mirror of
https://github.com/correl/mage.git
synced 2024-11-15 11:09:30 +00:00
Krovikan Fetish is a slow cantrip
This commit is contained in:
parent
995063039d
commit
5c5e64fcce
1 changed files with 4 additions and 1 deletions
|
@ -31,7 +31,9 @@ import java.util.UUID;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||||
import mage.abilities.common.SimpleStaticAbility;
|
import mage.abilities.common.SimpleStaticAbility;
|
||||||
|
import mage.abilities.common.delayed.AtTheBeginOfNextUpkeepDelayedTriggeredAbility;
|
||||||
import mage.abilities.effects.common.AttachEffect;
|
import mage.abilities.effects.common.AttachEffect;
|
||||||
|
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
|
||||||
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
|
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
|
||||||
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
|
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
|
||||||
import mage.abilities.keyword.EnchantAbility;
|
import mage.abilities.keyword.EnchantAbility;
|
||||||
|
@ -63,7 +65,8 @@ public class KrovikanFetish extends CardImpl {
|
||||||
this.addAbility(ability);
|
this.addAbility(ability);
|
||||||
|
|
||||||
// When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.
|
// When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.
|
||||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1), false));
|
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateDelayedTriggeredAbilityEffect(
|
||||||
|
new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(new DrawCardSourceControllerEffect(1), Duration.OneUse)), false));
|
||||||
|
|
||||||
// Enchanted creature gets +1/+1.
|
// Enchanted creature gets +1/+1.
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield)));
|
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield)));
|
||||||
|
|
Loading…
Reference in a new issue