- Added Chameleon Spirit

This commit is contained in:
jeffwadsworth 2020-08-07 14:05:44 -05:00
parent 457557852e
commit 5b84462eff
2 changed files with 94 additions and 0 deletions

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@ -0,0 +1,93 @@
package mage.cards.c;
import static java.awt.SystemColor.control;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public final class ChameleonSpirit extends CardImpl {
public ChameleonSpirit(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
this.subtype.add(SubType.ILLUSION);
this.subtype.add(SubType.SPIRIT);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// As Chameleon Spirit enters the battlefield, choose a color.
this.addAbility(new EntersBattlefieldAbility(new ChooseColorEffect(Outcome.Neutral)));
// Chameleon Spirit's power and toughness are each equal to the number
// of permanents of the chosen color your opponents control.
this.addAbility(new SimpleStaticAbility(
new SetPowerToughnessSourceEffect(
PermanentsOfTheChosenColorOpponentsControlCount.instance,
Duration.EndOfGame)));
}
private ChameleonSpirit(final ChameleonSpirit card) {
super(card);
}
@Override
public ChameleonSpirit copy() {
return new ChameleonSpirit(this);
}
}
enum PermanentsOfTheChosenColorOpponentsControlCount implements DynamicValue {
instance;
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
int number = 0;
FilterPermanent filter = new FilterPermanent();
filter.add(new ColorPredicate((ObjectColor) game.getState().getValue(sourceAbility.getSourceId() + "_color")));
for (Permanent permanent : game.getBattlefield().getAllActivePermanents()) {
if (permanent != null
&& game.getOpponents(sourceAbility.getControllerId()).contains(permanent.getControllerId())
&& filter.match(permanent, game)) {
number++;
}
}
return number;
}
@Override
public PermanentsOfTheChosenColorOpponentsControlCount copy() {
return PermanentsOfTheChosenColorOpponentsControlCount.instance;
}
@Override
public String toString() {
return "X";
}
@Override
public String getMessage() {
return "permanents of the chosen color your opponents control";
}
}

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@ -67,6 +67,7 @@ public final class MercadianMasques extends ExpansionSet {
cards.add(new SetCardInfo("Cave Sense", 179, Rarity.COMMON, mage.cards.c.CaveSense.class));
cards.add(new SetCardInfo("Ceremonial Guard", 182, Rarity.COMMON, mage.cards.c.CeremonialGuard.class));
cards.add(new SetCardInfo("Chambered Nautilus", 64, Rarity.UNCOMMON, mage.cards.c.ChamberedNautilus.class));
cards.add(new SetCardInfo("Chameleon Spirit", 65, Rarity.UNCOMMON, mage.cards.c.ChameleonSpirit.class));
cards.add(new SetCardInfo("Charisma", 66, Rarity.RARE, mage.cards.c.Charisma.class));
cards.add(new SetCardInfo("Charm Peddler", 6, Rarity.COMMON, mage.cards.c.CharmPeddler.class));
cards.add(new SetCardInfo("Charmed Griffin", 7, Rarity.UNCOMMON, mage.cards.c.CharmedGriffin.class));