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[NEO] updated spoiler and reprints
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2 changed files with 36 additions and 14 deletions
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@ -44,7 +44,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
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cards.add(new SetCardInfo("Dokuchi Shadow-Walker", 94, Rarity.COMMON, mage.cards.d.DokuchiShadowWalker.class));
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cards.add(new SetCardInfo("Dokuchi Shadow-Walker", 94, Rarity.COMMON, mage.cards.d.DokuchiShadowWalker.class));
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cards.add(new SetCardInfo("Enthusiastic Mechanaut", 218, Rarity.UNCOMMON, mage.cards.e.EnthusiasticMechanaut.class));
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cards.add(new SetCardInfo("Enthusiastic Mechanaut", 218, Rarity.UNCOMMON, mage.cards.e.EnthusiasticMechanaut.class));
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cards.add(new SetCardInfo("Era of Enlightenment", 11, Rarity.COMMON, mage.cards.e.EraOfEnlightenment.class));
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cards.add(new SetCardInfo("Era of Enlightenment", 11, Rarity.COMMON, mage.cards.e.EraOfEnlightenment.class));
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cards.add(new SetCardInfo("Forest", 301, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Forest", 291, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Geothermal Kami", 186, Rarity.COMMON, mage.cards.g.GeothermalKami.class));
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cards.add(new SetCardInfo("Geothermal Kami", 186, Rarity.COMMON, mage.cards.g.GeothermalKami.class));
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cards.add(new SetCardInfo("Go-Shintai of Ancient Wars", 144, Rarity.UNCOMMON, mage.cards.g.GoShintaiOfAncientWars.class));
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cards.add(new SetCardInfo("Go-Shintai of Ancient Wars", 144, Rarity.UNCOMMON, mage.cards.g.GoShintaiOfAncientWars.class));
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cards.add(new SetCardInfo("Go-Shintai of Shared Purpose", 14, Rarity.UNCOMMON, mage.cards.g.GoShintaiOfSharedPurpose.class));
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cards.add(new SetCardInfo("Go-Shintai of Shared Purpose", 14, Rarity.UNCOMMON, mage.cards.g.GoShintaiOfSharedPurpose.class));
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@ -55,7 +55,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
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cards.add(new SetCardInfo("Hidetsugu, Devouring Chaos", 99, Rarity.RARE, mage.cards.h.HidetsuguDevouringChaos.class));
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cards.add(new SetCardInfo("Hidetsugu, Devouring Chaos", 99, Rarity.RARE, mage.cards.h.HidetsuguDevouringChaos.class));
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cards.add(new SetCardInfo("Imperial Moth", 4, Rarity.COMMON, mage.cards.i.ImperialMoth.class));
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cards.add(new SetCardInfo("Imperial Moth", 4, Rarity.COMMON, mage.cards.i.ImperialMoth.class));
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cards.add(new SetCardInfo("Imperial Subduer", 19, Rarity.COMMON, mage.cards.i.ImperialSubduer.class));
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cards.add(new SetCardInfo("Imperial Subduer", 19, Rarity.COMMON, mage.cards.i.ImperialSubduer.class));
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cards.add(new SetCardInfo("Island", 295, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Island", 285, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Jukai Naturalist", 225, Rarity.UNCOMMON, mage.cards.j.JukaiNaturalist.class));
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cards.add(new SetCardInfo("Jukai Naturalist", 225, Rarity.UNCOMMON, mage.cards.j.JukaiNaturalist.class));
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cards.add(new SetCardInfo("Junji, the Midnight Sky", 102, Rarity.MYTHIC, mage.cards.j.JunjiTheMidnightSky.class));
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cards.add(new SetCardInfo("Junji, the Midnight Sky", 102, Rarity.MYTHIC, mage.cards.j.JunjiTheMidnightSky.class));
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cards.add(new SetCardInfo("Kaito Shizuki", 226, Rarity.MYTHIC, mage.cards.k.KaitoShizuki.class));
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cards.add(new SetCardInfo("Kaito Shizuki", 226, Rarity.MYTHIC, mage.cards.k.KaitoShizuki.class));
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@ -69,10 +69,10 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
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cards.add(new SetCardInfo("Memory of Toshiro", 108, Rarity.UNCOMMON, mage.cards.m.MemoryOfToshiro.class));
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cards.add(new SetCardInfo("Memory of Toshiro", 108, Rarity.UNCOMMON, mage.cards.m.MemoryOfToshiro.class));
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cards.add(new SetCardInfo("Michiko's Reign of Truth", 29, Rarity.UNCOMMON, mage.cards.m.MichikosReignOfTruth.class));
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cards.add(new SetCardInfo("Michiko's Reign of Truth", 29, Rarity.UNCOMMON, mage.cards.m.MichikosReignOfTruth.class));
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cards.add(new SetCardInfo("Moon-Circuit Hacker", 67, Rarity.COMMON, mage.cards.m.MoonCircuitHacker.class));
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cards.add(new SetCardInfo("Moon-Circuit Hacker", 67, Rarity.COMMON, mage.cards.m.MoonCircuitHacker.class));
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cards.add(new SetCardInfo("Mountain", 299, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 289, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Nameless Conqueror", 162, Rarity.COMMON, mage.cards.n.NamelessConqueror.class));
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cards.add(new SetCardInfo("Nameless Conqueror", 162, Rarity.COMMON, mage.cards.n.NamelessConqueror.class));
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cards.add(new SetCardInfo("Naomi, Pillar of Order", 229, Rarity.UNCOMMON, mage.cards.n.NaomiPillarOfOrder.class));
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cards.add(new SetCardInfo("Naomi, Pillar of Order", 229, Rarity.UNCOMMON, mage.cards.n.NaomiPillarOfOrder.class));
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cards.add(new SetCardInfo("Plains", 293, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 283, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Portrait of Michiko", 29, Rarity.UNCOMMON, mage.cards.p.PortraitOfMichiko.class));
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cards.add(new SetCardInfo("Portrait of Michiko", 29, Rarity.UNCOMMON, mage.cards.p.PortraitOfMichiko.class));
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cards.add(new SetCardInfo("Raiyuu, Storm's Edge", 232, Rarity.RARE, mage.cards.r.RaiyuuStormsEdge.class));
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cards.add(new SetCardInfo("Raiyuu, Storm's Edge", 232, Rarity.RARE, mage.cards.r.RaiyuuStormsEdge.class));
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cards.add(new SetCardInfo("Satoru Umezawa", 234, Rarity.RARE, mage.cards.s.SatoruUmezawa.class));
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cards.add(new SetCardInfo("Satoru Umezawa", 234, Rarity.RARE, mage.cards.s.SatoruUmezawa.class));
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@ -83,7 +83,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
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cards.add(new SetCardInfo("Spirited Companion", 38, Rarity.COMMON, mage.cards.s.SpiritedCompanion.class));
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cards.add(new SetCardInfo("Spirited Companion", 38, Rarity.COMMON, mage.cards.s.SpiritedCompanion.class));
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cards.add(new SetCardInfo("Sunblade Samurai", 39, Rarity.COMMON, mage.cards.s.SunbladeSamurai.class));
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cards.add(new SetCardInfo("Sunblade Samurai", 39, Rarity.COMMON, mage.cards.s.SunbladeSamurai.class));
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cards.add(new SetCardInfo("Surgehacker Mech", 260, Rarity.RARE, mage.cards.s.SurgehackerMech.class));
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cards.add(new SetCardInfo("Surgehacker Mech", 260, Rarity.RARE, mage.cards.s.SurgehackerMech.class));
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cards.add(new SetCardInfo("Swamp", 297, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 287, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Tempered in Solitude", 165, Rarity.UNCOMMON, mage.cards.t.TemperedInSolitude.class));
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cards.add(new SetCardInfo("Tempered in Solitude", 165, Rarity.UNCOMMON, mage.cards.t.TemperedInSolitude.class));
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cards.add(new SetCardInfo("The Modern Age", 66, Rarity.COMMON, mage.cards.t.TheModernAge.class));
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cards.add(new SetCardInfo("The Modern Age", 66, Rarity.COMMON, mage.cards.t.TheModernAge.class));
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cards.add(new SetCardInfo("The Shattered States Era", 162, Rarity.COMMON, mage.cards.t.TheShatteredStatesEra.class));
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cards.add(new SetCardInfo("The Shattered States Era", 162, Rarity.COMMON, mage.cards.t.TheShatteredStatesEra.class));
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@ -43510,20 +43510,29 @@ Ao, the Dawn Sky|Kamigawa: Neon Dynasty|2|M|{3}{W}{W}|Legendary Creature - Drago
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Banishing Slash|Kamigawa: Neon Dynasty|3|U|{W}{W}|Sorcery|||Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.|
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Banishing Slash|Kamigawa: Neon Dynasty|3|U|{W}{W}|Sorcery|||Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.|
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Befriending the Moths|Kamigawa: Neon Dynasty|4|C|{3}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Target creature you control gets +1/+1 and gains flying until end of turn.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Befriending the Moths|Kamigawa: Neon Dynasty|4|C|{3}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Target creature you control gets +1/+1 and gains flying until end of turn.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Imperial Moth|Kamigawa: Neon Dynasty|4|C||Enchantment Creature - Insect|2|4|Flying|
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Imperial Moth|Kamigawa: Neon Dynasty|4|C||Enchantment Creature - Insect|2|4|Flying|
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Born to Drive|Kamigawa: Neon Dynasty|6|U|{2}{W}|Enchantment - Aura|||Enchant artifact or creature$As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.$Channel — {2}{W}, Discard Born to Drive: Create two 1/1 coloress Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."|
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Brilliant Restoration|Kamigawa: Neon Dynasty|7|R|{3}{W}{W}{W}{W}|Sorcery|||Return all artifact and enchantment cards from your graveyard to the battlefield.|
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Era of Enlightenment|Kamigawa: Neon Dynasty|11|C|{1}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Scry 2.$II — You gain 2 life.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Era of Enlightenment|Kamigawa: Neon Dynasty|11|C|{1}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Scry 2.$II — You gain 2 life.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Hand of Enlightenment|Kamigawa: Neon Dynasty|11|C||Enchantment Creature - Human Monk|2|2|First strike|
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Hand of Enlightenment|Kamigawa: Neon Dynasty|11|C||Enchantment Creature - Human Monk|2|2|First strike|
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The Fall of Lord Konda|Kamigawa: Neon Dynasty|12|U|{2}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Exile target creature an opponent controls with mana value 4 or greater.$II —$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Fragment of Konda|Kamigawa: Neon Dynasty|12|U||Enchantment Creature - Human Noble|1|3|Defender$When Fragment of Konda dies, draw a card.|
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Go-Shintai of Shared Purpose|Kamigawa: Neon Dynasty|14|U|{3}{W}|Legendary Enchantment Creature - Shrine|1|3|Vigilance$At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.|
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Go-Shintai of Shared Purpose|Kamigawa: Neon Dynasty|14|U|{3}{W}|Legendary Enchantment Creature - Shrine|1|3|Vigilance$At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.|
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Hotshot Mechanic|Kamigawa: Neon Dynasty|16|U|{W}|Artifact Creature - Fox Pilot|2|1|Hotshot Mechanic crews Vehicles as though its power were 2 greater.|
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Hotshot Mechanic|Kamigawa: Neon Dynasty|16|U|{W}|Artifact Creature - Fox Pilot|2|1|Hotshot Mechanic crews Vehicles as though its power were 2 greater.|
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Imperial Subduer|Kamigawa: Neon Dynasty|19|C|{2}{W}|Creature - Human Samurai|3|2|Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.|
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Imperial Subduer|Kamigawa: Neon Dynasty|19|C|{2}{W}|Creature - Human Samurai|3|2|Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.|
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Invoke Justice|Kamigawa: Neon Dynasty|21|R|{1}{W}{W}{W}{W}|Sorcery|||Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.|
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Kyodai, Soul of Kamigawa|Kamigawa: Neon Dynasty|23|R|{3}{W}|Legendary Creature - Dragon Spirit|3|3|Flash$Flying$When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai.${W}{U}{B}{R}{G}: Kyodai, Soul of Kamigawa gets +5/+5 until end of turn.|
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Kyodai, Soul of Kamigawa|Kamigawa: Neon Dynasty|23|R|{3}{W}|Legendary Creature - Dragon Spirit|3|3|Flash$Flying$When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai.${W}{U}{B}{R}{G}: Kyodai, Soul of Kamigawa gets +5/+5 until end of turn.|
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Light the Way|Kamigawa: Neon Dynasty|24|C|{W}|Instant|||Choose one —$• Put a +1/+1 counter on target creature or Vehicle. Untap it.$• Return target permanent you control to its owner's hand.|
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Lion Sash|Kamigawa: Neon Dynasty|26|R|{1}{W}|Artifact Creature - Equipment Cat|1|1|{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash.$Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash.$Reconfigure {2}|
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Lion Sash|Kamigawa: Neon Dynasty|26|R|{1}{W}|Artifact Creature - Equipment Cat|1|1|{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash.$Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash.$Reconfigure {2}|
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Michiko's Reign of Truth|Kamigawa: Neon Dynasty|29|U|{1}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Michiko's Reign of Truth|Kamigawa: Neon Dynasty|29|U|{1}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Portrait of Michiko|Kamigawa: Neon Dynasty|29|U||Enchantment Creature - Human Noble|0|0|Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control.|
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Portrait of Michiko|Kamigawa: Neon Dynasty|29|U||Enchantment Creature - Human Noble|0|0|Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control.|
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Norika Yamazaki, the Poet|Kamigawa: Neon Dynasty|31|U|{2}{W}|Legendary Creature - Human Samurai|3|2|Vigilance$Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.|
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The Restoration of Eiganjo|Kamigawa: Neon Dynasty|34|R|{2}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.$II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Architect of Restoration|Kamigawa: Neon Dynasty|34|R||Enchantment Creature - Fox Monk|3|4|Vigilance$Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.|
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Spirited Companion|Kamigawa: Neon Dynasty|38|C|{1}{W}|Enchantment Creature - Dog|1|1|When Spirited Companion enters the battlefield, draw a card.|
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Spirited Companion|Kamigawa: Neon Dynasty|38|C|{1}{W}|Enchantment Creature - Dog|1|1|When Spirited Companion enters the battlefield, draw a card.|
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Sunblade Samurai|Kamigawa: Neon Dynasty|39|C|{4}{W}|Enchantment Creature - Human Samurai|4|4|Vigilance$Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, the shuffle. You gain 2 life.|
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Sunblade Samurai|Kamigawa: Neon Dynasty|39|C|{4}{W}|Enchantment Creature - Human Samurai|4|4|Vigilance$Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, the shuffle. You gain 2 life.|
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The Wandering Emperor|Kamigawa: Neon Dynasty|42|M|{2}{W}{W}|Legendary Planeswalker|3|Flash$As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant.$+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.$−1: Create a 2/2 white Samurai creature token with vigilance.$−2: Exile target tapped creature. You gain 2 life.|
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The Wandering Emperor|Kamigawa: Neon Dynasty|42|M|{2}{W}{W}|Legendary Planeswalker|3|Flash$As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant.$+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.$−1: Create a 2/2 white Samurai creature token with vigilance.$−2: Exile target tapped creature. You gain 2 life.|
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Armguard Familiar|Kamigawa: Neon Dynasty|46|C|{1}{U}|Artifact Creature - Equipment Beast|2|1|Ward {2}$Equipped creature gets +2/+1 and has ward {2}.$Reconfigure {4}|
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Armguard Familiar|Kamigawa: Neon Dynasty|46|C|{1}{U}|Artifact Creature - Equipment Beast|2|1|Ward {2}$Equipped creature gets +2/+1 and has ward {2}.$Reconfigure {4}|
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Awakened Awareness|Kamigawa: Neon Dynasty|47|U|{X}{U}{U}|Enchantment - Aura|||Enchant artifact or creature$When Awakened Awareness enters the battlefield, put a X +1/+1 counters on enchanted permanent.$As long as enchanted permanent is a creature, it has base power and toughness 1/1.|
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Awakened Awareness|Kamigawa: Neon Dynasty|47|U|{X}{U}{U}|Enchantment - Aura|||Enchant artifact or creature$When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.$As long as enchanted permanent is a creature, it has base power and toughness 1/1.|
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Behold the Unspeakable|Kamigawa: Neon Dynasty|48|U|{3}{U}{U}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Creatures you don't control get -2/-0 until your next turn.$II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Behold the Unspeakable|Kamigawa: Neon Dynasty|48|U|{3}{U}{U}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Creatures you don't control get -2/-0 until your next turn.$II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Vision of the Unspeakable|Kamigawa: Neon Dynasty|48|U||Enchantment Creature - Spirit|0|0|Flying, trample$Vision of the Unspeakable gets +1/+1 for each card in your hand.|
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Vision of the Unspeakable|Kamigawa: Neon Dynasty|48|U||Enchantment Creature - Spirit|0|0|Flying, trample$Vision of the Unspeakable gets +1/+1 for each card in your hand.|
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Covert Technician|Kamigawa: Neon Dynasty|49|U|{2}{U}|Artifact Creature - Human Ninja|2|4|Ninjutsu {1}{U}$Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.|
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Covert Technician|Kamigawa: Neon Dynasty|49|U|{2}{U}|Artifact Creature - Human Ninja|2|4|Ninjutsu {1}{U}$Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.|
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@ -43535,13 +43544,16 @@ Vector Glider|Kamigawa: Neon Dynasty|66|C||Enchantment Creature - Spirit|2|3|Fly
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Moon-Circuit Hacker|Kamigawa: Neon Dynasty|67|C|{1}{U}|Enchantment Creature - Human Ninja|2|1|Ninjutsu {U}$Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.|
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Moon-Circuit Hacker|Kamigawa: Neon Dynasty|67|C|{1}{U}|Enchantment Creature - Human Ninja|2|1|Ninjutsu {U}$Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.|
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Moonsnare Prototype|Kamigawa: Neon Dynasty|69|C|{U}|Artifact|||{T}, Tap an untapped artifact or creature you control: Add {C}.$Channel — {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.|
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Moonsnare Prototype|Kamigawa: Neon Dynasty|69|C|{U}|Artifact|||{T}, Tap an untapped artifact or creature you control: Add {C}.$Channel — {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.|
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The Reality Chip|Kamigawa: Neon Dynasty|74|R|{1}{U}|Legendary Artifact Creature - Equipment Jellyfish|0|4|You may look at the top card of your library any time.$As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.$Reconfigure {2}{U}|
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The Reality Chip|Kamigawa: Neon Dynasty|74|R|{1}{U}|Legendary Artifact Creature - Equipment Jellyfish|0|4|You may look at the top card of your library any time.$As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.$Reconfigure {2}{U}|
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Reality Heist|Kamigawa: Neon Dynasty|75|U|{5}{U}{U}|Instant|||This spell costs {1} less to cast for each artifact you control.$Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.|
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Tameshi, Reality Architect|Kamigawa: Neon Dynasty|82|R|{2}{U}|Legendary Creature - Moonfolk Wizard|2|3|Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.${X}{W}, Return a land you control its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.|
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Tameshi, Reality Architect|Kamigawa: Neon Dynasty|82|R|{2}{U}|Legendary Creature - Moonfolk Wizard|2|3|Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.${X}{W}, Return a land you control its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.|
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Tamiyo's Compleation|Kamigawa: Neon Dynasty|83|C|{3}{U}|Enchantment - Aura|||Flash$Enchant artifact, creature, or planeswalker$When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it.$Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.|
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Tamiyo's Compleation|Kamigawa: Neon Dynasty|83|C|{3}{U}|Enchantment - Aura|||Flash$Enchant artifact, creature, or planeswalker$When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it.$Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.|
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Tezzeret, Betrayer of Flesh|Kamigawa: Neon Dynasty|84|M|{2}{U}{U}|Legendary Planeswalker - Tezzeret|4|The first activated ability of an artifact you activate each turn costs {2} less to activate.$+1: Draw two cards. Then discard two cards unless you discard an artifact card.$−2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.$−6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."|
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Tezzeret, Betrayer of Flesh|Kamigawa: Neon Dynasty|84|M|{2}{U}{U}|Legendary Planeswalker - Tezzeret|4|The first activated ability of an artifact you activate each turn costs {2} less to activate.$+1: Draw two cards. Then discard two cards unless you discard an artifact card.$−2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.$−6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."|
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Thousand-Faced Shadow|Kamigawa: Neon Dynasty|86|R|{U}|Creature - Human Ninja|1|1|Ninjutsu {2}{U}{U}$Flying$When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.|
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Thousand-Faced Shadow|Kamigawa: Neon Dynasty|86|R|{U}|Creature - Human Ninja|1|1|Ninjutsu {2}{U}{U}$Flying$When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.|
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Biting-Palm Ninja|Kamigawa: Neon Dynasty|88|R|{2}{B}|Creature - Human Ninja|3|3|Ninjutsu {2}{B}$Biting-Palm Ninja enters the battlefield with a menace counter on it.$Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.|
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Biting-Palm Ninja|Kamigawa: Neon Dynasty|88|R|{2}{B}|Creature - Human Ninja|3|3|Ninjutsu {2}{B}$Biting-Palm Ninja enters the battlefield with a menace counter on it.$Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.|
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Dokuchi Shadow-Walker|Kamigawa: Neon Dynasty|94|C|{4}{B}{B}|Creature - Ogre Ninja|5|5|Ninjutsu {3}{B}|
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Dokuchi Shadow-Walker|Kamigawa: Neon Dynasty|94|C|{4}{B}{B}|Creature - Ogre Ninja|5|5|Ninjutsu {3}{B}|
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Enormous Energy Blade|Kamigawa: Neon Dynasty|96|U|{2}{B}|Artifact - Equipment|||Equipped create gets +4/+0.$Whenever Enormous Energy Blade becomes attacked to a creature, tap that creature.$Equip {2}|
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Hidetsugu, Devouring Chaos|Kamigawa: Neon Dynasty|99|R|{3}{B}|Legendary Creature - Ogre Demon|4|4|{B}, Sacrifice a creature: Scry 2.${2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.|
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Hidetsugu, Devouring Chaos|Kamigawa: Neon Dynasty|99|R|{3}{B}|Legendary Creature - Ogre Demon|4|4|{B}, Sacrifice a creature: Scry 2.${2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.|
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Inkrise Infiltrator|Kamigawa: Neon Dynasty|100|C|{1}{B}|Creature - Human Ninja|1|2|Flying${3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn.|
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Invoke Despair|Kamigawa: Neon Dynasty|101|R|{1}{B}{B}{B}{B}|Sorcery|||Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.|
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Invoke Despair|Kamigawa: Neon Dynasty|101|R|{1}{B}{B}{B}{B}|Sorcery|||Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.|
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Junji, the Midnight Sky|Kamigawa: Neon Dynasty|102|M|{3}{B}{B}|Legendary Creature - Dragon Spirit|5|5|Flying, menace$When Junji, the Midnight Sky dies, choose one —$• Each opponent discards two cards and loses 2 life.$• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.|
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Junji, the Midnight Sky|Kamigawa: Neon Dynasty|102|M|{3}{B}{B}|Legendary Creature - Dragon Spirit|5|5|Flying, menace$When Junji, the Midnight Sky dies, choose one —$• Each opponent discards two cards and loses 2 life.$• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.|
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Leech Gauntlet|Kamigawa: Neon Dynasty|106|U|{1}{B}|Artifact Creature - Equipment Leech|2|2|Lifelink$Equipped creature has lifelink.$Reconfigure {4}|
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Leech Gauntlet|Kamigawa: Neon Dynasty|106|U|{1}{B}|Artifact Creature - Equipment Leech|2|2|Lifelink$Equipped creature has lifelink.$Reconfigure {4}|
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@ -43549,14 +43561,20 @@ Lethal Exploit|Kamigawa: Neon Dynasty|107|C|{1}{B}|Instant|||Target creature get
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Life of Toshiro Umezawa|Kamigawa: Neon Dynasty|108|U|{1}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Choose one —$• Target creature gets +2/+2 until end of turn.$• Target creature gets -1/-1 until end of turn.$• You gain 2 life.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Life of Toshiro Umezawa|Kamigawa: Neon Dynasty|108|U|{1}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Choose one —$• Target creature gets +2/+2 until end of turn.$• Target creature gets -1/-1 until end of turn.$• You gain 2 life.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Memory of Toshiro|Kamigawa: Neon Dynasty|108|U||Enchantment Creature - Human Samurai|2|3|{T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell.|
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Memory of Toshiro|Kamigawa: Neon Dynasty|108|U||Enchantment Creature - Human Samurai|2|3|{T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell.|
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Tatsunari, Toad Rider|Kamigawa: Neon Dynasty|123|R|{2}{B}|Legendary Creature - Human Ninja|3|3|Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."${1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.|
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Tatsunari, Toad Rider|Kamigawa: Neon Dynasty|123|R|{2}{B}|Legendary Creature - Human Ninja|3|3|Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."${1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.|
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Tribute to Horobi|Kamigawa: Neon Dynasty|124|R|{1}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Each opponent creates a 1/1 black Rat Rouge creature token.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Echo of Death's Wail|Kamigawa: Neon Dynasty|124|R||Enchantment Creature - Spirit|3|3|Flying, haste$When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens.$Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.|
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Akki Ember-Keeper|Kamigawa: Neon Dynasty|130|C|{1}{R}|Enchantment Creature - Goblin Warrior|2|1|Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token.|
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Akki Ember-Keeper|Kamigawa: Neon Dynasty|130|C|{1}{R}|Enchantment Creature - Goblin Warrior|2|1|Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token.|
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Akki War Paint|Kamigawa: Neon Dynasty|132|C|{R}|Enchantment - Aura|||Enchant artifact or creature$As long as enchanted permanent is a creature, it gets +2/+1.|
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Akki War Paint|Kamigawa: Neon Dynasty|132|C|{R}|Enchantment - Aura|||Enchant artifact or creature$As long as enchanted permanent is a creature, it gets +2/+1.|
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Atsushi, the Blazing Sky|Kamigawa: Neon Dynasty|134|M|{2}{R}{R}|Legendary Creature - Dragon Spirit|4|4|Flying, trample$When Atsushi, the Blazing Sky dies, choose one —$• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.$• Create three Treasure tokens.|
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Atsushi, the Blazing Sky|Kamigawa: Neon Dynasty|134|M|{2}{R}{R}|Legendary Creature - Dragon Spirit|4|4|Flying, trample$When Atsushi, the Blazing Sky dies, choose one —$• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.$• Create three Treasure tokens.|
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Bronzeplate Boar|Kamigawa: Neon Dynasty|135|U|{2}{R}|Artifact Creature - Equipment Boar|3|2|Trample$Equipped creature gets +3/+2 and has trample.$Reconfigure {5}|
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Bronzeplate Boar|Kamigawa: Neon Dynasty|135|U|{2}{R}|Artifact Creature - Equipment Boar|3|2|Trample$Equipped creature gets +3/+2 and has trample.$Reconfigure {5}|
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Fable of the Mirror-Breaker|Kamigawa: Neon Dynasty|141|R|{2}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."$II — You may discard up two cards. If you do, draw that many cards.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Reflection of Kiki-Jiki|Kamigawa: Neon Dynasty|141|R||Enchantment Creature - Goblin Shaman|2|2|{1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.|
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Go-Shintai of Ancient Wars|Kamigawa: Neon Dynasty|144|U|{2}{R}|Legendary Enchantment Creature - Shrine|2|2|First strike$At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.|
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Go-Shintai of Ancient Wars|Kamigawa: Neon Dynasty|144|U|{2}{R}|Legendary Enchantment Creature - Shrine|2|2|First strike$At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.|
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Goro-Goro, Disciple of Ryusei|Kamigawa: Neon Dynasty|145|R|{1}{R}|Legendary Creature - Goblin Samurai|2|2|{R}: Creatures you control gain haste until end of turn.${3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.|
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Goro-Goro, Disciple of Ryusei|Kamigawa: Neon Dynasty|145|R|{1}{R}|Legendary Creature - Goblin Samurai|2|2|{R}: Creatures you control gain haste until end of turn.${3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.|
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Heiko Yamazaki, the General|Kamigawa: Neon Dynasty|146|U|{3}{R}|Legendary Creature - Human Samurai|3|3|Trample$Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.|
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Invoke Calamity|Kamigawa: Neon Dynasty|147|R|{1}{R}{R}{R}{R}|Instant|||You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.|
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Invoke Calamity|Kamigawa: Neon Dynasty|147|R|{1}{R}{R}{R}{R}|Instant|||You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.|
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Lizard Blades|Kamigawa: Neon Dynasty|153|R|{1}{R}|Artifact Creature - Equipment Lizard|1|1|Double strike$Equipped creature has double strike.$Reconfigure {2}|
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Lizard Blades|Kamigawa: Neon Dynasty|153|R|{1}{R}|Artifact Creature - Equipment Lizard|1|1|Double strike$Equipped creature has double strike.$Reconfigure {2}|
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March of Reckless Joy|Kamigawa: Neon Dynasty|154|R|{X}{R}|Instant|||As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way.$Exile the top X cards of your library. Until the end of your next turn, you may play up to two of those cards.|
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Peerless Samurai|Kamigawa: Neon Dynasty|156|C|{2}{R}|Creature - Human Samurai|2|3|Menace$Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.|
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Peerless Samurai|Kamigawa: Neon Dynasty|156|C|{2}{R}|Creature - Human Samurai|2|3|Menace$Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.|
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Scrap Welder|Kamigawa: Neon Dynasty|159|R|{2}{R}|Creature - Goblin Artificer|3|3|{T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.|
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Scrap Welder|Kamigawa: Neon Dynasty|159|R|{2}{R}|Creature - Goblin Artificer|3|3|{T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.|
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The Shattered States Era|Kamigawa: Neon Dynasty|162|C|{4}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.$II — Creatures you control get +1/+0 until end of turn.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Shattered States Era|Kamigawa: Neon Dynasty|162|C|{4}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.$II — Creatures you control get +1/+0 until end of turn.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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@ -43574,15 +43592,18 @@ Branch of Boseiju|Kamigawa: Neon Dynasty|177|U||Enchantment Creature - Plant|0|0
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The Dragon-Kami Reborn|Kamigawa: Neon Dynasty|181|R|{2}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Dragon-Kami Reborn|Kamigawa: Neon Dynasty|181|R|{2}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Dragon-Kami's Egg|Kamigawa: Neon Dynasty|181|R||Enchantment Creature - Egg|0|1|Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.|
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Dragon-Kami's Egg|Kamigawa: Neon Dynasty|181|R||Enchantment Creature - Egg|0|1|Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.|
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Generous Visitor|Kamigawa: Neon Dynasty|185|U|{G}|Creature - Spirit|1|1|Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.|
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Generous Visitor|Kamigawa: Neon Dynasty|185|U|{G}|Creature - Spirit|1|1|Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.|
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Geothermal Kami|Kamigawa: Neon Dynasty|186|C|{3}{G}|Creature - Spirit|4|3|When Geothermal Kami enters the battlfield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.|
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Geothermal Kami|Kamigawa: Neon Dynasty|186|C|{3}{G}|Creature - Spirit|4|3|When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.|
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Greater Tanuki|Kamigawa: Neon Dynasty|189|C|{4}{G}{G}|Enchantment Creature - Dog|6|5|Trample$Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Greater Tanuki|Kamigawa: Neon Dynasty|189|C|{4}{G}{G}|Enchantment Creature - Dog|6|5|Trample$Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Historian's Wisdom|Kamigawa: Neon Dynasty|192|U|{2}{G}|Enchantment - Aura|||Enchant artifact or creature$When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.$As long as enchanted permanent is a creature, it gets +2/+1.|
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Historian's Wisdom|Kamigawa: Neon Dynasty|192|U|{2}{G}|Enchantment - Aura|||Enchant artifact or creature$When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.$As long as enchanted permanent is a creature, it gets +2/+1.|
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Kappa Tech-Wrecker|Kamigawa: Neon Dynasty|198|U|{1}{G}|Creature - Turtle Ninja|1|3|Ninjutsu {1}{G}$Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.$Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.|
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Kappa Tech-Wrecker|Kamigawa: Neon Dynasty|198|U|{1}{G}|Creature - Turtle Ninja|1|3|Ninjutsu {1}{G}$Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.$Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.|
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Kodama of the West Tree|Kamigawa: Neon Dynasty|199|M|{2}{G}|Legendary Creature - Spirit|3|3|Reach$Modified creatures you control have trample.$Whenever a modified creature you control deals combat damage to an opponent, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Kodama of the West Tree|Kamigawa: Neon Dynasty|199|M|{2}{G}|Legendary Creature - Spirit|3|3|Reach$Modified creatures you control have trample.$Whenever a modified creature you control deals combat damage to an opponent, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Storyweave|Kamigawa: Neon Dynasty|209|U|{2}{G}|Instant|||Choose one —$• Put two +1/+1 counters on target creature you control.$• Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.|
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Teachings of the Kirin|Kamigawa: Neon Dynasty|212|R|{1}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I - Mill three cards. Create a 1/1 colorless Spirit creature token.$II — Put a +1/+1 counter on target creature you control.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Teachings of the Kirin|Kamigawa: Neon Dynasty|212|R|{1}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I - Mill three cards. Create a 1/1 colorless Spirit creature token.$II — Put a +1/+1 counter on target creature you control.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Kirin-Touched Orochi|Kamigawa: Neon Dynasty|212|R||Enchantment Creature - Snake Monk|1|1|Whenever Kirin-Touched Orochi attacks, choose one —$• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.$• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.|
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Kirin-Touched Orochi|Kamigawa: Neon Dynasty|212|R||Enchantment Creature - Snake Monk|1|1|Whenever Kirin-Touched Orochi attacks, choose one —$• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.$• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.|
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Asari Captain|Kamigawa: Neon Dynasty|215|U|{3}{R}{W}|Creature - Human Samurai|4|3|Haste$Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.|
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Asari Captain|Kamigawa: Neon Dynasty|215|U|{3}{R}{W}|Creature - Human Samurai|4|3|Haste$Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.|
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Enthusiastic Mechanaut|Kamigawa: Neon Dynasty|218|U|{U}{R}|Artifact Creature - Goblin Artificer|2|2|Flying$Artifact spells you cast cost {1} less to cast.|
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Enthusiastic Mechanaut|Kamigawa: Neon Dynasty|218|U|{U}{R}|Artifact Creature - Goblin Artificer|2|2|Flying$Artifact spells you cast cost {1} less to cast.|
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Hidetsugu Consumes All|Kamigawa: Neon Dynasty|221|M|{1}{B}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Destroy each nonland permanent with mana. value 1 or less.$II — Exile all graveyards.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Vessel of the All-Consuming|Kamigawa: Neon Dynasty|221|M||Enchantment Creature - Ogre Shaman|3|3|Trample$Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.$Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.|
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Jukai Naturalist|Kamigawa: Neon Dynasty|225|U|{G}{W}|Enchantment Creature - Human Monk|2|2|Lifelink$Enchantment spells you cast cost {1} less to cast.|
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Jukai Naturalist|Kamigawa: Neon Dynasty|225|U|{G}{W}|Enchantment Creature - Human Monk|2|2|Lifelink$Enchantment spells you cast cost {1} less to cast.|
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Kaito Shizuki|Kamigawa: Neon Dynasty|226|M|{1}{U}{B}|Legendary Planeswalker - Kaito|3|At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out.$+1: Draw a card. Then discard a card unless you attacked this turn.$−2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked."$−7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."|
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Kaito Shizuki|Kamigawa: Neon Dynasty|226|M|{1}{U}{B}|Legendary Planeswalker - Kaito|3|At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out.$+1: Draw a card. Then discard a card unless you attacked this turn.$−2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked."$−7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."|
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The Kami War|Kamigawa: Neon Dynasty|227|M|{1}{W}{U}{B}{R}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Exile target nonland permanent an opponent controls.$II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Kami War|Kamigawa: Neon Dynasty|227|M|{1}{W}{U}{B}{R}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Exile target nonland permanent an opponent controls.$II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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@ -43595,18 +43616,19 @@ Satsuki, the Living Lore|Kamigawa: Neon Dynasty|235|R|{G}{W}|Legendary Creature
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Silver-Fur Master|Kamigawa: Neon Dynasty|236|U|{U}{B}|Creature - Rat Ninja|2|2|Ninjutsu {U}{B}$Ninjutsu abilities you activate cost {1} less to activate.$Other Ninja and Rogue creatures you control get +1/+1.|
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Silver-Fur Master|Kamigawa: Neon Dynasty|236|U|{U}{B}|Creature - Rat Ninja|2|2|Ninjutsu {U}{B}$Ninjutsu abilities you activate cost {1} less to activate.$Other Ninja and Rogue creatures you control get +1/+1.|
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Tamiyo, Compleated Sage|Kamigawa: Neon Dynasty|238|M|{2}{G}{G/U/P}{U}|Legendary Planeswalker - Tamiyo|5|Compleated$+1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.$−X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.$−7: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."|
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Tamiyo, Compleated Sage|Kamigawa: Neon Dynasty|238|M|{2}{G}{G/U/P}{U}|Legendary Planeswalker - Tamiyo|5|Compleated$+1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.$−X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.$−7: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."|
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Circuit Mender|Kamigawa: Neon Dynasty|242|U|{3}|Artifact Creature - Insect|2|3|When Circuit Mender enters the battlefield, you gain 2 life.$When Circuit Mender leaves the battlefield, draw a card.|
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Circuit Mender|Kamigawa: Neon Dynasty|242|U|{3}|Artifact Creature - Insect|2|3|When Circuit Mender enters the battlefield, you gain 2 life.$When Circuit Mender leaves the battlefield, draw a card.|
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Mechititan Core|Kamigawa: Neon Dynasty|249|R|{2}|Artifact - Vehicle|2|4|{5}, Exile Mechititan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechititan Core to the battlefield tapped under their owners' control.$Crew 2|
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Mechtitan Core|Kamigawa: Neon Dynasty|249|R|{2}|Artifact - Vehicle|2|4|{5}, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control.$Crew 2|
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Mirror Box|Kamigawa: Neon Dynasty|250|R|{3}|Artifact|||The "legend rule" doesn't apply to permanents you control.$Each legendary creature you control gets +1/+1.$Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.|
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Mirror Box|Kamigawa: Neon Dynasty|250|R|{3}|Artifact|||The "legend rule" doesn't apply to permanents you control.$Each legendary creature you control gets +1/+1.$Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.|
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Runaway Trash-Bot|Kamigawa: Neon Dynasty|257|U|{3}|Artifact Creature - Construct|0|4|Trample$Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.|
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Runaway Trash-Bot|Kamigawa: Neon Dynasty|257|U|{3}|Artifact Creature - Construct|0|4|Trample$Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.|
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Surgehacker Mech|Kamigawa: Neon Dynasty|260|R|{4}|Artifact - Vehicle|5|5|Menace$When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.$Crew 4|
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Surgehacker Mech|Kamigawa: Neon Dynasty|260|R|{4}|Artifact - Vehicle|5|5|Menace$When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.$Crew 4|
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Boseiju, Who Endures|Kamigawa: Neon Dynasty|266|R||Legendary Land|||{T}: Add {G}.$Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.|
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Boseiju, Who Endures|Kamigawa: Neon Dynasty|266|R||Legendary Land|||{T}: Add {G}.$Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.|
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Secluded Courtyard|Kamigawa: Neon Dynasty|275|U||Land|||As Secluded Courtyard enters the battlefield, choose a creature type.${T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type.|
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Secluded Courtyard|Kamigawa: Neon Dynasty|275|U||Land|||As Secluded Courtyard enters the battlefield, choose a creature type.${T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type.|
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Sokenzan, Crucible of Defiance|Kamigawa: Neon Dynasty|276|R||Legendary Land|||{T}: Add {R}.$Channel — {3}{R}, Discard Sokenzan, Crucible of Defiance: Create two colorless 1/1 Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.|
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Sokenzan, Crucible of Defiance|Kamigawa: Neon Dynasty|276|R||Legendary Land|||{T}: Add {R}.$Channel — {3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.|
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Plains|Kamigawa: Neon Dynasty|293|C||Basic Land - Plains|||({T}: Add {W}.)|
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Plains|Kamigawa: Neon Dynasty|283|C||Basic Land - Plains|||({T}: Add {W}.)|
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Island|Kamigawa: Neon Dynasty|295|C||Basic Land - Island|||({T}: Add {U}.)|
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Island|Kamigawa: Neon Dynasty|285|C||Basic Land - Island|||({T}: Add {U}.)|
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Swamp|Kamigawa: Neon Dynasty|297|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Swamp|Kamigawa: Neon Dynasty|287|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Mountain|Kamigawa: Neon Dynasty|299|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Mountain|Kamigawa: Neon Dynasty|289|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Kamigawa: Neon Dynasty|301|C||Basic Land - Forest|||({T}: Add {G}.)|
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Forest|Kamigawa: Neon Dynasty|291|C||Basic Land - Forest|||({T}: Add {G}.)|
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March of Otherworldly Light|Kamigawa: Neon Dynasty|369|R|{X}{W}|Instant|||As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way.$Exile target artifact, creature, or enchantment with mana value X or less.|
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March of Otherworldly Light|Kamigawa: Neon Dynasty|369|R|{X}{W}|Instant|||As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way.$Exile target artifact, creature, or enchantment with mana value X or less.|
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Eiganjo Uprising|Kamigawa: Neon Dynasty|484|R|{X}{R}{W}|Sorcery|||Create X 2/2 white Samurai creature tokens with vigilance|
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Chishiro, the Shattered Blade|Neon Dynasty Commander|1|M|{2}{R}{G}|Legendary Creature - Snake Samurai|4|4|Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token.$At the beginning of your end step, put a +1/+1 counter on each modified creature you control.|
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Chishiro, the Shattered Blade|Neon Dynasty Commander|1|M|{2}{R}{G}|Legendary Creature - Snake Samurai|4|4|Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token.$At the beginning of your end step, put a +1/+1 counter on each modified creature you control.|
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Kotori, Pilot Prodigy|Neon Dynasty Commander|2|M|{1}{W}{U}|Legendary Creature - Moonfolk Pilot|2|4|Vehicles you control have crew 2.$At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.|
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Kotori, Pilot Prodigy|Neon Dynasty Commander|2|M|{1}{W}{U}|Legendary Creature - Moonfolk Pilot|2|4|Vehicles you control have crew 2.$At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.|
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