaCosts = new ArrayList<>();
List<Abilities<ActivatedManaAbilityImpl>> sourceWithCosts = new ArrayList<>(); List<Abilities<ActivatedManaAbilityImpl>> sourceWithCosts = new ArrayList<>();
@ -2884,17 +2884,17 @@ public abstract class PlayerImpl implements Player, Serializable {
} }
for (Abilities<ActivatedManaAbilityImpl> manaAbilities : sourceWithoutManaCosts) { for (Abilities<ActivatedManaAbilityImpl> manaAbilities : sourceWithoutManaCosts) {
available.addMana(manaAbilities, game); availableMana.addMana(manaAbilities, game);
} }
for (Abilities<ActivatedManaAbilityImpl> manaAbilities : sourceWithCosts) { for (Abilities<ActivatedManaAbilityImpl> manaAbilities : sourceWithCosts) {
available.removeDuplicated(); availableMana.removeDuplicated();
available.addManaWithCost(manaAbilities, game); availableMana.addManaWithCost(manaAbilities, game);
} }
// remove duplicated variants (see ManaOptionsTest for info - when that rises) // remove duplicated variants (see ManaOptionsTest for info - when that rises)
available.removeDuplicated(); availableMana.removeDuplicated();
return available; return availableMana;
} }
// returns only mana producers that don't require mana payment // returns only mana producers that don't require mana payment
@ -2958,18 +2958,18 @@ public abstract class PlayerImpl implements Player, Serializable {
/** /**
* @param ability * @param ability
* @param available if null, it won't be checked if enough mana is available * @param availableMana if null, it won't be checked if enough mana is available
* @param sourceObject * @param sourceObject
* @param game * @param game
* @return * @return
*/ */
protected boolean canPlay(ActivatedAbility ability, ManaOptions available, MageObject sourceObject, Game game) { protected boolean canPlay(ActivatedAbility ability, ManaOptions availableMana, MageObject sourceObject, Game game) {
if (!(ability instanceof ActivatedManaAbilityImpl)) { if (!(ability instanceof ActivatedManaAbilityImpl)) {
ActivatedAbility copy = ability.copy(); // Copy is needed because cost reduction effects modify e.g. the mana to activate/cast the ability ActivatedAbility copy = ability.copy(); // Copy is needed because cost reduction effects modify e.g. the mana to activate/cast the ability
if (!copy.canActivate(playerId, game).canActivate()) { if (!copy.canActivate(playerId, game).canActivate()) {
return false; return false;
} }
if (available != null) { if (availableMana != null) {
game.getContinuousEffects().costModification(copy, game); game.getContinuousEffects().costModification(copy, game);
} }
boolean canBeCastRegularly = true; boolean canBeCastRegularly = true;
@ -2980,31 +2980,8 @@ public abstract class PlayerImpl implements Player, Serializable {
canBeCastRegularly = false; canBeCastRegularly = false;
} }
if (canBeCastRegularly) { if (canBeCastRegularly) {
ManaOptions abilityOptions = copy.getMinimumCostToActivate(playerId, game); if (canPayMinimumManaCost(copy, availableMana, game)) {
if (abilityOptions.isEmpty()) {
return true; return true;
} else {
if (available == null) {
return true;
}
MageObjectReference permittingObject = game.getContinuousEffects().asThough(copy.getSourceId(),
AsThoughEffectType.SPEND_OTHER_MANA, copy, copy.getControllerId(), game);
for (Mana mana : abilityOptions) {
for (Mana avail : available) {
// TODO: SPEND_OTHER_MANA effects with getAsThoughManaType can change mana type to pay,
// but that code processing it as any color, need to test and fix another use cases
// (example: Sunglasses of Urza - may spend white mana as though it were red mana)
//
// add tests for non any color like Sunglasses of Urza
if (permittingObject != null && mana.count() <= avail.count()) {
return true;
}
if (mana.enough(avail)) { // here we need to check if spend mana as though allow to pay the mana cost
return true;
}
}
}
} }
} }
@ -3036,12 +3013,42 @@ public abstract class PlayerImpl implements Player, Serializable {
} }
// ALTERNATIVE COST from source card (any AlternativeSourceCosts) // ALTERNATIVE COST from source card (any AlternativeSourceCosts)
return canPlayCardByAlternateCost(game.getCard(ability.getSourceId()), available, copy, game); return canPlayCardByAlternateCost(game.getCard(ability.getSourceId()), availableMana, copy, game);
} }
return false; return false;
} }
protected boolean canPlayCardByAlternateCost(Card sourceObject, ManaOptions available, Ability ability, Game game) { protected boolean canPayMinimumManaCost(ActivatedAbility ability, ManaOptions availableMana, Game game) {
ManaOptions abilityOptions = ability.getMinimumCostToActivate(playerId, game);
if (abilityOptions.isEmpty()) {
return true;
} else {
if (availableMana == null) {
return true;
}
MageObjectReference permittingObject = game.getContinuousEffects().asThough(ability.getSourceId(),
AsThoughEffectType.SPEND_OTHER_MANA, ability, ability.getControllerId(), game);
for (Mana mana : abilityOptions) {
for (Mana avail : availableMana) {
// TODO: SPEND_OTHER_MANA effects with getAsThoughManaType can change mana type to pay,
// but that code processing it as any color, need to test and fix another use cases
// (example: Sunglasses of Urza - may spend white mana as though it were red mana)
//
// add tests for non any color like Sunglasses of Urza
if (permittingObject != null && mana.count() <= avail.count()) {
return true;
}
if (mana.enough(avail)) { // here we need to check if spend mana as though allow to pay the mana cost
return true;
}
}
}
}
return false;
}
protected boolean canPlayCardByAlternateCost(Card sourceObject, ManaOptions availableMana, Ability ability, Game game) {
if (sourceObject != null && !(sourceObject instanceof Permanent)) { if (sourceObject != null && !(sourceObject instanceof Permanent)) {
for (Ability alternateSourceCostsAbility : sourceObject.getAbilities()) { for (Ability alternateSourceCostsAbility : sourceObject.getAbilities()) {
// if cast for noMana no Alternative costs are allowed // if cast for noMana no Alternative costs are allowed
@ -3058,11 +3065,11 @@ public abstract class PlayerImpl implements Player, Serializable {
if (manaCosts.isEmpty()) { if (manaCosts.isEmpty()) {
return true; return true;
} else { } else {
if (available == null) { if (availableMana == null) {
return true; return true;
} }
for (Mana mana : manaCosts.getOptions()) { for (Mana mana : manaCosts.getOptions()) {
for (Mana avail : available) { for (Mana avail : availableMana) {
if (mana.enough(avail)) { if (mana.enough(avail)) {
return true; return true;
} }
@ -3090,7 +3097,7 @@ public abstract class PlayerImpl implements Player, Serializable {
return true; return true;
} else { } else {
for (Mana mana : manaCosts.getOptions()) { for (Mana mana : manaCosts.getOptions()) {
for (Mana avail : available) { for (Mana avail : availableMana) {
if (mana.enough(avail)) { if (mana.enough(avail)) {
return true; return true;
} }
@ -3105,10 +3112,10 @@ public abstract class PlayerImpl implements Player, Serializable {
return false; return false;
} }
protected ActivatedAbility findActivatedAbilityFromPlayable(MageObject object, ManaOptions manaAvailable, Ability ability, Game game) { protected ActivatedAbility findActivatedAbilityFromPlayable(MageObject object, ManaOptions availableMana, Ability ability, Game game) {
// special mana to pay spell cost // special mana to pay spell cost
ManaOptions manaFull = manaAvailable.copy(); ManaOptions manaFull = availableMana.copy();
if (ability instanceof SpellAbility) { if (ability instanceof SpellAbility) {
for (AlternateManaPaymentAbility altAbility : CardUtil.getAbilities(object, game).stream() for (AlternateManaPaymentAbility altAbility : CardUtil.getAbilities(object, game).stream()
.filter(a -> a instanceof AlternateManaPaymentAbility) .filter(a -> a instanceof AlternateManaPaymentAbility)
@ -3139,7 +3146,7 @@ public abstract class PlayerImpl implements Player, Serializable {
return null; return null;
} }
protected ActivatedAbility findActivatedAbilityFromAlternativeSourceCost(MageObject object, ManaOptions manaAvailable, Ability ability, Game game) { protected ActivatedAbility findActivatedAbilityFromAlternativeSourceCost(MageObject object, ManaOptions availableMana, Ability ability, Game game) {
// return play ability that can activate AlternativeSourceCosts // return play ability that can activate AlternativeSourceCosts
if (ability instanceof AlternativeSourceCosts && !(object instanceof Permanent)) { if (ability instanceof AlternativeSourceCosts && !(object instanceof Permanent)) {
ActivatedAbility playAbility = null; ActivatedAbility playAbility = null;
@ -3153,13 +3160,14 @@ public abstract class PlayerImpl implements Player, Serializable {
} }
// 707.4.Objects that are cast face down are turned face down before they are put onto the stack // 707.4.Objects that are cast face down are turned face down before they are put onto the stack
// (e.g. no lands per turn limit, no cast restrictions, another cost, etc) // E.g. no lands per turn limit, no cast restrictions, cost reduce, etc
// so morph must checks only mana payment here // Even mana cost can't be checked here without lookahead
// So make it available all the time
boolean canUse; boolean canUse;
if (ability instanceof MorphAbility) { if (ability instanceof MorphAbility) {
canUse = game.canPlaySorcery(playerId) && canPayAlternateSourceCostsAbility(object, playAbility, manaAvailable, ability, game); canUse = game.canPlaySorcery(playerId) && ((MorphAbility) ability).isAvailable(playAbility, game);
} else { } else {
canUse = canPlay(playAbility, manaAvailable, object, game); // canPlay already checks alternative source costs and all conditions canUse = canPlay(playAbility, availableMana, object, game); // canPlay already checks alternative source costs and all conditions
} }
if (canUse) { if (canUse) {
@ -3169,32 +3177,6 @@ public abstract class PlayerImpl implements Player, Serializable {
return null; return null;
} }
protected boolean canPayAlternateSourceCostsAbility(MageObject sourceObject, Ability sourceAbility, ManaOptions available, Ability alternativeAbility, Game game) {
if (sourceAbility != null && ((AlternativeSourceCosts) alternativeAbility).isAvailable(sourceAbility, game)) {
if (alternativeAbility.getCosts().canPay(alternativeAbility, sourceObject.getId(), this.getId(), game)) {
ManaCostsImpl manaCosts = new ManaCostsImpl();
for (Cost cost : alternativeAbility.getCosts()) {
if (cost instanceof ManaCost) {
manaCosts.add((ManaCost) cost);
}
}
if (manaCosts.isEmpty()) {
return true;
} else {
for (Mana mana : manaCosts.getOptions()) {
for (Mana avail : available) {
if (mana.enough(avail)) {
return true;
}
}
}
}
}
}
return false;
}
private void getPlayableFromObjectAll(Game game, Zone fromZone, MageObject object, ManaOptions availableMana, List<ActivatedAbility> output) { private void getPlayableFromObjectAll(Game game, Zone fromZone, MageObject object, ManaOptions availableMana, List<ActivatedAbility> output) {
if (fromZone == null || object == null) { if (fromZone == null || object == null) {
return; return;