Implement Timmy, Power Gamer

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ciaccona007 2018-01-09 15:17:55 -07:00 committed by GitHub
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@ -0,0 +1,76 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.cards.t;
import mage.MageInt;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.PutPermanentOnBattlefieldEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import java.util.UUID;
/**
*
* @author ciaccona007
*/
public class TimmyPowerGamer extends CardImpl {
public TimmyPowerGamer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{G}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.GAMER);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {4}: You may put a creature card from your hand onto the battlefield.
SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new PutPermanentOnBattlefieldEffect(new FilterCreatureCard("a creature card")),
new ManaCostsImpl("{4}"));
this.addAbility(ability);
}
public TimmyPowerGamer(final TimmyPowerGamer card) {
super(card);
}
@Override
public TimmyPowerGamer copy() {
return new TimmyPowerGamer(this);
}
}

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@ -23,6 +23,7 @@ public class Unglued extends ExpansionSet {
cards.add(new SetCardInfo("Chicken Egg", 41, Rarity.COMMON, mage.cards.c.ChickenEgg.class)); cards.add(new SetCardInfo("Chicken Egg", 41, Rarity.COMMON, mage.cards.c.ChickenEgg.class));
cards.add(new SetCardInfo("Krazy Kow", 48, Rarity.COMMON, mage.cards.k.KrazyKow.class)); cards.add(new SetCardInfo("Krazy Kow", 48, Rarity.COMMON, mage.cards.k.KrazyKow.class));
cards.add(new SetCardInfo("Growth Spurt", 61, Rarity.COMMON, mage.cards.g.GrowthSpurt.class)); cards.add(new SetCardInfo("Growth Spurt", 61, Rarity.COMMON, mage.cards.g.GrowthSpurt.class));
cards.add(new SetCardInfo("Timmy, Power Gamer", 68, Rarity.RARE, mage.cards.t.TimmyPowerGamer.class));
cards.add(new SetCardInfo("Forest", 88, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.UGL_FULL_ART_BASIC, false))); cards.add(new SetCardInfo("Forest", 88, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.UGL_FULL_ART_BASIC, false)));
cards.add(new SetCardInfo("Island", 85, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(FrameStyle.UGL_FULL_ART_BASIC, false))); cards.add(new SetCardInfo("Island", 85, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(FrameStyle.UGL_FULL_ART_BASIC, false)));
cards.add(new SetCardInfo("Mountain", 87, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(FrameStyle.UGL_FULL_ART_BASIC, false))); cards.add(new SetCardInfo("Mountain", 87, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(FrameStyle.UGL_FULL_ART_BASIC, false)));

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@ -134,6 +134,7 @@ public enum SubType {
FROG("Frog", SubTypeSet.CreatureType), FROG("Frog", SubTypeSet.CreatureType),
FUNGUS("Fungus", SubTypeSet.CreatureType), FUNGUS("Fungus", SubTypeSet.CreatureType),
// G // G
GAMER("Gamer", SubTypeSet.CreatureType), // Un-sets
GAMORREAN("Gamorrean", SubTypeSet.CreatureType, true), // Star Wars GAMORREAN("Gamorrean", SubTypeSet.CreatureType, true), // Star Wars
GAND("Gand", SubTypeSet.CreatureType, true), // Star Wars GAND("Gand", SubTypeSet.CreatureType, true), // Star Wars
GARGOYLE("Gargoyle", SubTypeSet.CreatureType), GARGOYLE("Gargoyle", SubTypeSet.CreatureType),