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[CLB] Implemented Sea Hag / Aquatic Ingress
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51
Mage.Sets/src/mage/cards/s/SeaHag.java
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51
Mage.Sets/src/mage/cards/s/SeaHag.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.combat.CantBeBlockedTargetEffect;
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import mage.abilities.effects.common.continuous.BoostAllEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.cards.AdventureCard;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SeaHag extends AdventureCard {
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public SeaHag(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, new CardType[]{CardType.INSTANT}, "{4}{U}", "Aquatic Ingress", "{2}{U}");
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this.subtype.add(SubType.HAG);
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this.power = new MageInt(3);
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this.toughness = new MageInt(5);
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// When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new BoostAllEffect(
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-4, 0, Duration.EndOfTurn,
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StaticFilters.FILTER_OPPONENTS_PERMANENT_CREATURES, false
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)));
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// Aquatic Ingress
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// Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn.
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this.getSpellCard().getSpellAbility().addEffect(new BoostTargetEffect(1, 0));
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this.getSpellCard().getSpellAbility().addEffect(new CantBeBlockedTargetEffect().setText("and can't be blocked this turn"));
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this.getSpellCard().getSpellAbility().addTarget(new TargetCreaturePermanent(0, 2));
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}
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private SeaHag(final SeaHag card) {
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super(card);
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}
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@Override
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public SeaHag copy() {
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return new SeaHag(this);
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}
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}
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@ -51,6 +51,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Raised by Giants", 250, Rarity.RARE, mage.cards.r.RaisedByGiants.class));
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cards.add(new SetCardInfo("Reflecting Pool", 358, Rarity.RARE, mage.cards.r.ReflectingPool.class));
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cards.add(new SetCardInfo("Roving Harper", 40, Rarity.COMMON, mage.cards.r.RovingHarper.class));
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cards.add(new SetCardInfo("Sea Hag", 95, Rarity.COMMON, mage.cards.s.SeaHag.class));
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cards.add(new SetCardInfo("Sea of Clouds", 360, Rarity.RARE, mage.cards.s.SeaOfClouds.class));
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cards.add(new SetCardInfo("Sky Diamond", 337, Rarity.COMMON, mage.cards.s.SkyDiamond.class));
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cards.add(new SetCardInfo("Spire Garden", 361, Rarity.RARE, mage.cards.s.SpireGarden.class));
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