Revenant Patriarch added

This commit is contained in:
Marshall 2015-06-20 21:49:05 -04:00
parent ff4c3d3d3e
commit 5c65b278ab
2 changed files with 159 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.guildpact;
import java.util.UUID;
/**
*
* @author ilcartographer
*/
public class RevenantPatriarch extends mage.sets.sorinvstibalt.RevenantPatriarch {
public RevenantPatriarch(UUID ownerId) {
super(ownerId);
this.cardNumber = 59;
this.expansionSetCode = "GPT";
}
public RevenantPatriarch(final RevenantPatriarch card) {
super(card);
}
@Override
public RevenantPatriarch copy() {
return new RevenantPatriarch(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.sorinvstibalt;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.CantBlockAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.ManaWasSpentCondition;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TurnPhase;
import mage.game.Game;
import mage.game.turn.TurnMod;
import mage.players.Player;
import mage.watchers.common.ManaSpentToCastWatcher;
/**
*
* @author ilcartographer
*/
public class RevenantPatriarch extends CardImpl {
public RevenantPatriarch(UUID ownerId) {
super(ownerId, 16, "Revenant Patriarch", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{4}{B}");
this.expansionSetCode = "DDK";
this.subtype.add("Spirit");
this.power = new MageInt(4);
this.toughness = new MageInt(3);
// When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips his or her next combat phase.
this.addAbility(new EntersBattlefieldTriggeredAbility(new SkipNextCombatIfConditionEffect(new ManaWasSpentCondition(ColoredManaSymbol.W)), false), new ManaSpentToCastWatcher());
// Revenant Patriarch can't block.
this.addAbility(new CantBlockAbility());
}
public RevenantPatriarch(final RevenantPatriarch card) {
super(card);
}
@Override
public RevenantPatriarch copy() {
return new RevenantPatriarch(this);
}
}
class SkipNextCombatIfConditionEffect extends OneShotEffect {
protected Condition condition;
public SkipNextCombatIfConditionEffect(Condition condition) {
super(Outcome.Detriment);
staticText = "that player skips his or her next combat phase";
this.condition = condition;
}
public SkipNextCombatIfConditionEffect(final SkipNextCombatIfConditionEffect effect) {
super(effect);
this.condition = effect.condition;
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
if (player != null && !condition.apply(game, source)) {
game.getState().getTurnMods().add(new TurnMod(player.getId(), TurnPhase.COMBAT, null, true));
return true;
}
return false;
}
@Override
public SkipNextCombatIfConditionEffect copy() {
return new SkipNextCombatIfConditionEffect(this);
}
}