spjspj - Implement Cryptic Gateway (ONS)

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spjspj 2016-03-14 20:07:14 +11:00
parent aadf51ecad
commit 5cc6ef9d4a

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package mage.sets.onslaught;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PutPermanentOnBattlefieldEffect;
import mage.abilities.keyword.ChangelingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author spjspj
*/
public class CrypticGateway extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped creatures you control");
static {
filter.add(Predicates.not(new TappedPredicate()));
}
TargetControlledPermanent target;
public CrypticGateway(UUID ownerId) {
super(ownerId, 306, "Cryptic Gateway", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{5}");
this.expansionSetCode = "ONS";
// Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new CrypticGatewayEffect(), new CrypticGatewayCost(new TargetControlledPermanent(filter))));
}
public CrypticGateway(final CrypticGateway card) {
super(card);
}
@Override
public CrypticGateway copy() {
return new CrypticGateway(this);
}
}
class CrypticGatewayCost extends CostImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped creatures you control");
private UUID targetCreatureId = null;
private UUID targetCreatureId2 = null;
TargetControlledPermanent target;
static {
filter.add(Predicates.not(new TappedPredicate()));
}
public CrypticGatewayCost(TargetControlledPermanent target) {
this.target = target;
this.text = "Tap two untapped creatures you control";
}
public CrypticGatewayCost(final CrypticGatewayCost cost) {
super(cost);
this.target = cost.target.copy();
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
int numTargets = 0;
while (numTargets < 2 && target.choose(Outcome.Tap, controllerId, sourceId, game)) {
for (UUID targetId : (List<UUID>) target.getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent == null) {
return false;
}
paid |= permanent.tap(game);
if (paid) {
numTargets++;
target.clearChosen();
}
for (Effect effect : ability.getEffects()) {
if (targetCreatureId == null) {
targetCreatureId = permanent.getId();
} else if (targetCreatureId2 == null) {
targetCreatureId2 = permanent.getId();
}
}
}
}
return paid;
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
return target.canChoose(controllerId, game);
}
@Override
public CrypticGatewayCost copy() {
return new CrypticGatewayCost(this);
}
public UUID getTargetCreatureId() {
return targetCreatureId;
}
public UUID getTargetCreatureId2() {
return targetCreatureId2;
}
}
class CrypticGatewayEffect extends OneShotEffect {
public CrypticGatewayEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield";
}
public CrypticGatewayEffect(final CrypticGatewayEffect effect) {
super(effect);
}
@Override
public CrypticGatewayEffect copy() {
return new CrypticGatewayEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (source == null || source.getCosts() == null) {
return false;
}
FilterCard filter = new FilterCreatureCard("creature card from your hand that shares a creature type with each creature tapped this way");
for (Cost cost : source.getCosts()) {
if (cost instanceof CrypticGatewayCost) {
UUID id = ((CrypticGatewayCost) cost).getTargetCreatureId();
UUID id2 = ((CrypticGatewayCost) cost).getTargetCreatureId2();
Permanent creature = game.getPermanentOrLKIBattlefield(id);
Permanent creature2 = game.getPermanentOrLKIBattlefield(id2);
if (creature == null || creature2 == null) {
return false;
}
boolean commonSubType = false;
boolean changeling = false;
boolean changeling2 = false;
if (creature.getAbilities().containsKey(ChangelingAbility.getInstance().getId()) || creature.getSubtype().contains(ChangelingAbility.ALL_CREATURE_TYPE)) {
changeling = true;
}
if (creature2.getAbilities().containsKey(ChangelingAbility.getInstance().getId()) || creature2.getSubtype().contains(ChangelingAbility.ALL_CREATURE_TYPE)) {
changeling2 = true;
}
ArrayList<SubtypePredicate> subtypes = new ArrayList<>();
for (String subtype : creature.getSubtype()) {
if (creature2.getSubtype().contains(subtype) || changeling2) {
subtypes.add(new SubtypePredicate(subtype));
commonSubType = true;
}
}
for (String subtype : creature2.getSubtype()) {
if (creature.getSubtype().contains(subtype) || changeling) {
subtypes.add(new SubtypePredicate(subtype));
commonSubType = true;
}
}
if (changeling && changeling2) {
filter = new FilterCreatureCard("creature card from your hand that shares a creature type with each creature tapped this way");
} else if (commonSubType) {
filter.add(Predicates.or(subtypes));
}
if (commonSubType) {
PutPermanentOnBattlefieldEffect putIntoPlay = new PutPermanentOnBattlefieldEffect(filter);
putIntoPlay.apply(game, source);
}
}
}
return false;
}
}