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Implement Timmy, Power Gamer
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76
Mage.Sets/src/mage/cards/t/TimmyPowerGamer.java
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Mage.Sets/src/mage/cards/t/TimmyPowerGamer.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.PutPermanentOnBattlefieldEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import java.util.UUID;
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/**
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*
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* @author ciaccona007
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*/
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public class TimmyPowerGamer extends CardImpl {
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public TimmyPowerGamer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{G}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.GAMER);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// {4}: You may put a creature card from your hand onto the battlefield.
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SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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new PutPermanentOnBattlefieldEffect(new FilterCreatureCard("a creature card")),
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new ManaCostsImpl("{4}"));
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this.addAbility(ability);
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}
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public TimmyPowerGamer(final TimmyPowerGamer card) {
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super(card);
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}
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@Override
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public TimmyPowerGamer copy() {
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return new TimmyPowerGamer(this);
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}
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}
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@ -23,6 +23,7 @@ public class Unglued extends ExpansionSet {
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cards.add(new SetCardInfo("Chicken Egg", 41, Rarity.COMMON, mage.cards.c.ChickenEgg.class));
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cards.add(new SetCardInfo("Krazy Kow", 48, Rarity.COMMON, mage.cards.k.KrazyKow.class));
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cards.add(new SetCardInfo("Growth Spurt", 61, Rarity.COMMON, mage.cards.g.GrowthSpurt.class));
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cards.add(new SetCardInfo("Timmy, Power Gamer", 68, Rarity.RARE, mage.cards.t.TimmyPowerGamer.class));
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cards.add(new SetCardInfo("Forest", 88, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.UGL_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Island", 85, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(FrameStyle.UGL_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Mountain", 87, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(FrameStyle.UGL_FULL_ART_BASIC, false)));
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@ -134,6 +134,7 @@ public enum SubType {
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FROG("Frog", SubTypeSet.CreatureType),
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FUNGUS("Fungus", SubTypeSet.CreatureType),
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// G
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GAMER("Gamer", SubTypeSet.CreatureType), // Un-sets
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GAMORREAN("Gamorrean", SubTypeSet.CreatureType, true), // Star Wars
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GAND("Gand", SubTypeSet.CreatureType, true), // Star Wars
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GARGOYLE("Gargoyle", SubTypeSet.CreatureType),
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