[KHM] Implemented The Three Seasons (#7424)

Co-authored-by: Evan Kranzler <theelk801@gmail.com>
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Daniel Bomar 2021-01-24 18:40:29 -06:00 committed by GitHub
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2 changed files with 163 additions and 0 deletions

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@ -0,0 +1,162 @@
package mage.cards.t;
import java.util.*;
import mage.abilities.Ability;
import mage.abilities.common.SagaAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.MillCardsControllerEffect;
import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
import mage.cards.*;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.common.FilterPermanentCard;
import mage.game.Game;
import mage.game.events.TargetEvent;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author weirddan455
*/
public final class TheThreeSeasons extends CardImpl {
private static final FilterPermanentCard filter
= new FilterPermanentCard("snow permanent cards from your graveyard");
static {
filter.add(SuperType.SNOW.getPredicate());
}
public TheThreeSeasons(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{G}{U}");
this.subtype.add(SubType.SAGA);
// (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
SagaAbility sagaAbility = new SagaAbility(this, SagaChapter.CHAPTER_III);
// I Mill three cards.
sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_I, new MillCardsControllerEffect(3));
// II Return up to two target snow permanent cards from your graveyard to your hand.
sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_II, SagaChapter.CHAPTER_II,
new ReturnFromGraveyardToHandTargetEffect(), new TargetCardInYourGraveyard(0, 2, filter)
);
// III Choose up to three cards in each graveyard. Their owners shuffle those cards into their libraries.
sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_III, new TheThreeSeasonsEffect());
this.addAbility(sagaAbility);
}
private TheThreeSeasons(final TheThreeSeasons card) {
super(card);
}
@Override
public TheThreeSeasons copy() {
return new TheThreeSeasons(this);
}
}
class TheThreeSeasonsEffect extends OneShotEffect {
public TheThreeSeasonsEffect() {
super(Outcome.Neutral);
staticText = "Choose up to three cards in each graveyard. Their owners shuffle those cards into their libraries";
}
private TheThreeSeasonsEffect (final TheThreeSeasonsEffect effect) {
super(effect);
}
@Override
public TheThreeSeasonsEffect copy() {
return new TheThreeSeasonsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Map<Player, Cards> playerCardsMap = new LinkedHashMap<>();
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
TheThreeSeasonsTarget target = new TheThreeSeasonsTarget(player);
controller.chooseTarget(outcome, target, source, game);
playerCardsMap.put(player, new CardsImpl(target.getTargets()));
}
}
for (Map.Entry<Player, Cards> entry : playerCardsMap.entrySet()) {
entry.getKey().shuffleCardsToLibrary(entry.getValue(), game, source);
}
return true;
}
return false;
}
}
class TheThreeSeasonsTarget extends TargetCard {
private final Player player;
public TheThreeSeasonsTarget(Player player) {
super(0, 3, Zone.GRAVEYARD, new FilterCard(
"cards in " + player.getLogName() + "'s graveyard"
));
this.setNotTarget(true);
this.player = player;
}
private TheThreeSeasonsTarget(final TheThreeSeasonsTarget target) {
super(target);
this.player = target.player;
}
@Override
public TheThreeSeasonsTarget copy() {
return new TheThreeSeasonsTarget(this);
}
@Override
public boolean canTarget(UUID id, Game game) {
Card card = game.getCard(id);
return card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD
&& player.getGraveyard().contains(id) && filter.match(card, game);
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
return this.canTarget(id, game);
}
@Override
public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
return this.canTarget(id, game);
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (Card card : player.getGraveyard().getCards(filter, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(new TargetEvent(card, sourceId, sourceControllerId))) {
possibleTargets.add(card.getId());
}
}
return possibleTargets;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Cards cards, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (Card card : cards.getCards(filter, game)) {
if (player.getGraveyard().getCards(game).contains(card)) {
possibleTargets.add(card.getId());
}
}
return possibleTargets;
}
}

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@ -287,6 +287,7 @@ public final class Kaldheim extends ExpansionSet {
cards.add(new SetCardInfo("Tergrid, God of Fright", 112, Rarity.RARE, mage.cards.t.TergridGodOfFright.class));
cards.add(new SetCardInfo("The Bears of Littjara", 205, Rarity.RARE, mage.cards.t.TheBearsOfLittjara.class));
cards.add(new SetCardInfo("The Bloodsky Massacre", 207, Rarity.RARE, mage.cards.t.TheBloodskyMassacre.class));
cards.add(new SetCardInfo("The Three Seasons", 231, Rarity.UNCOMMON, mage.cards.t.TheThreeSeasons.class));
cards.add(new SetCardInfo("The Raven's Warning", 227, Rarity.RARE, mage.cards.t.TheRavensWarning.class));
cards.add(new SetCardInfo("The Trickster-God's Heist", 232, Rarity.UNCOMMON, mage.cards.t.TheTricksterGodsHeist.class));
cards.add(new SetCardInfo("The World Tree", 275, Rarity.RARE, mage.cards.t.TheWorldTree.class));