fixed Darksteel Mutation incorrectly changing color

This commit is contained in:
Evan Kranzler 2017-11-03 22:24:58 -04:00
parent 9704d21c82
commit 5b18cfb042

View file

@ -53,7 +53,7 @@ import mage.target.common.TargetCreaturePermanent;
public class DarksteelMutation extends CardImpl {
public DarksteelMutation(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{W}");
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
this.subtype.add(SubType.AURA);
// Enchant creature
@ -67,7 +67,7 @@ public class DarksteelMutation extends CardImpl {
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new BecomesCreatureAttachedEffect(new DarksteelMutationInsectToken(),
"Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.",
Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.ALL)));
Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.ALL_BUT_COLOR)));
}