mirror of
https://github.com/correl/mage.git
synced 2024-12-26 19:16:54 +00:00
Fixed Utopia Sprawl
This commit is contained in:
parent
f92c50ba7c
commit
5cb18092a0
1 changed files with 2 additions and 4 deletions
|
@ -35,8 +35,7 @@ import mage.Constants.Zone;
|
||||||
import mage.Mana;
|
import mage.Mana;
|
||||||
import mage.ObjectColor;
|
import mage.ObjectColor;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.EntersBattlefieldAbility;
|
import mage.abilities.common.AsEntersBattlefieldAbility;
|
||||||
import mage.abilities.effects.Effect;
|
|
||||||
import mage.abilities.effects.OneShotEffect;
|
import mage.abilities.effects.OneShotEffect;
|
||||||
import mage.abilities.effects.common.AttachEffect;
|
import mage.abilities.effects.common.AttachEffect;
|
||||||
import mage.abilities.effects.common.ManaEffect;
|
import mage.abilities.effects.common.ManaEffect;
|
||||||
|
@ -52,7 +51,6 @@ import mage.game.permanent.Permanent;
|
||||||
import mage.players.Player;
|
import mage.players.Player;
|
||||||
import mage.target.TargetPermanent;
|
import mage.target.TargetPermanent;
|
||||||
import mage.target.common.TargetLandPermanent;
|
import mage.target.common.TargetLandPermanent;
|
||||||
import mage.target.targetpointer.FixedTarget;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
|
@ -80,7 +78,7 @@ public class UtopiaSprawl extends CardImpl<UtopiaSprawl> {
|
||||||
Ability ability = new EnchantAbility(auraTarget.getTargetName());
|
Ability ability = new EnchantAbility(auraTarget.getTargetName());
|
||||||
this.addAbility(ability);
|
this.addAbility(ability);
|
||||||
// As Utopia Sprawl enters the battlefield, choose a color.
|
// As Utopia Sprawl enters the battlefield, choose a color.
|
||||||
this.addAbility(new EntersBattlefieldAbility(new ChooseColorEffect()));
|
this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect()));
|
||||||
// Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.
|
// Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.
|
||||||
this.addAbility(new UtopiaSprawlTriggeredAbility());
|
this.addAbility(new UtopiaSprawlTriggeredAbility());
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue